16 Commits

Author SHA1 Message Date
Chris
1217ae8788 change: unimportant changes to combat test scene 2025-10-04 01:16:09 -04:00
Chris
81bb40c1d8 maint: added Enemy class 2025-10-04 01:15:33 -04:00
Chris
3534f09da2 change: moved value group editors to Editor folder 2025-10-04 01:14:50 -04:00
Chris
af0aab450b maint: renamed player folder to units to match namespaces. added unit class as well. 2025-10-04 01:05:37 -04:00
Chris
a80d1d487e fix: stopped debug overlay blocking click inputs (again) 2025-10-04 00:38:09 -04:00
Chris
42fbffc4e5 improv: better math for draggedUnits movement inheritance 2025-10-04 00:37:07 -04:00
Chris
c06ed7a46a fix: rotation on getting hit fixed 2025-10-03 20:59:17 -04:00
Chris
7068d39b5b new: damage can now be dealt to units using DamageSources 2025-10-03 20:44:48 -04:00
Chris
06cfd582c8 improv: more completed melee, including support for dragging enemies along melee (rudimentary) 2025-10-03 19:42:08 -04:00
Chris
182b3b001b change: SetNewRotation now takes in Vector3s instead 2025-10-03 19:40:49 -04:00
Chris
61d23cb5e2 fix: stopped debug overlay blocking click inputs 2025-10-03 19:38:33 -04:00
Chris
966a9efa0c change: added support for observer task spitting out boxoverlap/sphereoverlap hits 2025-10-03 19:37:30 -04:00
Chris
d787353706 added: initial combat mechanics 2025-10-03 13:29:46 -04:00
Chris
5b911f9f47 change: better support for BoxOverlap observers, small tweaks to the editor and task 2025-10-03 13:28:15 -04:00
Chris
f0c7b8f863 change: adding stats to combat movement 2025-10-01 14:38:54 -04:00
Chris
c6917f6999 added: maru model, animations, and basic swinging 2025-10-01 14:38:37 -04:00
142 changed files with 103555 additions and 534 deletions

View File

@@ -1,5 +1,5 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
<ui:VisualElement name="SinglePage" picking-mode="Ignore" style="background-color: rgba(204, 142, 84, 0.31); border-top-left-radius: 3px; border-top-right-radius: 3px; border-bottom-right-radius: 3px; border-bottom-left-radius: 3px; border-left-color: rgba(255, 160, 61, 0.94); border-right-color: rgba(255, 160, 61, 0.94); border-top-color: rgba(255, 160, 61, 0.94); border-bottom-color: rgba(255, 160, 61, 0.94); border-top-width: 7px; border-right-width: 0.5px; border-bottom-width: 0.5px; border-left-width: 0.5px; width: auto; margin-right: 12px; max-width: 175px;">
<ui:Label text="Page Label" name="PageLabel" style="padding-right: 10px; padding-left: 10px; color: rgb(255, 255, 255); -unity-font-style: bold; padding-top: 10px; padding-bottom: 10px; flex-shrink: 1;" />
<ui:Label text="Page Label" name="PageLabel" picking-mode="Ignore" style="padding-right: 10px; padding-left: 10px; color: rgb(255, 255, 255); -unity-font-style: bold; padding-top: 10px; padding-bottom: 10px; flex-shrink: 1;" />
</ui:VisualElement>
</ui:UXML>

View File

@@ -1,3 +1,3 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
<ui:VisualElement name="ValuesContainer" style="flex-grow: 1; margin-top: 0; padding-top: 0; padding-right: 20px; padding-bottom: 20px; padding-left: 20px; flex-shrink: 0;" />
<ui:VisualElement name="ValuesContainer" picking-mode="Ignore" style="flex-grow: 1; margin-top: 0; padding-top: 0; padding-right: 20px; padding-bottom: 20px; padding-left: 20px; flex-shrink: 0; align-self: flex-start; align-items: flex-start;" />
</ui:UXML>

View File

@@ -1,5 +1,5 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
<ui:VisualElement name="StretchBG" picking-mode="Ignore" style="width: 100%; height: auto;">
<ui:VisualElement name="StretchBG" picking-mode="Ignore" style="width: auto; height: auto; align-items: flex-start; align-self: flex-start;">
<ui:VisualElement name="Pages" style="flex-direction: row; padding-top: 20px; padding-right: 20px; padding-bottom: 20px; padding-left: 20px;" />
</ui:VisualElement>
</ui:UXML>

View File

@@ -1,6 +1,6 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
<ui:VisualElement style="align-items: flex-start; margin-bottom: 10px;">
<ui:VisualElement name="VisualElement" style="max-width: 400px;">
<ui:VisualElement picking-mode="Ignore" name="VisualElement" style="margin-bottom: 10px; align-items: auto; width: auto; justify-content: flex-start; align-self: flex-start;">
<ui:VisualElement name="VisualElement" picking-mode="Ignore" style="max-width: 400px;">
<ui:VisualElement name="LabelBackground" style="background-color: rgba(255, 144, 55, 0.47); border-top-left-radius: 2px; border-top-right-radius: 2px; padding-right: 10px; padding-left: 10px;">
<ui:Label text="Label" name="Label" style="font-size: 15px; -unity-font-style: bold; color: rgb(255, 255, 255); padding-top: 1px; padding-right: 1px; padding-bottom: 1px; padding-left: 8px;" />
</ui:VisualElement>

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0c4253322f3060d448ffccff9dff9ce5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: cd7a3e95b4c08a349a6e22ec787019f7
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,240 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: TestAttackAnimation
serializedVersion: 7
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 0, y: 0, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 15.833451}
tangentMode: 0
weightedMode: 2
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.22824594}
- serializedVersion: 3
time: 0.3
value: {x: -0.22694683, y: 0, z: 2}
inSlope: {x: 0, y: 0, z: 8.869481}
outSlope: {x: 0, y: 0, z: 8.869481}
tangentMode: 0
weightedMode: 3
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.10294038}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.2916451}
- serializedVersion: 3
time: 0.6666667
value: {x: 0.22854862, y: 0, z: 3.9023747}
inSlope: {x: 0, y: 0, z: 2.0694804}
outSlope: {x: 0, y: 0, z: 2.0694804}
tangentMode: 0
weightedMode: 3
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.34429464}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33774966}
- serializedVersion: 3
time: 0.73333335
value: {x: 0.20423351, y: 0, z: 4}
inSlope: {x: -0.6615972, y: 0, z: 0.83029777}
outSlope: {x: -0.6615972, y: 0, z: 10.744204}
tangentMode: 0
weightedMode: 1
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.32795736}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.2730964}
- serializedVersion: 3
time: 0.95
value: {x: 0.054914713, y: 0, z: 4.9972997}
inSlope: {x: 0, y: 0, z: 0.33510503}
outSlope: {x: 0, y: 0, z: 0.33510503}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.96666664
value: {x: 0.054914713, y: 0, z: 5}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path:
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 1
script: {fileID: 0}
typeID: 4
customType: 0
isPPtrCurve: 0
isIntCurve: 0
isSerializeReferenceCurve: 0
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 0.96666664
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 1
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.3
value: -0.22694683
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 2
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.6666667
value: 0.22854862
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.95
value: 0.054914713
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path:
classID: 4
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: Infinity
tangentMode: 1
weightedMode: 2
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path:
classID: 4
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 15.833451
tangentMode: 1
weightedMode: 2
inWeight: 0.33333334
outWeight: 0.22824594
- serializedVersion: 3
time: 0.3
value: 2
inSlope: 8.869481
outSlope: 8.869481
tangentMode: 0
weightedMode: 3
inWeight: 0.10294038
outWeight: 0.2907924
- serializedVersion: 3
time: 0.73333335
value: 4
inSlope: 0.83029777
outSlope: 10.744204
tangentMode: 1
weightedMode: 0
inWeight: 0.2286407
outWeight: 0.2730964
- serializedVersion: 3
time: 0.96666664
value: 5
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path:
classID: 4
script: {fileID: 0}
flags: 0
m_EulerEditorCurves: []
m_HasGenericRootTransform: 1
m_HasMotionFloatCurves: 0
m_Events: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: eeee1af4a5afe084b8ccb8129e334e39
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,36 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a686a47eee2fa44cb0a34b5d86e4d5e, type: 3}
m_Name: TestAttackBT
m_EditorClassIdentifier: NodeCanvas::NodeCanvas.BehaviourTrees.BehaviourTree
_serializedGraph: '{"type":"NodeCanvas.BehaviourTrees.BehaviourTree","nodes":[{"_position":{"x":-215.9104,"y":-492.4742},"$type":"NodeCanvas.BehaviourTrees.Sequencer","$id":"0"},{"_action":{"actions":[{"facingDirection":{"label":"Facing
Direction","value":{"_value":{"$content":3,"$type":"Reset.Units.PlayerFacingDirection"}},"changeValue":{"_value":1}},"rotationSpeed":{"label":"Rotation
Speed","changeValue":{"_value":1},"value":{"_value":0.5},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"$type":"Reset.Units.ChangeRotationSettings"},{"moveSpeed":{"label":"Move
Speed","changeValue":{"_value":1},"value":{},"_changeSmoothing":{"_value":1},"_smoothing":{"_value":10.0},"_changeEasing":{},"_easing":{}},"acceleration":{"label":"Acceleration","changeValue":{},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"deacceleration":{"label":"Deacceleration","changeValue":{},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"$type":"Reset.Units.ChangeMoveSpeedSettings"},{"parameter":{"_value":"Attack"},"parameterHashID":{},"$type":"NodeCanvas.Tasks.Actions.MecanimSetTrigger"},{"saveAs":{"_name":"_self"},"$type":"NodeCanvas.Tasks.Actions.GetSelf"},{"damage":{"_value":10.0},"source":{"_name":"_self"},"outputDamageSource":{"_name":"attackDamageSource","_targetVariableID":"93af52d4-3d5f-41a9-aadb-fbeb60d44b08"},"$type":"Reset.Core.CreateDamageSource"}],"$type":"NodeCanvas.Framework.ActionList"},"_position":{"x":-791.4764,"y":-277.9589},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"1"},{"_action":{"waitTime":{"_value":0.1},"$type":"NodeCanvas.Tasks.Actions.Wait"},"_position":{"x":-536.0,"y":-273.0},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"2"},{"conditionFailReturn":1,"_condition":{"castType":{"_value":1},"length":{"_value":1.0},"direction":{"_value":{"z":1.0}},"offset":{"_value":{"z":1.0}},"ignoreLayers":{"_value":{"value":1}},"width":{},"size":{"_value":{"x":2.5,"y":2.5,"z":2.5}},"rotation":{},"drawGizmos":true,"drawGizmosOnlyWhenActive":true,"outputHit":{"_name":"_hit"},"outputHitArray":{"_name":"hitTargets","_targetVariableID":"0e35b4ec-628d-4911-9e92-0c05d0b928ec"},"$type":"Reset.CheckGenericObserver"},"_position":{"x":-396.0,"y":-207.0},"$type":"NodeCanvas.BehaviourTrees.ConditionalEvaluator","$id":"3"},{"targetList":{"_name":"hitTargets","_targetVariableID":"0e35b4ec-628d-4911-9e92-0c05d0b928ec"},"current":{"_type":"UnityEngine.Collider","_name":"_hitCurrentElement"},"storeIndex":{"_name":"_index"},"maxIteration":{"_value":-1},"_position":{"x":-360.0,"y":-87.0},"$type":"NodeCanvas.BehaviourTrees.Iterator","$id":"4"},{"_action":{"actions":[{"targetList":{"_name":"draggedEnemies","_targetVariableID":"efe1a2b3-c11f-47b5-a1de-99e42e65be5f"},"targetElement":{"_name":"_hitCurrentElement"},"$type":"NodeCanvas.Tasks.Actions.AddElementToList`1[[UnityEngine.Collider,
UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},{"targets":{"_name":"hitTargets","_targetVariableID":"0e35b4ec-628d-4911-9e92-0c05d0b928ec"},"damageSource":{"_name":"attackDamageSource","_targetVariableID":"93af52d4-3d5f-41a9-aadb-fbeb60d44b08"},"$type":"Reset.Core.DealDamage"}],"$type":"NodeCanvas.Framework.ActionList"},"_position":{"x":-488.0039,"y":39.00002},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"5"},{"_action":{"actions":[{"parameter":{"_value":"Melee"},"parameterHashID":{},"overrideAgent":{"_type":"UnityEngine.Animator","_name":"modelAnimator","_targetVariableID":"9de2ef67-d7a9-49dc-936e-63ede27a131b"},"$type":"NodeCanvas.Tasks.Actions.MecanimSetTrigger"},{"waitTime":{"_value":0.3},"$type":"NodeCanvas.Tasks.Actions.Wait"},{"targetList":{"_name":"draggedEnemies","_targetVariableID":"efe1a2b3-c11f-47b5-a1de-99e42e65be5f"},"$type":"NodeCanvas.Tasks.Actions.ClearList"},{"targetList":{"_name":"hitTargets","_targetVariableID":"0e35b4ec-628d-4911-9e92-0c05d0b928ec"},"$type":"NodeCanvas.Tasks.Actions.ClearList"}],"$type":"NodeCanvas.Framework.ActionList"},"_position":{"x":-178.0,"y":-273.0003},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"6"},{"conditionFailReturn":1,"_condition":{"castType":{"_value":1},"length":{"_value":1.0},"direction":{"_value":{"z":1.0}},"offset":{"_value":{"z":1.0}},"ignoreLayers":{"_value":{"value":1}},"width":{},"size":{"_value":{"x":2.5,"y":2.5,"z":2.5}},"rotation":{},"drawGizmos":true,"drawGizmosOnlyWhenActive":true,"outputHit":{"_name":"_hit"},"outputHitArray":{"_name":"hitTargets","_targetVariableID":"0e35b4ec-628d-4911-9e92-0c05d0b928ec"},"$type":"Reset.CheckGenericObserver"},"_position":{"x":58.01416,"y":-181.0443},"$type":"NodeCanvas.BehaviourTrees.ConditionalEvaluator","$id":"7"},{"targetList":{"_name":"hitTargets","_targetVariableID":"0e35b4ec-628d-4911-9e92-0c05d0b928ec"},"current":{"_type":"UnityEngine.Collider","_name":"_hitCurrentElement"},"storeIndex":{"_name":"_index"},"maxIteration":{"_value":-1},"_position":{"x":94.01416,"y":-61.04428},"$type":"NodeCanvas.BehaviourTrees.Iterator","$id":"8"},{"_action":{"actions":[{"targetList":{"_name":"draggedEnemies","_targetVariableID":"efe1a2b3-c11f-47b5-a1de-99e42e65be5f"},"targetElement":{"_name":"_hitCurrentElement"},"$type":"NodeCanvas.Tasks.Actions.AddElementToList`1[[UnityEngine.Collider,
UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},{"targets":{"_name":"hitTargets","_targetVariableID":"0e35b4ec-628d-4911-9e92-0c05d0b928ec"},"damageSource":{"_name":"attackDamageSource","_targetVariableID":"93af52d4-3d5f-41a9-aadb-fbeb60d44b08"},"$type":"Reset.Core.DealDamage"}],"$type":"NodeCanvas.Framework.ActionList"},"_position":{"x":-43.98584,"y":63.95232},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"9"},{"_action":{"actions":[{"parameter":{"_value":"Melee"},"parameterHashID":{},"overrideAgent":{"_type":"UnityEngine.Animator","_name":"modelAnimator","_targetVariableID":"9de2ef67-d7a9-49dc-936e-63ede27a131b"},"$type":"NodeCanvas.Tasks.Actions.MecanimSetTrigger"},{"waitTime":{"_value":0.3},"$type":"NodeCanvas.Tasks.Actions.Wait"},{"targetList":{"_name":"draggedEnemies","_targetVariableID":"efe1a2b3-c11f-47b5-a1de-99e42e65be5f"},"$type":"NodeCanvas.Tasks.Actions.ClearList"},{"targetList":{"_name":"hitTargets","_targetVariableID":"0e35b4ec-628d-4911-9e92-0c05d0b928ec"},"$type":"NodeCanvas.Tasks.Actions.ClearList"}],"$type":"NodeCanvas.Framework.ActionList"},"_position":{"x":254.0,"y":-279.0},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"10"},{"conditionFailReturn":1,"_condition":{"castType":{"_value":1},"length":{"_value":1.0},"direction":{"_value":{"z":1.0}},"offset":{"_value":{"z":1.0}},"ignoreLayers":{"_value":{"value":1}},"width":{},"size":{"_value":{"x":2.5,"y":2.5,"z":2.5}},"rotation":{},"drawGizmos":true,"drawGizmosOnlyWhenActive":true,"outputHit":{"_name":"_hit"},"outputHitArray":{"_name":"hitTargets","_targetVariableID":"0e35b4ec-628d-4911-9e92-0c05d0b928ec"},"$type":"Reset.CheckGenericObserver"},"_position":{"x":490.1199,"y":-162.0396},"$type":"NodeCanvas.BehaviourTrees.ConditionalEvaluator","$id":"11"},{"targetList":{"_name":"hitTargets","_targetVariableID":"0e35b4ec-628d-4911-9e92-0c05d0b928ec"},"current":{"_type":"UnityEngine.Collider","_name":"_hitCurrentElement"},"storeIndex":{"_name":"_index"},"maxIteration":{"_value":-1},"_position":{"x":526.1199,"y":-42.03958},"$type":"NodeCanvas.BehaviourTrees.Iterator","$id":"12"},{"_action":{"actions":[{"targetList":{"_name":"draggedEnemies","_targetVariableID":"efe1a2b3-c11f-47b5-a1de-99e42e65be5f"},"targetElement":{"_name":"_hitCurrentElement"},"$type":"NodeCanvas.Tasks.Actions.AddElementToList`1[[UnityEngine.Collider,
UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},{"targets":{"_name":"hitTargets","_targetVariableID":"0e35b4ec-628d-4911-9e92-0c05d0b928ec"},"damageSource":{"_name":"attackDamageSource","_targetVariableID":"93af52d4-3d5f-41a9-aadb-fbeb60d44b08"},"$type":"Reset.Core.DealDamage"}],"$type":"NodeCanvas.Framework.ActionList"},"_position":{"x":388.1199,"y":83.96042},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"13"},{"_action":{"actions":[{"parameter":{"_value":"Melee"},"parameterHashID":{},"overrideAgent":{"_type":"UnityEngine.Animator","_name":"modelAnimator","_targetVariableID":"9de2ef67-d7a9-49dc-936e-63ede27a131b"},"$type":"NodeCanvas.Tasks.Actions.MecanimSetTrigger"},{"waitTime":{"_value":0.2},"$type":"NodeCanvas.Tasks.Actions.Wait"},{"targetList":{"_name":"hitTargets","_targetVariableID":"0e35b4ec-628d-4911-9e92-0c05d0b928ec"},"$type":"NodeCanvas.Tasks.Actions.ClearList"},{"targetList":{"_name":"draggedEnemies","_targetVariableID":"efe1a2b3-c11f-47b5-a1de-99e42e65be5f"},"$type":"NodeCanvas.Tasks.Actions.ClearList"}],"$type":"NodeCanvas.Framework.ActionList"},"_position":{"x":710.0,"y":-292.0},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"14"}],"connections":[{"_sourceNode":{"$ref":"0"},"_targetNode":{"$ref":"1"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"0"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"0"},"_targetNode":{"$ref":"3"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"0"},"_targetNode":{"$ref":"6"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"0"},"_targetNode":{"$ref":"7"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"0"},"_targetNode":{"$ref":"10"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"0"},"_targetNode":{"$ref":"11"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"0"},"_targetNode":{"$ref":"14"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"3"},"_targetNode":{"$ref":"4"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"4"},"_targetNode":{"$ref":"5"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"7"},"_targetNode":{"$ref":"8"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"8"},"_targetNode":{"$ref":"9"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"11"},"_targetNode":{"$ref":"12"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"12"},"_targetNode":{"$ref":"13"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"}],"canvasGroups":[],"localBlackboard":{"_variables":{"draggedEnemies":{"_propertyPath":"UnitCombat.draggedUnits","_name":"draggedEnemies","_id":"efe1a2b3-c11f-47b5-a1de-99e42e65be5f","$type":"NodeCanvas.Framework.Variable`1[[System.Collections.Generic.List`1[[UnityEngine.Collider,
UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]],
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"},"modelAnimator":{"_name":"modelAnimator","_id":"9de2ef67-d7a9-49dc-936e-63ede27a131b","_isPublic":true,"$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Animator,
UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},"hitTargets":{"_value":[],"_name":"hitTargets","_id":"0e35b4ec-628d-4911-9e92-0c05d0b928ec","$type":"NodeCanvas.Framework.Variable`1[[System.Collections.Generic.List`1[[UnityEngine.Collider,
UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]],
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"},"attackDamageSource":{"_name":"attackDamageSource","_id":"93af52d4-3d5f-41a9-aadb-fbeb60d44b08","$type":"NodeCanvas.Framework.Variable`1[[Reset.Core.DamageSource,
Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"}}},"derivedData":{"repeat":true,"$type":"NodeCanvas.BehaviourTrees.BehaviourTree+DerivedSerializationData"}}'
_objectReferences: []
_graphSource:
_version: 3.31
_category:
_comments:
_translation: {x: 744, y: 736}
_zoomFactor: 0.99660593
_haltSerialization: 0
_externalSerializationFile: {fileID: 0}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 37c6c49bd4cf00b47b46dcfe8f9a6a7b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@@ -113,6 +113,15 @@
"processors": "",
"interactions": "",
"initialStateCheck": false
},
{
"name": "Melee",
"type": "Button",
"id": "1cf16139-0d05-4ea0-bf0d-bd81fde57233",
"expectedControlType": "",
"processors": "",
"interactions": "",
"initialStateCheck": false
}
],
"bindings": [
@@ -368,6 +377,17 @@
"action": "Interact",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "14267f94-91aa-4f4c-98f3-c6f7819ed8e1",
"path": "<Gamepad>/buttonWest",
"interactions": "",
"processors": "",
"groups": ";Controller",
"action": "Melee",
"isComposite": false,
"isPartOfComposite": false
}
]
}

View File

@@ -0,0 +1,156 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1101 &-6707289131890740283
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 0}
m_Solo: 0
m_Mute: 0
m_IsExit: 1
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.74137926
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &-3075664961769696025
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New State
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -1155619037384262416}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 0}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &-1155619037384262416
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Attack
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 5446782856209714132}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: MainAnimationController
serializedVersion: 5
m_AnimatorParameters:
- m_Name: Attack
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 5102643680451129248}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1107 &5102643680451129248
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 5446782856209714132}
m_Position: {x: 440, y: 110, z: 0}
- serializedVersion: 1
m_State: {fileID: -3075664961769696025}
m_Position: {x: 230, y: 190, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 760, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -3075664961769696025}
--- !u!1102 &5446782856209714132
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: TestAttackAnimation
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -6707289131890740283}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: eeee1af4a5afe084b8ccb8129e334e39, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f7630421e96f8104ab931a97746bbb7b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 656cf52e2c80dc54e9ca8383bb2948d7
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,141 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: MaruBodyMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ENVIRONMENTREFLECTIONS_OFF
- _RECEIVE_SHADOWS_OFF
- _SPECULARHIGHLIGHTS_OFF
- _SPECULAR_SETUP
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: e1f494a865131214e98997544a1a0e6f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: e1f494a865131214e98997544a1a0e6f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 0
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 0
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 0
- _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &2480205267448155925
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
version: 10

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 801b7c044b6deb547b4a6e96f447ff67
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5e7947053ebd0314d8fb08009fa71ead
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.9 MiB

View File

@@ -0,0 +1,117 @@
fileFormatVersion: 2
guid: e1f494a865131214e98997544a1a0e6f
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a2df54901c3d9aa44acf52d037210349
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 53ce036ff4fda0444b46d44280f2b41b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: aeefcfdec4af8d44ca20e5a6c80ebb0f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f7a2668f9edb2a34fb21e61e634e800f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,32 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a686a47eee2fa44cb0a34b5d86e4d5e, type: 3}
m_Name: AttackCombo1
m_EditorClassIdentifier: NodeCanvas::NodeCanvas.BehaviourTrees.BehaviourTree
_serializedGraph: '{"type":"NodeCanvas.BehaviourTrees.BehaviourTree","nodes":[{"policy":1,"_position":{"x":358.7176,"y":177.9743},"$type":"NodeCanvas.BehaviourTrees.Parallel","$id":"0"},{"repeaterMode":2,"repeatTimes":{"_value":1},"_position":{"x":208.7047,"y":317.9743},"$type":"NodeCanvas.BehaviourTrees.Repeater","$id":"1"},{"_action":{"actions":[{"method":{"_baseInfo":"Reset.Units.UnitMovementHandler|SmoothToSpeed|System.Void","_paramsInfo":"System.Single|System.Single"},"parameters":[{"_type":"System.Single","_value":{"$content":10.0,"$type":"System.Single"}},{"_type":"System.Single","_value":{"$content":0.1,"$type":"System.Single"}}],"returnValue":{},"$type":"NodeCanvas.Tasks.Actions.ExecuteFunction_Multiplatform"},{"method":{"_baseInfo":"Reset.Units.UnitMovementHandler|SetNewDirection|System.Void","_paramsInfo":"UnityEngine.Vector3"},"parameters":[{"_type":"UnityEngine.Vector3","_value":{"z":0.1,"$type":"UnityEngine.Vector3"}}],"returnValue":{},"$type":"NodeCanvas.Tasks.Actions.ExecuteFunction_Multiplatform"},{"moveSpeed":{"label":"Move
Speed","value":{}},"moveSpeedSoothing":{"label":"Move Speed Smoothing","value":{}},"airDirectionDecay":{"label":"Air
Direction Decay","value":{}},"accelerationSmoothing":{"label":"Acceleration Smoothing","value":{}},"deaccelerationSmoothing":{"label":"Deacceleration
Smoothing","value":{}},"addDirectionFromInput":{"x":5.0,"y":4.0},"addInputStrength":0.69,"jumpPower":{"label":"Jump
Power","value":{}},"jumpPowerDecay":{"label":"Jump Decay Speed","value":{}},"gravityPower":{"label":"Gravity
Power","value":{}},"gravityMax":{"label":"Gravity Max","value":{}},"gravityAcceleration":{"label":"Gravity
Acceleration Speed","value":{}},"gravityScale":{"label":"Gravity Scale","value":{}},"settingsChangeSmoothing":{"label":"Settings
Change Smoothing","value":{}},"rotationSpeed":{"label":"Rotation Speed","value":{}},"rotationSmoothing":{"label":"Rotation
Smoothing","value":{}},"rotationInputBlending":{"label":"Rotation Input Blending","value":{}},"feedNewRotation":{},"feedRelativeTo":{},"$type":"Reset.Core.ChangeMovementSettings"}],"$type":"NodeCanvas.Framework.ActionList"},"_position":{"x":83.7561,"y":445.308},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"2"},{"_position":{"x":506.0,"y":339.0},"$type":"NodeCanvas.BehaviourTrees.Sequencer","$id":"3"},{"_action":{"actions":[{"parameter":{"_value":"Melee"},"parameterHashID":{},"overrideAgent":{"_type":"UnityEngine.Animator","_name":"myAnimator","_targetVariableID":"2b9f09c0-47f9-42d4-8832-3ba15765ced5"},"$type":"NodeCanvas.Tasks.Actions.MecanimSetTrigger"},{"waitTime":{"_value":0.35},"$type":"NodeCanvas.Tasks.Actions.Wait"}],"$type":"NodeCanvas.Framework.ActionList"},"_position":{"x":477.0,"y":445.0},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"4"},{"_action":{"actions":[{"parameter":{"_value":"Melee"},"parameterHashID":{},"overrideAgent":{"_type":"UnityEngine.Animator","_name":"myAnimator","_targetVariableID":"2b9f09c0-47f9-42d4-8832-3ba15765ced5"},"$type":"NodeCanvas.Tasks.Actions.MecanimSetTrigger"},{"waitTime":{"_value":0.2},"$type":"NodeCanvas.Tasks.Actions.Wait"}],"$type":"NodeCanvas.Framework.ActionList"},"_position":{"x":675.0,"y":445.0},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"5"},{"_action":{"actions":[{"parameter":{"_value":"Melee"},"parameterHashID":{},"overrideAgent":{"_type":"UnityEngine.Animator","_name":"myAnimator","_targetVariableID":"2b9f09c0-47f9-42d4-8832-3ba15765ced5"},"$type":"NodeCanvas.Tasks.Actions.MecanimSetTrigger"},{"waitTime":{"_value":0.5},"$type":"NodeCanvas.Tasks.Actions.Wait"}],"$type":"NodeCanvas.Framework.ActionList"},"_position":{"x":874.0,"y":444.0},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"6"}],"connections":[{"_sourceNode":{"$ref":"0"},"_targetNode":{"$ref":"1"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"0"},"_targetNode":{"$ref":"3"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"3"},"_targetNode":{"$ref":"4"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"3"},"_targetNode":{"$ref":"5"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"3"},"_targetNode":{"$ref":"6"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"}],"canvasGroups":[],"localBlackboard":{"_variables":{}},"derivedData":{"repeat":true,"$type":"NodeCanvas.BehaviourTrees.BehaviourTree+DerivedSerializationData"}}'
_objectReferences: []
_graphSource:
_version: 3.31
_category:
_comments:
_translation: {x: 483, y: 63}
_zoomFactor: 1
_haltSerialization: 0
_externalSerializationFile: {fileID: 0}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c23ba31517bfaf14eb0a0125641d4f26
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: 6c8e2e250a8a5904d846c3bf4bd7023b
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,139 @@
fileFormatVersion: 2
guid: 4fe346445db5b564798400217b0398d2
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Idle120
takeName: Idle120
internalID: -7541526895886001746
firstFrame: -1
lastFrame: 119
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: e6016614ecd1cce4e9f54b128aa94d9d
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: 003925a285c3f1e419fa72393da8fd38
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: e4d392004e4e79c4db3dff1643861900
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: b2f4d9b5d95363b4d835fe3d7f625b0b
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: 3541880bc590314458e4f12d8adccc20
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: 4e18255de7fb6f648bdb07b4e75cb384
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: 4ae3ccbb7d5b9104b9073dc029a0f33c
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: 0b0cb9f573f118a499c4fd964af0fcfd
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: 333fb8cd22c9bb149a4fdfddc5b24e77
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: 1d7067658365e1f48be19d1c4fbe20ba
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: 2e71f65300f364545882e7a86e072c3f
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: 12241198cba1ecc468bf576b4ce9dd4a
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: ad3dff4abe48b574c854211c4019101b
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,139 @@
fileFormatVersion: 2
guid: 39e0a8c24c8b9e643b40e7c988fc89b3
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: RunBackWithKnife24
takeName: RunBackWithKnife24
internalID: 4494541498545421028
firstFrame: -1
lastFrame: 23
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 2
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,139 @@
fileFormatVersion: 2
guid: ac53161042eda474d9a1f06d09d594bd
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: RunSideWithKnifeL24
takeName: RunSideWithKnifeL24
internalID: -6581630669935120830
firstFrame: -1
lastFrame: 23
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,139 @@
fileFormatVersion: 2
guid: e6a4ff5ba807bc149ade7ea87f5e6a10
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: RunSideWithKnifeR24
takeName: RunSideWithKnifeR24
internalID: 6545685286742244125
firstFrame: -1
lastFrame: 23
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,139 @@
fileFormatVersion: 2
guid: 245cf17deee65994f9afee7f6fdc2736
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: RunWithKnife24
takeName: RunWithKnife24
internalID: 3827853027918126611
firstFrame: -1
lastFrame: 23
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: a8298a3f1345f0342bdd07655b43a292
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: 9430d1cbaca95bb47b7dc3cde6b8ccd3
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: f2e26c40f930c2545a31120050d11cc9
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: d9a0746096856d64d931e32bc250706c
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: ebe6020324507e843ad4d42600b16cbb
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: 9e68f51acf8fb7d45b3873798e445356
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: f2213bf9e7f31cc429edf0ef676244a6
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d86106e24b906044fbd99c30b2c0e49b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: b098b97c186037a48849962d85871a0b
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,488 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1102 &-8001888082098588244
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Swing2
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 4546395547719917436}
- {fileID: -7165672439791465597}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 3094330708855449807, guid: 3541880bc590314458e4f12d8adccc20, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &-7176285819562327283
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Melee
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -8001888082098588244}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.10679543
m_TransitionOffset: 0
m_ExitTime: 0.6527778
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-7165672439791465597
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -3079066222818897921}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.1590972
m_TransitionOffset: 0.055343598
m_ExitTime: 0.8163786
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!206 &-6906543647589052449
BlendTree:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: BlendTree
m_Childs:
- serializedVersion: 2
m_Motion: {fileID: 3827853027918126611, guid: 245cf17deee65994f9afee7f6fdc2736, type: 3}
m_Threshold: 0
m_Position: {x: 0, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendParameter: Blend
m_Mirror: 0
- serializedVersion: 2
m_Motion: {fileID: 3827853027918126611, guid: 245cf17deee65994f9afee7f6fdc2736, type: 3}
m_Threshold: 1
m_Position: {x: 0, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendParameter: Blend
m_Mirror: 0
m_BlendParameter: Blend
m_BlendParameterY: Blend
m_MinThreshold: 0
m_MaxThreshold: 1
m_UseAutomaticThresholds: 1
m_NormalizedBlendValues: 0
m_BlendType: 0
--- !u!1102 &-3079066222818897921
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Idle / Standard Movement
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1198667103433926188}
- {fileID: -7176285819562327283}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 5958769766438284395}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &-2756226681918022522
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Combo1
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 509089335632a0a48a474548c4c95d90, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &-2210068814132606839
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Swing1
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 2222915759755593430}
- {fileID: 4943950658492695678}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 3094330708855449807, guid: b2f4d9b5d95363b4d835fe3d7f625b0b, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!206 &-1754426268898717246
BlendTree:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: BlendTree
m_Childs:
- serializedVersion: 2
m_Motion: {fileID: -6581630669935120830, guid: ac53161042eda474d9a1f06d09d594bd, type: 3}
m_Threshold: 0
m_Position: {x: 0, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendParameter: Blend
m_Mirror: 0
- serializedVersion: 2
m_Motion: {fileID: 6545685286742244125, guid: e6a4ff5ba807bc149ade7ea87f5e6a10, type: 3}
m_Threshold: 1.96875
m_Position: {x: 0, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendParameter: Blend
m_Mirror: 0
m_BlendParameter: Blend
m_BlendParameterY: Blend
m_MinThreshold: 0
m_MaxThreshold: 1.96875
m_UseAutomaticThresholds: 0
m_NormalizedBlendValues: 0
m_BlendType: 0
--- !u!1102 &-244813098107653744
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: TestAttackAnimation
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: eeee1af4a5afe084b8ccb8129e334e39, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: MaruTestController
serializedVersion: 5
m_AnimatorParameters:
- m_Name: MoveX
m_Type: 1
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
- m_Name: Melee
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
- m_Name: MoveY
m_Type: 1
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 1738844120285624350}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1101 &1198667103433926188
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Melee
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -2210068814132606839}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.09777129
m_TransitionOffset: 0
m_ExitTime: 0.6527778
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1107 &1738844120285624350
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -3079066222818897921}
m_Position: {x: 260, y: 150, z: 0}
- serializedVersion: 1
m_State: {fileID: -2210068814132606839}
m_Position: {x: 260, y: 320, z: 0}
- serializedVersion: 1
m_State: {fileID: -8001888082098588244}
m_Position: {x: 510, y: 320, z: 0}
- serializedVersion: 1
m_State: {fileID: -2756226681918022522}
m_Position: {x: 50, y: 380, z: 0}
- serializedVersion: 1
m_State: {fileID: -244813098107653744}
m_Position: {x: 440, y: 30, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 10, y: 20, z: 0}
m_EntryPosition: {x: 10, y: 150, z: 0}
m_ExitPosition: {x: 1060, y: 160, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -3079066222818897921}
--- !u!1101 &2222915759755593430
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Melee
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -8001888082098588244}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.07508963
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 2
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &4546395547719917436
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Melee
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -2210068814132606839}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.07838708
m_TransitionOffset: 0
m_ExitTime: 0.625
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 2
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &4943950658492695678
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -3079066222818897921}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!206 &5958769766438284395
BlendTree:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Blend Tree
m_Childs:
- serializedVersion: 2
m_Motion: {fileID: 3827853027918126611, guid: 245cf17deee65994f9afee7f6fdc2736, type: 3}
m_Threshold: 0
m_Position: {x: 0, y: 1}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendParameter: Blend
m_Mirror: 0
- serializedVersion: 2
m_Motion: {fileID: 6545685286742244125, guid: e6a4ff5ba807bc149ade7ea87f5e6a10, type: 3}
m_Threshold: 1
m_Position: {x: 1, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendParameter: Blend
m_Mirror: 0
- serializedVersion: 2
m_Motion: {fileID: -6581630669935120830, guid: ac53161042eda474d9a1f06d09d594bd, type: 3}
m_Threshold: 2
m_Position: {x: -1, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendParameter: Blend
m_Mirror: 0
- serializedVersion: 2
m_Motion: {fileID: 4494541498545421028, guid: 39e0a8c24c8b9e643b40e7c988fc89b3, type: 3}
m_Threshold: 3
m_Position: {x: 0, y: -1}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendParameter: Blend
m_Mirror: 0
- serializedVersion: 2
m_Motion: {fileID: -7541526895886001746, guid: 4fe346445db5b564798400217b0398d2, type: 3}
m_Threshold: 4
m_Position: {x: 0, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendParameter: Blend
m_Mirror: 0
m_BlendParameter: MoveX
m_BlendParameterY: MoveY
m_MinThreshold: 0
m_MaxThreshold: 3
m_UseAutomaticThresholds: 0
m_NormalizedBlendValues: 0
m_BlendType: 1
--- !u!206 &9091396020959187885
BlendTree:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: BlendTree
m_Childs: []
m_BlendParameter: Blend
m_BlendParameterY: Blend
m_MinThreshold: 0
m_MaxThreshold: 1
m_UseAutomaticThresholds: 1
m_NormalizedBlendValues: 0
m_BlendType: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8def683e913d7b54087d096cf3fc05b8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@@ -0,0 +1,370 @@
fileFormatVersion: 2
guid: e3ac69b01ac41514ab5cde0dffb31c13
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton:
- name: MaruTestMesh(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: HeelIK.L
parentName: MaruTestMesh(Clone)
position: {x: -0.22803499, y: 0.050454002, z: -0.122351}
rotation: {x: -0.5462961, y: -0.44895494, z: 0.44895494, w: 0.5462961}
scale: {x: 1.0000004, y: 1, z: 1.0000004}
- name: Foot.L
parentName: HeelIK.L
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.120035246, y: 0.0630827, z: 0.9900947, w: 0.036393814}
scale: {x: 0.9999988, y: 0.9999987, z: 0.9999948}
- name: HeelIK.R
parentName: MaruTestMesh(Clone)
position: {x: 0.22803499, y: 0.050454002, z: -0.122351}
rotation: {x: -0.5462961, y: 0.44895494, z: -0.44895494, w: 0.5462961}
scale: {x: 1.0000004, y: 1, z: 1.0000004}
- name: Foot.R
parentName: HeelIK.R
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.120035246, y: 0.0630827, z: 0.9900947, w: -0.036393814}
scale: {x: 0.9999988, y: 0.9999987, z: 0.9999948}
- name: IK
parentName: MaruTestMesh(Clone)
position: {x: -0.17509498, y: 0.33515403, z: -0.00838395}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: IK 1
parentName: MaruTestMesh(Clone)
position: {x: 0.175095, y: 0.33515403, z: -0.008383951}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: KneeIK.L
parentName: MaruTestMesh(Clone)
position: {x: -0.175095, y: 0.335154, z: 0.142495}
rotation: {x: -0.4184811, y: 0.5699768, z: 0.5699768, w: -0.4184811}
scale: {x: 1.0000001, y: 1, z: 1.0000001}
- name: KneeIK.R
parentName: MaruTestMesh(Clone)
position: {x: 0.175095, y: 0.335154, z: 0.142495}
rotation: {x: 0.4184811, y: 0.5699768, z: 0.5699768, w: 0.4184811}
scale: {x: 1.0000001, y: 1, z: 1.0000001}
- name: MaruModel
parentName: MaruTestMesh(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Pelvis
parentName: MaruTestMesh(Clone)
position: {x: -0.00084799994, y: 0.603682, z: -0.028234998}
rotation: {x: 0.117149554, y: -0.006574006, z: -0.0042948504, w: 0.99308324}
scale: {x: 0.99999845, y: 0.9999979, z: 0.99999875}
- name: Belt1
parentName: Pelvis
position: {x: -0.026976604, y: 0.051902667, z: -0.19785039}
rotation: {x: -0.52917004, y: 0.08284782, z: 0.13878727, w: 0.8329786}
scale: {x: 0.9999995, y: 1.0000042, z: 1.0000017}
- name: Belt2
parentName: Pelvis
position: {x: 0.022822175, y: 0.023461094, z: -0.19395696}
rotation: {x: -0.61670107, y: -0.09320741, z: -0.17051516, w: 0.76283467}
scale: {x: 1.0000015, y: 0.99999934, z: 1.0000046}
- name: Chest
parentName: Pelvis
position: {x: -0.0000000067969776, y: 0.12131769, z: 0.00000019141868}
rotation: {x: -0.28291067, y: 0.0061585074, z: 0.005840589, w: 0.9591087}
scale: {x: 1.0000024, y: 1.0000038, z: 1.0000029}
- name: Chest.001
parentName: Chest
position: {x: -0.0000004284573, y: 0.11189472, z: 0.00000023474452}
rotation: {x: 0.06464566, y: -0.00028297474, z: -0.0005753033, w: 0.9979081}
scale: {x: 0.99999917, y: 0.99999905, z: 0.99999964}
- name: Arm.L
parentName: Chest.001
position: {x: -0.085439995, y: 0.22022353, z: -0.012585581}
rotation: {x: -0.2181718, y: -0.0011427227, z: 0.9079832, w: 0.35772398}
scale: {x: 0.9999988, y: 1, z: 0.9999998}
- name: Forearm.L
parentName: Arm.L
position: {x: 0.0000005316886, y: 0.24982929, z: 0.00000073512}
rotation: {x: 0.089795895, y: 0.011282021, z: -0.090705566, w: 0.991757}
scale: {x: 0.9999987, y: 1, z: 0.99999785}
- name: Hand.L
parentName: Forearm.L
position: {x: 0.00000016787745, y: 0.23115031, z: -0.0000002998823}
rotation: {x: 0.0068343002, y: -0.007159488, z: 0.008772515, w: 0.99991256}
scale: {x: 1.0000018, y: 0.9999995, z: 1.0000012}
- name: Index1.L
parentName: Hand.L
position: {x: 0.035077892, y: 0.1084558, z: 0.019282365}
rotation: {x: 0.042304773, y: -0.00057047885, z: -0.14550059, w: 0.98845315}
scale: {x: 1.000001, y: 1.0000004, z: 0.99999905}
- name: Index2.L
parentName: Index1.L
position: {x: -0.00000054965165, y: 0.046029422, z: 0.00000016818811}
rotation: {x: 0.0004804307, y: -0.00017470634, z: 0.0053387093, w: 0.99998564}
scale: {x: 0.99999833, y: 0.9999995, z: 1.0000005}
- name: Index3.L
parentName: Index2.L
position: {x: -0.00000005425086, y: 0.044640236, z: 0.00000033135407}
rotation: {x: -0.011143262, y: -0.000030501084, z: 0.020445874, w: 0.9997289}
scale: {x: 0.99999875, y: 0.99999946, z: 1.0000014}
- name: Middle1.L
parentName: Hand.L
position: {x: 0.00046520156, y: 0.11535867, z: -0.0031784577}
rotation: {x: -0.0070342137, y: 0.0054382333, z: -0.0067657297, w: 0.9999376}
scale: {x: 0.99999756, y: 0.9999975, z: 0.99999905}
- name: Middle2.L
parentName: Middle1.L
position: {x: 0.00000071114636, y: 0.050358456, z: -0.00000029554707}
rotation: {x: 0.0021604567, y: -0.00081477995, z: 0.0032778282, w: 0.999992}
scale: {x: 1.000003, y: 1.0000032, z: 1.0000036}
- name: Middle3.L
parentName: Middle2.L
position: {x: -0.0000009018893, y: 0.049146883, z: 0.0000004185889}
rotation: {x: -0.012429042, y: 0.0010253713, z: 0.01969178, w: 0.9997283}
scale: {x: 0.99999756, y: 0.9999985, z: 0.9999976}
- name: Pinky1.L
parentName: Hand.L
position: {x: -0.043394294, y: 0.10824009, z: -0.030383173}
rotation: {x: -0.10253504, y: 0.02303218, z: 0.17499414, w: 0.9789449}
scale: {x: 0.9999989, y: 1.000001, z: 1.0000027}
- name: Pinky2.L
parentName: Pinky1.L
position: {x: -0.0000007252824, y: 0.03992653, z: 0.00000023079119}
rotation: {x: -0.0070350836, y: -0.0019771394, z: -0.024230592, w: 0.9996797}
scale: {x: 0.9999986, y: 0.99999875, z: 0.9999979}
- name: Pinky3.L
parentName: Pinky2.L
position: {x: 0.0000004909087, y: 0.04045283, z: 0.00000018810897}
rotation: {x: -0.012169112, y: 0.00016378552, z: 0.01984964, w: 0.9997289}
scale: {x: 1.0000018, y: 1.0000002, z: 0.9999988}
- name: Thumb1.L
parentName: Hand.L
position: {x: 0.05895188, y: 0.046292678, z: 0.03871383}
rotation: {x: 0.2766498, y: 0.0010467797, z: -0.47056916, w: 0.8378714}
scale: {x: 1.0000004, y: 0.9999989, z: 0.99999815}
- name: Thumb2.L
parentName: Thumb1.L
position: {x: 0.00000017996757, y: 0.05066602, z: 0.00000012140117}
rotation: {x: -0.037776113, y: -0.00000020681303, z: 0.05335442, w: 0.99786085}
scale: {x: 1.0000006, y: 1.0000013, z: 0.999999}
- name: Arm.R
parentName: Chest.001
position: {x: 0.085705996, y: 0.22022353, z: -0.012585581}
rotation: {x: 0.21817112, y: -0.0011433631, z: 0.9079827, w: -0.35772553}
scale: {x: 1.0000013, y: 1, z: 0.9999998}
- name: Forearm.R
parentName: Arm.R
position: {x: 0.00000031588783, y: 0.24982929, z: 0.00000073511984}
rotation: {x: 0.089795716, y: -0.0112820165, z: 0.090705544, w: 0.99175704}
scale: {x: 0.9999993, y: 0.99999994, z: 0.99999785}
- name: Hand.R
parentName: Forearm.R
position: {x: 0.00000042543329, y: 0.23115031, z: -0.000000299882}
rotation: {x: 0.0068343193, y: 0.0071584443, z: -0.008773817, w: 0.99991256}
scale: {x: 0.99999887, y: 0.9999995, z: 1.0000012}
- name: Index1.R
parentName: Hand.R
position: {x: -0.035077892, y: 0.1084558, z: 0.019282365}
rotation: {x: 0.042307317, y: 0.0005713562, z: 0.1454985, w: 0.9884533}
scale: {x: 1.0000021, y: 1.0000004, z: 0.99999905}
- name: Index2.R
parentName: Index1.R
position: {x: 0.0000003554294, y: 0.046029422, z: -0.00000007479715}
rotation: {x: 0.00047779307, y: 0.00017428458, z: -0.005336606, w: 0.99998564}
scale: {x: 0.99999714, y: 0.9999995, z: 1.0000005}
- name: Index3.R
parentName: Index2.R
position: {x: 0.00000005425086, y: 0.044640236, z: 0.00000033135407}
rotation: {x: -0.011140856, y: 0.00003088204, z: -0.020447943, w: 0.99972886}
scale: {x: 1.0000001, y: 0.99999946, z: 1.0000014}
- name: Middle1.R
parentName: Hand.R
position: {x: -0.00046520156, y: 0.11535867, z: -0.0031784577}
rotation: {x: -0.007032172, y: -0.005437617, z: 0.0067639225, w: 0.99993765}
scale: {x: 0.9999998, y: 1.0000011, z: 1.0000002}
- name: Middle2.R
parentName: Middle1.R
position: {x: -0.00000089391625, y: 0.050358277, z: -0.0000005006632}
rotation: {x: 0.002158426, y: 0.0008141624, z: -0.0032760093, w: 0.999992}
scale: {x: 1.0000007, y: 0.9999996, z: 1.0000023}
- name: Middle3.R
parentName: Middle2.R
position: {x: 0.0000009018893, y: 0.049146883, z: 0.0000004185889}
rotation: {x: -0.012430877, y: -0.0010253352, z: -0.019691784, w: 0.9997283}
scale: {x: 0.99999756, y: 0.9999985, z: 0.9999956}
- name: Pinky1.R
parentName: Hand.R
position: {x: 0.043394294, y: 0.10824009, z: -0.030383173}
rotation: {x: -0.1025343, y: -0.02303146, z: -0.17499535, w: 0.9789448}
scale: {x: 1.0000023, y: 1.000001, z: 1.0000027}
- name: Pinky2.R
parentName: Pinky1.R
position: {x: -0.000000111284066, y: 0.03992704, z: 0.0000006141263}
rotation: {x: -0.0070350487, y: 0.0019771685, z: 0.024230592, w: 0.9996797}
scale: {x: 0.9999985, y: 0.99999875, z: 0.9999979}
- name: Pinky3.R
parentName: Pinky2.R
position: {x: 0.00000013316486, y: 0.04045229, z: -0.00000029538774}
rotation: {x: -0.012169145, y: -0.00016380941, z: -0.01984964, w: 0.9997289}
scale: {x: 1.0000019, y: 1.0000002, z: 0.9999988}
- name: Thumb1.R
parentName: Hand.R
position: {x: -0.05895188, y: 0.046292678, z: 0.03871383}
rotation: {x: 0.27665058, y: -0.0010463515, z: 0.4705692, w: 0.83787113}
scale: {x: 1.0000004, y: 0.9999989, z: 1.0000018}
- name: Thumb2.R
parentName: Thumb1.R
position: {x: -0.00000017996757, y: 0.05066602, z: 0.00000002920487}
rotation: {x: -0.037775777, y: 0.00000009925668, z: -0.05335442, w: 0.99786085}
scale: {x: 1.0000006, y: 1.0000013, z: 1}
- name: Neck
parentName: Chest.001
position: {x: -0, y: 0.21832527, z: -0.00000023695641}
rotation: {x: 0.16900386, y: 0, z: -0, w: 0.98561543}
scale: {x: 1, y: 1.000001, z: 1.000001}
- name: Head
parentName: Neck
position: {x: -0, y: 0.10113474, z: 0.00000068503607}
rotation: {x: 0.015502235, y: 0, z: -0, w: 0.99987984}
scale: {x: 1, y: 0.9999965, z: 0.9999965}
- name: Eyebrow.L
parentName: Head
position: {x: -0.041571002, y: 0.25161293, z: 0.26247928}
rotation: {x: -0.12925574, y: -0.074416384, z: 0.533594, w: 0.8324858}
scale: {x: 1.0000023, y: 1.0000036, z: 0.9999991}
- name: Eyebrow.R
parentName: Head
position: {x: 0.041837, y: 0.25161293, z: 0.26247928}
rotation: {x: -0.12925152, y: 0.07441369, z: -0.5335944, w: 0.83248645}
scale: {x: 1.0000023, y: 1.0000036, z: 0.9999992}
- name: Ponytail
parentName: Head
position: {x: -0, y: 0.09699624, z: -0.23861916}
rotation: {x: -0.8629496, y: 0, z: 0, w: 0.50529003}
scale: {x: 1, y: 0.99999976, z: 1.0000039}
- name: Thigh.L
parentName: Pelvis
position: {x: -0.09240968, y: -0.048259042, z: 0.01269471}
rotation: {x: 0.6939379, y: -0.23277414, z: -0.68130857, w: -0.009228693}
scale: {x: 1.0000025, y: 1.0000035, z: 1.0000004}
- name: Leg.L
parentName: Thigh.L
position: {x: -0.0000003446905, y: 0.23499203, z: 0.0000004897179}
rotation: {x: -0.08271871, y: -0.008910864, z: -0.22754498, w: 0.970207}
scale: {x: 1.0000007, y: 0.99999684, z: 0.99999917}
- name: Thigh.R
parentName: Pelvis
position: {x: 0.095091484, y: -0.046948247, z: 0.010057491}
rotation: {x: 0.7018066, y: 0.23746753, z: 0.6714004, w: -0.017264802}
scale: {x: 1.0000025, y: 1.0000035, z: 1.0000019}
- name: Leg.R
parentName: Thigh.R
position: {x: 0.0000003446905, y: 0.23499203, z: -0.00000037726963}
rotation: {x: -0.08272037, y: 0.008911268, z: 0.22754495, w: 0.9702068}
scale: {x: 1.0000007, y: 0.9999968, z: 0.9999977}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName: Pelvis
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -133,6 +133,8 @@ GameObject:
- component: {fileID: 323016802234025917}
- component: {fileID: -6606553239814530074}
- component: {fileID: 6546916578030478377}
- component: {fileID: 8583102325603564116}
- component: {fileID: 5070944620793365545}
m_Layer: 0
m_Name: Player
m_TagString: Untagged
@@ -149,11 +151,12 @@ Transform:
m_GameObject: {fileID: 2757828562731694833}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 5, y: 0, z: -10}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2655796284435897345}
- {fileID: 4019564870895517434}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2538182172493791937
@@ -264,12 +267,12 @@ MonoBehaviour:
defaultSmoothing: 1
defaultEasing: 2
moveSpeed:
targetValue: 15
currentValue: 15
targetValue: 8
currentValue: 8
targetSmoothing: 10
targetEasing: 2
currentSmoothing: 10
defaultValue: 15
defaultValue: 8
defaultSmoothing: 10
defaultEasing: 2
gravityPower:
@@ -326,6 +329,7 @@ MonoBehaviour:
defaultValue: 5
defaultSmoothing: 1
defaultEasing: 2
specifiedRotation: {x: 0, y: 0, z: 0}
--- !u!114 &679199079481597207
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -363,6 +367,8 @@ MonoBehaviour:
ignoreLayers:
serializedVersion: 2
m_Bits: 62
ignoreObjects: []
dontIgnoreSelf: 0
width: 1.38
size: {x: 1.27, y: 1.5, z: 0.61}
rotation: {x: 0, y: 0, z: 0}
@@ -388,6 +394,8 @@ MonoBehaviour:
ignoreLayers:
serializedVersion: 2
m_Bits: 62
ignoreObjects: []
dontIgnoreSelf: 0
width: 1.38
size: {x: 1.27, y: 1.5, z: 0.61}
rotation: {x: 0, y: 0, z: 0}
@@ -413,6 +421,8 @@ MonoBehaviour:
ignoreLayers:
serializedVersion: 2
m_Bits: 63
ignoreObjects: []
dontIgnoreSelf: 0
width: 0.77
size: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0}
@@ -438,6 +448,8 @@ MonoBehaviour:
ignoreLayers:
serializedVersion: 2
m_Bits: 63
ignoreObjects: []
dontIgnoreSelf: 0
width: 0.77
size: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0}
@@ -463,6 +475,8 @@ MonoBehaviour:
ignoreLayers:
serializedVersion: 2
m_Bits: 63
ignoreObjects: []
dontIgnoreSelf: 0
width: 0
size: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0}
@@ -488,6 +502,8 @@ MonoBehaviour:
ignoreLayers:
serializedVersion: 2
m_Bits: 63
ignoreObjects: []
dontIgnoreSelf: 0
width: 0
size: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0}
@@ -513,6 +529,8 @@ MonoBehaviour:
ignoreLayers:
serializedVersion: 2
m_Bits: 0
ignoreObjects: []
dontIgnoreSelf: 0
width: 0
size: {x: 2.1, y: 2.9, z: 0.4}
rotation: {x: 9, y: 0, z: 0}
@@ -735,8 +753,14 @@ MonoBehaviour:
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},"resolvedGravity":{"_name":"resolvedGravity","_id":"7c9d4632-c537-44c4-ae35-d92fa64d5303","$type":"NodeCanvas.Framework.Variable`1[[System.Single,
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"},"resolvedSpeed":{"_name":"resolvedSpeed","_id":"a81cae83-1fb4-4a2c-bc68-ebf1781c2037","$type":"NodeCanvas.Framework.Variable`1[[System.Single,
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"},"resolvedRotation":{"_name":"resolvedRotation","_id":"f2ba350a-0fea-438e-9ad3-ed77db853d34","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Vector3,
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"}}}'
_objectReferences: []
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},"isGrounded":{"_propertyPath":"UnityEngine.CharacterController.isGrounded","_name":"isGrounded","_id":"5dbc6a46-39ce-4d74-87a2-ac8211a5a77f","$type":"NodeCanvas.Framework.Variable`1[[System.Boolean,
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"},"Separator
(Double Click To Rename)":{"_value":{},"_name":"Separator (Double Click To Rename)","_id":"8310c018-ad9e-410a-bb01-0d2e733437f8","$type":"NodeCanvas.Framework.Variable`1[[NodeCanvas.Framework.VariableSeperator,
ParadoxNotion, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},"modelAnimator":{"_value":1,"_name":"modelAnimator","_id":"7496ae67-b0a2-4894-a203-35e011767a3a","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Animator,
UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"}}}'
_objectReferences:
- {fileID: 0}
- {fileID: 6535719103590072454}
_serializedVariables:
- _json: '{"_value":{},"_name":"Resolved Movement","_id":"58618e1a-1bf3-4346-a961-2787a78116fa","$type":"NodeCanvas.Framework.Variable`1[[NodeCanvas.Framework.VariableSeperator,
ParadoxNotion, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"}'
@@ -756,6 +780,52 @@ MonoBehaviour:
- _json: '{"_name":"resolvedRotation","_id":"f2ba350a-0fea-438e-9ad3-ed77db853d34","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Vector3,
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"}'
_references: []
- _json: '{"_propertyPath":"UnityEngine.CharacterController.isGrounded","_name":"isGrounded","_id":"5dbc6a46-39ce-4d74-87a2-ac8211a5a77f","$type":"NodeCanvas.Framework.Variable`1[[System.Boolean,
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"}'
_references: []
- _json: '{"_value":{},"_name":"Separator (Double Click To Rename)","_id":"8310c018-ad9e-410a-bb01-0d2e733437f8","$type":"NodeCanvas.Framework.Variable`1[[NodeCanvas.Framework.VariableSeperator,
ParadoxNotion, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"}'
_references: []
- _json: '{"_value":1,"_name":"modelAnimator","_id":"7496ae67-b0a2-4894-a203-35e011767a3a","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Animator,
UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"}'
_references:
- {fileID: 0}
- {fileID: 6535719103590072454}
--- !u!95 &8583102325603564116
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2757828562731694833}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: f7630421e96f8104ab931a97746bbb7b, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 1
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!114 &5070944620793365545
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2757828562731694833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7719da98d07bb4848a78904f6da4c355, type: 3}
m_Name:
m_EditorClassIdentifier: Core::UnitCombat
draggedUnits: []
--- !u!1 &9138484595871696647
GameObject:
m_ObjectHideFlags: 0
@@ -773,7 +843,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!4 &2655796284435897345
Transform:
m_ObjectHideFlags: 0
@@ -846,3 +916,155 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1001 &3477594240599513361
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7329826263822975762}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
propertyPath: m_Name
value: MaruTestMesh
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
insertIndex: -1
addedObject: {fileID: 6535719103590072454}
- targetCorrespondingSourceObject: {fileID: -4767811373846985505, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
insertIndex: -1
addedObject: {fileID: 1496504048583724107}
- targetCorrespondingSourceObject: {fileID: 1723866223041371365, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
insertIndex: -1
addedObject: {fileID: 4903646563686216737}
m_SourcePrefab: {fileID: 100100000, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
--- !u!1 &979446437205532110 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -4767811373846985505, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
m_PrefabInstance: {fileID: 3477594240599513361}
m_PrefabAsset: {fileID: 0}
--- !u!95 &1496504048583724107
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 979446437205532110}
m_Enabled: 0
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 8def683e913d7b54087d096cf3fc05b8, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &2859366553890850292 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 1723866223041371365, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
m_PrefabInstance: {fileID: 3477594240599513361}
m_PrefabAsset: {fileID: 0}
--- !u!95 &4903646563686216737
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2859366553890850292}
m_Enabled: 0
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 8def683e913d7b54087d096cf3fc05b8, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!4 &4019564870895517434 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
m_PrefabInstance: {fileID: 3477594240599513361}
m_PrefabAsset: {fileID: 0}
--- !u!1 &4360483176023188544 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: e3ac69b01ac41514ab5cde0dffb31c13, type: 3}
m_PrefabInstance: {fileID: 3477594240599513361}
m_PrefabAsset: {fileID: 0}
--- !u!95 &6535719103590072454
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4360483176023188544}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 8def683e913d7b54087d096cf3fc05b8, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 7afe0eb15714afe4cb7caee140008f5b
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,7 @@
namespace Reset.Core{
public struct DamageSource{
public object source;
public float damageDealt;
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: ef4bf859ed4a4432a67812d87101fe5e
timeCreated: 1759536327

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 07ef2a4305e0a06408bd8ebe1a7b41f3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,480 @@
using NodeCanvas.Editor;
using ParadoxNotion.Design;
using Reset.Core;
using UnityEditor;
using UnityEngine;
public class BoolValueGroupDrawer : ObjectDrawer<BoolValueGroup> {
public override BoolValueGroup OnGUI(GUIContent _content, BoolValueGroup _instance){
// Remove label for floats
EditorGUIUtility.labelWidth = 50;
// Set layout options for the label and the float fields
GUILayoutOption[] floatOptions = new GUILayoutOption[] {
GUILayout.Width(80.0f),
GUILayout.MinWidth(20.0f),
GUILayout.ExpandWidth(true),
};
// Start the Vertical layout then add the label before adding a horizontal so the label will be on top of side-by-side options
GUILayout.BeginVertical();
GUILayout.Label(_instance.label, ValueGroupEditorUtilities.titleText);
GUILayout.BeginHorizontal();
// Create the x settings enum
_instance.changeValue = (ValueChangeAction)EditorGUILayout.EnumPopup("", instance.changeValue.value);
// Create the value/disabled information field
if (_instance.changeValue.value == ValueChangeAction.NewValue){
_instance.value = EditorGUILayout.Toggle(_instance.value.value, floatOptions);
} else if (_instance.changeValue.value == ValueChangeAction.RelativeValue){
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.TextField("Not Available", floatOptions);
EditorGUI.EndDisabledGroup();
} else {
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.TextField(_instance.changeValue.value == ValueChangeAction.NoChange ? "Unchanged" : "Reset", floatOptions);
EditorGUI.EndDisabledGroup();
}
// Close this line up
GUILayout.EndHorizontal();
GUILayout.EndVertical();
// Reset to default so the rest of things don't get messed up
EditorGUIUtility.labelWidth = 0;
return _instance;
}
}
public class CurveValueGroupDrawer : ObjectDrawer<CurveValueGroup> {
public override CurveValueGroup OnGUI(GUIContent _content, CurveValueGroup _instance){
// Remove label for floats
EditorGUIUtility.labelWidth = 50;
// Set layout options for the label and the float fields
GUILayoutOption[] floatOptions = new GUILayoutOption[] {
GUILayout.Width(80.0f),
GUILayout.MinWidth(20.0f),
GUILayout.ExpandWidth(true),
};
// Start the Vertical layout then add the label before adding a horizontal so the label will be on top of side-by-side options
GUILayout.BeginVertical();
GUILayout.Label(_instance.label, ValueGroupEditorUtilities.titleText);
GUILayout.BeginHorizontal();
// Create the x settings enum
_instance.changeValue.value = (ValueChangeAction)EditorGUILayout.EnumPopup("", instance.changeValue.value);
// Create the value/disabled information field
if (_instance.changeValue.value == ValueChangeAction.NewValue){
BBParameterEditor.ParameterField("", _instance.value);
} else {
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.TextField(_instance.changeValue.value == ValueChangeAction.NoChange ? "Unchanged" : "Reset", floatOptions);
EditorGUI.EndDisabledGroup();
}
// Close this line up
GUILayout.EndHorizontal();
GUILayout.EndVertical();
// Reset to default so the rest of things don't get messed up
EditorGUIUtility.labelWidth = 0;
return _instance;
}
}
public class EnumValueGroupDrawer : ObjectDrawer<EnumValueGroup>{
public override EnumValueGroup OnGUI(GUIContent _content, EnumValueGroup _instance){
// Set layout options for the label and the float fields
GUILayoutOption[] floatOptions = new GUILayoutOption[] {
GUILayout.Width(200.0f),
GUILayout.MinWidth(100.0f),
GUILayout.ExpandWidth(true),
};
// Start the Vertical layout then add the label before adding a horizontal so the label will be on top of side-by-side options
GUILayout.BeginVertical();
GUILayout.Label(_instance.label, ValueGroupEditorUtilities.titleText);
GUILayout.BeginHorizontal();
// Create the x settings enum
_instance.changeValue.value = (ValueChangeAction)EditorGUILayout.EnumPopup("", instance.changeValue.value);
// Create the value/disabled information field
if (_instance.changeValue.value == ValueChangeAction.NewValue){
_instance.value.value = EditorGUILayout.EnumPopup("", instance.value.value, floatOptions);
} else {
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.TextField((ValueChangeAction)_instance.value.value == ValueChangeAction.NoChange ? "Unchanged" : "Reset", floatOptions);
EditorGUI.EndDisabledGroup();
}
// Close this line up
GUILayout.EndHorizontal();
GUILayout.EndVertical();
// Reset to default so the rest of things don't get messed up
EditorGUIUtility.labelWidth = 0;
return _instance;
}
}
public class FloatValueGroupDrawer : ObjectDrawer<FloatValueGroup> {
public override FloatValueGroup OnGUI(GUIContent _content, FloatValueGroup _instance){
// Remove label for floats
EditorGUIUtility.labelWidth = 50;
// Start the label
GUILayout.BeginHorizontal();
// Set layout options for the label and the float fields
GUILayoutOption[] floatOptions = new GUILayoutOption[] {
GUILayout.Width(80.0f),
GUILayout.MinWidth(20.0f),
GUILayout.ExpandWidth(true),
};
// Start the Vertical layout then add the label before adding a horizontal so the label will be on top of side-by-side options
GUILayout.Label(_instance.label, ValueGroupEditorUtilities.titleText);
// End the label
GUILayout.EndHorizontal();
// Start the variables
GUILayout.BeginHorizontal();
// Create the x settings enum
// _instance.changeValue.value = (ValueChangeAction)EditorGUILayout.EnumPopup("", instance.changeValue.value);
BBParameterEditor.ParameterField("", _instance.changeValue);
// Create the value/disabled information field
if (_instance.changeValue.value == ValueChangeAction.NewValue || _instance.changeValue.value == ValueChangeAction.RelativeValue){
BBParameterEditor.ParameterField("", _instance.value);
} else {
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.TextField(_instance.changeValue.value == ValueChangeAction.NoChange ? "Unchanged" : "Reset", floatOptions);
EditorGUI.EndDisabledGroup();
}
// Close this line up with the variables
GUILayout.EndHorizontal();
ValueGroupEditorUtilities.DrawEasingAndSmoothingSection(_instance);
// Reset to default so the rest of things don't get messed up
EditorGUIUtility.labelWidth = 0;
return _instance;
}
}
public class Vector3ValueGroupDrawer : ObjectDrawer<Vector3ValueGroup> {
public override Vector3ValueGroup OnGUI(GUIContent _content, Vector3ValueGroup _instance){
// Remove label for floats
EditorGUIUtility.labelWidth = 20;
// Set layout options for the label and the float fields
GUILayoutOption[] floatOptions = new GUILayoutOption[] {
GUILayout.Width(300.0f),
GUILayout.MinWidth(20.0f),
GUILayout.ExpandWidth(true),
};
// Start the Vertical layout then add the label before adding a horizontal so the label will be on top of side-by-side options
GUILayout.BeginVertical();
GUILayout.Label(_instance.label, ValueGroupEditorUtilities.titleText);
GUILayout.BeginHorizontal();
// Create the x settings enum
_instance.changeX.value = (ValueChangeAction)EditorGUILayout.EnumPopup("", instance.changeX.value);
// Create the value/disabled information field
if (_instance.changeX.value== ValueChangeAction.NewValue) {
var value = _instance.value.value;
value.x = EditorGUILayout.FloatField(_instance.value.value.x, floatOptions);
_instance.value.value = value;
} else {
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.TextField(_instance.changeX.value == ValueChangeAction.NoChange ? "Unchanged" : "Reset", floatOptions);
EditorGUI.EndDisabledGroup();
}
// It do what it do.
GUILayout.Space(5);
// Create the y settings enum
_instance.changeY.value = (ValueChangeAction)EditorGUILayout.EnumPopup("", _instance.changeY.value);
// Create the value/disabled information field
if (_instance.changeY.value == ValueChangeAction.NewValue) {
var value = _instance.value.value;
value.y = EditorGUILayout.FloatField(_instance.value.value.y, floatOptions);
_instance.value.value = value;
} else {
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.TextField(_instance.changeY.value == ValueChangeAction.NoChange ? "Unchanged" : "Reset", floatOptions);
EditorGUI.EndDisabledGroup();
}
// It do what it do.
GUILayout.Space(5);
// Create the y settings enum
_instance.changeZ.value = (ValueChangeAction)EditorGUILayout.EnumPopup("", _instance.changeZ.value);
// Create the value/disabled information field
if (_instance.changeZ.value == ValueChangeAction.NewValue) {
var value = _instance.value.value;
value.z = EditorGUILayout.FloatField(_instance.value.value.z, floatOptions);
_instance.value.value = value;
} else {
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.TextField(_instance.changeZ.value == ValueChangeAction.NoChange ? "Unchanged" : "Reset", floatOptions);
EditorGUI.EndDisabledGroup();
}
// Close this line up
GUILayout.EndHorizontal();
ValueGroupEditorUtilities.DrawEasingAndSmoothingSection(_instance);
GUILayout.EndVertical();
// Reset to default so the rest of things don't get messed up
EditorGUIUtility.labelWidth = 0;
return _instance;
}
}
public class Vector2ValueGroupDrawer : ObjectDrawer<Vector2ValueGroup> {
public override Vector2ValueGroup OnGUI(GUIContent _content, Vector2ValueGroup _instance){
// Remove label for floats
EditorGUIUtility.labelWidth = 50;
// Set layout options for the label and the float fields
GUILayoutOption[] floatOptions = new GUILayoutOption[] {
GUILayout.Width(300.0f),
GUILayout.MinWidth(20.0f),
GUILayout.ExpandWidth(true),
};
// Start the Vertical layout then add the label before adding a horizontal so the label will be on top of side-by-side options
GUILayout.BeginVertical();
GUILayout.Label(_instance.label, ValueGroupEditorUtilities.titleText);
GUILayout.BeginHorizontal();
// Create the x settings enum
_instance.changeX.value = (ValueChangeAction)EditorGUILayout.EnumPopup("", instance.changeX.value);
// Create the value/disabled information field
if (_instance.changeX.value == ValueChangeAction.NewValue) {
var value = _instance.value.value;
value.x = EditorGUILayout.FloatField(_instance.value.value.x, floatOptions);
_instance.value.value = value;
} else {
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.TextField(_instance.changeX.value == ValueChangeAction.NoChange ? "Unchanged" : "Reset", floatOptions);
EditorGUI.EndDisabledGroup();
}
// It do what it do.
GUILayout.Space(5);
// Create the y settings enum
_instance.changeY.value = (ValueChangeAction)EditorGUILayout.EnumPopup("", _instance.changeY.value);
// Create the value/disabled information field
if (_instance.changeY.value == ValueChangeAction.NewValue) {
var value = _instance.value.value;
value.y = EditorGUILayout.FloatField(_instance.value.value.y, floatOptions);
_instance.value.value = value;
} else {
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.TextField(_instance.changeY.value == ValueChangeAction.NoChange ? "Unchanged" : "Reset", floatOptions);
EditorGUI.EndDisabledGroup();
}
// Close this line up
GUILayout.EndHorizontal();
ValueGroupEditorUtilities.DrawEasingAndSmoothingSection(_instance);
GUILayout.EndVertical();
// Reset to default so the rest of things don't get messed up
EditorGUIUtility.labelWidth = 0;
return _instance;
}
}
// Custom editor for each orbital follow ring setting
public class OrbitalFollowValueGroupDrawer : ObjectDrawer<OrbitalFollowValueGroup>{
public override OrbitalFollowValueGroup OnGUI(GUIContent _content, OrbitalFollowValueGroup _instance){
// Remove label for floats
EditorGUIUtility.labelWidth = 1;
// Set layout options for the label and the float fields
GUILayoutOption[] floatOptions = new GUILayoutOption[] {
// GUILayout.Width(300.0f),
// GUILayout.MinWidth(20.0f),
GUILayout.ExpandWidth(true),
};
// Add the label
GUILayout.Label(_instance.label, ValueGroupEditorUtilities.titleText);
// Start the smoothing and easing section
GUILayout.BeginHorizontal();
GUIStyle smallText= new GUIStyle{
fontSize = 10,
padding = new RectOffset(8, 0, 0,0),
normal ={
textColor = Color.gray + Color.gray / 2f
}
};
// Start the left side for height
GUILayout.BeginVertical();
// Draw the label
GUILayout.BeginHorizontal();
GUILayout.Label("Height", smallText);
GUILayout.EndHorizontal();
// Height
BBParameterEditor.ParameterField("", _instance.changeHeight);
if (_instance.changeHeight.value == ValueChangeAction.NewValue || _instance.changeHeight.value == ValueChangeAction.RelativeValue){
// _instance.value = EditorGUILayout.FloatField(_instance.value, floatOptions);
BBParameterEditor.ParameterField("", _instance.height);
} else {
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.TextField(_instance.changeHeight.value == ValueChangeAction.NoChange ? "Unchanged" : "Reset", floatOptions);
EditorGUI.EndDisabledGroup();
}
// Close height
GUILayout.EndVertical();
// Start the right for radius
GUILayout.BeginVertical();
// Draw the label
GUILayout.BeginHorizontal();
GUILayout.Label("Radius", smallText);
GUILayout.EndHorizontal();
// Radius
BBParameterEditor.ParameterField("", _instance.changeRadius);
if (_instance.changeRadius.value == ValueChangeAction.NewValue || _instance.changeRadius.value == ValueChangeAction.RelativeValue){
// _instance.value = EditorGUILayout.FloatField(_instance.value, floatOptions);
BBParameterEditor.ParameterField("", _instance.radius);
} else {
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.TextField(_instance.changeRadius.value == ValueChangeAction.NoChange ? "Unchanged" : "Reset", floatOptions);
EditorGUI.EndDisabledGroup();
}
// Close easing
GUILayout.EndVertical();
GUILayout.Space(8);
GUILayout.EndHorizontal();
ValueGroupEditorUtilities.DrawEasingAndSmoothingSection(_instance);
// Reset to default so the rest of things don't get messed up
EditorGUIUtility.labelWidth = 0;
return _instance;
}
}
public static class ValueGroupEditorUtilities{
public static void DrawEasingAndSmoothingSection(ValueGroup.ISmoothable _instance){
// Start the smoothing and easing section
GUILayout.BeginHorizontal();
GUIStyle smallText= new GUIStyle{
fontSize = 10,
padding = new RectOffset(8, 0, 0,0),
normal ={
textColor = Color.gray
}
};
// Start the left side for easing
GUILayout.BeginVertical();
// Draw the label
GUILayout.BeginHorizontal();
GUILayout.Label("Easing", smallText);
GUILayout.EndHorizontal();
// Easing
// _instance.changeEasing.value = (ValueChangeAction)EditorGUILayout.EnumPopup("", instance.changeEasing.value);
BBParameterEditor.ParameterField("", _instance.changeEasing);
if (_instance.changeEasing.value == ValueChangeAction.NewValue){
// _instance.value = EditorGUILayout.FloatField(_instance.value, floatOptions);
BBParameterEditor.ParameterField("", _instance.Easing);
} else {
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.TextField(_instance.changeEasing.value == ValueChangeAction.NoChange ? "Unchanged" : "Reset", floatOptions);
EditorGUI.EndDisabledGroup();
}
// Close easing
GUILayout.EndVertical();
// Start the right for smoothing
GUILayout.BeginVertical();
// Draw the label
GUILayout.BeginHorizontal();
GUILayout.Label("Smoothing", smallText);
GUILayout.EndHorizontal();
// Smoothing
BBParameterEditor.ParameterField("", _instance.changeSmoothing);
if (_instance.changeSmoothing.value == ValueChangeAction.NewValue){
// _instance.value = EditorGUILayout.FloatField(_instance.value, floatOptions);
BBParameterEditor.ParameterField("", _instance.Smoothing);
} else {
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.TextField(_instance.changeSmoothing.value == ValueChangeAction.NoChange ? "Unchanged" : "Reset", floatOptions);
EditorGUI.EndDisabledGroup();
}
// Close easing
GUILayout.EndVertical();
GUILayout.Space(8);
GUILayout.EndHorizontal();
}
static GUILayoutOption[] floatOptions = new GUILayoutOption[] {
GUILayout.Width(300.0f),
GUILayout.MinWidth(20.0f),
GUILayout.ExpandWidth(true),
};
public static GUIStyle titleText = new GUIStyle{
fontSize = 12,
fontStyle = FontStyle.Bold,
padding = new RectOffset(8, 0, 3,0),
normal ={
textColor = Color.white
}
};
}

View File

@@ -35,6 +35,7 @@ namespace Reset {
private EnvironmentObserver observer;
public BBParameter<RaycastHit> outputHit;
public BBParameter<List<Collider>> outputHitArray;
#if UNITY_EDITOR
protected override void OnTaskInspectorGUI(){
@@ -63,7 +64,13 @@ namespace Reset {
drawGizmosOnlyWhenActive = EditorGUILayout.Toggle("Draw Gizmos Only When Active", drawGizmosOnlyWhenActive);
}
if (castType.value == EnvironmentObserver.CastType.BoxCast ||
castType.value == EnvironmentObserver.CastType.SphereCast ||
castType.value == EnvironmentObserver.CastType.Ray) {
BBParameterEditor.ParameterField("Output Hit", outputHit);
} else {
BBParameterEditor.ParameterField("Output Hits", outputHitArray);
}
}
#endif
@@ -104,9 +111,17 @@ namespace Reset {
observer.DrawObserverGizmo(agent.gameObject, true);
}
if (check && !outputHit.isNoneOrNull) {
bool isSingleTargetHit = castType.value == EnvironmentObserver.CastType.Ray ||
castType.value == EnvironmentObserver.CastType.BoxCast ||
castType.value == EnvironmentObserver.CastType.SphereCast;
if (check && isSingleTargetHit && !outputHit.isNoneOrNull) {
outputHit.value = observer.hit;
} else if (check && !isSingleTargetHit && !outputHitArray.isNoneOrNull) {
Debug.Log(observer.overlapHits.Length);
outputHitArray.value.AddRange(observer.overlapHits);
}
return check;
}
}

View File

@@ -0,0 +1,49 @@
using NodeCanvas.Framework;
using ParadoxNotion.Design;
using UnityEngine;
namespace Reset.Core {
[Category("Reset")]
[Description("Create a damage source and return it as a BBParameter")]
public class CreateDamageSource : ActionTask{
public BBParameter<float> damage;
public BBParameter<GameObject> source;
[Space(5)]
public BBParameter<DamageSource> outputDamageSource;
//Use for initialization. This is called only once in the lifetime of the task.
//Return null if init was successfull. Return an error string otherwise
protected override string OnInit() {
return null;
}
//This is called once each time the task is enabled.
//Call EndAction() to mark the action as finished, either in success or failure.
//EndAction can be called from anywhere.
protected override void OnExecute(){
outputDamageSource.value = new DamageSource(){
damageDealt = damage.value,
source = source.value,
};
EndAction(true);
}
//Called once per frame while the action is active.
protected override void OnUpdate() {
}
//Called when the task is disabled.
protected override void OnStop() {
}
//Called when the task is paused.
protected override void OnPause() {
}
}
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 1cacb344bd58efa489200a89d8bd84c1

View File

@@ -0,0 +1,56 @@
using System.Collections.Generic;
using NodeCanvas.Framework;
using ParadoxNotion.Design;
using UnityEngine;
namespace Reset.Core {
[Category("Reset")]
[Description("Deal damage using a damage source to a target")]
public class DealDamage : ActionTask{
public BBParameter<List<Collider>> targets;
public BBParameter<DamageSource> damageSource;
//Use for initialization. This is called only once in the lifetime of the task.
//Return null if init was successfull. Return an error string otherwise
protected override string OnInit() {
return null;
}
//This is called once each time the task is enabled.
//Call EndAction() to mark the action as finished, either in success or failure.
//EndAction can be called from anywhere.
protected override void OnExecute() {
foreach (Collider target in targets.value) {
if (target.GetComponent<IDamageable>() == null) {
if (damageSource.value.source != null) {
Debug.LogError($"Target {target.name} cannot be dealt damage as it does not implement the IDamageable interface. It was attempted an attack by {damageSource.value.source}");
} else {
Debug.LogError($"Target {target.name} cannot be dealt damage as it does not implement the IDamageable interface. This attack has no source.");
}
continue;
}
target.GetComponent<IDamageable>().TakeDamage(damageSource.value);
}
EndAction(true);
}
//Called once per frame while the action is active.
protected override void OnUpdate() {
}
//Called when the task is disabled.
protected override void OnStop() {
}
//Called when the task is paused.
protected override void OnPause() {
}
}
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 853d0d23d94a38a4590fcf7ba3a8a7aa

View File

@@ -29,9 +29,9 @@ namespace Reset.Units {
//EndAction can be called from anywhere.
protected override void OnExecute() {
if (relativeToIsDirection.value) {
agent.SetNewRotation(Quaternion.Euler(newRotation.value), relativity.value, absolute.value, Quaternion.Euler(relativeTo.value));
agent.SetNewRotation(newRotation.value, relativity.value, absolute.value, relativeTo.value);
} else {
agent.SetNewRotation(Quaternion.Euler(newRotation.value), relativity.value, absolute.value, Quaternion.LookRotation(relativeTo.value));
agent.SetNewRotation(newRotation.value, relativity.value, absolute.value, relativeTo.value);
}
EndAction(true);
}

Some files were not shown because too many files have changed in this diff Show More