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333 Commits 8 Branches 0 Tags
da2372d77d741dceecbaa2a70c92b4aeab4fbd77
Commit Graph

8 Commits

Author SHA1 Message Date
Chris
e7b72520c0 fix: readded playerfacingdirection temporarily to UnitFacingDirection.cs to resolve NodeCanvas issue with serialization on PlayerFSMs 2025-11-22 14:15:15 -05:00
Chris
7d1ee7da7d change: rebuilt grapple 2025-08-30 01:08:23 -04:00
Chris
93634a9586 changed: tweaks to make grapple feel better 2025-08-17 14:37:33 -04:00
Chris
4456a36e07 maint: cleaned up some files and tweaked some movement 2025-08-14 23:31:28 -04:00
Chris
70064db06d added: fully functional grapple launch and 90% functional grapple pull 2025-08-06 20:08:42 -04:00
Chris
642828f74e change: grapple move slow and clean up 2025-08-06 16:01:33 -04:00
Chris
ae1908013d fixed: various movement and air control fixes and tweaks, various clean up 2025-07-29 17:41:29 -04:00
Chris
103ffce69b fixed: changed how rotation is handled in transition from grounded to air to account for becoming grounded without jumping 2025-07-15 17:00:45 -04:00
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