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336 Commits 8 Branches 0 Tags
9758584f73a4b2835b0ffd1ac6b2ebc5a33c05ec
Commit Graph

6 Commits

Author SHA1 Message Date
Chris
14ea2c64dc change: added repath timer to "new path" task 2025-12-03 17:29:45 -05:00
Chris
b19421adfc fix: target property is now used for setting a new pathfinding path. enemies do not stand still in combat. 2025-12-03 15:52:23 -05:00
Chris
4bd307fba8 maint: renamed isPaused to fix overlap with nodecanvas variable 2025-12-02 17:57:00 -05:00
Chris
e49909580c changed: more tasks and states for changing pathfinding 2025-12-02 17:56:38 -05:00
Chris
30509b3714 added: new task script for allowing units to circle a target. Added to agent. 2025-12-02 17:36:55 -05:00
Chris
fa810bf970 added: enemy target acquisition, better pathfinding, moved combat reference to unit 2025-11-10 16:06:21 -05:00
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