Chris
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78498e5212
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added: environment observer changes for grapple
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2025-08-01 11:36:19 -04:00 |
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Chris
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80276fbdbf
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changed: altered camera settings
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2025-08-01 11:35:31 -04:00 |
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Chris
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598fa9f6fc
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fix: more movement and observer tweaks and fixes
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2025-07-30 13:22:36 -04:00 |
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Chris
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ae1908013d
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fixed: various movement and air control fixes and tweaks, various clean up
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2025-07-29 17:41:29 -04:00 |
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Chris
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4a1dbb9728
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added: graph tasks for agent transform and raycasthit processing
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2025-07-29 12:35:33 -04:00 |
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Chris
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7fbe05e39b
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fixed: more solid directional jumping
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2025-07-29 12:34:58 -04:00 |
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Chris
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92c6ac0016
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changed: more robust environment observers, player graph changes
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2025-07-29 12:34:30 -04:00 |
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Chris
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706e53c5f7
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added: new Color.Alpha extension method
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2025-07-29 12:33:08 -04:00 |
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Chris
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1c27be3e2f
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changed: more detail to observers. gizmos fixed and editor layout cleaned up
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2025-07-27 14:16:58 -04:00 |
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Chris
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7ee82db2cb
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added: static facing direction to enum
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2025-07-22 17:26:36 -04:00 |
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Chris
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e95748e0e2
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added: states for wall stick jumping
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2025-07-22 17:17:39 -04:00 |
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Chris
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355f6207a5
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added: expanded environment observers with changed types, better gizmos, some fixes
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2025-07-22 16:12:40 -04:00 |
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Chris
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43de6b0d3b
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added: player environment manager, and accompanying aline and odin changes
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2025-07-19 11:13:10 -04:00 |
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Chris
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185580c3af
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added: wall stick input handling and initial fsm agent states
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2025-07-17 11:37:00 -04:00 |
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Chris
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4062a3b5db
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changed: build settings updated
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2025-07-16 13:40:43 -04:00 |
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Chris
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981c9eda18
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added: math extensions file
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2025-07-15 18:23:57 -04:00 |
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Chris
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8e986bc754
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maint: cleaned up some of the notes and whitespace
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2025-07-15 18:15:50 -04:00 |
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Chris
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577659458e
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fix: corrected math for air directional jumping
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2025-07-15 18:15:00 -04:00 |
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Chris
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2f7043ea64
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changed: scene updated, changed graph variables slightly
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2025-07-15 17:02:27 -04:00 |
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Chris
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9e321677c5
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changed: changed facing direction into BBParamater
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2025-07-15 17:01:58 -04:00 |
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Chris
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103ffce69b
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fixed: changed how rotation is handled in transition from grounded to air to account for becoming grounded without jumping
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2025-07-15 17:00:45 -04:00 |
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Chris
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cb554175c3
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changed: fov and better offset. parallelized grapple change.
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2025-07-14 15:46:26 -04:00 |
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Chris
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bbfb583e3c
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added: tools for changing camera settings, and camera settings processor
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2025-07-14 14:24:07 -04:00 |
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Chris
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1ffb90e425
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added: camera settings change now functional, unfinished
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2025-07-10 18:59:00 -04:00 |
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Chris
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ab79cd92ea
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added: framework for changing camera settings
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2025-07-10 16:28:31 -04:00 |
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Chris
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f84e8cfe5a
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added: initial input handling for grapple
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2025-07-10 00:18:45 -04:00 |
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Chris
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236f9ea5df
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feat: lock-on added, rotation reworked
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2025-07-08 19:26:09 -04:00 |
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Chris
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94c5a72049
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added: early version of lock on cancel
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2025-07-03 14:31:59 -04:00 |
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Chris
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127df3d878
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added: lock on switching
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2025-03-20 16:45:29 -04:00 |
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Chris
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6b4ddb101f
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added: lock on target graphic
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2025-03-20 15:28:15 -04:00 |
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Chris
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99bd1e586d
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Merge remote-tracking branch 'origin/main' into player/rotation-and-lock-on
# Conflicts:
# Assets/Scenes/SampleScene.unity
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2025-03-19 15:53:57 -04:00 |
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Chris
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2fce76135e
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maint: settings changes/folder changes
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2025-03-19 15:52:20 -04:00 |
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Chris
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ee40868efe
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added: lock-on mechanics testing
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2025-03-19 15:51:41 -04:00 |
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Chris
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49baf84191
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changed: cinemachine changes
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2025-03-14 19:12:51 -04:00 |
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Chris
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28f1f2b839
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changed: rearranged testing scene
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2025-03-14 17:44:14 -04:00 |
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Chris
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95c5737cf0
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maint: various clean-ups
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2025-03-12 18:35:36 -04:00 |
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Chris
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4cd6881374
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maint: player FSM graph cleanup
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2025-03-12 18:27:51 -04:00 |
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Chris
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29f57a47b0
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maint: raycast clean-up
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2025-03-12 17:51:34 -04:00 |
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Chris
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55bbe468df
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maint: cleared PlayerMovement
cleared PlayerMovement variables and custom editor
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2025-03-12 17:13:45 -04:00 |
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Chris
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0ad0c01249
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first commit
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2025-03-12 14:22:16 -04:00 |
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