feat: minor attack value changes

This commit is contained in:
Chris
2025-12-06 18:30:08 -05:00
parent 26ceba2812
commit da2372d77d
5 changed files with 55 additions and 44 deletions

View File

@@ -2308,6 +2308,18 @@ PrefabInstance:
propertyPath: observers.Array.data[7].ignoreLayers.m_Bits
value: 127
objectReference: {fileID: 0}
- target: {fileID: 8762428562534304046, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
propertyPath: observers.Array.data[5].gizmoDrawingCondition
value: 2
objectReference: {fileID: 0}
- target: {fileID: 8762428562534304046, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
propertyPath: observers.Array.data[6].gizmoDrawingCondition
value: 2
objectReference: {fileID: 0}
- target: {fileID: 8762428562534304046, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
propertyPath: observers.Array.data[7].gizmoDrawingCondition
value: 2
objectReference: {fileID: 0}
- target: {fileID: 8805420688444915259, guid: 091cfac8be4c5a144a0b8997a9f1ff28, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 32.77701
@@ -7072,7 +7084,6 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Reset.Units.EnemyCombat
ShowTopMostFoldoutHeaderGroup: 1
draggedUnits: []
target: {fileID: 1941815219}
--- !u!1 &1698015116
GameObject: