Chris
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d75946de65
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fix: changes to FSM state string to better account for local players
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2025-11-10 16:32:23 -05:00 |
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Chris
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fa810bf970
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added: enemy target acquisition, better pathfinding, moved combat reference to unit
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2025-11-10 16:06:21 -05:00 |
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Chris
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47b4530dd0
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maint: cleaned up some debug.log lines to fight log clutter
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2025-10-23 18:08:06 -04:00 |
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Chris
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a83ab1156a
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maint: clean-up of some combat related classes and methods for clarity
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2025-10-23 13:06:51 -04:00 |
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Chris
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bd97b3eeb5
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added: player dies if not picked up in time
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2025-10-20 21:23:07 -04:00 |
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Chris
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0bb10a8f46
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added: full logic and ability for downing and picking up allies
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2025-10-20 16:36:23 -04:00 |
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Chris
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0240f677c4
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change: ownership can now be be changed on objects
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2025-10-08 22:58:39 -04:00 |
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Chris
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5886c9783b
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refactor: moved a lot of player related scripts to the Reset.Units namespace
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2025-10-07 21:30:32 -04:00 |
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Chris
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11f2ae26cc
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maint: moving around methods to work better with Unit/Player/Enemy classes
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2025-10-04 13:47:32 -04:00 |
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Chris
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af0aab450b
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maint: renamed player folder to units to match namespaces. added unit class as well.
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2025-10-04 01:05:37 -04:00 |
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