Chris
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49464ee48c
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maint: final tweaks and cleanups
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2025-08-14 21:59:46 -04:00 |
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Chris
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bb84c6622e
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maint: removed all old and unused movement tasks
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2025-08-14 20:02:37 -04:00 |
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Chris
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59114b08ee
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changed: movement now also handles opposing inputs. value tweaks.
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2025-08-14 19:50:34 -04:00 |
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Chris
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6f1aa17d52
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changed: graph to use new system
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2025-08-13 17:06:45 -04:00 |
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Chris
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126aacf9d8
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added: initial seperation of movement from gravity and rotation
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2025-08-08 15:14:07 -04:00 |
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Chris
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5b61d042b1
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added: grapple pull replacement for crappy new grapple
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2025-08-08 14:22:32 -04:00 |
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Chris
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66ab541897
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added: fully functional grapple launch and 90% functional grapple pull
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2025-08-08 14:22:32 -04:00 |
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Chris
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f83d9326ab
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change: grapple move slow and clean up
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2025-08-08 14:22:32 -04:00 |
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Chris
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9e8616f8da
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change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation)
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2025-08-08 14:22:32 -04:00 |
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Chris
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a57757c63e
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changed: scene changes to accompany new lock-on
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2025-08-08 14:22:31 -04:00 |
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Chris
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ce33771dfa
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maint: small scene and project settings changes
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2025-08-03 12:55:12 -04:00 |
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Chris
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ee71a34ecc
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added: random world elements to testing scene
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2025-08-02 17:09:53 -04:00 |
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Chris
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f2df9a6910
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changed: rebuilt player input management
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2025-08-01 16:56:23 -04:00 |
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Chris
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80276fbdbf
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changed: altered camera settings
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2025-08-01 11:35:31 -04:00 |
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Chris
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ae1908013d
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fixed: various movement and air control fixes and tweaks, various clean up
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2025-07-29 17:41:29 -04:00 |
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Chris
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92c6ac0016
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changed: more robust environment observers, player graph changes
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2025-07-29 12:34:30 -04:00 |
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Chris
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1c27be3e2f
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changed: more detail to observers. gizmos fixed and editor layout cleaned up
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2025-07-27 14:16:58 -04:00 |
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Chris
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e95748e0e2
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added: states for wall stick jumping
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2025-07-22 17:17:39 -04:00 |
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Chris
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43de6b0d3b
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added: player environment manager, and accompanying aline and odin changes
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2025-07-19 11:13:10 -04:00 |
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Chris
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185580c3af
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added: wall stick input handling and initial fsm agent states
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2025-07-17 11:37:00 -04:00 |
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Chris
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2f7043ea64
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changed: scene updated, changed graph variables slightly
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2025-07-15 17:02:27 -04:00 |
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Chris
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cb554175c3
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changed: fov and better offset. parallelized grapple change.
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2025-07-14 15:46:26 -04:00 |
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Chris
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bbfb583e3c
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added: tools for changing camera settings, and camera settings processor
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2025-07-14 14:24:07 -04:00 |
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Chris
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1ffb90e425
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added: camera settings change now functional, unfinished
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2025-07-10 18:59:00 -04:00 |
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Chris
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ab79cd92ea
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added: framework for changing camera settings
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2025-07-10 16:28:31 -04:00 |
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Chris
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236f9ea5df
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feat: lock-on added, rotation reworked
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2025-07-08 19:26:09 -04:00 |
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Chris
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94c5a72049
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added: early version of lock on cancel
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2025-07-03 14:31:59 -04:00 |
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Chris
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127df3d878
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added: lock on switching
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2025-03-20 16:45:29 -04:00 |
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Chris
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6b4ddb101f
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added: lock on target graphic
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2025-03-20 15:28:15 -04:00 |
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Chris
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ee40868efe
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added: lock-on mechanics testing
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2025-03-19 15:51:41 -04:00 |
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Chris
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49baf84191
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changed: cinemachine changes
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2025-03-14 19:12:51 -04:00 |
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Chris
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95c5737cf0
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maint: various clean-ups
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2025-03-12 18:35:36 -04:00 |
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Chris
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4cd6881374
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maint: player FSM graph cleanup
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2025-03-12 18:27:51 -04:00 |
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Chris
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29f57a47b0
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maint: raycast clean-up
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2025-03-12 17:51:34 -04:00 |
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Chris
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0ad0c01249
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first commit
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2025-03-12 14:22:16 -04:00 |
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