Chris
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fae3e300d8
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feat: glass material added
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2026-01-01 21:02:28 -05:00 |
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Chris
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2f5329d1f3
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feat: neighborhoodtest overhaul
with new asset and arrangement
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2026-01-01 21:01:02 -05:00 |
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Chris
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bdc9b4dcd9
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feat: updated testing prefabs
33 new objects, alongside some changes to lighting sizing and positioning for some existing models
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2026-01-01 21:00:24 -05:00 |
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Chris
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0a1a6a6c65
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feat: new rotatemovement script
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2026-01-01 20:59:32 -05:00 |
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Chris
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5e770613bc
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feat: updated sway
now contains sway children that swing alongside the root object
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2026-01-01 20:59:04 -05:00 |
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Chris
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9cad319f09
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maint: changed scale of container
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2026-01-01 00:49:39 -05:00 |
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Chris
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34a571bcf4
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feat: changes to 1C
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2026-01-01 00:49:04 -05:00 |
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Chris
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464652c3e6
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feat: changed scale of all decorative structures/buildings
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2026-01-01 00:47:35 -05:00 |
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Chris
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7bfb2b670c
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feat: updated platform 1C's layout
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2025-12-31 19:01:50 -05:00 |
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Desmond Cheeseboro
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f510699655
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feat: added structures to upper platform
This ones for you!! - Seraphine
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2025-12-30 00:18:47 -05:00 |
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Chris
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3fb63c4ba1
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feat: general updates to worlddemo scene i think
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2025-12-17 16:10:18 -05:00 |
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Chris
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00992b07c3
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feat: various new prefabs for building, changes to offsets for prefabs, and updated buildings
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2025-12-17 16:08:30 -05:00 |
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Chris
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c3d880fb1d
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feat: more layout changes, namely behind street
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2025-12-13 18:40:56 -05:00 |
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Chris
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32990f04fe
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maint: moved children of lbend and adlarge to fix offset
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2025-12-13 18:40:27 -05:00 |
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Chris
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9e90b11cc6
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feat: turned a lot of items into prefabs, tweaked various points of the scene
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2025-12-13 16:53:21 -05:00 |
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Chris
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4e0f4b8897
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feat: added new structures; bushes, l-bends caffolding, posterboard, overheadlight, wall ad large, wall ad board
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2025-12-13 16:52:49 -05:00 |
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Chris
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4dc3251b7d
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feat: giant lantern visual change
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2025-12-13 16:34:12 -05:00 |
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Chris
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d011ea2c0b
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maint: default material palette updated (apparently?)
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2025-12-13 16:22:59 -05:00 |
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Chris
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8e163ec879
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feat: more visually updated building prefabs
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2025-12-13 16:22:36 -05:00 |
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Chris
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08f586c69f
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feat: more layout changes to demo subscenes
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2025-12-13 16:22:04 -05:00 |
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Chris
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57975ed854
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maint: moved rest of platforms into subscenes
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2025-12-13 16:21:26 -05:00 |
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Chris
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f51476f58d
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feat: red light placeholder material added
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2025-12-13 16:19:50 -05:00 |
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Chris
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7b740e0e7b
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feat: added two antenna structral pieces
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2025-12-13 16:19:18 -05:00 |
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Chris
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2820404b9c
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maint: platforms 1A, 1B, and 1C all turned into subscenes
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2025-12-12 14:31:53 -05:00 |
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Chris
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026b956642
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feat: grouped all world demo levels into platforms and levels
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2025-12-12 14:20:58 -05:00 |
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Chris
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e3e505cf4a
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feat: added a small area to topmost platform
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2025-12-07 17:15:41 -05:00 |
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Chris
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1d3bbd408a
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change: world layout changes- added tower, some other small changes
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2025-12-05 13:27:29 -05:00 |
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Chris
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ce26a7654d
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change: palette and color updates, adding a blue light (wip)
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2025-12-05 13:22:59 -05:00 |
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Chris
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8685bb0e4e
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change: updated large building, updated tower (wip)
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2025-12-05 13:22:37 -05:00 |
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Chris
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7c28282cd6
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maint: renderer settings
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2025-12-04 20:00:13 -05:00 |
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Chris
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61df45fd0a
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added: new lantern prefab
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2025-12-04 01:27:00 -05:00 |
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Chris
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a90850faa5
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changed: color slot in building colors
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2025-12-04 01:26:45 -05:00 |
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Chris
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811fab1b12
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changed: more updated medium buildings
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2025-12-04 01:25:57 -05:00 |
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Chris
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22fec34038
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change: applied the neighborhoodtest skybox to the world demo
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2025-12-03 14:57:57 -05:00 |
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Chris
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76473d2c6a
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change: updated world demo with new volume profile & a few buildings for testing
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2025-12-03 01:53:42 -05:00 |
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Chris
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7def018443
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change: rendering settings change
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2025-12-03 01:52:27 -05:00 |
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Chris
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662a86ca2f
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change: updated 3 large builds and 1 small building
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2025-12-03 01:51:57 -05:00 |
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Chris
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7c6891e26c
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change: updated palettes for building crafting
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2025-12-03 01:51:11 -05:00 |
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Chris
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fd3bcde7dc
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changed: moved some parts of existing buildings into reusable prefabs
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2025-12-03 01:50:53 -05:00 |
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Chris
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8a527201d8
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added: window warm light material
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2025-12-03 01:50:30 -05:00 |
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Chris
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de1c2bfb49
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changed: turned off gizmo for combat/interaction observers
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2025-12-03 01:49:54 -05:00 |
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Chris
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6659b6ee7c
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maint: build profile for windows changes
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2025-10-23 18:42:04 -04:00 |
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Chris
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2535db65f2
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maint: playmode settings for TwoPlayers changes
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2025-10-23 18:41:46 -04:00 |
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Chris
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1f20537192
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maint: network prefabs updated
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2025-10-23 18:41:15 -04:00 |
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Chris
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fee7b3701e
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added: World, Zone and ZoneEvent classes for world systems
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2025-10-23 18:09:46 -04:00 |
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Chris
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47b4530dd0
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maint: cleaned up some debug.log lines to fight log clutter
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2025-10-23 18:08:06 -04:00 |
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Chris
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a83ab1156a
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maint: clean-up of some combat related classes and methods for clarity
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2025-10-23 13:06:51 -04:00 |
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Chris
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eb1622d4ed
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added: revive ui bar
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2025-10-22 11:24:58 -04:00 |
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Chris
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bd97b3eeb5
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added: player dies if not picked up in time
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2025-10-20 21:23:07 -04:00 |
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Chris
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0bb10a8f46
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added: full logic and ability for downing and picking up allies
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2025-10-20 16:36:23 -04:00 |
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