Chris
49a2ed94f4
feat: style test scene created
2026-01-05 19:37:35 -05:00
Chris
a7470ad69b
feat: updates to neighborhood test
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i wouldn't recommend merging these changes, they're pretty quick and dirty. i'd just so use this as a jump-off point, maybe a point of reference at most. this was for funsies.
2026-01-02 23:28:21 -05:00
Chris
839e955464
Merge branch 'feature/world.create-demo-scene' into dev
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# Conflicts:
# Assets/Scenes/WorldDemo.unity
2026-01-01 21:05:22 -05:00
Chris
2f5329d1f3
feat: neighborhoodtest overhaul
...
with new asset and arrangement
2026-01-01 21:01:02 -05:00
Chris
34a571bcf4
feat: changes to 1C
2026-01-01 00:49:04 -05:00
Chris
7bfb2b670c
feat: updated platform 1C's layout
2025-12-31 19:01:50 -05:00
Desmond Cheeseboro
f510699655
feat: added structures to upper platform
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This ones for you!! - Seraphine
2025-12-30 00:18:47 -05:00
Chris
3fb63c4ba1
feat: general updates to worlddemo scene i think
2025-12-17 16:10:18 -05:00
Chris
00992b07c3
feat: various new prefabs for building, changes to offsets for prefabs, and updated buildings
2025-12-17 16:08:30 -05:00
Chris
c3d880fb1d
feat: more layout changes, namely behind street
2025-12-13 18:40:56 -05:00
Chris
9e90b11cc6
feat: turned a lot of items into prefabs, tweaked various points of the scene
2025-12-13 16:53:21 -05:00
Chris
08f586c69f
feat: more layout changes to demo subscenes
2025-12-13 16:22:04 -05:00
Chris
57975ed854
maint: moved rest of platforms into subscenes
2025-12-13 16:21:26 -05:00
Chris
2820404b9c
maint: platforms 1A, 1B, and 1C all turned into subscenes
2025-12-12 14:31:53 -05:00
Chris
026b956642
feat: grouped all world demo levels into platforms and levels
2025-12-12 14:20:58 -05:00
Chris
0899cfa19e
maint: cleaned up scene dependencies, mainly making all scenes use prefabs ($15y)
2025-12-09 15:44:11 -05:00
Chris
e3e505cf4a
feat: added a small area to topmost platform
2025-12-07 17:15:41 -05:00
Chris
1d3bbd408a
change: world layout changes- added tower, some other small changes
2025-12-05 13:27:29 -05:00
Chris
22fec34038
change: applied the neighborhoodtest skybox to the world demo
2025-12-03 14:57:57 -05:00
Chris
76473d2c6a
change: updated world demo with new volume profile & a few buildings for testing
2025-12-03 01:53:42 -05:00
Chris
a83ab1156a
maint: clean-up of some combat related classes and methods for clarity
2025-10-23 13:06:51 -04:00
Chris
0bb10a8f46
added: full logic and ability for downing and picking up allies
2025-10-20 16:36:23 -04:00
Chris
507a735253
change: scene and prefab changes related to recent changes
2025-10-08 22:57:59 -04:00
Chris
878ce97fe7
change: updated scene, some enemy movement value tweaks
2025-10-04 16:59:23 -04:00
Chris
1240afb051
added: go hard state and a melee combo for it
2025-10-04 15:40:13 -04:00
Chris
d033b655cc
added: more testing animation work for gohard
2025-10-04 14:11:49 -04:00
Chris
fa48ba1ae0
added: testenemy for combat and enemy ai
2025-10-04 13:48:04 -04:00
Chris
1217ae8788
change: unimportant changes to combat test scene
2025-10-04 01:16:09 -04:00
Chris
06cfd582c8
improv: more completed melee, including support for dragging enemies along melee (rudimentary)
2025-10-03 19:42:08 -04:00
Chris
d787353706
added: initial combat mechanics
2025-10-03 13:29:46 -04:00
Chris
c6917f6999
added: maru model, animations, and basic swinging
2025-10-01 14:38:37 -04:00
Chris
d079e78068
Merge branch 'refs/heads/feature/player-inventory' into dev
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# Conflicts:
# Assets/DefaultNetworkPrefabs.asset
2025-10-01 14:34:02 -04:00
Chris
8f3ea1a491
maint: various clean up, movement tweaks, and smoothing fixes
2025-09-29 21:10:22 -04:00
Chris
535aa1797d
maint: testing ui is now a prefab
2025-09-26 16:18:18 -04:00
Chris
8fdadf9ddd
change: scene template and organization
2025-09-26 16:03:20 -04:00
Chris
4569cea664
change: finished and cleaned all settings changes, code commented, smoothing and easing are now exponential
2025-09-26 14:09:22 -04:00
Chris
a0313798fd
added: loot containers
2025-09-09 17:58:52 -04:00
Chris
7a0499f36a
added: item pickups with online persistency
2025-09-08 16:40:13 -04:00
Chris
01e074e1f1
change: added support for starting a quick offline session through a button onscreen
2025-09-04 13:22:32 -04:00
Chris
568e90ff44
fixed: DebugOverlay.unity now uses the new prefabs
2025-09-04 12:42:41 -04:00
Chris
a13f10564b
feat: basic online working with relay
2025-09-03 19:37:27 -04:00
Chris
18cebf6f9c
change: input dialogue on player spawn
2025-09-03 16:59:54 -04:00
Chris
40badd1f95
fix: some neighborhood scene fixes and fsm fixexs
2025-09-03 00:59:39 -04:00
Chris
ba0ff08c5a
added: network scene, networking packages
2025-09-02 18:43:07 -04:00
Chris
92264d70bf
change: updated neighborhood scene with new objects
2025-08-31 16:40:12 -04:00
Chris
2beaff2c0f
added: some platform layout started
2025-08-31 16:40:11 -04:00
Chris
a2bc47d95b
change: some snapping testing
2025-08-31 16:40:10 -04:00
Chris
825613129b
changed: added two more ideas for world layouts
2025-08-31 16:40:00 -04:00
Chris
d1a905cffd
added: world demo scene
2025-08-31 16:39:59 -04:00
Chris
885daa056f
change: lighting updated
2025-08-31 16:39:56 -04:00