Commit Graph

9 Commits

Author SHA1 Message Date
Chris
2e28fe17cd fix: player now properly responds to root motion
also contains changes to the animation controller for all the currently made animations, events for the singular attack animation, corresponding methods, and graph changes to utilize them
2026-01-07 01:10:59 -05:00
Chris
557979f470 feat: updated attack graphs to use new attacking tasks, and overall finished a "0.1" version for enemy attacks- they now work. 2025-12-05 20:40:47 -05:00
Chris
ed4298b1da feat: added the early parts of a basic attack system for enemies 2025-11-23 14:10:43 -05:00
Chris
1240afb051 added: go hard state and a melee combo for it 2025-10-04 15:40:13 -04:00
Chris
d033b655cc added: more testing animation work for gohard 2025-10-04 14:11:49 -04:00
Chris
fa48ba1ae0 added: testenemy for combat and enemy ai 2025-10-04 13:48:04 -04:00
Chris
7068d39b5b new: damage can now be dealt to units using DamageSources 2025-10-03 20:44:48 -04:00
Chris
06cfd582c8 improv: more completed melee, including support for dragging enemies along melee (rudimentary) 2025-10-03 19:42:08 -04:00
Chris
d787353706 added: initial combat mechanics 2025-10-03 13:29:46 -04:00