Chris
2e28fe17cd
fix: player now properly responds to root motion
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also contains changes to the animation controller for all the currently made animations, events for the singular attack animation, corresponding methods, and graph changes to utilize them
2026-01-07 01:10:59 -05:00
Chris
026a177015
fix: animation/rotations model work
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not yet fully fixed but making progress. new animations added.
2026-01-06 16:30:52 -05:00
Chris
a74fe38788
feat: model updates
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irrelevant changes tbh
2026-01-05 16:23:16 -05:00
Chris
63669fd02a
feat: updated model
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model now imports into unity correctly, has proper root motion, and correctly generates an avatar
2026-01-05 15:49:25 -05:00
Chris
b8fcf63007
feat: model/rig updates
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rig changes, with IK joints, etc. still needs pole targets for IK
2026-01-04 17:26:01 -05:00
Chris
5a9e2f64f3
feat: started re-animating character (again...)
2025-12-31 17:53:30 -05:00
Chris
a631d82bb8
feat: more attempted fixes for models and animations
2025-12-31 12:50:35 -05:00
Chris
58f1bc66bb
maint: moved CharacterModel.fbx to folder
2025-12-19 17:21:27 -05:00
Chris
6fe90c6f8e
maint: some blender file minor/nothing changes
2025-12-19 14:05:16 -05:00
Chris
96d116176f
feat: cleaned up animation data for new model before importing into unity
2025-12-19 14:00:20 -05:00
Chris
a145af8378
feat: new animations in progress, for 2nd attack and idle/running with weapon
2025-12-19 10:24:57 -05:00
Chris
9758584f73
feat: new player model updated with 2 combat animations, imported into unity and created animation controller
2025-12-18 18:45:23 -05:00
Chris
cdb74e5c99
feat: added test sword model
2025-12-18 18:44:11 -05:00
Chris
9dd1faf9ba
feat: added new character model for player with running and idle animation finished. includes some empty/broken files in this commit from a failed recovery attempt
2025-12-17 16:21:26 -05:00
Chris
39313c96d0
added: i'm sick of this being in unversioned it's just icons
2025-07-29 12:36:16 -04:00
Chris
0ad0c01249
first commit
2025-03-12 14:22:16 -04:00