change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation)

This commit is contained in:
Chris
2025-08-06 15:23:42 -04:00
parent fa2b7ea3ad
commit eb06a5d33c
13 changed files with 185 additions and 53 deletions

View File

@@ -76,7 +76,7 @@ public class PlayerControls : MonoBehaviour{
}
public void OnCancelLockOn(){
GetComponent<LockOnManager>().RemoveLockOnTarget();
GetComponent<LockOnManager>().RemoveMainTarget();
graph.SendEvent<string>("InputEvent", "CancelLockOn", null);
}