feat: make weapons switchable
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@@ -399,6 +399,7 @@ MonoBehaviour:
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- label: left-wallstick
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castType: 4
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active: 0
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castOrigin: 0
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length: 1.23
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direction: {x: -1.18, y: 0, z: 0.95}
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offset: {x: 0.57, y: 1.28, z: -0.38}
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@@ -426,6 +427,7 @@ MonoBehaviour:
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- label: right-wallstick
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castType: 4
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active: 0
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castOrigin: 0
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length: 1.23
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direction: {x: 1.18, y: 0, z: 0.95}
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offset: {x: -0.57, y: 1.28, z: -0.38}
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@@ -453,6 +455,7 @@ MonoBehaviour:
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- label: left-walljump
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castType: 4
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active: 0
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castOrigin: 0
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length: 1.66
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direction: {x: -1, y: 0, z: 0}
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offset: {x: 0, y: 0.5, z: 0}
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@@ -480,6 +483,7 @@ MonoBehaviour:
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- label: right-walljump
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castType: 4
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active: 0
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castOrigin: 0
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length: 1.66
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direction: {x: 1, y: 0, z: 0}
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offset: {x: 0, y: 0.5, z: 0}
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@@ -507,6 +511,7 @@ MonoBehaviour:
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- label: grapple
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castType: 4
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active: 0
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castOrigin: 0
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length: 10
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direction: {x: 0, y: 0, z: 0}
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offset: {x: 0, y: 0, z: 0}
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@@ -534,6 +539,7 @@ MonoBehaviour:
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- label: wallclimb
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castType: 3
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active: 0
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castOrigin: 0
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length: 1
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direction: {x: 0, y: 0, z: 1}
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offset: {x: 0, y: 1, z: 0}
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@@ -561,6 +567,7 @@ MonoBehaviour:
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- label: itemdrop
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castType: 3
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active: 1
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castOrigin: 0
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length: 2.25
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direction: {x: 0, y: 0, z: 1}
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offset: {x: 0, y: 0.8, z: 0}
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@@ -588,6 +595,7 @@ MonoBehaviour:
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- label: player
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castType: 4
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active: 1
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castOrigin: 0
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length: 2
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direction: {x: 0, y: 0, z: 1}
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offset: {x: 0, y: 0.75, z: -0.5}
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@@ -868,8 +876,8 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier: Core::Reset.Units.Inventory
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ShowTopMostFoldoutHeaderGroup: 1
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rangedWeapon: {fileID: 0}
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meleeWeapon: {fileID: 11400000, guid: f04acfb543d2d634781b55c9081fcffa, type: 2}
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rangedWeapon: {fileID: 11400000, guid: f04acfb543d2d634781b55c9081fcffa, type: 2}
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meleeWeapon: {fileID: 11400000, guid: 18020bf6266740d4dab9dbcae8073424, type: 2}
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spellAbility1: {fileID: 0}
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spellAbility2: {fileID: 0}
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toolAbility1: {fileID: 0}
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