Commit Graph

42 Commits

Author SHA1 Message Date
Chris
f2df9a6910 changed: rebuilt player input management 2025-08-01 16:56:23 -04:00
Chris
6ebfd4ef2b changed: removed old raycasts (deprecated by environment observers) 2025-08-01 11:48:48 -04:00
Chris
78498e5212 added: environment observer changes for grapple 2025-08-01 11:36:19 -04:00
Chris
80276fbdbf changed: altered camera settings 2025-08-01 11:35:31 -04:00
Chris
598fa9f6fc fix: more movement and observer tweaks and fixes 2025-07-30 13:22:36 -04:00
Chris
ae1908013d fixed: various movement and air control fixes and tweaks, various clean up 2025-07-29 17:41:29 -04:00
Chris
4a1dbb9728 added: graph tasks for agent transform and raycasthit processing 2025-07-29 12:35:33 -04:00
Chris
7fbe05e39b fixed: more solid directional jumping 2025-07-29 12:34:58 -04:00
Chris
92c6ac0016 changed: more robust environment observers, player graph changes 2025-07-29 12:34:30 -04:00
Chris
706e53c5f7 added: new Color.Alpha extension method 2025-07-29 12:33:08 -04:00
Chris
1c27be3e2f changed: more detail to observers. gizmos fixed and editor layout cleaned up 2025-07-27 14:16:58 -04:00
Chris
7ee82db2cb added: static facing direction to enum 2025-07-22 17:26:36 -04:00
Chris
e95748e0e2 added: states for wall stick jumping 2025-07-22 17:17:39 -04:00
Chris
355f6207a5 added: expanded environment observers with changed types, better gizmos, some fixes 2025-07-22 16:12:40 -04:00
Chris
43de6b0d3b added: player environment manager, and accompanying aline and odin changes 2025-07-19 11:13:10 -04:00
Chris
185580c3af added: wall stick input handling and initial fsm agent states 2025-07-17 11:37:00 -04:00
Chris
4062a3b5db changed: build settings updated 2025-07-16 13:40:43 -04:00
Chris
981c9eda18 added: math extensions file 2025-07-15 18:23:57 -04:00
Chris
8e986bc754 maint: cleaned up some of the notes and whitespace 2025-07-15 18:15:50 -04:00
Chris
577659458e fix: corrected math for air directional jumping 2025-07-15 18:15:00 -04:00
Chris
2f7043ea64 changed: scene updated, changed graph variables slightly 2025-07-15 17:02:27 -04:00
Chris
9e321677c5 changed: changed facing direction into BBParamater 2025-07-15 17:01:58 -04:00
Chris
103ffce69b fixed: changed how rotation is handled in transition from grounded to air to account for becoming grounded without jumping 2025-07-15 17:00:45 -04:00
Chris
cb554175c3 changed: fov and better offset. parallelized grapple change. 2025-07-14 15:46:26 -04:00
Chris
bbfb583e3c added: tools for changing camera settings, and camera settings processor 2025-07-14 14:24:07 -04:00
Chris
1ffb90e425 added: camera settings change now functional, unfinished 2025-07-10 18:59:00 -04:00
Chris
ab79cd92ea added: framework for changing camera settings 2025-07-10 16:28:31 -04:00
Chris
f84e8cfe5a added: initial input handling for grapple 2025-07-10 00:18:45 -04:00
Chris
236f9ea5df feat: lock-on added, rotation reworked 2025-07-08 19:26:09 -04:00
Chris
94c5a72049 added: early version of lock on cancel 2025-07-03 14:31:59 -04:00
Chris
127df3d878 added: lock on switching 2025-03-20 16:45:29 -04:00
Chris
6b4ddb101f added: lock on target graphic 2025-03-20 15:28:15 -04:00
Chris
99bd1e586d Merge remote-tracking branch 'origin/main' into player/rotation-and-lock-on
# Conflicts:
#	Assets/Scenes/SampleScene.unity
2025-03-19 15:53:57 -04:00
Chris
2fce76135e maint: settings changes/folder changes 2025-03-19 15:52:20 -04:00
Chris
ee40868efe added: lock-on mechanics testing 2025-03-19 15:51:41 -04:00
Chris
49baf84191 changed: cinemachine changes 2025-03-14 19:12:51 -04:00
Chris
28f1f2b839 changed: rearranged testing scene 2025-03-14 17:44:14 -04:00
Chris
95c5737cf0 maint: various clean-ups 2025-03-12 18:35:36 -04:00
Chris
4cd6881374 maint: player FSM graph cleanup 2025-03-12 18:27:51 -04:00
Chris
29f57a47b0 maint: raycast clean-up 2025-03-12 17:51:34 -04:00
Chris
55bbe468df maint: cleared PlayerMovement
cleared PlayerMovement variables and custom editor
2025-03-12 17:13:45 -04:00
Chris
0ad0c01249 first commit 2025-03-12 14:22:16 -04:00