changed: UnitMovementHandler.cs is now functional (buggy)

This commit is contained in:
Chris
2025-08-09 18:44:46 -04:00
parent 9f3dec5ae7
commit e60091162e
4 changed files with 195 additions and 23 deletions

View File

@@ -7,15 +7,7 @@ using Unity.Cinemachine;
using Unity.Mathematics;
using UnityEngine;
using Reset.Movement;
namespace Reset.Movement{
public enum PlayerFacingDirection{
TowardsTarget = 0,
MatchForward,
MatchCamera,
Static
}
}
using Reset.Units;
namespace NodeCanvas.Tasks.Actions {