Commit Graph

48 Commits

Author SHA1 Message Date
Chris
8c3f4926ef maint: comment change 2025-08-08 14:22:32 -04:00
Chris
9e8616f8da change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation) 2025-08-08 14:22:32 -04:00
Chris
18a4b5228a maint: cleaned up and commented LockOnManager.cs plus some range issues 2025-08-08 14:22:32 -04:00
Chris
e8a53ca312 added: axis enabled and gain settings to camera settings processor 2025-08-08 14:22:31 -04:00
Chris
b4d524c162 changed: rebuilt lock-on system to accomodate arbitrary targets 2025-08-08 14:22:31 -04:00
Chris
5a2a96c4cc added: target offset to camera settings controls. refactored settings code 2025-08-08 14:22:31 -04:00
Chris
b4144382fe change: output the object hit by generic observers 2025-08-08 14:22:31 -04:00
Chris
72bef9c97b added: task to check and save input values 2025-08-08 14:22:31 -04:00
Chris
88b0acdaaa fix: build fix 2025-08-02 22:21:00 -04:00
Chris
a083af6f5e added: probuilder to asmdef 2025-08-02 17:09:21 -04:00
Chris
07b7f5d48b Merge branch 'refs/heads/dev' into world/procgen-environment 2025-08-01 20:36:40 -04:00
Chris
f2df9a6910 changed: rebuilt player input management 2025-08-01 16:56:23 -04:00
Chris
6ebfd4ef2b changed: removed old raycasts (deprecated by environment observers) 2025-08-01 11:48:48 -04:00
Chris
78498e5212 added: environment observer changes for grapple 2025-08-01 11:36:19 -04:00
Chris
80276fbdbf changed: altered camera settings 2025-08-01 11:35:31 -04:00
Chris
598fa9f6fc fix: more movement and observer tweaks and fixes 2025-07-30 13:22:36 -04:00
Chris
ae1908013d fixed: various movement and air control fixes and tweaks, various clean up 2025-07-29 17:41:29 -04:00
Chris
4a1dbb9728 added: graph tasks for agent transform and raycasthit processing 2025-07-29 12:35:33 -04:00
Chris
7fbe05e39b fixed: more solid directional jumping 2025-07-29 12:34:58 -04:00
Chris
92c6ac0016 changed: more robust environment observers, player graph changes 2025-07-29 12:34:30 -04:00
Chris
706e53c5f7 added: new Color.Alpha extension method 2025-07-29 12:33:08 -04:00
Chris
1c27be3e2f changed: more detail to observers. gizmos fixed and editor layout cleaned up 2025-07-27 14:16:58 -04:00
Chris
7ee82db2cb added: static facing direction to enum 2025-07-22 17:26:36 -04:00
Chris
355f6207a5 added: expanded environment observers with changed types, better gizmos, some fixes 2025-07-22 16:12:40 -04:00
Chris
947be1a946 added: basic world generation 2025-07-20 14:33:28 -04:00
Chris
d551ef5fca added: probuilder included in assembly definition 2025-07-20 14:31:44 -04:00
Chris
1570a2fe43 fix: added minmaxslider to reset.core asmdef 2025-07-19 11:43:05 -04:00
Chris
43de6b0d3b added: player environment manager, and accompanying aline and odin changes 2025-07-19 11:13:10 -04:00
Chris
4062a3b5db changed: build settings updated 2025-07-16 13:40:43 -04:00
Chris
981c9eda18 added: math extensions file 2025-07-15 18:23:57 -04:00
Chris
8e986bc754 maint: cleaned up some of the notes and whitespace 2025-07-15 18:15:50 -04:00
Chris
577659458e fix: corrected math for air directional jumping 2025-07-15 18:15:00 -04:00
Chris
9e321677c5 changed: changed facing direction into BBParamater 2025-07-15 17:01:58 -04:00
Chris
103ffce69b fixed: changed how rotation is handled in transition from grounded to air to account for becoming grounded without jumping 2025-07-15 17:00:45 -04:00
Chris
cb554175c3 changed: fov and better offset. parallelized grapple change. 2025-07-14 15:46:26 -04:00
Chris
bbfb583e3c added: tools for changing camera settings, and camera settings processor 2025-07-14 14:24:07 -04:00
Chris
1ffb90e425 added: camera settings change now functional, unfinished 2025-07-10 18:59:00 -04:00
Chris
f84e8cfe5a added: initial input handling for grapple 2025-07-10 00:18:45 -04:00
Chris
236f9ea5df feat: lock-on added, rotation reworked 2025-07-08 19:26:09 -04:00
Chris
94c5a72049 added: early version of lock on cancel 2025-07-03 14:31:59 -04:00
Chris
127df3d878 added: lock on switching 2025-03-20 16:45:29 -04:00
Chris
6b4ddb101f added: lock on target graphic 2025-03-20 15:28:15 -04:00
Chris
ee40868efe added: lock-on mechanics testing 2025-03-19 15:51:41 -04:00
Chris
95c5737cf0 maint: various clean-ups 2025-03-12 18:35:36 -04:00
Chris
4cd6881374 maint: player FSM graph cleanup 2025-03-12 18:27:51 -04:00
Chris
29f57a47b0 maint: raycast clean-up 2025-03-12 17:51:34 -04:00
Chris
55bbe468df maint: cleared PlayerMovement
cleared PlayerMovement variables and custom editor
2025-03-12 17:13:45 -04:00
Chris
0ad0c01249 first commit 2025-03-12 14:22:16 -04:00