Chris
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557979f470
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feat: updated attack graphs to use new attacking tasks, and overall finished a "0.1" version for enemy attacks- they now work.
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2025-12-05 20:40:47 -05:00 |
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Chris
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ed4298b1da
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feat: added the early parts of a basic attack system for enemies
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2025-11-23 14:10:43 -05:00 |
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Chris
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1240afb051
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added: go hard state and a melee combo for it
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2025-10-04 15:40:13 -04:00 |
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Chris
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d033b655cc
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added: more testing animation work for gohard
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2025-10-04 14:11:49 -04:00 |
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Chris
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fa48ba1ae0
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added: testenemy for combat and enemy ai
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2025-10-04 13:48:04 -04:00 |
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Chris
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7068d39b5b
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new: damage can now be dealt to units using DamageSources
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2025-10-03 20:44:48 -04:00 |
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Chris
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06cfd582c8
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improv: more completed melee, including support for dragging enemies along melee (rudimentary)
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2025-10-03 19:42:08 -04:00 |
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Chris
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d787353706
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added: initial combat mechanics
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2025-10-03 13:29:46 -04:00 |
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