maint: removed all old unused tasks, created new tasks to replace them, cleaned up namespaces, reverted ItemTest.unity
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@@ -1,10 +1,8 @@
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using System;
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using NodeCanvas.Framework;
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using ParadoxNotion.Design;
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using Reset.Core;
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using UnityEngine;
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namespace Reset.Units {
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[Category("Reset/Movement")]
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