Chris
|
b19421adfc
|
fix: target property is now used for setting a new pathfinding path. enemies do not stand still in combat.
|
2025-12-03 15:52:23 -05:00 |
|
Chris
|
e49909580c
|
changed: more tasks and states for changing pathfinding
|
2025-12-02 17:56:38 -05:00 |
|
Chris
|
30509b3714
|
added: new task script for allowing units to circle a target. Added to agent.
|
2025-12-02 17:36:55 -05:00 |
|
Chris
|
8919a69e50
|
change: changed how combat state mangement works by adding circling movement, target sight loss, and attach chance to combat subfsm
|
2025-12-02 17:16:30 -05:00 |
|
Chris
|
ed4298b1da
|
feat: added the early parts of a basic attack system for enemies
|
2025-11-23 14:10:43 -05:00 |
|
Chris
|
fa810bf970
|
added: enemy target acquisition, better pathfinding, moved combat reference to unit
|
2025-11-10 16:06:21 -05:00 |
|