Commit Graph

127 Commits

Author SHA1 Message Date
Chris
0fbef6aeee change: more alterations to movement, settingvalues, valuegroup, etc. 2025-09-18 19:58:37 -04:00
Chris
aad8b78c22 change: all movement separated into invidividual tasks, a lot of shuffling value groups and related stuff around 2025-09-16 17:07:20 -04:00
Chris
7a0499f36a added: item pickups with online persistency 2025-09-08 16:40:13 -04:00
Chris
01e074e1f1 change: added support for starting a quick offline session through a button onscreen 2025-09-04 13:22:32 -04:00
Chris
413022d390 change: DebugOverlayDrawer.cs no longer needs a string and will accept an object 2025-09-04 12:42:41 -04:00
Chris
94be96fb02 fix: now handles errors better without killing the entire process 2025-09-04 12:42:41 -04:00
Chris
161ddfb479 feat: basic online working with relay 2025-09-04 12:06:05 -04:00
Chris
a13f10564b feat: basic online working with relay 2025-09-03 19:37:27 -04:00
Chris
18cebf6f9c change: input dialogue on player spawn 2025-09-03 16:59:54 -04:00
Chris
ba0ff08c5a added: network scene, networking packages 2025-09-02 18:43:07 -04:00
Chris
5924479307 maint: created new scene for demoing. cleaned up errors. 2025-08-31 15:55:15 -04:00
Chris
b007dff968 feat: version 1.0 grapple 2025-08-31 13:07:49 -04:00
Chris
9e963784e3 added: rudimentary grapple line renderer 2025-08-31 12:37:57 -04:00
Chris
f87c5a2cb7 change: number tweaks to grapple, some cleanup 2025-08-31 11:58:10 -04:00
Chris
29a608f298 change: clean-up and tweaks to some swinging behavior 2025-08-30 18:10:57 -04:00
Chris
7d1ee7da7d change: rebuilt grapple 2025-08-30 01:08:23 -04:00
Chris
06bbc1e87f feat: no longer need to manually create an overlay- attempting to change a value adds it. no longer Vector3 in creator 2025-08-26 21:15:43 -04:00
Chris
8e2de3b4a8 feat: no longer need to manually create an overlay- attempting to change a value adds it. no longer Vector3 in creator 2025-08-26 20:42:54 -04:00
Chris
46dc94f1f8 change: changing how swing direction is handled 2025-08-26 20:34:08 -04:00
Chris
45a1feb388 change: more grapple work 2025-08-26 14:14:32 -04:00
Chris
1619c05f2b feat: page locking, external page changing 2025-08-26 14:13:53 -04:00
Chris
4a9e2695f8 refactor: some coloring tweaks 2025-08-26 14:13:53 -04:00
Chris
5050c33df1 maint: removed unused file 2025-08-26 14:13:53 -04:00
Chris
7600a6bb1e feat: controls for pages, better templates, color changing, clear commenting 2025-08-26 14:13:53 -04:00
Chris
2a699019c4 added: debug overlay functional 2025-08-26 14:13:53 -04:00
Chris
a4bb6dabcd added: early platform generation test 2025-08-26 14:13:51 -04:00
Chris
6184aa3e16 maint: moved sin and sway scripts to world folder 2025-08-26 14:13:50 -04:00
Chris
acf2e23d71 feat: page locking, external page changing 2025-08-26 13:50:57 -04:00
Chris
b1b8a5b957 refactor: some coloring tweaks 2025-08-26 13:35:53 -04:00
Chris
4afb769d06 maint: removed unused file 2025-08-26 13:28:40 -04:00
Chris
a63f130e49 feat: controls for pages, better templates, color changing, clear commenting 2025-08-26 13:27:10 -04:00
Chris
0fad8c1416 added: debug overlay functional 2025-08-25 19:37:06 -04:00
Chris
b4590f3bfc changed: redoing grapple again, freshly started 2025-08-23 14:09:13 -04:00
Chris
3e0a6885fb changed: more grapple tweaks and fixes 2025-08-21 22:12:28 -04:00
Chris
a289c78b5d changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs) 2025-08-21 17:29:22 -04:00
Chris
eee054b813 Merge branch 'feature/world-test-prefabs' into dev
# Conflicts:
#	Assets/Player/Graphs/GrappleAimBT.asset
#	Assets/Player/Graphs/GroundedCheckBT.asset
#	Assets/Player/Graphs/PlayerLocomotionFSM.asset
#	Assets/Scenes/SampleScene.unity
#	Assets/Scripts/Core/Graph Tasks/ChangeAgentTransform.cs
#	Assets/Scripts/Core/Graph Tasks/ChangeCameraSettings.cs
#	Assets/Scripts/Core/Graph Tasks/ProcessMovement.cs
#	Assets/Scripts/Core/Graph Tasks/StartLaunchJump.cs
#	Assets/Scripts/Core/LockOnManager.cs
2025-08-19 13:16:45 -04:00
Chris
17ebdb99b5 added: early platform generation test 2025-08-19 13:09:23 -04:00
Chris
929258961e maint: moved sin and sway scripts to world folder 2025-08-19 13:05:59 -04:00
Chris
93634a9586 changed: tweaks to make grapple feel better 2025-08-17 14:37:33 -04:00
Chris
d4d76a8e89 maint: whitespace nothingburger 2025-08-14 23:31:29 -04:00
Chris
0783545388 maint: deleted old and now unused movement tasks/graphs 2025-08-14 23:31:28 -04:00
Chris
99247f70f3 changed: movement now also handles opposing inputs. value tweaks. 2025-08-14 23:31:28 -04:00
Chris
4456a36e07 maint: cleaned up some files and tweaked some movement 2025-08-14 23:31:28 -04:00
Chris
e80fe66cb8 added: movement settings changing within graph 2025-08-14 23:31:28 -04:00
Chris
3d20741b36 change: moved cameravaluegroups to valuegroup and made for generic usage 2025-08-14 23:31:28 -04:00
Chris
0c3aabaf65 fix: various changes to handler such as gravity speed decoupling, data cloning, rotation smoothing, 2025-08-14 23:31:28 -04:00
Chris
d547942377 fixed: all moving conditions working. removed 'moveFacing' primarily 2025-08-14 23:31:28 -04:00
Chris
b68d8e8dfc fix: rotation in relation to camera no longer broken 2025-08-14 23:31:28 -04:00
Chris
e60091162e changed: UnitMovementHandler.cs is now functional (buggy) 2025-08-14 23:31:28 -04:00
Chris
9f3dec5ae7 change: started unified movement handler 2025-08-14 23:31:28 -04:00