17 Commits

Author SHA1 Message Date
Chris
6157d6421f fix: removed all unremoved tasks 2025-09-26 16:03:40 -04:00
Chris
39376934a5 fix: grapple camera null reference 2025-08-31 17:20:18 -04:00
Chris
5924479307 maint: created new scene for demoing. cleaned up errors. 2025-08-31 15:55:15 -04:00
Chris
7d1ee7da7d change: rebuilt grapple 2025-08-30 01:08:23 -04:00
Chris
93634a9586 changed: tweaks to make grapple feel better 2025-08-17 14:37:33 -04:00
Chris
6e4ab86d51 maint: final tweaks and cleanups 2025-08-14 23:31:29 -04:00
Chris
e3de32564f changed: graph to use new system 2025-08-14 23:31:28 -04:00
Chris
e60091162e changed: UnitMovementHandler.cs is now functional (buggy) 2025-08-14 23:31:28 -04:00
Chris
d5bab9d842 added: grapple pull replacement for crappy new grapple 2025-08-07 21:12:18 -04:00
Chris
70064db06d added: fully functional grapple launch and 90% functional grapple pull 2025-08-06 20:08:42 -04:00
Chris
642828f74e change: grapple move slow and clean up 2025-08-06 16:01:33 -04:00
Chris
eb06a5d33c change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation) 2025-08-06 15:23:58 -04:00
Chris
5165f79ed2 added: axis enabled and gain settings to camera settings processor 2025-08-05 16:39:07 -04:00
Chris
7cdfa067c5 changed: more progress on grapple system 2025-08-04 19:04:47 -04:00
Chris
f2df9a6910 changed: rebuilt player input management 2025-08-01 16:56:23 -04:00
Chris
78498e5212 added: environment observer changes for grapple 2025-08-01 11:36:19 -04:00
Chris
cb554175c3 changed: fov and better offset. parallelized grapple change. 2025-07-14 15:46:26 -04:00