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2 Commits
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5924479307
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170a08355c |
8
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8
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547
Assets/Core/Objects/CameraGroup.prefab
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547
Assets/Core/Objects/CameraGroup.prefab
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7
Assets/Player/Objects/Player.prefab.meta
Normal file
7
Assets/Player/Objects/Player.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
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3920
Assets/Scenes/DemoGeneral.unity
Normal file
3920
Assets/Scenes/DemoGeneral.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/DemoGeneral.unity.meta
Normal file
7
Assets/Scenes/DemoGeneral.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
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fileFormatVersion: 2
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guid: ed513bbfc4b2fa44992f855372139a17
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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File diff suppressed because one or more lines are too long
25
Assets/Scripts/Core/GameManager.cs
Normal file
25
Assets/Scripts/Core/GameManager.cs
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Reset{
|
||||||
|
public static class GameManager{
|
||||||
|
public static GameObject UI;
|
||||||
|
public static GameObject Camera;
|
||||||
|
public static GameObject Input;
|
||||||
|
|
||||||
|
[RuntimeInitializeOnLoadMethodAttribute]
|
||||||
|
static void PopulateSceneReferences(){
|
||||||
|
try {
|
||||||
|
UI = GameObject.Find("UICanvas");
|
||||||
|
Camera = GameObject.Find("CameraGroup");
|
||||||
|
Input = GameObject.Find("InputManager");
|
||||||
|
} catch (Exception e) {
|
||||||
|
Console.WriteLine(e);
|
||||||
|
throw;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
2
Assets/Scripts/Core/GameManager.cs.meta
Normal file
2
Assets/Scripts/Core/GameManager.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4177414f9e5aa034986c58a118aeb2d7
|
||||||
@@ -2,6 +2,7 @@ using System;
|
|||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
|
using Reset;
|
||||||
using Sirenix.OdinInspector;
|
using Sirenix.OdinInspector;
|
||||||
using Unity.Cinemachine;
|
using Unity.Cinemachine;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
@@ -52,6 +53,14 @@ public class LockOnManager : MonoBehaviour{
|
|||||||
this.enabled = false;
|
this.enabled = false;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// References from camera
|
||||||
|
targetGroup = GameManager.Camera.transform.Find("Target Group").GetComponent<CinemachineTargetGroup>();
|
||||||
|
lockOnDocument = GameManager.UI.transform.Find("Lock On").GetComponent<UIDocument>();
|
||||||
|
|
||||||
|
// Set the camera's target as the player
|
||||||
|
targetGroup.Targets.Add(new CinemachineTargetGroup.Target{Object = transform, Radius = 3.5f, Weight = 1f});
|
||||||
|
GameManager.Camera.transform.Find("Cinemachine").GetComponent<CinemachineCamera>().Target.TrackingTarget = transform;
|
||||||
|
|
||||||
// Quick check for things in lock-on target that aren't lock-onable
|
// Quick check for things in lock-on target that aren't lock-onable
|
||||||
if (mainTarget != null && mainTarget.gameObject.GetComponent<ILockOnTarget>() == null) {
|
if (mainTarget != null && mainTarget.gameObject.GetComponent<ILockOnTarget>() == null) {
|
||||||
|
|||||||
@@ -49,10 +49,15 @@ namespace Reset.Core.Tools{
|
|||||||
Destroy(this);
|
Destroy(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Instance = this;
|
Instance = this;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Start(){
|
void Start(){
|
||||||
|
canvasRootGameObject = GameManager.UI;
|
||||||
|
root = canvasRootGameObject.transform.Find("Debug Overlay").GetComponent<UIDocument>();
|
||||||
|
|
||||||
SetCurrentPageVisible();
|
SetCurrentPageVisible();
|
||||||
|
|
||||||
Debug.Log(valueTemplate.Instantiate().resolvedStyle.backgroundColor);
|
Debug.Log(valueTemplate.Instantiate().resolvedStyle.backgroundColor);
|
||||||
|
|||||||
@@ -26,10 +26,6 @@ public interface ILockOnTarget {
|
|||||||
return reticlePosition;
|
return reticlePosition;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnEnable(){
|
|
||||||
Debug.Log("hewwo");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SafelyDeleteTarget(){
|
public void SafelyDeleteTarget(){
|
||||||
// gameObject.
|
// gameObject.
|
||||||
foreach (LockOnManager.ActiveLockOnTarget target in LockOnManager.Instance.activeTargets) {
|
foreach (LockOnManager.ActiveLockOnTarget target in LockOnManager.Instance.activeTargets) {
|
||||||
|
|||||||
@@ -16,6 +16,16 @@
|
|||||||
"key": "log.path",
|
"key": "log.path",
|
||||||
"value": "{\"m_Value\":\"ProBuilderLog.txt\"}"
|
"value": "{\"m_Value\":\"ProBuilderLog.txt\"}"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "VertexColorPalette.previousColorPalette",
|
||||||
|
"value": "{\"m_Value\":\"Assets/ProBuilder Data/Default Color Palette.asset\"}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "editor.materialPalettePath",
|
||||||
|
"value": "{\"m_Value\":\"Assets/Map/Materials/Default Material Palette.asset\"}"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "about.identifier",
|
"key": "about.identifier",
|
||||||
@@ -144,7 +154,7 @@
|
|||||||
{
|
{
|
||||||
"type": "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
"type": "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
"key": "ShapeBuilder.ActiveShapeIndex",
|
"key": "ShapeBuilder.ActiveShapeIndex",
|
||||||
"value": "{\"m_Value\":6}"
|
"value": "{\"m_Value\":1}"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
"type": "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
@@ -164,12 +174,12 @@
|
|||||||
{
|
{
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.LastSize.Cube",
|
"key": "ShapeBuilder.LastSize.Cube",
|
||||||
"value": "{\"m_Value\":{\"x\":13.580684661865235,\"y\":6.24212646484375,\"z\":10.487823486328125}}"
|
"value": "{\"m_Value\":{\"x\":10.0,\"y\":17.5,\"z\":-4.5}}"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.LastSize.Stairs",
|
"key": "ShapeBuilder.LastSize.Stairs",
|
||||||
"value": "{\"m_Value\":{\"x\":6.0,\"y\":6.000001907348633,\"z\":-2.0}}"
|
"value": "{\"m_Value\":{\"x\":6.0,\"y\":6.000000953674316,\"z\":-10.0}}"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
@@ -179,12 +189,12 @@
|
|||||||
{
|
{
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.LastSize.Plane",
|
"key": "ShapeBuilder.LastSize.Plane",
|
||||||
"value": "{\"m_Value\":{\"x\":-6.224588871002197,\"y\":0.0,\"z\":5.46331787109375}}"
|
"value": "{\"m_Value\":{\"x\":200.0,\"y\":0.0,\"z\":-200.0}}"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.LastSize.Cylinder",
|
"key": "ShapeBuilder.LastSize.Cylinder",
|
||||||
"value": "{\"m_Value\":{\"x\":1460.0,\"y\":660.0,\"z\":-1460.0}}"
|
"value": "{\"m_Value\":{\"x\":0.5,\"y\":1.25,\"z\":-4.5}}"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
@@ -194,7 +204,7 @@
|
|||||||
{
|
{
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.LastSize.Sphere",
|
"key": "ShapeBuilder.LastSize.Sphere",
|
||||||
"value": "{\"m_Value\":{\"x\":820.0,\"y\":10.0,\"z\":-840.0}}"
|
"value": "{\"m_Value\":{\"x\":10.0,\"y\":10.0,\"z\":-10.0}}"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
@@ -204,17 +214,17 @@
|
|||||||
{
|
{
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.LastSize.Pipe",
|
"key": "ShapeBuilder.LastSize.Pipe",
|
||||||
"value": "{\"m_Value\":{\"x\":1.0,\"y\":1.0,\"z\":1.0}}"
|
"value": "{\"m_Value\":{\"x\":-2.0,\"y\":5.5,\"z\":-2.0}}"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.LastSize.Torus",
|
"key": "ShapeBuilder.LastSize.Torus",
|
||||||
"value": "{\"m_Value\":{\"x\":1.0,\"y\":1.0,\"z\":1.0}}"
|
"value": "{\"m_Value\":{\"x\":10.0,\"y\":1.659999966621399,\"z\":-10.0}}"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.LastSize.Prism",
|
"key": "ShapeBuilder.LastSize.Prism",
|
||||||
"value": "{\"m_Value\":{\"x\":27.552936553955079,\"y\":17.8223876953125,\"z\":31.70098876953125}}"
|
"value": "{\"m_Value\":{\"x\":-2.0,\"y\":1.0,\"z\":-14.0}}"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
@@ -229,7 +239,7 @@
|
|||||||
{
|
{
|
||||||
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.LastRotation.Stairs",
|
"key": "ShapeBuilder.LastRotation.Stairs",
|
||||||
"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
|
"value": "{\"m_Value\":{\"x\":0.0,\"y\":-0.7071067690849304,\"z\":0.0,\"w\":0.7071067690849304}}"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
@@ -381,10 +391,20 @@
|
|||||||
"key": "ShapeBuilder.Prism",
|
"key": "ShapeBuilder.Prism",
|
||||||
"value": "{}"
|
"value": "{}"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.Pipe",
|
||||||
|
"value": "{}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.Torus",
|
||||||
|
"value": "{}"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "s_SelectMode",
|
"key": "s_SelectMode",
|
||||||
"value": "{\"m_Value\":1}"
|
"value": "{\"m_Value\":2}"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.ProBuilder.RectSelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.ProBuilder.RectSelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
|||||||
@@ -3,7 +3,8 @@
|
|||||||
--- !u!78 &1
|
--- !u!78 &1
|
||||||
TagManager:
|
TagManager:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
tags: []
|
tags:
|
||||||
|
- Manager
|
||||||
layers:
|
layers:
|
||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
|
|||||||
Reference in New Issue
Block a user