Commit Graph

124 Commits

Author SHA1 Message Date
Chris
a83ab1156a maint: clean-up of some combat related classes and methods for clarity 2025-10-23 13:06:51 -04:00
Chris
eb1622d4ed added: revive ui bar 2025-10-22 11:24:58 -04:00
Chris
bd97b3eeb5 added: player dies if not picked up in time 2025-10-20 21:23:07 -04:00
Chris
0bb10a8f46 added: full logic and ability for downing and picking up allies 2025-10-20 16:36:23 -04:00
Chris
aa3c51f06e added: checking if IInteractable is interactable added 2025-10-20 13:46:12 -04:00
Chris
77fcd2059a added: new tasks for interactions with units 2025-10-20 13:45:36 -04:00
Chris
17cba13db5 maint: changed text to be more clear when a source has no target when dealt damage 2025-10-08 22:57:14 -04:00
Chris
eb7ff08b50 fix: editor now uses custom inspectors for networkbehaviours 2025-10-08 22:52:18 -04:00
Chris
5886c9783b refactor: moved a lot of player related scripts to the Reset.Units namespace 2025-10-07 21:30:32 -04:00
Chris
6c0163090b fix: changed valuegroupeditors because build wont respect editor folder with asmdef 2025-10-04 17:05:54 -04:00
Chris
de460d9f0a improv: lock on targeting debugging option 2025-10-04 16:56:28 -04:00
Chris
3534f09da2 change: moved value group editors to Editor folder 2025-10-04 01:14:50 -04:00
Chris
42fbffc4e5 improv: better math for draggedUnits movement inheritance 2025-10-04 00:37:07 -04:00
Chris
7068d39b5b new: damage can now be dealt to units using DamageSources 2025-10-03 20:44:48 -04:00
Chris
182b3b001b change: SetNewRotation now takes in Vector3s instead 2025-10-03 19:40:49 -04:00
Chris
966a9efa0c change: added support for observer task spitting out boxoverlap/sphereoverlap hits 2025-10-03 19:37:30 -04:00
Chris
5b911f9f47 change: better support for BoxOverlap observers, small tweaks to the editor and task 2025-10-03 13:28:15 -04:00
Chris
d079e78068 Merge branch 'refs/heads/feature/player-inventory' into dev
# Conflicts:
#	Assets/DefaultNetworkPrefabs.asset
2025-10-01 14:34:02 -04:00
Chris
8f3ea1a491 maint: various clean up, movement tweaks, and smoothing fixes 2025-09-29 21:10:22 -04:00
Chris
ff7b04341b maint: removed all old unused tasks, created new tasks to replace them, cleaned up namespaces, reverted ItemTest.unity 2025-09-26 15:27:07 -04:00
Chris
4569cea664 change: finished and cleaned all settings changes, code commented, smoothing and easing are now exponential 2025-09-26 14:09:22 -04:00
Chris
bd2903a0b2 change: fixing of many issues in handler, deprecation/deletion of variables, cleanup of UnitMovementHandler, cleaning up of inspector 2025-09-23 14:14:47 -04:00
Chris
b21adf93e2 change: more alterations to the new movement and settingvalue system 2025-09-22 14:24:50 -04:00
Chris
d4231d4f38 change: gravity settings functions and deprecation of jump/gravity split 2025-09-21 13:53:49 -04:00
Chris
0fbef6aeee change: more alterations to movement, settingvalues, valuegroup, etc. 2025-09-18 19:58:37 -04:00
Chris
aad8b78c22 change: all movement separated into invidividual tasks, a lot of shuffling value groups and related stuff around 2025-09-16 17:07:20 -04:00
Chris
f4cb569768 added: label over hover 2025-09-08 17:17:28 -04:00
Chris
7a0499f36a added: item pickups with online persistency 2025-09-08 16:40:13 -04:00
Chris
01e074e1f1 change: added support for starting a quick offline session through a button onscreen 2025-09-04 13:22:32 -04:00
Chris
413022d390 change: DebugOverlayDrawer.cs no longer needs a string and will accept an object 2025-09-04 12:42:41 -04:00
Chris
94be96fb02 fix: now handles errors better without killing the entire process 2025-09-04 12:42:41 -04:00
Chris
161ddfb479 feat: basic online working with relay 2025-09-04 12:06:05 -04:00
Chris
a13f10564b feat: basic online working with relay 2025-09-03 19:37:27 -04:00
Chris
18cebf6f9c change: input dialogue on player spawn 2025-09-03 16:59:54 -04:00
Chris
ba0ff08c5a added: network scene, networking packages 2025-09-02 18:43:07 -04:00
Chris
5924479307 maint: created new scene for demoing. cleaned up errors. 2025-08-31 15:55:15 -04:00
Chris
b007dff968 feat: version 1.0 grapple 2025-08-31 13:07:49 -04:00
Chris
9e963784e3 added: rudimentary grapple line renderer 2025-08-31 12:37:57 -04:00
Chris
29a608f298 change: clean-up and tweaks to some swinging behavior 2025-08-30 18:10:57 -04:00
Chris
7d1ee7da7d change: rebuilt grapple 2025-08-30 01:08:23 -04:00
Chris
06bbc1e87f feat: no longer need to manually create an overlay- attempting to change a value adds it. no longer Vector3 in creator 2025-08-26 21:15:43 -04:00
Chris
8e2de3b4a8 feat: no longer need to manually create an overlay- attempting to change a value adds it. no longer Vector3 in creator 2025-08-26 20:42:54 -04:00
Chris
46dc94f1f8 change: changing how swing direction is handled 2025-08-26 20:34:08 -04:00
Chris
45a1feb388 change: more grapple work 2025-08-26 14:14:32 -04:00
Chris
1619c05f2b feat: page locking, external page changing 2025-08-26 14:13:53 -04:00
Chris
4a9e2695f8 refactor: some coloring tweaks 2025-08-26 14:13:53 -04:00
Chris
5050c33df1 maint: removed unused file 2025-08-26 14:13:53 -04:00
Chris
7600a6bb1e feat: controls for pages, better templates, color changing, clear commenting 2025-08-26 14:13:53 -04:00
Chris
2a699019c4 added: debug overlay functional 2025-08-26 14:13:53 -04:00
Chris
acf2e23d71 feat: page locking, external page changing 2025-08-26 13:50:57 -04:00