change: gravity settings functions and deprecation of jump/gravity split
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@@ -211,15 +211,22 @@ MonoBehaviour:
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outputMoveDirection: {x: 0, y: 0, z: 0}
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additionalMoveDirection: {x: 0, y: 0, z: 0}
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data:
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moveSmoothing:
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value: {x: 0, y: 0}
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: {x: 0, y: 0}
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acceleration:
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value: 1
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value: 2.3
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: 0
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deaccerlation:
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value: 1
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value: 6
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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@@ -298,6 +305,13 @@ MonoBehaviour:
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currentValue: 0
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refVel: 0
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smoothing:
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moveSmoothing:
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value: {x: 0, y: 0}
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: {x: 0, y: 0}
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acceleration:
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value: 0
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smoothing: 1
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@@ -385,6 +399,13 @@ MonoBehaviour:
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currentValue: 0
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refVel: 0
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easing:
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moveSmoothing:
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value: {x: 0, y: 0}
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: {x: 0, y: 0}
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acceleration:
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value: 0
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smoothing: 1
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@@ -472,6 +493,13 @@ MonoBehaviour:
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currentValue: 0
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refVel: 0
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defaultData:
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moveSmoothing:
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value: {x: 0, y: 0}
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: {x: 0, y: 0}
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acceleration:
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value: 0
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smoothing: 1
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@@ -559,6 +587,13 @@ MonoBehaviour:
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currentValue: 0
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refVel: 0
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defaultSmoothing:
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moveSmoothing:
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value: {x: 0, y: 0}
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: {x: 0, y: 0}
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acceleration:
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value: 0
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smoothing: 1
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@@ -646,6 +681,13 @@ MonoBehaviour:
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currentValue: 0
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refVel: 0
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defaultEasing:
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moveSmoothing:
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value: {x: 0, y: 0}
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smoothing: 1
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easing: 2
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currentSmoothing: 0
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currentValue: 0
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refVel: {x: 0, y: 0}
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acceleration:
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value: 0
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smoothing: 1
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