Commit Graph

258 Commits

Author SHA1 Message Date
Chris
524fa610f2 added: movement settings changing within graph 2025-08-13 17:04:40 -04:00
Chris
7355d0c0fa change: moved cameravaluegroups to valuegroup and made for generic usage 2025-08-10 18:27:52 -04:00
Chris
82308c59c0 fix: various changes to handler such as gravity speed decoupling, data cloning, rotation smoothing, 2025-08-10 18:16:30 -04:00
Chris
a9f51b62c0 fixed: all moving conditions working. removed 'moveFacing' primarily 2025-08-10 12:24:41 -04:00
Chris
8652a2d2d8 fix: rotation in relation to camera no longer broken 2025-08-10 11:36:20 -04:00
Chris
465ce533ab changed: UnitMovementHandler.cs is now functional (buggy) 2025-08-09 18:44:46 -04:00
Chris
6c3c25f986 change: started unified movement handler 2025-08-09 16:20:26 -04:00
Chris
5f907ee0c6 change: separated all functions of movement into separate tasks 2025-08-09 16:03:24 -04:00
Chris
126aacf9d8 added: initial seperation of movement from gravity and rotation 2025-08-08 15:14:07 -04:00
Chris
5b61d042b1 added: grapple pull replacement for crappy new grapple 2025-08-08 14:22:32 -04:00
Chris
66ab541897 added: fully functional grapple launch and 90% functional grapple pull 2025-08-08 14:22:32 -04:00
Chris
f83d9326ab change: grapple move slow and clean up 2025-08-08 14:22:32 -04:00
Chris
8c3f4926ef maint: comment change 2025-08-08 14:22:32 -04:00
Chris
9e8616f8da change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation) 2025-08-08 14:22:32 -04:00
Chris
18a4b5228a maint: cleaned up and commented LockOnManager.cs plus some range issues 2025-08-08 14:22:32 -04:00
Chris
a57757c63e changed: scene changes to accompany new lock-on 2025-08-08 14:22:31 -04:00
Chris
e8a53ca312 added: axis enabled and gain settings to camera settings processor 2025-08-08 14:22:31 -04:00
Chris
b4d524c162 changed: rebuilt lock-on system to accomodate arbitrary targets 2025-08-08 14:22:31 -04:00
Chris
5a2a96c4cc added: target offset to camera settings controls. refactored settings code 2025-08-08 14:22:31 -04:00
Chris
cf6fd9f52e changed: more progress on grapple system 2025-08-08 14:22:31 -04:00
Chris
b4144382fe change: output the object hit by generic observers 2025-08-08 14:22:31 -04:00
Chris
72bef9c97b added: task to check and save input values 2025-08-08 14:22:31 -04:00
Chris
ea114acb8b added: a few new large structures 2025-08-08 14:06:59 -04:00
Chris
d5bab9d842 added: grapple pull replacement for crappy new grapple 2025-08-07 21:12:18 -04:00
Chris
70064db06d added: fully functional grapple launch and 90% functional grapple pull 2025-08-06 20:08:42 -04:00
Chris
642828f74e change: grapple move slow and clean up 2025-08-06 16:01:33 -04:00
Chris
c9e33cfa99 maint: comment change 2025-08-06 15:24:40 -04:00
Chris
eb06a5d33c change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation) 2025-08-06 15:23:58 -04:00
Chris
5ff0a66971 maint: project settings changes for numbered versions 2025-08-05 17:05:43 -04:00
Chris
fa2b7ea3ad maint: cleaned up and commented LockOnManager.cs plus some range issues 2025-08-05 16:54:27 -04:00
Chris
aeba8ead77 changed: scene changes to accompany new lock-on 2025-08-05 16:39:30 -04:00
Chris
5165f79ed2 added: axis enabled and gain settings to camera settings processor 2025-08-05 16:39:07 -04:00
Chris
64fe9eb811 changed: rebuilt lock-on system to accomodate arbitrary targets 2025-08-05 16:38:29 -04:00
Chris
c60a16729d added: target offset to camera settings controls. refactored settings code 2025-08-05 00:40:38 -04:00
Chris
7cdfa067c5 changed: more progress on grapple system 2025-08-04 19:04:47 -04:00
Chris
9eb394d295 change: output the object hit by generic observers 2025-08-04 19:04:22 -04:00
Chris
d531b127e5 added: task to check and save input values 2025-08-04 19:03:56 -04:00
Chris
ce33771dfa maint: small scene and project settings changes 2025-08-03 12:55:12 -04:00
676c523cf3 Merge pull request 'maint: clean-up pull (world)' (#6) from world-old into dev
Reviewed-on: #6
2025-08-03 02:28:50 +00:00
Chris
88b0acdaaa fix: build fix 2025-08-02 22:21:00 -04:00
Chris
f663c934ab maint: removed simpleminmaxslider 2025-08-02 22:20:29 -04:00
Chris
ee71a34ecc added: random world elements to testing scene 2025-08-02 17:09:53 -04:00
Chris
a083af6f5e added: probuilder to asmdef 2025-08-02 17:09:21 -04:00
Chris
b3ff205e69 added: simple scripts for object movement 2025-08-02 17:08:57 -04:00
Chris
07b7f5d48b Merge branch 'refs/heads/dev' into world/procgen-environment 2025-08-01 20:36:40 -04:00
Chris
cee2e74f29 Merge branch 'refs/heads/player/grapple-feature-add' into dev
# Conflicts:
#	Assets/Scripts/Wilds.Core.asmdef
2025-08-01 17:13:04 -04:00
Chris
f2df9a6910 changed: rebuilt player input management 2025-08-01 16:56:23 -04:00
Chris
6ebfd4ef2b changed: removed old raycasts (deprecated by environment observers) 2025-08-01 11:48:48 -04:00
Chris
78498e5212 added: environment observer changes for grapple 2025-08-01 11:36:19 -04:00
Chris
80276fbdbf changed: altered camera settings 2025-08-01 11:35:31 -04:00