Commit Graph

36 Commits

Author SHA1 Message Date
Chris
fe616d6ff9 change: removed all un-prefabed structures 2025-08-19 13:18:20 -04:00
Chris
49464ee48c maint: final tweaks and cleanups 2025-08-14 21:59:46 -04:00
Chris
bb84c6622e maint: removed all old and unused movement tasks 2025-08-14 20:02:37 -04:00
Chris
59114b08ee changed: movement now also handles opposing inputs. value tweaks. 2025-08-14 19:50:34 -04:00
Chris
6f1aa17d52 changed: graph to use new system 2025-08-13 17:06:45 -04:00
Chris
126aacf9d8 added: initial seperation of movement from gravity and rotation 2025-08-08 15:14:07 -04:00
Chris
5b61d042b1 added: grapple pull replacement for crappy new grapple 2025-08-08 14:22:32 -04:00
Chris
66ab541897 added: fully functional grapple launch and 90% functional grapple pull 2025-08-08 14:22:32 -04:00
Chris
f83d9326ab change: grapple move slow and clean up 2025-08-08 14:22:32 -04:00
Chris
9e8616f8da change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation) 2025-08-08 14:22:32 -04:00
Chris
a57757c63e changed: scene changes to accompany new lock-on 2025-08-08 14:22:31 -04:00
Chris
ce33771dfa maint: small scene and project settings changes 2025-08-03 12:55:12 -04:00
Chris
ee71a34ecc added: random world elements to testing scene 2025-08-02 17:09:53 -04:00
Chris
f2df9a6910 changed: rebuilt player input management 2025-08-01 16:56:23 -04:00
Chris
80276fbdbf changed: altered camera settings 2025-08-01 11:35:31 -04:00
Chris
ae1908013d fixed: various movement and air control fixes and tweaks, various clean up 2025-07-29 17:41:29 -04:00
Chris
92c6ac0016 changed: more robust environment observers, player graph changes 2025-07-29 12:34:30 -04:00
Chris
1c27be3e2f changed: more detail to observers. gizmos fixed and editor layout cleaned up 2025-07-27 14:16:58 -04:00
Chris
e95748e0e2 added: states for wall stick jumping 2025-07-22 17:17:39 -04:00
Chris
43de6b0d3b added: player environment manager, and accompanying aline and odin changes 2025-07-19 11:13:10 -04:00
Chris
185580c3af added: wall stick input handling and initial fsm agent states 2025-07-17 11:37:00 -04:00
Chris
2f7043ea64 changed: scene updated, changed graph variables slightly 2025-07-15 17:02:27 -04:00
Chris
cb554175c3 changed: fov and better offset. parallelized grapple change. 2025-07-14 15:46:26 -04:00
Chris
bbfb583e3c added: tools for changing camera settings, and camera settings processor 2025-07-14 14:24:07 -04:00
Chris
1ffb90e425 added: camera settings change now functional, unfinished 2025-07-10 18:59:00 -04:00
Chris
ab79cd92ea added: framework for changing camera settings 2025-07-10 16:28:31 -04:00
Chris
236f9ea5df feat: lock-on added, rotation reworked 2025-07-08 19:26:09 -04:00
Chris
94c5a72049 added: early version of lock on cancel 2025-07-03 14:31:59 -04:00
Chris
127df3d878 added: lock on switching 2025-03-20 16:45:29 -04:00
Chris
6b4ddb101f added: lock on target graphic 2025-03-20 15:28:15 -04:00
Chris
ee40868efe added: lock-on mechanics testing 2025-03-19 15:51:41 -04:00
Chris
49baf84191 changed: cinemachine changes 2025-03-14 19:12:51 -04:00
Chris
95c5737cf0 maint: various clean-ups 2025-03-12 18:35:36 -04:00
Chris
4cd6881374 maint: player FSM graph cleanup 2025-03-12 18:27:51 -04:00
Chris
29f57a47b0 maint: raycast clean-up 2025-03-12 17:51:34 -04:00
Chris
0ad0c01249 first commit 2025-03-12 14:22:16 -04:00