Chris
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a13f10564b
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feat: basic online working with relay
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2025-09-03 19:37:27 -04:00 |
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Chris
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18cebf6f9c
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change: input dialogue on player spawn
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2025-09-03 16:59:54 -04:00 |
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Chris
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40badd1f95
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fix: some neighborhood scene fixes and fsm fixexs
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2025-09-03 00:59:39 -04:00 |
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Chris
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39376934a5
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fix: grapple camera null reference
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2025-08-31 17:20:18 -04:00 |
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Chris
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5924479307
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maint: created new scene for demoing. cleaned up errors.
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2025-08-31 15:55:15 -04:00 |
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Chris
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170a08355c
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change: prefabbing some scene items
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2025-08-31 13:36:28 -04:00 |
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Chris
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b007dff968
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feat: version 1.0 grapple
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2025-08-31 13:07:49 -04:00 |
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Chris
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f87c5a2cb7
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change: number tweaks to grapple, some cleanup
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2025-08-31 11:58:10 -04:00 |
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Chris
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7d1ee7da7d
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change: rebuilt grapple
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2025-08-30 01:08:23 -04:00 |
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Chris
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1619c05f2b
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feat: page locking, external page changing
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2025-08-26 14:13:53 -04:00 |
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Chris
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7600a6bb1e
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feat: controls for pages, better templates, color changing, clear commenting
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2025-08-26 14:13:53 -04:00 |
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Chris
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acf2e23d71
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feat: page locking, external page changing
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2025-08-26 13:50:57 -04:00 |
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Chris
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a63f130e49
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feat: controls for pages, better templates, color changing, clear commenting
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2025-08-26 13:27:10 -04:00 |
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Chris
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a289c78b5d
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changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs)
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2025-08-21 17:29:22 -04:00 |
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Chris
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93634a9586
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changed: tweaks to make grapple feel better
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2025-08-17 14:37:33 -04:00 |
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Chris
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6e4ab86d51
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maint: final tweaks and cleanups
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2025-08-14 23:31:29 -04:00 |
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Chris
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0783545388
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maint: deleted old and now unused movement tasks/graphs
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2025-08-14 23:31:28 -04:00 |
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Chris
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4456a36e07
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maint: cleaned up some files and tweaked some movement
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2025-08-14 23:31:28 -04:00 |
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Chris
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e3de32564f
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changed: graph to use new system
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2025-08-14 23:31:28 -04:00 |
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Chris
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e60091162e
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changed: UnitMovementHandler.cs is now functional (buggy)
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2025-08-14 23:31:28 -04:00 |
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Chris
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0e71be73da
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added: initial seperation of movement from gravity and rotation
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2025-08-14 23:31:27 -04:00 |
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Chris
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49464ee48c
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maint: final tweaks and cleanups
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2025-08-14 21:59:46 -04:00 |
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Chris
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79d0326d4b
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maint: deleted old and now unused movement tasks/graphs
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2025-08-14 21:58:58 -04:00 |
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Chris
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2261d1bd00
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maint: cleaned up some files and tweaked some movement
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2025-08-14 18:39:36 -04:00 |
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Chris
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6f1aa17d52
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changed: graph to use new system
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2025-08-13 17:06:45 -04:00 |
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Chris
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465ce533ab
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changed: UnitMovementHandler.cs is now functional (buggy)
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2025-08-09 18:44:46 -04:00 |
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Chris
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126aacf9d8
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added: initial seperation of movement from gravity and rotation
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2025-08-08 15:14:07 -04:00 |
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Chris
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5b61d042b1
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added: grapple pull replacement for crappy new grapple
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2025-08-08 14:22:32 -04:00 |
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Chris
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66ab541897
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added: fully functional grapple launch and 90% functional grapple pull
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2025-08-08 14:22:32 -04:00 |
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Chris
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f83d9326ab
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change: grapple move slow and clean up
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2025-08-08 14:22:32 -04:00 |
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Chris
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9e8616f8da
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change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation)
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2025-08-08 14:22:32 -04:00 |
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Chris
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e8a53ca312
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added: axis enabled and gain settings to camera settings processor
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2025-08-08 14:22:31 -04:00 |
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Chris
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cf6fd9f52e
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changed: more progress on grapple system
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2025-08-08 14:22:31 -04:00 |
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Chris
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d5bab9d842
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added: grapple pull replacement for crappy new grapple
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2025-08-07 21:12:18 -04:00 |
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Chris
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70064db06d
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added: fully functional grapple launch and 90% functional grapple pull
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2025-08-06 20:08:42 -04:00 |
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Chris
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642828f74e
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change: grapple move slow and clean up
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2025-08-06 16:01:33 -04:00 |
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Chris
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eb06a5d33c
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change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation)
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2025-08-06 15:23:58 -04:00 |
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Chris
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5165f79ed2
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added: axis enabled and gain settings to camera settings processor
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2025-08-05 16:39:07 -04:00 |
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Chris
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7cdfa067c5
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changed: more progress on grapple system
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2025-08-04 19:04:47 -04:00 |
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Chris
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f2df9a6910
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changed: rebuilt player input management
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2025-08-01 16:56:23 -04:00 |
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Chris
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78498e5212
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added: environment observer changes for grapple
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2025-08-01 11:36:19 -04:00 |
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Chris
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598fa9f6fc
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fix: more movement and observer tweaks and fixes
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2025-07-30 13:22:36 -04:00 |
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Chris
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ae1908013d
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fixed: various movement and air control fixes and tweaks, various clean up
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2025-07-29 17:41:29 -04:00 |
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Chris
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92c6ac0016
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changed: more robust environment observers, player graph changes
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2025-07-29 12:34:30 -04:00 |
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Chris
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185580c3af
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added: wall stick input handling and initial fsm agent states
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2025-07-17 11:37:00 -04:00 |
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Chris
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103ffce69b
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fixed: changed how rotation is handled in transition from grounded to air to account for becoming grounded without jumping
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2025-07-15 17:00:45 -04:00 |
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Chris
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cb554175c3
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changed: fov and better offset. parallelized grapple change.
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2025-07-14 15:46:26 -04:00 |
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Chris
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bbfb583e3c
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added: tools for changing camera settings, and camera settings processor
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2025-07-14 14:24:07 -04:00 |
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Chris
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1ffb90e425
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added: camera settings change now functional, unfinished
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2025-07-10 18:59:00 -04:00 |
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Chris
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f84e8cfe5a
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added: initial input handling for grapple
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2025-07-10 00:18:45 -04:00 |
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