Commit Graph

32 Commits

Author SHA1 Message Date
Chris
7600a6bb1e feat: controls for pages, better templates, color changing, clear commenting 2025-08-26 14:13:53 -04:00
Chris
a289c78b5d changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs) 2025-08-21 17:29:22 -04:00
Chris
93634a9586 changed: tweaks to make grapple feel better 2025-08-17 14:37:33 -04:00
Chris
6e4ab86d51 maint: final tweaks and cleanups 2025-08-14 23:31:29 -04:00
Chris
0783545388 maint: deleted old and now unused movement tasks/graphs 2025-08-14 23:31:28 -04:00
Chris
4456a36e07 maint: cleaned up some files and tweaked some movement 2025-08-14 23:31:28 -04:00
Chris
e3de32564f changed: graph to use new system 2025-08-14 23:31:28 -04:00
Chris
e60091162e changed: UnitMovementHandler.cs is now functional (buggy) 2025-08-14 23:31:28 -04:00
Chris
0e71be73da added: initial seperation of movement from gravity and rotation 2025-08-14 23:31:27 -04:00
Chris
d5bab9d842 added: grapple pull replacement for crappy new grapple 2025-08-07 21:12:18 -04:00
Chris
70064db06d added: fully functional grapple launch and 90% functional grapple pull 2025-08-06 20:08:42 -04:00
Chris
642828f74e change: grapple move slow and clean up 2025-08-06 16:01:33 -04:00
Chris
eb06a5d33c change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation) 2025-08-06 15:23:58 -04:00
Chris
5165f79ed2 added: axis enabled and gain settings to camera settings processor 2025-08-05 16:39:07 -04:00
Chris
7cdfa067c5 changed: more progress on grapple system 2025-08-04 19:04:47 -04:00
Chris
f2df9a6910 changed: rebuilt player input management 2025-08-01 16:56:23 -04:00
Chris
78498e5212 added: environment observer changes for grapple 2025-08-01 11:36:19 -04:00
Chris
598fa9f6fc fix: more movement and observer tweaks and fixes 2025-07-30 13:22:36 -04:00
Chris
ae1908013d fixed: various movement and air control fixes and tweaks, various clean up 2025-07-29 17:41:29 -04:00
Chris
92c6ac0016 changed: more robust environment observers, player graph changes 2025-07-29 12:34:30 -04:00
Chris
185580c3af added: wall stick input handling and initial fsm agent states 2025-07-17 11:37:00 -04:00
Chris
103ffce69b fixed: changed how rotation is handled in transition from grounded to air to account for becoming grounded without jumping 2025-07-15 17:00:45 -04:00
Chris
cb554175c3 changed: fov and better offset. parallelized grapple change. 2025-07-14 15:46:26 -04:00
Chris
bbfb583e3c added: tools for changing camera settings, and camera settings processor 2025-07-14 14:24:07 -04:00
Chris
1ffb90e425 added: camera settings change now functional, unfinished 2025-07-10 18:59:00 -04:00
Chris
f84e8cfe5a added: initial input handling for grapple 2025-07-10 00:18:45 -04:00
Chris
236f9ea5df feat: lock-on added, rotation reworked 2025-07-08 19:26:09 -04:00
Chris
94c5a72049 added: early version of lock on cancel 2025-07-03 14:31:59 -04:00
Chris
127df3d878 added: lock on switching 2025-03-20 16:45:29 -04:00
Chris
95c5737cf0 maint: various clean-ups 2025-03-12 18:35:36 -04:00
Chris
4cd6881374 maint: player FSM graph cleanup 2025-03-12 18:27:51 -04:00
Chris
0ad0c01249 first commit 2025-03-12 14:22:16 -04:00