Commit Graph

17 Commits

Author SHA1 Message Date
Chris
1240afb051 added: go hard state and a melee combo for it 2025-10-04 15:40:13 -04:00
Chris
d033b655cc added: more testing animation work for gohard 2025-10-04 14:11:49 -04:00
Chris
fa48ba1ae0 added: testenemy for combat and enemy ai 2025-10-04 13:48:04 -04:00
Chris
06cfd582c8 improv: more completed melee, including support for dragging enemies along melee (rudimentary) 2025-10-03 19:42:08 -04:00
Chris
d787353706 added: initial combat mechanics 2025-10-03 13:29:46 -04:00
Chris
8f3ea1a491 maint: various clean up, movement tweaks, and smoothing fixes 2025-09-29 21:10:22 -04:00
Chris
6157d6421f fix: removed all unremoved tasks 2025-09-26 16:03:40 -04:00
Chris
4569cea664 change: finished and cleaned all settings changes, code commented, smoothing and easing are now exponential 2025-09-26 14:09:22 -04:00
Chris
b21adf93e2 change: more alterations to the new movement and settingvalue system 2025-09-22 14:24:50 -04:00
Chris
d4231d4f38 change: gravity settings functions and deprecation of jump/gravity split 2025-09-21 13:53:49 -04:00
Chris
0fbef6aeee change: more alterations to movement, settingvalues, valuegroup, etc. 2025-09-18 19:58:37 -04:00
Chris
aad8b78c22 change: all movement separated into invidividual tasks, a lot of shuffling value groups and related stuff around 2025-09-16 17:07:20 -04:00
Chris
7a0499f36a added: item pickups with online persistency 2025-09-08 16:40:13 -04:00
Chris
30afcc15d2 fix: some neighborhood scene fixes and fsm fixexs 2025-09-02 19:53:17 -04:00
Chris
39376934a5 fix: grapple camera null reference 2025-08-31 17:20:18 -04:00
Chris
5924479307 maint: created new scene for demoing. cleaned up errors. 2025-08-31 15:55:15 -04:00
Chris
170a08355c change: prefabbing some scene items 2025-08-31 13:36:28 -04:00