Chris
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d787353706
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added: initial combat mechanics
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2025-10-03 13:29:46 -04:00 |
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Chris
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5b911f9f47
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change: better support for BoxOverlap observers, small tweaks to the editor and task
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2025-10-03 13:28:15 -04:00 |
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Chris
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f0c7b8f863
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change: adding stats to combat movement
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2025-10-01 14:38:54 -04:00 |
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Chris
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c6917f6999
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added: maru model, animations, and basic swinging
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2025-10-01 14:38:37 -04:00 |
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Chris
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d079e78068
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Merge branch 'refs/heads/feature/player-inventory' into dev
# Conflicts:
# Assets/DefaultNetworkPrefabs.asset
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2025-10-01 14:34:02 -04:00 |
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Chris
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8f3ea1a491
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maint: various clean up, movement tweaks, and smoothing fixes
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2025-09-29 21:10:22 -04:00 |
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Chris
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ff7b04341b
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maint: removed all old unused tasks, created new tasks to replace them, cleaned up namespaces, reverted ItemTest.unity
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2025-09-26 15:27:07 -04:00 |
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Chris
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4569cea664
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change: finished and cleaned all settings changes, code commented, smoothing and easing are now exponential
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2025-09-26 14:09:22 -04:00 |
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Chris
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bd2903a0b2
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change: fixing of many issues in handler, deprecation/deletion of variables, cleanup of UnitMovementHandler, cleaning up of inspector
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2025-09-23 14:14:47 -04:00 |
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Chris
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b21adf93e2
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change: more alterations to the new movement and settingvalue system
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2025-09-22 14:24:50 -04:00 |
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Chris
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d4231d4f38
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change: gravity settings functions and deprecation of jump/gravity split
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2025-09-21 13:53:49 -04:00 |
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Chris
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0fbef6aeee
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change: more alterations to movement, settingvalues, valuegroup, etc.
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2025-09-18 19:58:37 -04:00 |
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Chris
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aad8b78c22
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change: all movement separated into invidividual tasks, a lot of shuffling value groups and related stuff around
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2025-09-16 17:07:20 -04:00 |
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Chris
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a0313798fd
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added: loot containers
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2025-09-09 17:58:52 -04:00 |
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Chris
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f4cb569768
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added: label over hover
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2025-09-08 17:17:28 -04:00 |
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Chris
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7a0499f36a
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added: item pickups with online persistency
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2025-09-08 16:40:13 -04:00 |
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Chris
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01e074e1f1
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change: added support for starting a quick offline session through a button onscreen
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2025-09-04 13:22:32 -04:00 |
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Chris
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413022d390
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change: DebugOverlayDrawer.cs no longer needs a string and will accept an object
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2025-09-04 12:42:41 -04:00 |
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Chris
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94be96fb02
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fix: now handles errors better without killing the entire process
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2025-09-04 12:42:41 -04:00 |
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Chris
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161ddfb479
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feat: basic online working with relay
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2025-09-04 12:06:05 -04:00 |
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Chris
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a13f10564b
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feat: basic online working with relay
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2025-09-03 19:37:27 -04:00 |
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Chris
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18cebf6f9c
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change: input dialogue on player spawn
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2025-09-03 16:59:54 -04:00 |
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Chris
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ba0ff08c5a
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added: network scene, networking packages
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2025-09-02 18:43:07 -04:00 |
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Chris
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5924479307
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maint: created new scene for demoing. cleaned up errors.
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2025-08-31 15:55:15 -04:00 |
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Chris
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b007dff968
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feat: version 1.0 grapple
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2025-08-31 13:07:49 -04:00 |
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Chris
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9e963784e3
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added: rudimentary grapple line renderer
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2025-08-31 12:37:57 -04:00 |
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Chris
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f87c5a2cb7
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change: number tweaks to grapple, some cleanup
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2025-08-31 11:58:10 -04:00 |
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Chris
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29a608f298
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change: clean-up and tweaks to some swinging behavior
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2025-08-30 18:10:57 -04:00 |
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Chris
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7d1ee7da7d
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change: rebuilt grapple
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2025-08-30 01:08:23 -04:00 |
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Chris
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06bbc1e87f
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feat: no longer need to manually create an overlay- attempting to change a value adds it. no longer Vector3 in creator
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2025-08-26 21:15:43 -04:00 |
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Chris
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8e2de3b4a8
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feat: no longer need to manually create an overlay- attempting to change a value adds it. no longer Vector3 in creator
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2025-08-26 20:42:54 -04:00 |
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Chris
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46dc94f1f8
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change: changing how swing direction is handled
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2025-08-26 20:34:08 -04:00 |
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Chris
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45a1feb388
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change: more grapple work
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2025-08-26 14:14:32 -04:00 |
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Chris
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1619c05f2b
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feat: page locking, external page changing
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2025-08-26 14:13:53 -04:00 |
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Chris
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4a9e2695f8
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refactor: some coloring tweaks
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2025-08-26 14:13:53 -04:00 |
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Chris
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5050c33df1
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maint: removed unused file
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2025-08-26 14:13:53 -04:00 |
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Chris
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7600a6bb1e
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feat: controls for pages, better templates, color changing, clear commenting
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2025-08-26 14:13:53 -04:00 |
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Chris
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2a699019c4
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added: debug overlay functional
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2025-08-26 14:13:53 -04:00 |
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Chris
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a4bb6dabcd
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added: early platform generation test
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2025-08-26 14:13:51 -04:00 |
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Chris
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6184aa3e16
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maint: moved sin and sway scripts to world folder
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2025-08-26 14:13:50 -04:00 |
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Chris
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acf2e23d71
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feat: page locking, external page changing
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2025-08-26 13:50:57 -04:00 |
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Chris
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b1b8a5b957
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refactor: some coloring tweaks
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2025-08-26 13:35:53 -04:00 |
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Chris
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4afb769d06
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maint: removed unused file
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2025-08-26 13:28:40 -04:00 |
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Chris
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a63f130e49
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feat: controls for pages, better templates, color changing, clear commenting
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2025-08-26 13:27:10 -04:00 |
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Chris
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0fad8c1416
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added: debug overlay functional
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2025-08-25 19:37:06 -04:00 |
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Chris
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b4590f3bfc
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changed: redoing grapple again, freshly started
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2025-08-23 14:09:13 -04:00 |
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Chris
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3e0a6885fb
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changed: more grapple tweaks and fixes
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2025-08-21 22:12:28 -04:00 |
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Chris
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a289c78b5d
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changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs)
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2025-08-21 17:29:22 -04:00 |
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Chris
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eee054b813
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Merge branch 'feature/world-test-prefabs' into dev
# Conflicts:
# Assets/Player/Graphs/GrappleAimBT.asset
# Assets/Player/Graphs/GroundedCheckBT.asset
# Assets/Player/Graphs/PlayerLocomotionFSM.asset
# Assets/Scenes/SampleScene.unity
# Assets/Scripts/Core/Graph Tasks/ChangeAgentTransform.cs
# Assets/Scripts/Core/Graph Tasks/ChangeCameraSettings.cs
# Assets/Scripts/Core/Graph Tasks/ProcessMovement.cs
# Assets/Scripts/Core/Graph Tasks/StartLaunchJump.cs
# Assets/Scripts/Core/LockOnManager.cs
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2025-08-19 13:16:45 -04:00 |
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Chris
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17ebdb99b5
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added: early platform generation test
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2025-08-19 13:09:23 -04:00 |
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