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404 Commits 8 Branches 0 Tags
feature/player.basic-combat-pt2
Commit Graph

8 Commits

Author SHA1 Message Date
Chris
557979f470 feat: updated attack graphs to use new attacking tasks, and overall finished a "0.1" version for enemy attacks- they now work. 2025-12-05 20:40:47 -05:00
Chris
14ea2c64dc change: added repath timer to "new path" task 2025-12-03 17:29:45 -05:00
Chris
8919a69e50 change: changed how combat state mangement works by adding circling movement, target sight loss, and attach chance to combat subfsm 2025-12-02 17:16:30 -05:00
Chris
ed4298b1da feat: added the early parts of a basic attack system for enemies 2025-11-23 14:10:43 -05:00
Chris
ea048be111 change: enemy combat/detection state now handled by the spawner 2025-11-22 14:15:58 -05:00
Chris
4cf9054e88 change: more enemy state management changes 2025-11-11 12:34:27 -05:00
Chris
fa810bf970 added: enemy target acquisition, better pathfinding, moved combat reference to unit 2025-11-10 16:06:21 -05:00
Chris
5ce787251d maint: enemy asset folder restructuring, animations added, animators added, created enemy spawners 2025-10-23 20:37:35 -04:00
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