feat: enemies spawn in spawn zones and wander on a graph
This commit is contained in:
@@ -1,5 +1,31 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1102 &-7846314796881791032
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: New State
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions: []
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 0}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
--- !u!1107 &-6638317236673258601
|
--- !u!1107 &-6638317236673258601
|
||||||
AnimatorStateMachine:
|
AnimatorStateMachine:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@@ -12,6 +38,9 @@ AnimatorStateMachine:
|
|||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: 6611013841474026752}
|
m_State: {fileID: 6611013841474026752}
|
||||||
m_Position: {x: 520, y: 120, z: 0}
|
m_Position: {x: 520, y: 120, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: -7846314796881791032}
|
||||||
|
m_Position: {x: 280, y: 40, z: 0}
|
||||||
m_ChildStateMachines: []
|
m_ChildStateMachines: []
|
||||||
m_AnyStateTransitions: []
|
m_AnyStateTransitions: []
|
||||||
m_EntryTransitions: []
|
m_EntryTransitions: []
|
||||||
@@ -21,7 +50,7 @@ AnimatorStateMachine:
|
|||||||
m_EntryPosition: {x: 50, y: 120, z: 0}
|
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||||
m_DefaultState: {fileID: 6611013841474026752}
|
m_DefaultState: {fileID: -7846314796881791032}
|
||||||
--- !u!91 &9100000
|
--- !u!91 &9100000
|
||||||
AnimatorController:
|
AnimatorController:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@@ -12,6 +12,13 @@ GameObject:
|
|||||||
- component: {fileID: 2562293259993124465}
|
- component: {fileID: 2562293259993124465}
|
||||||
- component: {fileID: 8206397622550667234}
|
- component: {fileID: 8206397622550667234}
|
||||||
- component: {fileID: 5956987736849929195}
|
- component: {fileID: 5956987736849929195}
|
||||||
|
- component: {fileID: 4447190118606394553}
|
||||||
|
- component: {fileID: 3375213058463339329}
|
||||||
|
- component: {fileID: 6881462958115636691}
|
||||||
|
- component: {fileID: 5075083518210584453}
|
||||||
|
- component: {fileID: 1077794308846883818}
|
||||||
|
- component: {fileID: 6620953456884791151}
|
||||||
|
- component: {fileID: 6778397863327314458}
|
||||||
m_Layer: 7
|
m_Layer: 7
|
||||||
m_Name: TestMonster
|
m_Name: TestMonster
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@@ -47,7 +54,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
|
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
|
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
|
||||||
GlobalObjectIdHash: 972023326
|
GlobalObjectIdHash: 1434729210
|
||||||
InScenePlacedSourceGlobalObjectIdHash: 0
|
InScenePlacedSourceGlobalObjectIdHash: 0
|
||||||
DeferredDespawnTick: 0
|
DeferredDespawnTick: 0
|
||||||
Ownership: 1
|
Ownership: 1
|
||||||
@@ -73,6 +80,77 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier: Core::Reset.Units.Enemy
|
m_EditorClassIdentifier: Core::Reset.Units.Enemy
|
||||||
ShowTopMostFoldoutHeaderGroup: 1
|
ShowTopMostFoldoutHeaderGroup: 1
|
||||||
|
graphStateAsString:
|
||||||
|
m_InternalValue:
|
||||||
|
utf8LengthInBytes: 0
|
||||||
|
bytes:
|
||||||
|
offset0000:
|
||||||
|
byte0000: 0
|
||||||
|
byte0001: 0
|
||||||
|
byte0002: 0
|
||||||
|
byte0003: 0
|
||||||
|
byte0004: 0
|
||||||
|
byte0005: 0
|
||||||
|
byte0006: 0
|
||||||
|
byte0007: 0
|
||||||
|
byte0008: 0
|
||||||
|
byte0009: 0
|
||||||
|
byte0010: 0
|
||||||
|
byte0011: 0
|
||||||
|
byte0012: 0
|
||||||
|
byte0013: 0
|
||||||
|
byte0014: 0
|
||||||
|
byte0015: 0
|
||||||
|
offset0016:
|
||||||
|
byte0000: 0
|
||||||
|
byte0001: 0
|
||||||
|
byte0002: 0
|
||||||
|
byte0003: 0
|
||||||
|
byte0004: 0
|
||||||
|
byte0005: 0
|
||||||
|
byte0006: 0
|
||||||
|
byte0007: 0
|
||||||
|
byte0008: 0
|
||||||
|
byte0009: 0
|
||||||
|
byte0010: 0
|
||||||
|
byte0011: 0
|
||||||
|
byte0012: 0
|
||||||
|
byte0013: 0
|
||||||
|
byte0014: 0
|
||||||
|
byte0015: 0
|
||||||
|
offset0032:
|
||||||
|
byte0000: 0
|
||||||
|
byte0001: 0
|
||||||
|
byte0002: 0
|
||||||
|
byte0003: 0
|
||||||
|
byte0004: 0
|
||||||
|
byte0005: 0
|
||||||
|
byte0006: 0
|
||||||
|
byte0007: 0
|
||||||
|
byte0008: 0
|
||||||
|
byte0009: 0
|
||||||
|
byte0010: 0
|
||||||
|
byte0011: 0
|
||||||
|
byte0012: 0
|
||||||
|
byte0013: 0
|
||||||
|
byte0014: 0
|
||||||
|
byte0015: 0
|
||||||
|
byte0048: 0
|
||||||
|
byte0049: 0
|
||||||
|
byte0050: 0
|
||||||
|
byte0051: 0
|
||||||
|
byte0052: 0
|
||||||
|
byte0053: 0
|
||||||
|
byte0054: 0
|
||||||
|
byte0055: 0
|
||||||
|
byte0056: 0
|
||||||
|
byte0057: 0
|
||||||
|
byte0058: 0
|
||||||
|
byte0059: 0
|
||||||
|
byte0060: 0
|
||||||
|
byte0061: 0
|
||||||
|
relatedSpawner: {fileID: 0}
|
||||||
|
testModelAnimator: {fileID: 0}
|
||||||
--- !u!114 &5956987736849929195
|
--- !u!114 &5956987736849929195
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -85,6 +163,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: b3b4e13d59527d1429a62dde97c6a001, type: 3}
|
m_Script: {fileID: 11500000, guid: b3b4e13d59527d1429a62dde97c6a001, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier: Core::Reset.Units.UnitMovementHandler
|
m_EditorClassIdentifier: Core::Reset.Units.UnitMovementHandler
|
||||||
|
ShowTopMostFoldoutHeaderGroup: 1
|
||||||
data:
|
data:
|
||||||
directionChangingSoftness:
|
directionChangingSoftness:
|
||||||
targetValue: 1
|
targetValue: 1
|
||||||
@@ -123,30 +202,30 @@ MonoBehaviour:
|
|||||||
defaultSmoothing: 1
|
defaultSmoothing: 1
|
||||||
defaultEasing: 2
|
defaultEasing: 2
|
||||||
acceleration:
|
acceleration:
|
||||||
targetValue: 5
|
targetValue: 20
|
||||||
currentValue: 5
|
currentValue: 20
|
||||||
targetSmoothing: 1
|
targetSmoothing: 1
|
||||||
targetEasing: 2
|
targetEasing: 2
|
||||||
currentSmoothing: 1
|
currentSmoothing: 1
|
||||||
defaultValue: 5
|
defaultValue: 20
|
||||||
defaultSmoothing: 1
|
defaultSmoothing: 1
|
||||||
defaultEasing: 2
|
defaultEasing: 2
|
||||||
deacceleration:
|
deacceleration:
|
||||||
targetValue: 5
|
targetValue: 10
|
||||||
currentValue: 5
|
currentValue: 10
|
||||||
targetSmoothing: 1
|
targetSmoothing: 1
|
||||||
targetEasing: 2
|
targetEasing: 2
|
||||||
currentSmoothing: 1
|
currentSmoothing: 1
|
||||||
defaultValue: 5
|
defaultValue: 10
|
||||||
defaultSmoothing: 1
|
defaultSmoothing: 1
|
||||||
defaultEasing: 2
|
defaultEasing: 2
|
||||||
moveSpeed:
|
moveSpeed:
|
||||||
targetValue: 15
|
targetValue: 5
|
||||||
currentValue: 15
|
currentValue: 5
|
||||||
targetSmoothing: 10
|
targetSmoothing: 10
|
||||||
targetEasing: 2
|
targetEasing: 2
|
||||||
currentSmoothing: 10
|
currentSmoothing: 10
|
||||||
defaultValue: 15
|
defaultValue: 5
|
||||||
defaultSmoothing: 10
|
defaultSmoothing: 10
|
||||||
defaultEasing: 2
|
defaultEasing: 2
|
||||||
gravityPower:
|
gravityPower:
|
||||||
@@ -204,6 +283,196 @@ MonoBehaviour:
|
|||||||
defaultSmoothing: 1
|
defaultSmoothing: 1
|
||||||
defaultEasing: 2
|
defaultEasing: 2
|
||||||
specifiedRotation: {x: 0, y: 0, z: 0}
|
specifiedRotation: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!95 &4447190118606394553
|
||||||
|
Animator:
|
||||||
|
serializedVersion: 7
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9098724353270996650}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Avatar: {fileID: 0}
|
||||||
|
m_Controller: {fileID: 9100000, guid: 4f5596a1d63365d4cba1b75587fe5939, type: 2}
|
||||||
|
m_CullingMode: 0
|
||||||
|
m_UpdateMode: 0
|
||||||
|
m_ApplyRootMotion: 1
|
||||||
|
m_LinearVelocityBlending: 0
|
||||||
|
m_StabilizeFeet: 0
|
||||||
|
m_AnimatePhysics: 0
|
||||||
|
m_WarningMessage:
|
||||||
|
m_HasTransformHierarchy: 1
|
||||||
|
m_AllowConstantClipSamplingOptimization: 1
|
||||||
|
m_KeepAnimatorStateOnDisable: 0
|
||||||
|
m_WriteDefaultValuesOnDisable: 0
|
||||||
|
--- !u!114 &3375213058463339329
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9098724353270996650}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4a7dbb6bbdf4ffb46ab7dd87ba8191e7, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: NodeCanvas::NodeCanvas.StateMachines.FSMOwner
|
||||||
|
_serializedExposedParameters: []
|
||||||
|
_boundGraphSerialization:
|
||||||
|
_boundGraphObjectReferences: []
|
||||||
|
_boundGraphSource:
|
||||||
|
_version: 0
|
||||||
|
_category:
|
||||||
|
_comments:
|
||||||
|
_translation: {x: 0, y: 0}
|
||||||
|
_zoomFactor: 1
|
||||||
|
_firstActivation: 0
|
||||||
|
_enableAction: 0
|
||||||
|
_disableAction: 0
|
||||||
|
_lockBoundGraphPrefabOverrides: 1
|
||||||
|
_preInitializeSubGraphs: 0
|
||||||
|
_updateMode: 0
|
||||||
|
_graph: {fileID: 11400000, guid: db5b23d2ee7fffd49a42d5a120c50e94, type: 2}
|
||||||
|
_blackboard: {fileID: 0}
|
||||||
|
--- !u!114 &6881462958115636691
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9098724353270996650}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: b98a6db0b653f764eac834f85857a9dd, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: ParadoxNotion::NodeCanvas.Framework.Blackboard
|
||||||
|
_parentBlackboard: {fileID: 0}
|
||||||
|
_serializedBlackboard: '{"_variables":{}}'
|
||||||
|
_objectReferences: []
|
||||||
|
_serializedVariables: []
|
||||||
|
--- !u!114 &5075083518210584453
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9098724353270996650}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 373b52eb9bf8c40f785bb6947a1aee66, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: AstarPathfindingProject::Pathfinding.Seeker
|
||||||
|
version: 1073741824
|
||||||
|
drawGizmos: 1
|
||||||
|
detailedGizmos: 0
|
||||||
|
startEndModifier:
|
||||||
|
addPoints: 0
|
||||||
|
exactStartPoint: 3
|
||||||
|
exactEndPoint: 3
|
||||||
|
useRaycasting: 0
|
||||||
|
mask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
useGraphRaycasting: 0
|
||||||
|
traversableTags: -1
|
||||||
|
tagCostMultipliers:
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
tagEntryCosts: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||||
|
graphMask:
|
||||||
|
value: -1
|
||||||
|
--- !u!114 &1077794308846883818
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9098724353270996650}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 1a67969fa2454c8f8b5c84c31c95d890, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Assembly-CSharp::Reset.Units.EnemyPathfinding
|
||||||
|
ShowTopMostFoldoutHeaderGroup: 1
|
||||||
|
nextWaypointDistance: 3
|
||||||
|
reachedEndOfPath: 0
|
||||||
|
--- !u!143 &6620953456884791151
|
||||||
|
CharacterController:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9098724353270996650}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 3
|
||||||
|
m_Height: 2
|
||||||
|
m_Radius: 0.5
|
||||||
|
m_SlopeLimit: 45
|
||||||
|
m_StepOffset: 0.3
|
||||||
|
m_SkinWidth: 0.08
|
||||||
|
m_MinMoveDistance: 0.001
|
||||||
|
m_Center: {x: 0, y: 1, z: 0}
|
||||||
|
--- !u!114 &6778397863327314458
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9098724353270996650}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: cb6a34d769a1e4ac7b0b30e433aa443c, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: AstarPathfindingProject::Pathfinding.SimpleSmoothModifier
|
||||||
|
version: 1073741824
|
||||||
|
smoothType: 0
|
||||||
|
subdivisions: 2
|
||||||
|
iterations: 2
|
||||||
|
strength: 0.5
|
||||||
|
uniformLength: 1
|
||||||
|
maxSegmentLength: 2
|
||||||
|
bezierTangentLength: 0.4
|
||||||
|
offset: 0.2
|
||||||
|
factor: 0.1
|
||||||
--- !u!1001 &8807019661255186479
|
--- !u!1001 &8807019661255186479
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@@ -1444,6 +1444,126 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Padding: {x: -8, y: -5, z: -8, w: -5}
|
m_Padding: {x: -8, y: -5, z: -8, w: -5}
|
||||||
m_Softness: {x: 0, y: 0}
|
m_Softness: {x: 0, y: 0}
|
||||||
|
--- !u!1 &332821854
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 332821856}
|
||||||
|
- component: {fileID: 332821855}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: AstarManager
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!114 &332821855
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 332821854}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 78396926cbbfc4ac3b48fc5fc34a87d1, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: AstarPathfindingProject::AstarPath
|
||||||
|
version: 1073741824
|
||||||
|
data:
|
||||||
|
dataString: UEsDBBQAAAgIAACYn+uPWR/UpwIAAOoFAAALACQAZ3JhcGgwLmpzb24KACAAAAAAAAEAGAAAgD7V3rGdAQCAPtXesZ0BAIA+1d6xnQGFVE1vGjEQ/SvI56ZaaNqE3logpIckqKTKoZvDxJ5lLYy98keARPz3jr0GFiq1EtIub77evJnZdya1a5B7Y6dWijsjkH3tsfjOPvSOxlvcwMLouXzDvc+TFL6OTpB8foKXhvB+DHNmhd5K/k0vVHQuCAxaVsauJmKBI+O8I7gC5ZBM1vgYrQl677FNDtjm51t89nb0xlF7tP/zCporWDUoItujc3/v3W/dNPWRPSJnbpSSLpNgftukJkfQuEAtkIOQQE2l8tG/RrmoPf0ZdIMfqsqhz5QsbMfSkjZtVvbdtIKtwC1bXq+gAh6Itynv/rJe9JO5smZ1u6/aL2IFX0u+/AlbDs539OzC41PaQa9BLeFF4VON+t5MrQlakNHbEEODw8G4k+rQ2ahGvjz6tVzPwND8cza71Ptm7rE59FF8vDyivxy6uTJJ+pwyWjIyjKnQ0th+UD9pYVwuQGjkSPGPsOhuVjbcSOs8mbIIGY2+M5oPCtQcs+4X0UFHei8m2JiLTRLXKEbwI2M1JjgTbFCD8tsZZfTnC3Bm6/A6s9xAPLLMLtv2t3MWkuCjf1GcmWZmfRi2pdV1aZ/3b7+f4xBcbdZ36OqH4JXUHbWj4Z4EHhmt273tirkPmwdbAe+Eedz4YHEMHlI1okMLJrqhpGWK0EGpuMupgcSIGoi/56hvDVRXJZjdG53u7uSZ6C+CFKcXwl6gf9X/VMDVkF8jH365uB4Ul9Vg+BmQV6KCiqUTkprkBjVr9cpTou3Sx140ncv+E9ibWmjSyQoL66l8W5nO5KWuzJxbRP3QZjg0i5aK0KdFTISkNufovdRpL9l7yZThSxTlIVGZhJ1svIXymKVkjXw1PiIlG6UPX8kifLhIWt1XietY/CQZKhodikepcAVNNBU7tvsDUEsDBBQAAAgIAACYn+sYgko/bAAAAHcAAAAJACQAbWV0YS5qc29uCgAgAAAAAAABABgAAIA+1d6xnQEAgD7V3rGdAQCAPtXesZ0Bq1YqSy0qzszPU7JSMNUz0TPRUVBKL0osyCgGChiCOKWZKSB2tFJSoqG5obFBorllskVqsqWZroWRgUmakaVpYmpyWkpaYppSLFB9SWVBql9ibipET0BiSUZaZl5KZl66nntRZoo7yGil2FoAUEsBAi0AFAAACAgAAJif649ZH9SnAgAA6gUAAAsAJAAAAAAAAAAAAAAAAAAAAGdyYXBoMC5qc29uCgAgAAAAAAABABgAAIA+1d6xnQEAgD7V3rGdAQCAPtXesZ0BUEsBAi0AFAAACAgAAJif6xiCSj9sAAAAdwAAAAkAJAAAAAAAAAAAAAAA9AIAAG1ldGEuanNvbgoAIAAAAAAAAQAYAACAPtXesZ0BAIA+1d6xnQEAgD7V3rGdAVBLBQYAAAAAAgACALgAAACrAwAAAAA=
|
||||||
|
file_cachedStartup: {fileID: 0}
|
||||||
|
cacheStartup: 0
|
||||||
|
showNavGraphs: 1
|
||||||
|
showUnwalkableNodes: 1
|
||||||
|
debugMode: 0
|
||||||
|
graphUpdateDebugMode: 0
|
||||||
|
debugFloor: 0
|
||||||
|
debugRoof: 1
|
||||||
|
manualDebugFloorRoof: 0
|
||||||
|
showSearchTree: 0
|
||||||
|
unwalkableNodeDebugSize: 0.3
|
||||||
|
logPathResults: 1
|
||||||
|
maxNearestNodeDistance: 100
|
||||||
|
scanOnStartup: 1
|
||||||
|
fullGetNearestSearch: 0
|
||||||
|
prioritizeGraphs: 0
|
||||||
|
prioritizeGraphsLimit: 1
|
||||||
|
colorSettings:
|
||||||
|
_SolidColor: {r: 0.11764706, g: 0.4, b: 0.7882353, a: 0.9}
|
||||||
|
_UnwalkableNode: {r: 1, g: 0, b: 0, a: 0.5}
|
||||||
|
_BoundsHandles: {r: 0.29, g: 0.454, b: 0.741, a: 0.9}
|
||||||
|
_ConnectionLowLerp: {r: 0, g: 1, b: 0, a: 0.5}
|
||||||
|
_ConnectionHighLerp: {r: 1, g: 0, b: 0, a: 0.5}
|
||||||
|
_MeshEdgeColor: {r: 0, g: 0, b: 0, a: 0.5}
|
||||||
|
_AreaColors: []
|
||||||
|
tagNames:
|
||||||
|
- Basic Ground
|
||||||
|
- 1
|
||||||
|
- 2
|
||||||
|
- 3
|
||||||
|
- 4
|
||||||
|
- 5
|
||||||
|
- 6
|
||||||
|
- 7
|
||||||
|
- 8
|
||||||
|
- 9
|
||||||
|
- 10
|
||||||
|
- 11
|
||||||
|
- 12
|
||||||
|
- 13
|
||||||
|
- 14
|
||||||
|
- 15
|
||||||
|
- 16
|
||||||
|
- 17
|
||||||
|
- 18
|
||||||
|
- 19
|
||||||
|
- 20
|
||||||
|
- 21
|
||||||
|
- 22
|
||||||
|
- 23
|
||||||
|
- 24
|
||||||
|
- 25
|
||||||
|
- 26
|
||||||
|
- 27
|
||||||
|
- 28
|
||||||
|
- 29
|
||||||
|
- 30
|
||||||
|
- 31
|
||||||
|
heuristic: 2
|
||||||
|
heuristicScale: 1
|
||||||
|
threadCount: 1
|
||||||
|
maxFrameTime: 1
|
||||||
|
batchGraphUpdates: 0
|
||||||
|
graphUpdateBatchingInterval: 0.2
|
||||||
|
navmeshUpdates:
|
||||||
|
updateInterval: 0
|
||||||
|
euclideanEmbedding:
|
||||||
|
mode: 0
|
||||||
|
seed: 0
|
||||||
|
pivotPointRoot: {fileID: 0}
|
||||||
|
spreadOutCount: 10
|
||||||
|
showGraphs: 1
|
||||||
|
showGraphsInStandalonePlayer: 0
|
||||||
|
--- !u!4 &332821856
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 332821854}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: -0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1001 &358889608
|
--- !u!1001 &358889608
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -2326,6 +2446,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 1814906103}
|
objectReference: {fileID: 1814906103}
|
||||||
|
- target: {fileID: 1750107573202608168, guid: 441325715ff6aa647af490a592c0f659, type: 3}
|
||||||
|
propertyPath: m_VersionIndex
|
||||||
|
value: 744
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 4267764818278467938, guid: 441325715ff6aa647af490a592c0f659, type: 3}
|
- target: {fileID: 4267764818278467938, guid: 441325715ff6aa647af490a592c0f659, type: 3}
|
||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
@@ -2386,6 +2510,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 1101427058}
|
objectReference: {fileID: 1101427058}
|
||||||
|
- target: {fileID: 7698775267226572509, guid: 441325715ff6aa647af490a592c0f659, type: 3}
|
||||||
|
propertyPath: m_VersionIndex
|
||||||
|
value: 547
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7858299310152251701, guid: 441325715ff6aa647af490a592c0f659, type: 3}
|
- target: {fileID: 7858299310152251701, guid: 441325715ff6aa647af490a592c0f659, type: 3}
|
||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
@@ -2398,6 +2526,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 2089547447}
|
objectReference: {fileID: 2089547447}
|
||||||
|
- target: {fileID: 8730273893382106019, guid: 441325715ff6aa647af490a592c0f659, type: 3}
|
||||||
|
propertyPath: m_VersionIndex
|
||||||
|
value: 1700
|
||||||
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
@@ -2576,6 +2708,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 55045520}
|
objectReference: {fileID: 55045520}
|
||||||
|
- target: {fileID: 1750107573202608168, guid: 441325715ff6aa647af490a592c0f659, type: 3}
|
||||||
|
propertyPath: m_VersionIndex
|
||||||
|
value: 744
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 4267764818278467938, guid: 441325715ff6aa647af490a592c0f659, type: 3}
|
- target: {fileID: 4267764818278467938, guid: 441325715ff6aa647af490a592c0f659, type: 3}
|
||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
@@ -2636,6 +2772,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 1718680066}
|
objectReference: {fileID: 1718680066}
|
||||||
|
- target: {fileID: 7698775267226572509, guid: 441325715ff6aa647af490a592c0f659, type: 3}
|
||||||
|
propertyPath: m_VersionIndex
|
||||||
|
value: 547
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7858299310152251701, guid: 441325715ff6aa647af490a592c0f659, type: 3}
|
- target: {fileID: 7858299310152251701, guid: 441325715ff6aa647af490a592c0f659, type: 3}
|
||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
@@ -2648,6 +2788,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 1139271064}
|
objectReference: {fileID: 1139271064}
|
||||||
|
- target: {fileID: 8730273893382106019, guid: 441325715ff6aa647af490a592c0f659, type: 3}
|
||||||
|
propertyPath: m_VersionIndex
|
||||||
|
value: 1700
|
||||||
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
@@ -2669,6 +2813,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 1567360890}
|
objectReference: {fileID: 1567360890}
|
||||||
|
- target: {fileID: 986332541933419534, guid: 64aa98352a8043b489346bd369d455e9, type: 3}
|
||||||
|
propertyPath: m_VersionIndex
|
||||||
|
value: 687
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1340212685143914910, guid: 64aa98352a8043b489346bd369d455e9, type: 3}
|
- target: {fileID: 1340212685143914910, guid: 64aa98352a8043b489346bd369d455e9, type: 3}
|
||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
@@ -2681,6 +2829,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 2121365581}
|
objectReference: {fileID: 2121365581}
|
||||||
|
- target: {fileID: 2421113883819843321, guid: 64aa98352a8043b489346bd369d455e9, type: 3}
|
||||||
|
propertyPath: m_VersionIndex
|
||||||
|
value: 801
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 2758870566962939460, guid: 64aa98352a8043b489346bd369d455e9, type: 3}
|
- target: {fileID: 2758870566962939460, guid: 64aa98352a8043b489346bd369d455e9, type: 3}
|
||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
@@ -2705,10 +2857,18 @@ PrefabInstance:
|
|||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 178405908}
|
objectReference: {fileID: 178405908}
|
||||||
|
- target: {fileID: 6299536975461695514, guid: 64aa98352a8043b489346bd369d455e9, type: 3}
|
||||||
|
propertyPath: m_VersionIndex
|
||||||
|
value: 1261
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 6743514157665315753, guid: 64aa98352a8043b489346bd369d455e9, type: 3}
|
- target: {fileID: 6743514157665315753, guid: 64aa98352a8043b489346bd369d455e9, type: 3}
|
||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 212772171}
|
objectReference: {fileID: 212772171}
|
||||||
|
- target: {fileID: 6743514157665315753, guid: 64aa98352a8043b489346bd369d455e9, type: 3}
|
||||||
|
propertyPath: m_VersionIndex
|
||||||
|
value: 706
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 6809092558047272506, guid: 64aa98352a8043b489346bd369d455e9, type: 3}
|
- target: {fileID: 6809092558047272506, guid: 64aa98352a8043b489346bd369d455e9, type: 3}
|
||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
@@ -2765,6 +2925,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 1162239009}
|
objectReference: {fileID: 1162239009}
|
||||||
|
- target: {fileID: 9062635394175851895, guid: 64aa98352a8043b489346bd369d455e9, type: 3}
|
||||||
|
propertyPath: m_VersionIndex
|
||||||
|
value: 676
|
||||||
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
@@ -3182,6 +3346,7 @@ GameObject:
|
|||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 797489998}
|
- component: {fileID: 797489998}
|
||||||
- component: {fileID: 797489997}
|
- component: {fileID: 797489997}
|
||||||
|
- component: {fileID: 797489999}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: EnemySpawn
|
m_Name: EnemySpawn
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@@ -3222,6 +3387,22 @@ Transform:
|
|||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &797489999
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 797489996}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 6a634230476dc478b88eceac73b1c8a4, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: AstarPathfindingProject::Pathfinding.ProceduralGraphMover
|
||||||
|
version: 1073741824
|
||||||
|
updateDistance: 10
|
||||||
|
target: {fileID: 797489998}
|
||||||
|
graphIndex: 0
|
||||||
--- !u!1 &804831197
|
--- !u!1 &804831197
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -4559,6 +4740,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 1232968165}
|
objectReference: {fileID: 1232968165}
|
||||||
|
- target: {fileID: 1086363638099167441, guid: 5b583673431733f4294eb175d9929f97, type: 3}
|
||||||
|
propertyPath: m_VersionIndex
|
||||||
|
value: 147
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1207694693265953541, guid: 5b583673431733f4294eb175d9929f97, type: 3}
|
- target: {fileID: 1207694693265953541, guid: 5b583673431733f4294eb175d9929f97, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
value: -43
|
value: -43
|
||||||
@@ -4603,6 +4788,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 1010515263}
|
objectReference: {fileID: 1010515263}
|
||||||
|
- target: {fileID: 2742140022625329115, guid: 5b583673431733f4294eb175d9929f97, type: 3}
|
||||||
|
propertyPath: m_VersionIndex
|
||||||
|
value: 171
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3126855805493845587, guid: 5b583673431733f4294eb175d9929f97, type: 3}
|
- target: {fileID: 3126855805493845587, guid: 5b583673431733f4294eb175d9929f97, type: 3}
|
||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
@@ -4623,6 +4812,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 1947664487}
|
objectReference: {fileID: 1947664487}
|
||||||
|
- target: {fileID: 6692872533044386436, guid: 5b583673431733f4294eb175d9929f97, type: 3}
|
||||||
|
propertyPath: m_VersionIndex
|
||||||
|
value: 113
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 6873792292218326133, guid: 5b583673431733f4294eb175d9929f97, type: 3}
|
- target: {fileID: 6873792292218326133, guid: 5b583673431733f4294eb175d9929f97, type: 3}
|
||||||
propertyPath: m_Mesh
|
propertyPath: m_Mesh
|
||||||
value:
|
value:
|
||||||
@@ -6344,6 +6537,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
value: -55.30239
|
value: -55.30239
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 3375213058463339329, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
||||||
|
propertyPath: _blackboard
|
||||||
|
value:
|
||||||
|
objectReference: {fileID: 1668865131}
|
||||||
- target: {fileID: 3428415627849171540, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
- target: {fileID: 3428415627849171540, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.x
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
value: 28.353235
|
value: 28.353235
|
||||||
@@ -6410,7 +6607,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 4118401780831850168, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
- target: {fileID: 4118401780831850168, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
||||||
propertyPath: m_LocalPosition.y
|
propertyPath: m_LocalPosition.y
|
||||||
value: -0.0000009536743
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 4118401780831850168, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
- target: {fileID: 4118401780831850168, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
||||||
propertyPath: m_LocalPosition.z
|
propertyPath: m_LocalPosition.z
|
||||||
@@ -6688,58 +6885,23 @@ PrefabInstance:
|
|||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: TestMonster (1)
|
value: TestMonster (1)
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 9098724353270996650, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
||||||
|
propertyPath: m_IsActive
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
m_AddedComponents:
|
m_AddedComponents:
|
||||||
- targetCorrespondingSourceObject: {fileID: 9098724353270996650, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 1668865125}
|
|
||||||
- targetCorrespondingSourceObject: {fileID: 9098724353270996650, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 1668865132}
|
|
||||||
- targetCorrespondingSourceObject: {fileID: 9098724353270996650, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 1668865131}
|
|
||||||
- targetCorrespondingSourceObject: {fileID: 9098724353270996650, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 1668865133}
|
|
||||||
- targetCorrespondingSourceObject: {fileID: 8573086128984434046, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
- targetCorrespondingSourceObject: {fileID: 8573086128984434046, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
||||||
insertIndex: -1
|
insertIndex: -1
|
||||||
addedObject: {fileID: 1668865126}
|
addedObject: {fileID: 1668865126}
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
||||||
--- !u!1 &1668865123 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 9098724353270996650, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 1668865122}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!1 &1668865124 stripped
|
--- !u!1 &1668865124 stripped
|
||||||
GameObject:
|
GameObject:
|
||||||
m_CorrespondingSourceObject: {fileID: 8573086128984434046, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
m_CorrespondingSourceObject: {fileID: 8573086128984434046, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
||||||
m_PrefabInstance: {fileID: 1668865122}
|
m_PrefabInstance: {fileID: 1668865122}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
--- !u!95 &1668865125
|
|
||||||
Animator:
|
|
||||||
serializedVersion: 7
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1668865123}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_Avatar: {fileID: 0}
|
|
||||||
m_Controller: {fileID: 9100000, guid: 4f5596a1d63365d4cba1b75587fe5939, type: 2}
|
|
||||||
m_CullingMode: 0
|
|
||||||
m_UpdateMode: 0
|
|
||||||
m_ApplyRootMotion: 1
|
|
||||||
m_LinearVelocityBlending: 0
|
|
||||||
m_StabilizeFeet: 0
|
|
||||||
m_AnimatePhysics: 0
|
|
||||||
m_WarningMessage:
|
|
||||||
m_HasTransformHierarchy: 1
|
|
||||||
m_AllowConstantClipSamplingOptimization: 1
|
|
||||||
m_KeepAnimatorStateOnDisable: 0
|
|
||||||
m_WriteDefaultValuesOnDisable: 0
|
|
||||||
--- !u!95 &1668865126
|
--- !u!95 &1668865126
|
||||||
Animator:
|
Animator:
|
||||||
serializedVersion: 7
|
serializedVersion: 7
|
||||||
@@ -6762,183 +6924,17 @@ Animator:
|
|||||||
m_AllowConstantClipSamplingOptimization: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
||||||
m_KeepAnimatorStateOnDisable: 0
|
m_KeepAnimatorStateOnDisable: 0
|
||||||
m_WriteDefaultValuesOnDisable: 0
|
m_WriteDefaultValuesOnDisable: 0
|
||||||
--- !u!114 &1668865131
|
--- !u!114 &1668865131 stripped
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 6881462958115636691, guid: 7dca717b905799e4cb7f64180d31be25, type: 3}
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 1668865122}
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1668865123}
|
m_GameObject: {fileID: 0}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: b98a6db0b653f764eac834f85857a9dd, type: 3}
|
m_Script: {fileID: 11500000, guid: b98a6db0b653f764eac834f85857a9dd, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier: ParadoxNotion::NodeCanvas.Framework.Blackboard
|
m_EditorClassIdentifier: ParadoxNotion::NodeCanvas.Framework.Blackboard
|
||||||
_parentBlackboard: {fileID: 0}
|
|
||||||
_serializedBlackboard: '{"_variables":{}}'
|
|
||||||
_objectReferences: []
|
|
||||||
_serializedVariables: []
|
|
||||||
--- !u!114 &1668865132
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1668865123}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 4a7dbb6bbdf4ffb46ab7dd87ba8191e7, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier: NodeCanvas::NodeCanvas.StateMachines.FSMOwner
|
|
||||||
_serializedExposedParameters: []
|
|
||||||
_boundGraphSerialization:
|
|
||||||
_boundGraphObjectReferences: []
|
|
||||||
_boundGraphSource:
|
|
||||||
_version: 0
|
|
||||||
_category:
|
|
||||||
_comments:
|
|
||||||
_translation: {x: 0, y: 0}
|
|
||||||
_zoomFactor: 1
|
|
||||||
_firstActivation: 0
|
|
||||||
_enableAction: 0
|
|
||||||
_disableAction: 0
|
|
||||||
_lockBoundGraphPrefabOverrides: 1
|
|
||||||
_preInitializeSubGraphs: 0
|
|
||||||
_updateMode: 0
|
|
||||||
_graph: {fileID: 11400000, guid: db5b23d2ee7fffd49a42d5a120c50e94, type: 2}
|
|
||||||
_blackboard: {fileID: 1668865131}
|
|
||||||
--- !u!114 &1668865133
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1668865123}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: b3b4e13d59527d1429a62dde97c6a001, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier: Core::Reset.Units.UnitMovementHandler
|
|
||||||
ShowTopMostFoldoutHeaderGroup: 1
|
|
||||||
data:
|
|
||||||
directionChangingSoftness:
|
|
||||||
targetValue: 1
|
|
||||||
currentValue: 1
|
|
||||||
targetSmoothing: 1
|
|
||||||
targetEasing: 2
|
|
||||||
currentSmoothing: 1
|
|
||||||
defaultValue: 1
|
|
||||||
defaultSmoothing: 1
|
|
||||||
defaultEasing: 2
|
|
||||||
directionSpinningHardness:
|
|
||||||
targetValue: 3
|
|
||||||
currentValue: 3
|
|
||||||
targetSmoothing: 1
|
|
||||||
targetEasing: 2
|
|
||||||
currentSmoothing: 1
|
|
||||||
defaultValue: 3
|
|
||||||
defaultSmoothing: 1
|
|
||||||
defaultEasing: 2
|
|
||||||
directionSpinningSpeed:
|
|
||||||
targetValue: 3
|
|
||||||
currentValue: 3
|
|
||||||
targetSmoothing: 1
|
|
||||||
targetEasing: 2
|
|
||||||
currentSmoothing: 1
|
|
||||||
defaultValue: 3
|
|
||||||
defaultSmoothing: 1
|
|
||||||
defaultEasing: 2
|
|
||||||
airDirectionDecay:
|
|
||||||
targetValue: 1
|
|
||||||
currentValue: 1
|
|
||||||
targetSmoothing: 1
|
|
||||||
targetEasing: 2
|
|
||||||
currentSmoothing: 1
|
|
||||||
defaultValue: 1
|
|
||||||
defaultSmoothing: 1
|
|
||||||
defaultEasing: 2
|
|
||||||
acceleration:
|
|
||||||
targetValue: 5
|
|
||||||
currentValue: 5
|
|
||||||
targetSmoothing: 1
|
|
||||||
targetEasing: 2
|
|
||||||
currentSmoothing: 1
|
|
||||||
defaultValue: 5
|
|
||||||
defaultSmoothing: 1
|
|
||||||
defaultEasing: 2
|
|
||||||
deacceleration:
|
|
||||||
targetValue: 5
|
|
||||||
currentValue: 5
|
|
||||||
targetSmoothing: 1
|
|
||||||
targetEasing: 2
|
|
||||||
currentSmoothing: 1
|
|
||||||
defaultValue: 5
|
|
||||||
defaultSmoothing: 1
|
|
||||||
defaultEasing: 2
|
|
||||||
moveSpeed:
|
|
||||||
targetValue: 15
|
|
||||||
currentValue: 15
|
|
||||||
targetSmoothing: 10
|
|
||||||
targetEasing: 2
|
|
||||||
currentSmoothing: 10
|
|
||||||
defaultValue: 15
|
|
||||||
defaultSmoothing: 10
|
|
||||||
defaultEasing: 2
|
|
||||||
gravityPower:
|
|
||||||
targetValue: 1
|
|
||||||
currentValue: 1
|
|
||||||
targetSmoothing: 1
|
|
||||||
targetEasing: 2
|
|
||||||
currentSmoothing: 1
|
|
||||||
defaultValue: 1
|
|
||||||
defaultSmoothing: 1
|
|
||||||
defaultEasing: 2
|
|
||||||
gravityMax:
|
|
||||||
targetValue: 8
|
|
||||||
currentValue: 8
|
|
||||||
targetSmoothing: 1
|
|
||||||
targetEasing: 2
|
|
||||||
currentSmoothing: 1
|
|
||||||
defaultValue: 8
|
|
||||||
defaultSmoothing: 1
|
|
||||||
defaultEasing: 2
|
|
||||||
gravityAcceleration:
|
|
||||||
targetValue: 1
|
|
||||||
currentValue: 1
|
|
||||||
targetSmoothing: 1
|
|
||||||
targetEasing: 2
|
|
||||||
currentSmoothing: 1
|
|
||||||
defaultValue: 1
|
|
||||||
defaultSmoothing: 1
|
|
||||||
defaultEasing: 2
|
|
||||||
gravityScale:
|
|
||||||
targetValue: 1
|
|
||||||
currentValue: 1
|
|
||||||
targetSmoothing: 1
|
|
||||||
targetEasing: 2
|
|
||||||
currentSmoothing: 1
|
|
||||||
defaultValue: 1
|
|
||||||
defaultSmoothing: 1
|
|
||||||
defaultEasing: 2
|
|
||||||
facingDirection:
|
|
||||||
targetValue: 4
|
|
||||||
currentValue: 4
|
|
||||||
targetSmoothing: 1
|
|
||||||
targetEasing: 2
|
|
||||||
currentSmoothing: 1
|
|
||||||
defaultValue: 4
|
|
||||||
defaultSmoothing: 1
|
|
||||||
defaultEasing: 2
|
|
||||||
rotationSpeed:
|
|
||||||
targetValue: 5
|
|
||||||
currentValue: 5
|
|
||||||
targetSmoothing: 1
|
|
||||||
targetEasing: 2
|
|
||||||
currentSmoothing: 1
|
|
||||||
defaultValue: 5
|
|
||||||
defaultSmoothing: 1
|
|
||||||
defaultEasing: 2
|
|
||||||
specifiedRotation: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!1 &1698015116
|
--- !u!1 &1698015116
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -9467,3 +9463,4 @@ SceneRoots:
|
|||||||
- {fileID: 1291419217}
|
- {fileID: 1291419217}
|
||||||
- {fileID: 797489998}
|
- {fileID: 797489998}
|
||||||
- {fileID: 1668865122}
|
- {fileID: 1668865122}
|
||||||
|
- {fileID: 332821856}
|
||||||
|
|||||||
@@ -5,7 +5,10 @@ using Unity.Netcode;
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace Reset.Units{
|
namespace Reset.Units{
|
||||||
public class Enemy : Unit, ILockOnTarget, IKillable {
|
public class Enemy : Unit, ILockOnTarget, IKillable{
|
||||||
|
// Spawn Info
|
||||||
|
public EnemySpawn relatedSpawner;
|
||||||
|
|
||||||
// Lock-On
|
// Lock-On
|
||||||
public float lockonTargetRadius{ get; set; } = 10f;
|
public float lockonTargetRadius{ get; set; } = 10f;
|
||||||
[ShowInInspector]
|
[ShowInInspector]
|
||||||
|
|||||||
@@ -1,26 +1,65 @@
|
|||||||
using Pathfinding;
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Numerics;
|
||||||
|
using Pathfinding;
|
||||||
|
using Pathfinding.Drawing;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using Vector2 = UnityEngine.Vector2;
|
||||||
|
using Vector3 = UnityEngine.Vector3;
|
||||||
|
|
||||||
namespace Reset.Units{
|
namespace Reset.Units{
|
||||||
public class EnemyPathfinding : MonoBehaviour, IUnitDirectionProvider{
|
[RequireComponent(typeof(Seeker))]
|
||||||
|
public class EnemyPathfinding : UnitComponent, IUnitDirectionProvider{
|
||||||
public Vector2 Direction{ get; set; }
|
public Vector2 Direction{ get; set; }
|
||||||
|
|
||||||
public Transform targetPosition;
|
|
||||||
|
|
||||||
private Seeker seeker;
|
private Seeker seeker;
|
||||||
|
|
||||||
public float nextWaypointDistance = 3;
|
public float nextWaypointDistance = 3;
|
||||||
private int currentWaypoint;
|
private int currentWaypoint;
|
||||||
|
|
||||||
public Path path;
|
public Path path;
|
||||||
public bool reachedEndOfPath;
|
public bool reachedEndOfPath;
|
||||||
|
|
||||||
|
private Coroutine wanderPathCoroutine;
|
||||||
|
|
||||||
public void Start(){
|
public void Start(){
|
||||||
seeker = GetComponent<Seeker>();
|
seeker = GetComponent<Seeker>();
|
||||||
// If you are writing a 2D game you should remove this line
|
|
||||||
// and use the alternative way to move sugggested further below.
|
Enemy thisEnemy = (Unit as Enemy);
|
||||||
|
|
||||||
|
if (thisEnemy.relatedSpawner){
|
||||||
|
seeker.graphMask = GraphMask.FromGraph(thisEnemy.relatedSpawner.relatedGraph);
|
||||||
|
} else {
|
||||||
|
Debug.LogWarning("Creating a graph for a singular enemy is not yet implemented. Graph mask not set on this unit.", transform);
|
||||||
|
}
|
||||||
|
|
||||||
|
StartCoroutine(WaitForWanderPath());
|
||||||
|
}
|
||||||
|
|
||||||
seeker.StartPath(transform.position, targetPosition.position, OnPathComplete);
|
IEnumerator WaitForWanderPath(){
|
||||||
|
yield return new WaitForSeconds(Random.Range(1f, 7f));
|
||||||
|
StartWanderPath();
|
||||||
|
|
||||||
|
wanderPathCoroutine = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
void StartWanderPath(){
|
||||||
|
Enemy thisEnemy = (Unit as Enemy);
|
||||||
|
Vector3 pathTargetPos = transform.position;
|
||||||
|
|
||||||
|
if (thisEnemy.relatedSpawner) {
|
||||||
|
pathTargetPos = thisEnemy.relatedSpawner.transform.position;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector3 randomizedDestination = new Vector3(
|
||||||
|
Random.Range(-thisEnemy.relatedSpawner.radius, thisEnemy.relatedSpawner.radius),
|
||||||
|
0f,
|
||||||
|
Random.Range(-thisEnemy.relatedSpawner.radius, thisEnemy.relatedSpawner.radius)
|
||||||
|
);
|
||||||
|
|
||||||
|
pathTargetPos += randomizedDestination;
|
||||||
|
|
||||||
|
seeker.StartPath(transform.position, pathTargetPos, OnPathComplete);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnPathComplete(Path p){
|
public void OnPathComplete(Path p){
|
||||||
@@ -40,6 +79,7 @@ namespace Reset.Units{
|
|||||||
reachedEndOfPath = false;
|
reachedEndOfPath = false;
|
||||||
// The distance to the next waypoint in the path
|
// The distance to the next waypoint in the path
|
||||||
float distanceToWaypoint;
|
float distanceToWaypoint;
|
||||||
|
|
||||||
while (true) {
|
while (true) {
|
||||||
// If you want maximum performance you can check the squared distance instead to get rid of a
|
// If you want maximum performance you can check the squared distance instead to get rid of a
|
||||||
// square root calculation. But that is outside the scope of this tutorial.
|
// square root calculation. But that is outside the scope of this tutorial.
|
||||||
@@ -52,22 +92,29 @@ namespace Reset.Units{
|
|||||||
// Set a status variable to indicate that the agent has reached the end of the path.
|
// Set a status variable to indicate that the agent has reached the end of the path.
|
||||||
// You can use this to trigger some special code if your game requires that.
|
// You can use this to trigger some special code if your game requires that.
|
||||||
reachedEndOfPath = true;
|
reachedEndOfPath = true;
|
||||||
|
|
||||||
|
if (wanderPathCoroutine == null) {
|
||||||
|
wanderPathCoroutine = StartCoroutine(WaitForWanderPath());
|
||||||
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Pass the direction to the direction handler interface
|
||||||
|
if (currentWaypoint + 1 == path.vectorPath.Count) {
|
||||||
|
Direction = (path.vectorPath[currentWaypoint] - transform.position).ToVector2();
|
||||||
|
Direction = Vector3.ClampMagnitude(Direction, 1f);
|
||||||
|
} else {
|
||||||
|
Direction = (path.vectorPath[currentWaypoint] - transform.position).normalized.ToVector2();
|
||||||
|
}
|
||||||
|
|
||||||
// Slow down smoothly upon approaching the end of the path
|
// Draw an indicator for the path
|
||||||
// This value will smoothly go from 1 to 0 as the agent approaches the last waypoint in the path.
|
Draw.ingame.SolidCircle(path.vectorPath[currentWaypoint] + Vector3.up * .02f, Vector3.up, .3f);
|
||||||
var speedFactor = reachedEndOfPath ? Mathf.Sqrt(distanceToWaypoint / nextWaypointDistance) : 1f;
|
Draw.ingame.Arrow(transform.position, transform.position + Direction.ToVector3(), Vector3.up, .3f);
|
||||||
|
|
||||||
// Direction to the next waypoint
|
|
||||||
// Normalize it so that it has a length of 1 world unit
|
|
||||||
Vector3 dirToPoint = (path.vectorPath[currentWaypoint] - transform.position).normalized * speedFactor;
|
|
||||||
|
|
||||||
Direction = dirToPoint.ToVector2();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,47 +1,65 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using Drawing;
|
using Drawing;
|
||||||
|
using Pathfinding;
|
||||||
using Sirenix.OdinInspector;
|
using Sirenix.OdinInspector;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class EnemySpawn : MonoBehaviour{
|
namespace Reset.Units{
|
||||||
public float radius = 30f;
|
public class EnemySpawn : MonoBehaviour{
|
||||||
|
public float radius = 30f;
|
||||||
|
|
||||||
public int minimumEnemies = 1;
|
public int minimumEnemies = 1;
|
||||||
public int maximumEnemies = 5;
|
public int maximumEnemies = 5;
|
||||||
|
|
||||||
public Vector2 enemyCount;
|
|
||||||
|
|
||||||
// TODO: Replace this with an Enemy selector based on difficulty, random chance, etc?
|
public Vector2 enemyCount;
|
||||||
public GameObject enemy;
|
|
||||||
|
|
||||||
public List<GameObject> enemies;
|
// TODO: Replace this with an Enemy selector based on difficulty, random chance, etc?
|
||||||
|
public GameObject enemy;
|
||||||
void Start(){
|
|
||||||
SpawnEnemies();
|
|
||||||
}
|
|
||||||
|
|
||||||
void SpawnEnemies(){
|
public List<GameObject> enemies;
|
||||||
int count = Random.Range(minimumEnemies, maximumEnemies + 1);
|
|
||||||
|
|
||||||
for (int i = 0; i < count; i++) {
|
public GridGraph relatedGraph;
|
||||||
Vector3 newPosition = transform.position;
|
|
||||||
|
|
||||||
float randomX = Random.Range(-(radius / 2f), radius / 2f);
|
void Start(){
|
||||||
float randomZ = Random.Range(-(radius / 2f), radius / 2f);
|
CreateAstarGraph();
|
||||||
|
SpawnEnemies();
|
||||||
|
}
|
||||||
|
|
||||||
newPosition += new Vector3(randomX, transform.position.y, randomZ);
|
void CreateAstarGraph(){
|
||||||
|
relatedGraph = AstarPath.active.data.AddGraph(typeof(GridGraph)) as GridGraph;
|
||||||
|
|
||||||
float randomRot = Random.Range(0f, 360f);
|
relatedGraph.SetDimensions(Mathf.FloorToInt(radius) * 2, Mathf.FloorToInt(radius) * 2, 1f);
|
||||||
|
relatedGraph.collision.diameter = 3f;
|
||||||
|
|
||||||
GameObject newEnemy = Instantiate(enemy, newPosition, Quaternion.AngleAxis(randomRot, Vector3.up));
|
AstarPath.active.Scan(relatedGraph);
|
||||||
|
|
||||||
enemies.Add(newEnemy);
|
GetComponent<ProceduralGraphMover>().graph = relatedGraph;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SpawnEnemies(){
|
||||||
|
int count = Random.Range(minimumEnemies, maximumEnemies + 1);
|
||||||
|
|
||||||
|
for (int i = 0; i < count; i++) {
|
||||||
|
Vector3 newPosition = transform.position;
|
||||||
|
|
||||||
|
float randomX = Random.Range(-(radius / 2f), radius / 2f);
|
||||||
|
float randomZ = Random.Range(-(radius / 2f), radius / 2f);
|
||||||
|
|
||||||
|
newPosition += new Vector3(randomX, transform.position.y, randomZ);
|
||||||
|
|
||||||
|
float randomRot = Random.Range(0f, 360f);
|
||||||
|
|
||||||
|
GameObject newEnemy = Instantiate(enemy, newPosition, Quaternion.AngleAxis(randomRot, Vector3.up));
|
||||||
|
newEnemy.GetComponent<Enemy>().relatedSpawner = this;
|
||||||
|
|
||||||
|
enemies.Add(newEnemy);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update(){
|
||||||
|
Draw.WireCylinder(transform.position, transform.position + Vector3.up * 7f, radius);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
}
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
Draw.WireCylinder(transform.position, transform.position + Vector3.up * 7f, radius);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user