Chris
|
76473d2c6a
|
change: updated world demo with new volume profile & a few buildings for testing
|
2025-12-03 01:53:42 -05:00 |
|
Chris
|
a83ab1156a
|
maint: clean-up of some combat related classes and methods for clarity
|
2025-10-23 13:06:51 -04:00 |
|
Chris
|
0bb10a8f46
|
added: full logic and ability for downing and picking up allies
|
2025-10-20 16:36:23 -04:00 |
|
Chris
|
507a735253
|
change: scene and prefab changes related to recent changes
|
2025-10-08 22:57:59 -04:00 |
|
Chris
|
878ce97fe7
|
change: updated scene, some enemy movement value tweaks
|
2025-10-04 16:59:23 -04:00 |
|
Chris
|
1240afb051
|
added: go hard state and a melee combo for it
|
2025-10-04 15:40:13 -04:00 |
|
Chris
|
d033b655cc
|
added: more testing animation work for gohard
|
2025-10-04 14:11:49 -04:00 |
|
Chris
|
fa48ba1ae0
|
added: testenemy for combat and enemy ai
|
2025-10-04 13:48:04 -04:00 |
|
Chris
|
1217ae8788
|
change: unimportant changes to combat test scene
|
2025-10-04 01:16:09 -04:00 |
|
Chris
|
06cfd582c8
|
improv: more completed melee, including support for dragging enemies along melee (rudimentary)
|
2025-10-03 19:42:08 -04:00 |
|
Chris
|
d787353706
|
added: initial combat mechanics
|
2025-10-03 13:29:46 -04:00 |
|
Chris
|
c6917f6999
|
added: maru model, animations, and basic swinging
|
2025-10-01 14:38:37 -04:00 |
|
Chris
|
d079e78068
|
Merge branch 'refs/heads/feature/player-inventory' into dev
# Conflicts:
# Assets/DefaultNetworkPrefabs.asset
|
2025-10-01 14:34:02 -04:00 |
|
Chris
|
8f3ea1a491
|
maint: various clean up, movement tweaks, and smoothing fixes
|
2025-09-29 21:10:22 -04:00 |
|
Chris
|
535aa1797d
|
maint: testing ui is now a prefab
|
2025-09-26 16:18:18 -04:00 |
|
Chris
|
8fdadf9ddd
|
change: scene template and organization
|
2025-09-26 16:03:20 -04:00 |
|
Chris
|
4569cea664
|
change: finished and cleaned all settings changes, code commented, smoothing and easing are now exponential
|
2025-09-26 14:09:22 -04:00 |
|
Chris
|
a0313798fd
|
added: loot containers
|
2025-09-09 17:58:52 -04:00 |
|
Chris
|
7a0499f36a
|
added: item pickups with online persistency
|
2025-09-08 16:40:13 -04:00 |
|
Chris
|
01e074e1f1
|
change: added support for starting a quick offline session through a button onscreen
|
2025-09-04 13:22:32 -04:00 |
|
Chris
|
568e90ff44
|
fixed: DebugOverlay.unity now uses the new prefabs
|
2025-09-04 12:42:41 -04:00 |
|
Chris
|
a13f10564b
|
feat: basic online working with relay
|
2025-09-03 19:37:27 -04:00 |
|
Chris
|
18cebf6f9c
|
change: input dialogue on player spawn
|
2025-09-03 16:59:54 -04:00 |
|
Chris
|
40badd1f95
|
fix: some neighborhood scene fixes and fsm fixexs
|
2025-09-03 00:59:39 -04:00 |
|
Chris
|
ba0ff08c5a
|
added: network scene, networking packages
|
2025-09-02 18:43:07 -04:00 |
|
Chris
|
92264d70bf
|
change: updated neighborhood scene with new objects
|
2025-08-31 16:40:12 -04:00 |
|
Chris
|
2beaff2c0f
|
added: some platform layout started
|
2025-08-31 16:40:11 -04:00 |
|
Chris
|
a2bc47d95b
|
change: some snapping testing
|
2025-08-31 16:40:10 -04:00 |
|
Chris
|
825613129b
|
changed: added two more ideas for world layouts
|
2025-08-31 16:40:00 -04:00 |
|
Chris
|
d1a905cffd
|
added: world demo scene
|
2025-08-31 16:39:59 -04:00 |
|
Chris
|
885daa056f
|
change: lighting updated
|
2025-08-31 16:39:56 -04:00 |
|
Chris
|
56dc7c31d2
|
added: neighborhood visual test scene
|
2025-08-31 16:39:55 -04:00 |
|
Chris
|
5924479307
|
maint: created new scene for demoing. cleaned up errors.
|
2025-08-31 15:55:15 -04:00 |
|
Chris
|
170a08355c
|
change: prefabbing some scene items
|
2025-08-31 13:36:28 -04:00 |
|
Chris
|
b007dff968
|
feat: version 1.0 grapple
|
2025-08-31 13:07:49 -04:00 |
|
Chris
|
f87c5a2cb7
|
change: number tweaks to grapple, some cleanup
|
2025-08-31 11:58:10 -04:00 |
|
Chris
|
29a608f298
|
change: clean-up and tweaks to some swinging behavior
|
2025-08-30 18:10:57 -04:00 |
|
Chris
|
7d1ee7da7d
|
change: rebuilt grapple
|
2025-08-30 01:08:23 -04:00 |
|
Chris
|
a018b8ba21
|
change: small graph changes
|
2025-08-26 21:17:39 -04:00 |
|
Chris
|
46dc94f1f8
|
change: changing how swing direction is handled
|
2025-08-26 20:34:08 -04:00 |
|
Chris
|
45a1feb388
|
change: more grapple work
|
2025-08-26 14:14:32 -04:00 |
|
Chris
|
7600a6bb1e
|
feat: controls for pages, better templates, color changing, clear commenting
|
2025-08-26 14:13:53 -04:00 |
|
Chris
|
2a699019c4
|
added: debug overlay functional
|
2025-08-26 14:13:53 -04:00 |
|
Chris
|
a63f130e49
|
feat: controls for pages, better templates, color changing, clear commenting
|
2025-08-26 13:27:10 -04:00 |
|
Chris
|
0fad8c1416
|
added: debug overlay functional
|
2025-08-25 19:37:06 -04:00 |
|
Chris
|
69718a86f3
|
changed: environment tag added
|
2025-08-24 16:16:37 -04:00 |
|
Chris
|
6de3936897
|
changed: migrating to new scene for grapple testing, saving this one
|
2025-08-23 14:07:44 -04:00 |
|
Chris
|
45d55a024e
|
added: new scene for grapple testing
|
2025-08-23 14:07:27 -04:00 |
|
Chris
|
a289c78b5d
|
changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs)
|
2025-08-21 17:29:22 -04:00 |
|
Chris
|
fe616d6ff9
|
change: removed all un-prefabed structures
|
2025-08-19 13:18:20 -04:00 |
|