Chris
|
9e321677c5
|
changed: changed facing direction into BBParamater
|
2025-07-15 17:01:58 -04:00 |
|
Chris
|
103ffce69b
|
fixed: changed how rotation is handled in transition from grounded to air to account for becoming grounded without jumping
|
2025-07-15 17:00:45 -04:00 |
|
|
|
920e36ca89
|
Merge pull request 'added: camera framework for camera settings, camera settings change for grapple button' (#2) from player/grapple-feature-add into main
Reviewed-on: #2
|
2025-07-15 15:55:59 +00:00 |
|
Chris
|
cb554175c3
|
changed: fov and better offset. parallelized grapple change.
|
2025-07-14 15:46:26 -04:00 |
|
Chris
|
b0bf831676
|
Merge remote-tracking branch 'origin/player/grapple-feature-add' into player/grapple-feature-add
|
2025-07-14 14:24:33 -04:00 |
|
Chris
|
bbfb583e3c
|
added: tools for changing camera settings, and camera settings processor
|
2025-07-14 14:24:07 -04:00 |
|
Chris
|
a502b2d97a
|
added: tools for changing camera settings, and camera settings processor
|
2025-07-14 14:22:50 -04:00 |
|
Chris
|
c8f83603fd
|
maint: hot reload automatic changes??
|
2025-07-10 18:59:33 -04:00 |
|
Chris
|
1ffb90e425
|
added: camera settings change now functional, unfinished
|
2025-07-10 18:59:00 -04:00 |
|
Chris
|
ab79cd92ea
|
added: framework for changing camera settings
|
2025-07-10 16:28:31 -04:00 |
|
Chris
|
f84e8cfe5a
|
added: initial input handling for grapple
|
2025-07-10 00:18:45 -04:00 |
|
Chris
|
7641b83b6a
|
updated: hot reload to 1.13.7
|
2025-07-09 23:24:14 -04:00 |
|
Chris
|
236f9ea5df
|
feat: lock-on added, rotation reworked
|
2025-07-08 19:26:09 -04:00 |
|
Chris
|
94c5a72049
|
added: early version of lock on cancel
|
2025-07-03 14:31:59 -04:00 |
|
Chris
|
15bf8e9b9d
|
Merge remote-tracking branch 'origin/main' into player/rotation-and-lock-on
# Conflicts:
# Assets/Scenes/SampleScene.unity
# Assets/Scripts/Core/LockOnManager.cs
|
2025-03-20 16:46:13 -04:00 |
|
Chris
|
127df3d878
|
added: lock on switching
|
2025-03-20 16:45:29 -04:00 |
|
Chris
|
6b4ddb101f
|
added: lock on target graphic
|
2025-03-20 15:28:15 -04:00 |
|
Chris
|
41175a1f3b
|
added: lock on target graphic
|
2025-03-20 15:24:28 -04:00 |
|
Chris
|
99bd1e586d
|
Merge remote-tracking branch 'origin/main' into player/rotation-and-lock-on
# Conflicts:
# Assets/Scenes/SampleScene.unity
|
2025-03-19 15:53:57 -04:00 |
|
Chris
|
2fce76135e
|
maint: settings changes/folder changes
|
2025-03-19 15:52:20 -04:00 |
|
Chris
|
ee40868efe
|
added: lock-on mechanics testing
|
2025-03-19 15:51:41 -04:00 |
|
Chris
|
49baf84191
|
changed: cinemachine changes
|
2025-03-14 19:12:51 -04:00 |
|
Chris
|
28f1f2b839
|
changed: rearranged testing scene
|
2025-03-14 17:44:14 -04:00 |
|
Chris
|
45a15493b0
|
maint: rider package update
|
2025-03-14 17:44:14 -04:00 |
|
Chris
|
13198d5b31
|
maint: updated rider package
|
2025-03-14 17:31:24 -04:00 |
|
|
|
108bec3680
|
Merge pull request 'maint/early-player-cleanup' (#1) from maint/early-player-cleanup into main
Reviewed-on: #1
|
2025-03-13 05:12:00 +00:00 |
|
Chris
|
95c5737cf0
|
maint: various clean-ups
|
2025-03-12 18:35:36 -04:00 |
|
Chris
|
4cd6881374
|
maint: player FSM graph cleanup
|
2025-03-12 18:27:51 -04:00 |
|
Chris
|
29f57a47b0
|
maint: raycast clean-up
|
2025-03-12 17:51:34 -04:00 |
|
Chris
|
55bbe468df
|
maint: cleared PlayerMovement
cleared PlayerMovement variables and custom editor
|
2025-03-12 17:13:45 -04:00 |
|
Chris
|
0ad0c01249
|
first commit
|
2025-03-12 14:22:16 -04:00 |
|