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321 Commits 8 Branches 0 Tags
94ecc01074d82dfe7749950fc5e1dc498231b07f
Commit Graph

8 Commits

Author SHA1 Message Date
Chris
94ecc01074 change: attack chance for enemies down from 25% to 10% 2025-12-03 22:50:43 -05:00
Chris
14ea2c64dc change: added repath timer to "new path" task 2025-12-03 17:29:45 -05:00
Chris
b19421adfc fix: target property is now used for setting a new pathfinding path. enemies do not stand still in combat. 2025-12-03 15:52:23 -05:00
Chris
e49909580c changed: more tasks and states for changing pathfinding 2025-12-02 17:56:38 -05:00
Chris
30509b3714 added: new task script for allowing units to circle a target. Added to agent. 2025-12-02 17:36:55 -05:00
Chris
8919a69e50 change: changed how combat state mangement works by adding circling movement, target sight loss, and attach chance to combat subfsm 2025-12-02 17:16:30 -05:00
Chris
ed4298b1da feat: added the early parts of a basic attack system for enemies 2025-11-23 14:10:43 -05:00
Chris
fa810bf970 added: enemy target acquisition, better pathfinding, moved combat reference to unit 2025-11-10 16:06:21 -05:00
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