Chris
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6e4ab86d51
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maint: final tweaks and cleanups
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2025-08-14 23:31:29 -04:00 |
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Chris
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05927d740f
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maint: removed all old and unused movement tasks
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2025-08-14 23:31:28 -04:00 |
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Chris
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99247f70f3
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changed: movement now also handles opposing inputs. value tweaks.
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2025-08-14 23:31:28 -04:00 |
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Chris
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e3de32564f
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changed: graph to use new system
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2025-08-14 23:31:28 -04:00 |
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Chris
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0e71be73da
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added: initial seperation of movement from gravity and rotation
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2025-08-14 23:31:27 -04:00 |
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Chris
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d5bab9d842
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added: grapple pull replacement for crappy new grapple
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2025-08-07 21:12:18 -04:00 |
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Chris
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70064db06d
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added: fully functional grapple launch and 90% functional grapple pull
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2025-08-06 20:08:42 -04:00 |
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Chris
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642828f74e
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change: grapple move slow and clean up
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2025-08-06 16:01:33 -04:00 |
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Chris
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eb06a5d33c
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change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation)
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2025-08-06 15:23:58 -04:00 |
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Chris
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aeba8ead77
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changed: scene changes to accompany new lock-on
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2025-08-05 16:39:30 -04:00 |
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Chris
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ee71a34ecc
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added: random world elements to testing scene
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2025-08-02 17:09:53 -04:00 |
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Chris
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07b7f5d48b
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Merge branch 'refs/heads/dev' into world/procgen-environment
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2025-08-01 20:36:40 -04:00 |
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Chris
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f2df9a6910
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changed: rebuilt player input management
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2025-08-01 16:56:23 -04:00 |
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Chris
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80276fbdbf
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changed: altered camera settings
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2025-08-01 11:35:31 -04:00 |
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Chris
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ae1908013d
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fixed: various movement and air control fixes and tweaks, various clean up
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2025-07-29 17:41:29 -04:00 |
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Chris
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92c6ac0016
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changed: more robust environment observers, player graph changes
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2025-07-29 12:34:30 -04:00 |
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Chris
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1c27be3e2f
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changed: more detail to observers. gizmos fixed and editor layout cleaned up
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2025-07-27 14:16:58 -04:00 |
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Chris
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e95748e0e2
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added: states for wall stick jumping
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2025-07-22 17:17:39 -04:00 |
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Chris
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947be1a946
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added: basic world generation
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2025-07-20 14:33:28 -04:00 |
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Chris
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43de6b0d3b
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added: player environment manager, and accompanying aline and odin changes
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2025-07-19 11:13:10 -04:00 |
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Chris
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185580c3af
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added: wall stick input handling and initial fsm agent states
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2025-07-17 11:37:00 -04:00 |
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Chris
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2f7043ea64
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changed: scene updated, changed graph variables slightly
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2025-07-15 17:02:27 -04:00 |
|
Chris
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cb554175c3
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changed: fov and better offset. parallelized grapple change.
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2025-07-14 15:46:26 -04:00 |
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Chris
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bbfb583e3c
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added: tools for changing camera settings, and camera settings processor
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2025-07-14 14:24:07 -04:00 |
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Chris
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1ffb90e425
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added: camera settings change now functional, unfinished
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2025-07-10 18:59:00 -04:00 |
|
Chris
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ab79cd92ea
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added: framework for changing camera settings
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2025-07-10 16:28:31 -04:00 |
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Chris
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236f9ea5df
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feat: lock-on added, rotation reworked
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2025-07-08 19:26:09 -04:00 |
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Chris
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94c5a72049
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added: early version of lock on cancel
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2025-07-03 14:31:59 -04:00 |
|
Chris
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127df3d878
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added: lock on switching
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2025-03-20 16:45:29 -04:00 |
|
Chris
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6b4ddb101f
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added: lock on target graphic
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2025-03-20 15:28:15 -04:00 |
|
Chris
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ee40868efe
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added: lock-on mechanics testing
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2025-03-19 15:51:41 -04:00 |
|
Chris
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49baf84191
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changed: cinemachine changes
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2025-03-14 19:12:51 -04:00 |
|
Chris
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95c5737cf0
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maint: various clean-ups
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2025-03-12 18:35:36 -04:00 |
|
Chris
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4cd6881374
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maint: player FSM graph cleanup
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2025-03-12 18:27:51 -04:00 |
|
Chris
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29f57a47b0
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maint: raycast clean-up
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2025-03-12 17:51:34 -04:00 |
|
Chris
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0ad0c01249
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first commit
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2025-03-12 14:22:16 -04:00 |
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