fix: rotation on getting hit fixed

This commit is contained in:
Chris
2025-10-03 20:59:17 -04:00
parent 7068d39b5b
commit c06ed7a46a
3 changed files with 9 additions and 5 deletions

View File

@@ -45,10 +45,10 @@ public class UnitCombat : MonoBehaviour{
Debug.LogError($"No available UnitMovement on {draggedUnit.name}. Aborting drag on this unit.");
continue;
}
draggedUnitMovement.SetNewRotation(-transform.position.DirectionTo(draggedUnit.transform.position), 1f, true);
draggedUnitMovement.SetNewDirection((positionDelta).ToVector2(), 1f, true);
draggedUnitMovement.SetNewSpeed(speedDelta, 1f, true);
draggedUnitMovement.SetNewRotation(-transform.position.DirectionTo(draggedUnit.transform.position), 1f, true);
}
}
}