Commit Graph

15 Commits

Author SHA1 Message Date
Chris
392f24a916 improv: added IUnitDirectionProvider.cs interface to replace directly accessing LockOnManager as part of generification of UnitMovementHandler.cs 2025-10-23 21:44:31 -04:00
Chris
0cb88b8fc6 fix: singleton operation for LockOnManager 2025-10-23 21:33:28 -04:00
Chris
5886c9783b refactor: moved a lot of player related scripts to the Reset.Units namespace 2025-10-07 21:30:32 -04:00
Chris
de460d9f0a improv: lock on targeting debugging option 2025-10-04 16:56:28 -04:00
Chris
a13f10564b feat: basic online working with relay 2025-09-03 19:37:27 -04:00
Chris
5924479307 maint: created new scene for demoing. cleaned up errors. 2025-08-31 15:55:15 -04:00
Chris
2261d1bd00 maint: cleaned up some files and tweaked some movement 2025-08-14 18:39:36 -04:00
Chris
9e8616f8da change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation) 2025-08-08 14:22:32 -04:00
Chris
18a4b5228a maint: cleaned up and commented LockOnManager.cs plus some range issues 2025-08-08 14:22:32 -04:00
Chris
b4d524c162 changed: rebuilt lock-on system to accomodate arbitrary targets 2025-08-08 14:22:31 -04:00
Chris
236f9ea5df feat: lock-on added, rotation reworked 2025-07-08 19:26:09 -04:00
Chris
94c5a72049 added: early version of lock on cancel 2025-07-03 14:31:59 -04:00
Chris
127df3d878 added: lock on switching 2025-03-20 16:45:29 -04:00
Chris
6b4ddb101f added: lock on target graphic 2025-03-20 15:28:15 -04:00
Chris
ee40868efe added: lock-on mechanics testing 2025-03-19 15:51:41 -04:00