Compare commits
24 Commits
dev
...
8b9d2c21ce
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
8b9d2c21ce | ||
|
|
ea048be111 | ||
|
|
e7b72520c0 | ||
|
|
4cf9054e88 | ||
|
|
d75946de65 | ||
|
|
1a8c2fc601 | ||
|
|
0cb32eb498 | ||
|
|
88803c9b86 | ||
|
|
68fe0e3413 | ||
|
|
fa810bf970 | ||
|
|
a6182cd066 | ||
|
|
fb515ed1cf | ||
|
|
f0a99253e5 | ||
|
|
2203b0323b | ||
|
|
fd06b6c45b | ||
|
|
f1dee5c0e4 | ||
|
|
958c57bdc0 | ||
|
|
f4714db41b | ||
|
|
129a5226c5 | ||
|
|
392f24a916 | ||
|
|
0cb88b8fc6 | ||
|
|
2c88685990 | ||
|
|
625db5cb74 | ||
|
|
5ce787251d |
8
Assets/Enemies/Common.meta
Normal file
8
Assets/Enemies/Common.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a8c20c1d5366e204294376ef8fdc0f9b
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Enemies/Common/Graphs.meta
Normal file
8
Assets/Enemies/Common/Graphs.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e1922a71f51212f4287f9dfed61d5038
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
37
Assets/Enemies/Common/Graphs/BasicEnemyFSM.asset
Normal file
37
Assets/Enemies/Common/Graphs/BasicEnemyFSM.asset
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: f945e777233a59f4aba40aeca29093a6, type: 3}
|
||||||
|
m_Name: BasicEnemyFSM
|
||||||
|
m_EditorClassIdentifier: NodeCanvas::NodeCanvas.StateMachines.FSM
|
||||||
|
_serializedGraph: '{"type":"NodeCanvas.StateMachines.FSM","nodes":[{"_actionList":{"executionMode":1,"actions":[]},"_color":{"r":1.0,"g":0.42,"b":0.32,"a":1.0},"_position":{"x":522.1997,"y":608.5296},"$type":"NodeCanvas.StateMachines.ActionState","$id":"0"},{"_onEnterList":{"executionMode":1,"actions":[{"minValue":{"_value":2.0},"maxValue":{"_value":8.0},"floatVariable":{"_name":"_wanderTimer"},"$type":"NodeCanvas.Tasks.Actions.SetFloatRandom"}]},"_onUpdateList":{"executionMode":1,"actions":[]},"_onExitList":{"executionMode":1,"actions":[]},"foldEnter":true,"foldUpdate":true,"_color":{"r":1.0,"g":0.42,"b":0.32,"a":1.0},"_name":"Wander
|
||||||
|
Stand-by","_position":{"x":83.0,"y":289.0},"$type":"NodeCanvas.StateMachines.SuperActionState","$id":"1"},{"_onEnterList":{"executionMode":1,"actions":[{"moveSpeed":{"label":"Move
|
||||||
|
Speed","changeValue":{"_value":1},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"acceleration":{"label":"Acceleration","changeValue":{},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"deacceleration":{"label":"Deacceleration","changeValue":{},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"$type":"Reset.Units.ChangeMoveSpeedSettings"},{"newSpeed":{},"absolute":{},"relativity":{},"$type":"Reset.Units.SetNewSpeed"},{"log":{"_value":"!?"},"secondsToRun":3.0,"verboseMode":2,"$type":"NodeCanvas.Tasks.Actions.DebugLogText"}]},"_onUpdateList":{"executionMode":1,"actions":[]},"_onExitList":{"executionMode":1,"actions":[]},"foldEnter":true,"_color":{"r":1.0,"g":0.42,"b":0.32,"a":1.0},"_name":"Detect","_position":{"x":486.012,"y":-16.01074},"$type":"NodeCanvas.StateMachines.SuperActionState","$id":"2"},{"_actionList":{"executionMode":1,"actions":[{"log":{"_value":"Entering
|
||||||
|
Combat!"},"$type":"NodeCanvas.Tasks.Actions.DebugLogText"}]},"_color":{"r":1.0,"g":0.42,"b":0.32,"a":1.0},"_name":"Enter
|
||||||
|
Combat","_position":{"x":756.0,"y":-110.0},"$type":"NodeCanvas.StateMachines.ActionState","$id":"3"},{"_nestedFSM":{"_value":1},"_name":"In
|
||||||
|
Combat","_position":{"x":966.3979,"y":378.1194},"$type":"NodeCanvas.StateMachines.NestedFSMState","$id":"4"},{"_actionList":{"executionMode":1,"actions":[{"$type":"Reset.Units.SetWanderingPath"},{"minValue":{"_value":2.0},"maxValue":{"_value":7.0},"floatVariable":{"_name":"_newSpeed"},"$type":"NodeCanvas.Tasks.Actions.SetFloatRandom"},{"moveSpeed":{"label":"Move
|
||||||
|
Speed","changeValue":{"_value":1},"value":{"_name":"_newSpeed"},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"acceleration":{"label":"Acceleration","changeValue":{},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"deacceleration":{"label":"Deacceleration","changeValue":{},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"$type":"Reset.Units.ChangeMoveSpeedSettings"},{"newSpeed":{"_name":"_newSpeed"},"absolute":{},"relativity":{},"$type":"Reset.Units.SetNewSpeed"}]},"_color":{"r":1.0,"g":0.42,"b":0.32,"a":1.0},"_name":"Get
|
||||||
|
New Wandering Path","_position":{"x":-134.0,"y":112.0},"$type":"NodeCanvas.StateMachines.ActionState","$id":"5"}],"connections":[{"_sourceNode":{"$ref":"0"},"_targetNode":{"$ref":"1"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"eventName":{"_value":"New
|
||||||
|
Target Detected"},"$type":"NodeCanvas.Tasks.Conditions.CheckEvent"},"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"timeout":{"_name":"_wanderTimer"},"$type":"NodeCanvas.Tasks.Conditions.Timeout"},"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"5"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"eventName":{"_value":"Drop
|
||||||
|
Target"},"$type":"NodeCanvas.Tasks.Conditions.CheckEvent"},"_sourceNode":{"$ref":"2"},"_targetNode":{"$ref":"1"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"eventName":{"_value":"Enter
|
||||||
|
Combat"},"$type":"NodeCanvas.Tasks.Conditions.CheckEvent"},"_sourceNode":{"$ref":"2"},"_targetNode":{"$ref":"3"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"3"},"_targetNode":{"$ref":"4"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"eventName":{"_value":"Drop
|
||||||
|
Target"},"$type":"NodeCanvas.Tasks.Conditions.CheckEvent"},"_sourceNode":{"$ref":"4"},"_targetNode":{"$ref":"1"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"5"},"_targetNode":{"$ref":"1"},"$type":"NodeCanvas.StateMachines.FSMConnection"}],"canvasGroups":[],"localBlackboard":{"_variables":{}}}'
|
||||||
|
_objectReferences:
|
||||||
|
- {fileID: 0}
|
||||||
|
- {fileID: 11400000, guid: 66d780be76d914c40afd1b3f00df719f, type: 2}
|
||||||
|
_graphSource:
|
||||||
|
_version: 3.31
|
||||||
|
_category:
|
||||||
|
_comments:
|
||||||
|
_translation: {x: 178, y: 300}
|
||||||
|
_zoomFactor: 1
|
||||||
|
_haltSerialization: 0
|
||||||
|
_externalSerializationFile: {fileID: 0}
|
||||||
8
Assets/Enemies/Common/Graphs/BasicEnemyFSM.asset.meta
Normal file
8
Assets/Enemies/Common/Graphs/BasicEnemyFSM.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: db5b23d2ee7fffd49a42d5a120c50e94
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Enemies/Common/Objects.meta
Normal file
8
Assets/Enemies/Common/Objects.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 717eeaae5ccb8b34bbe93512227416db
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Enemies/Common/Objects/Indicators.meta
Normal file
8
Assets/Enemies/Common/Objects/Indicators.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 65922d5482567c4438490f2daa2e383c
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
219
Assets/Enemies/Common/Objects/Indicators/ExclamationMark.prefab
Normal file
219
Assets/Enemies/Common/Objects/Indicators/ExclamationMark.prefab
Normal file
@@ -0,0 +1,219 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &7595955851654214122
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 7357363522575628893}
|
||||||
|
- component: {fileID: 3878897285376443062}
|
||||||
|
- component: {fileID: 3271418503839131048}
|
||||||
|
- component: {fileID: 4668686414587800026}
|
||||||
|
- component: {fileID: 6755264634504389795}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: ExclamationMark
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &7357363522575628893
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7595955851654214122}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 1.22}
|
||||||
|
m_SizeDelta: {x: 0, y: 5}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!23 &3878897285376443062
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7595955851654214122}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 0
|
||||||
|
m_ReceiveShadows: 0
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!114 &3271418503839131048
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7595955851654214122}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.TextMeshPro::TMPro.TextMeshPro
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_text: '!?'
|
||||||
|
m_isRightToLeft: 0
|
||||||
|
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||||
|
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||||
|
m_fontSharedMaterials: []
|
||||||
|
m_fontMaterial: {fileID: 0}
|
||||||
|
m_fontMaterials: []
|
||||||
|
m_fontColor32:
|
||||||
|
serializedVersion: 2
|
||||||
|
rgba: 4294967295
|
||||||
|
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_enableVertexGradient: 0
|
||||||
|
m_colorMode: 3
|
||||||
|
m_fontColorGradient:
|
||||||
|
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
topRight: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_fontColorGradientPreset: {fileID: 0}
|
||||||
|
m_spriteAsset: {fileID: 0}
|
||||||
|
m_tintAllSprites: 0
|
||||||
|
m_StyleSheet: {fileID: 0}
|
||||||
|
m_TextStyleHashCode: -1183493901
|
||||||
|
m_overrideHtmlColors: 0
|
||||||
|
m_faceColor:
|
||||||
|
serializedVersion: 2
|
||||||
|
rgba: 4294967295
|
||||||
|
m_fontSize: 11.8
|
||||||
|
m_fontSizeBase: 11.8
|
||||||
|
m_fontWeight: 400
|
||||||
|
m_enableAutoSizing: 0
|
||||||
|
m_fontSizeMin: 18
|
||||||
|
m_fontSizeMax: 72
|
||||||
|
m_fontStyle: 1
|
||||||
|
m_HorizontalAlignment: 1
|
||||||
|
m_VerticalAlignment: 256
|
||||||
|
m_textAlignment: 65535
|
||||||
|
m_characterSpacing: -14.26
|
||||||
|
m_wordSpacing: 0
|
||||||
|
m_lineSpacing: 0
|
||||||
|
m_lineSpacingMax: 0
|
||||||
|
m_paragraphSpacing: 0
|
||||||
|
m_charWidthMaxAdj: 0
|
||||||
|
m_TextWrappingMode: 1
|
||||||
|
m_wordWrappingRatios: 0.4
|
||||||
|
m_overflowMode: 0
|
||||||
|
m_linkedTextComponent: {fileID: 0}
|
||||||
|
parentLinkedComponent: {fileID: 0}
|
||||||
|
m_enableKerning: 0
|
||||||
|
m_ActiveFontFeatures: 6e72656b
|
||||||
|
m_enableExtraPadding: 0
|
||||||
|
checkPaddingRequired: 0
|
||||||
|
m_isRichText: 1
|
||||||
|
m_EmojiFallbackSupport: 1
|
||||||
|
m_parseCtrlCharacters: 1
|
||||||
|
m_isOrthographic: 0
|
||||||
|
m_isCullingEnabled: 0
|
||||||
|
m_horizontalMapping: 0
|
||||||
|
m_verticalMapping: 0
|
||||||
|
m_uvLineOffset: 0
|
||||||
|
m_geometrySortingOrder: 0
|
||||||
|
m_IsTextObjectScaleStatic: 0
|
||||||
|
m_VertexBufferAutoSizeReduction: 0
|
||||||
|
m_useMaxVisibleDescender: 1
|
||||||
|
m_pageToDisplay: 1
|
||||||
|
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_isUsingLegacyAnimationComponent: 0
|
||||||
|
m_isVolumetricText: 0
|
||||||
|
_SortingLayer: 0
|
||||||
|
_SortingLayerID: 0
|
||||||
|
_SortingOrder: 0
|
||||||
|
m_hasFontAssetChanged: 0
|
||||||
|
m_renderer: {fileID: 3878897285376443062}
|
||||||
|
m_maskType: 0
|
||||||
|
--- !u!95 &4668686414587800026
|
||||||
|
Animator:
|
||||||
|
serializedVersion: 7
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7595955851654214122}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Avatar: {fileID: 0}
|
||||||
|
m_Controller: {fileID: 9100000, guid: b0d0b000545ecec4b9c657057baeb7e4, type: 2}
|
||||||
|
m_CullingMode: 0
|
||||||
|
m_UpdateMode: 0
|
||||||
|
m_ApplyRootMotion: 0
|
||||||
|
m_LinearVelocityBlending: 0
|
||||||
|
m_StabilizeFeet: 0
|
||||||
|
m_AnimatePhysics: 0
|
||||||
|
m_WarningMessage:
|
||||||
|
m_HasTransformHierarchy: 1
|
||||||
|
m_AllowConstantClipSamplingOptimization: 1
|
||||||
|
m_KeepAnimatorStateOnDisable: 0
|
||||||
|
m_WriteDefaultValuesOnDisable: 0
|
||||||
|
--- !u!114 &6755264634504389795
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7595955851654214122}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.ContentSizeFitter
|
||||||
|
m_HorizontalFit: 2
|
||||||
|
m_VerticalFit: 0
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 3c37fe734c185fc48b50bb4fc19e7537
|
guid: b6dcd93d4b0078d4c880649baec74f40
|
||||||
AssemblyDefinitionImporter:
|
PrefabImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
@@ -0,0 +1,101 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1102 &-6389478973801479273
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: IndicatorEnter
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions: []
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: 7711a26d68cffd248bcc3967c32653c0, type: 2}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
|
--- !u!1107 &-5321450900668886657
|
||||||
|
AnimatorStateMachine:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Base Layer
|
||||||
|
m_ChildStates:
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: -6389478973801479273}
|
||||||
|
m_Position: {x: 300, y: 120, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: 5234090493750268403}
|
||||||
|
m_Position: {x: 310, y: 10, z: 0}
|
||||||
|
m_ChildStateMachines: []
|
||||||
|
m_AnyStateTransitions: []
|
||||||
|
m_EntryTransitions: []
|
||||||
|
m_StateMachineTransitions: {}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||||
|
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||||
|
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||||
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||||
|
m_DefaultState: {fileID: -6389478973801479273}
|
||||||
|
--- !u!91 &9100000
|
||||||
|
AnimatorController:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: IndicatorAnimController
|
||||||
|
serializedVersion: 5
|
||||||
|
m_AnimatorParameters: []
|
||||||
|
m_AnimatorLayers:
|
||||||
|
- serializedVersion: 5
|
||||||
|
m_Name: Base Layer
|
||||||
|
m_StateMachine: {fileID: -5321450900668886657}
|
||||||
|
m_Mask: {fileID: 0}
|
||||||
|
m_Motions: []
|
||||||
|
m_Behaviours: []
|
||||||
|
m_BlendingMode: 0
|
||||||
|
m_SyncedLayerIndex: -1
|
||||||
|
m_DefaultWeight: 0
|
||||||
|
m_IKPass: 0
|
||||||
|
m_SyncedLayerAffectsTiming: 0
|
||||||
|
m_Controller: {fileID: 9100000}
|
||||||
|
--- !u!1102 &5234090493750268403
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: New State
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions: []
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 0}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b0d0b000545ecec4b9c657057baeb7e4
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 9100000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
360
Assets/Enemies/Common/Objects/Indicators/IndicatorEnter.anim
Normal file
360
Assets/Enemies/Common/Objects/Indicators/IndicatorEnter.anim
Normal file
@@ -0,0 +1,360 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!74 &7400000
|
||||||
|
AnimationClip:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: IndicatorEnter
|
||||||
|
serializedVersion: 7
|
||||||
|
m_Legacy: 0
|
||||||
|
m_Compressed: 0
|
||||||
|
m_UseHighQualityCurve: 1
|
||||||
|
m_RotationCurves: []
|
||||||
|
m_CompressedRotationCurves: []
|
||||||
|
m_EulerCurves: []
|
||||||
|
m_PositionCurves: []
|
||||||
|
m_ScaleCurves:
|
||||||
|
- curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: {x: 0.3, y: 0.3, z: 1}
|
||||||
|
inSlope: {x: 0, y: 0, z: 0}
|
||||||
|
outSlope: {x: 0, y: 0, z: 0}
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.11666667
|
||||||
|
value: {x: 0.69593775, y: 1.16, z: 1}
|
||||||
|
inSlope: {x: -3.1875036, y: 4.199999, z: 0}
|
||||||
|
outSlope: {x: -3.1875036, y: 4.199999, z: 0}
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.13333334
|
||||||
|
value: {x: 0.6, y: 1.3, z: 1}
|
||||||
|
inSlope: {x: -8.528585, y: 21.762453, z: 0}
|
||||||
|
outSlope: {x: -8.528585, y: 21.762453, z: 0}
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
outWeight: {x: 0.41591632, y: 0.29147545, z: 0.33333334}
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.2
|
||||||
|
value: {x: 1, y: 1, z: 1}
|
||||||
|
inSlope: {x: -46.31948, y: 55.196556, z: 0}
|
||||||
|
outSlope: {x: -46.31948, y: 55.196556, z: 0}
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: {x: 0.37912178, y: 0.29860118, z: 0.33333334}
|
||||||
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
path:
|
||||||
|
m_FloatCurves:
|
||||||
|
- serializedVersion: 2
|
||||||
|
curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.2
|
||||||
|
value: 0
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_AnchoredPosition.x
|
||||||
|
path:
|
||||||
|
classID: 224
|
||||||
|
script: {fileID: 0}
|
||||||
|
flags: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 3
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.11666667
|
||||||
|
value: 1.5
|
||||||
|
inSlope: -58.648453
|
||||||
|
outSlope: -58.648453
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.25934553
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.2
|
||||||
|
value: 1.22
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_AnchoredPosition.y
|
||||||
|
path:
|
||||||
|
classID: 224
|
||||||
|
script: {fileID: 0}
|
||||||
|
flags: 0
|
||||||
|
m_PPtrCurves: []
|
||||||
|
m_SampleRate: 60
|
||||||
|
m_WrapMode: 0
|
||||||
|
m_Bounds:
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
m_Extent: {x: 0, y: 0, z: 0}
|
||||||
|
m_ClipBindingConstant:
|
||||||
|
genericBindings:
|
||||||
|
- serializedVersion: 2
|
||||||
|
path: 0
|
||||||
|
attribute: 3
|
||||||
|
script: {fileID: 0}
|
||||||
|
typeID: 4
|
||||||
|
customType: 0
|
||||||
|
isPPtrCurve: 0
|
||||||
|
isIntCurve: 0
|
||||||
|
isSerializeReferenceCurve: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
path: 0
|
||||||
|
attribute: 538195251
|
||||||
|
script: {fileID: 0}
|
||||||
|
typeID: 224
|
||||||
|
customType: 28
|
||||||
|
isPPtrCurve: 0
|
||||||
|
isIntCurve: 0
|
||||||
|
isSerializeReferenceCurve: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
path: 0
|
||||||
|
attribute: 1460864421
|
||||||
|
script: {fileID: 0}
|
||||||
|
typeID: 224
|
||||||
|
customType: 28
|
||||||
|
isPPtrCurve: 0
|
||||||
|
isIntCurve: 0
|
||||||
|
isSerializeReferenceCurve: 0
|
||||||
|
pptrCurveMapping: []
|
||||||
|
m_AnimationClipSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||||
|
m_AdditiveReferencePoseTime: 0
|
||||||
|
m_StartTime: 0
|
||||||
|
m_StopTime: 0.2
|
||||||
|
m_OrientationOffsetY: 0
|
||||||
|
m_Level: 0
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_HasAdditiveReferencePose: 0
|
||||||
|
m_LoopTime: 0
|
||||||
|
m_LoopBlend: 0
|
||||||
|
m_LoopBlendOrientation: 0
|
||||||
|
m_LoopBlendPositionY: 0
|
||||||
|
m_LoopBlendPositionXZ: 0
|
||||||
|
m_KeepOriginalOrientation: 0
|
||||||
|
m_KeepOriginalPositionY: 1
|
||||||
|
m_KeepOriginalPositionXZ: 0
|
||||||
|
m_HeightFromFeet: 0
|
||||||
|
m_Mirror: 0
|
||||||
|
m_EditorCurves:
|
||||||
|
- serializedVersion: 2
|
||||||
|
curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.2
|
||||||
|
value: 0
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_AnchoredPosition.x
|
||||||
|
path:
|
||||||
|
classID: 224
|
||||||
|
script: {fileID: 0}
|
||||||
|
flags: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 3
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.11666667
|
||||||
|
value: 1.5
|
||||||
|
inSlope: -58.648453
|
||||||
|
outSlope: -58.648453
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.25934553
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.2
|
||||||
|
value: 1.22
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_AnchoredPosition.y
|
||||||
|
path:
|
||||||
|
classID: 224
|
||||||
|
script: {fileID: 0}
|
||||||
|
flags: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 0.3
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.13333334
|
||||||
|
value: 0.6
|
||||||
|
inSlope: -8.528585
|
||||||
|
outSlope: -8.528585
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.41591632
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.2
|
||||||
|
value: 1
|
||||||
|
inSlope: -46.31948
|
||||||
|
outSlope: -46.31948
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.37912178
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_LocalScale.x
|
||||||
|
path:
|
||||||
|
classID: 224
|
||||||
|
script: {fileID: 0}
|
||||||
|
flags: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 0.3
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.11666667
|
||||||
|
value: 1.16
|
||||||
|
inSlope: 4.199999
|
||||||
|
outSlope: 4.199999
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.13333334
|
||||||
|
value: 1.3
|
||||||
|
inSlope: 21.762453
|
||||||
|
outSlope: 21.762453
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.29147545
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.2
|
||||||
|
value: 1
|
||||||
|
inSlope: 55.196556
|
||||||
|
outSlope: 55.196556
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.29860118
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_LocalScale.y
|
||||||
|
path:
|
||||||
|
classID: 224
|
||||||
|
script: {fileID: 0}
|
||||||
|
flags: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 1
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.2
|
||||||
|
value: 1
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_LocalScale.z
|
||||||
|
path:
|
||||||
|
classID: 224
|
||||||
|
script: {fileID: 0}
|
||||||
|
flags: 0
|
||||||
|
m_EulerEditorCurves: []
|
||||||
|
m_HasGenericRootTransform: 0
|
||||||
|
m_HasMotionFloatCurves: 0
|
||||||
|
m_Events: []
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7711a26d68cffd248bcc3967c32653c0
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 7400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -1,43 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!1107 &-6638317236673258601
|
|
||||||
AnimatorStateMachine:
|
|
||||||
serializedVersion: 6
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: Base Layer
|
|
||||||
m_ChildStates: []
|
|
||||||
m_ChildStateMachines: []
|
|
||||||
m_AnyStateTransitions: []
|
|
||||||
m_EntryTransitions: []
|
|
||||||
m_StateMachineTransitions: {}
|
|
||||||
m_StateMachineBehaviours: []
|
|
||||||
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
|
||||||
m_EntryPosition: {x: 50, y: 120, z: 0}
|
|
||||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
|
||||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
|
||||||
m_DefaultState: {fileID: 0}
|
|
||||||
--- !u!91 &9100000
|
|
||||||
AnimatorController:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: TestMonsterObjectAnimController 1
|
|
||||||
serializedVersion: 5
|
|
||||||
m_AnimatorParameters: []
|
|
||||||
m_AnimatorLayers:
|
|
||||||
- serializedVersion: 5
|
|
||||||
m_Name: Base Layer
|
|
||||||
m_StateMachine: {fileID: -6638317236673258601}
|
|
||||||
m_Mask: {fileID: 0}
|
|
||||||
m_Motions: []
|
|
||||||
m_Behaviours: []
|
|
||||||
m_BlendingMode: 0
|
|
||||||
m_SyncedLayerIndex: -1
|
|
||||||
m_DefaultWeight: 0
|
|
||||||
m_IKPass: 0
|
|
||||||
m_SyncedLayerAffectsTiming: 0
|
|
||||||
m_Controller: {fileID: 9100000}
|
|
||||||
8
Assets/Enemies/TestEnemy.meta
Normal file
8
Assets/Enemies/TestEnemy.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 12c7925108f654a45b1ec44f92291312
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Enemies/TestEnemy/Attacks.meta
Normal file
8
Assets/Enemies/TestEnemy/Attacks.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 70d4c7427170df94e82ed19fa584ad86
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Enemies/TestEnemy/Graphs.meta
Normal file
8
Assets/Enemies/TestEnemy/Graphs.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e48aad2c970756245bf7d8bae680cba7
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
24
Assets/Enemies/TestEnemy/Graphs/TestEnemyCombatFSM.asset
Normal file
24
Assets/Enemies/TestEnemy/Graphs/TestEnemyCombatFSM.asset
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: f945e777233a59f4aba40aeca29093a6, type: 3}
|
||||||
|
m_Name: TestEnemyCombatFSM
|
||||||
|
m_EditorClassIdentifier: NodeCanvas::NodeCanvas.StateMachines.FSM
|
||||||
|
_serializedGraph: '{"type":"NodeCanvas.StateMachines.FSM","nodes":[],"connections":[],"canvasGroups":[],"localBlackboard":{"_variables":{}}}'
|
||||||
|
_objectReferences: []
|
||||||
|
_graphSource:
|
||||||
|
_version: 3.31
|
||||||
|
_category:
|
||||||
|
_comments:
|
||||||
|
_translation: {x: 0, y: 0}
|
||||||
|
_zoomFactor: 1
|
||||||
|
_haltSerialization: 0
|
||||||
|
_externalSerializationFile: {fileID: 0}
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 66d780be76d914c40afd1b3f00df719f
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
267
Assets/Enemies/TestEnemy/Models/TestMonster/Attack2.anim
Normal file
267
Assets/Enemies/TestEnemy/Models/TestMonster/Attack2.anim
Normal file
@@ -0,0 +1,267 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!74 &7400000
|
||||||
|
AnimationClip:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Attack2
|
||||||
|
serializedVersion: 7
|
||||||
|
m_Legacy: 0
|
||||||
|
m_Compressed: 0
|
||||||
|
m_UseHighQualityCurve: 1
|
||||||
|
m_RotationCurves: []
|
||||||
|
m_CompressedRotationCurves: []
|
||||||
|
m_EulerCurves: []
|
||||||
|
m_PositionCurves:
|
||||||
|
- curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: {x: -10.72, y: -0.0000009536743, z: 0}
|
||||||
|
inSlope: {x: 0, y: 0, z: 0}
|
||||||
|
outSlope: {x: 0, y: 0, z: 18.418364}
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.46313047}
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.41666666
|
||||||
|
value: {x: -10.72, y: -0.0000009536743, z: 3}
|
||||||
|
inSlope: {x: 0, y: 0, z: 0}
|
||||||
|
outSlope: {x: 0, y: 0, z: 36.96396}
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.18476684}
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.78333336
|
||||||
|
value: {x: -10.72, y: -0.0000009536743, z: 6.113785}
|
||||||
|
inSlope: {x: 0, y: 0, z: 4.9565926}
|
||||||
|
outSlope: {x: 0, y: 0, z: 31.988409}
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.27278635}
|
||||||
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.21229048}
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 1
|
||||||
|
value: {x: -10.72, y: -0.0000009536743, z: 8.987598}
|
||||||
|
inSlope: {x: 0, y: 0, z: 0.8098437}
|
||||||
|
outSlope: {x: 0, y: 0, z: 0.8098437}
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 1.1166667
|
||||||
|
value: {x: -10.72, y: -0.0000009536743, z: 8.905767}
|
||||||
|
inSlope: {x: 0, y: 0, z: -0.39450917}
|
||||||
|
outSlope: {x: 0, y: 0, z: -0.39450917}
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 1.1833333
|
||||||
|
value: {x: -10.72, y: -0.0000009536743, z: 9}
|
||||||
|
inSlope: {x: 0, y: 0, z: 3.81515}
|
||||||
|
outSlope: {x: 0, y: 0, z: 27.071112}
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.22113527}
|
||||||
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.24055922}
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 1.5666667
|
||||||
|
value: {x: -10.72, y: -0.0000009536743, z: 12}
|
||||||
|
inSlope: {x: 0, y: 0, z: 0}
|
||||||
|
outSlope: {x: 0, y: 0, z: 23.549534}
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.3756444}
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 1.9833333
|
||||||
|
value: {x: -10.72, y: -0.0000009536743, z: 15.442279}
|
||||||
|
inSlope: {x: 0, y: 0, z: 0}
|
||||||
|
outSlope: {x: 0, y: 0, z: 0}
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
path:
|
||||||
|
m_ScaleCurves: []
|
||||||
|
m_FloatCurves: []
|
||||||
|
m_PPtrCurves: []
|
||||||
|
m_SampleRate: 60
|
||||||
|
m_WrapMode: 0
|
||||||
|
m_Bounds:
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
m_Extent: {x: 0, y: 0, z: 0}
|
||||||
|
m_ClipBindingConstant:
|
||||||
|
genericBindings:
|
||||||
|
- serializedVersion: 2
|
||||||
|
path: 0
|
||||||
|
attribute: 1
|
||||||
|
script: {fileID: 0}
|
||||||
|
typeID: 4
|
||||||
|
customType: 0
|
||||||
|
isPPtrCurve: 0
|
||||||
|
isIntCurve: 0
|
||||||
|
isSerializeReferenceCurve: 0
|
||||||
|
pptrCurveMapping: []
|
||||||
|
m_AnimationClipSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||||
|
m_AdditiveReferencePoseTime: 0
|
||||||
|
m_StartTime: 0
|
||||||
|
m_StopTime: 1.9833333
|
||||||
|
m_OrientationOffsetY: 0
|
||||||
|
m_Level: 0
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_HasAdditiveReferencePose: 0
|
||||||
|
m_LoopTime: 0
|
||||||
|
m_LoopBlend: 0
|
||||||
|
m_LoopBlendOrientation: 0
|
||||||
|
m_LoopBlendPositionY: 0
|
||||||
|
m_LoopBlendPositionXZ: 0
|
||||||
|
m_KeepOriginalOrientation: 0
|
||||||
|
m_KeepOriginalPositionY: 1
|
||||||
|
m_KeepOriginalPositionXZ: 0
|
||||||
|
m_HeightFromFeet: 0
|
||||||
|
m_Mirror: 0
|
||||||
|
m_EditorCurves:
|
||||||
|
- serializedVersion: 2
|
||||||
|
curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: -10.72
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 1
|
||||||
|
value: -10.72
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_LocalPosition.x
|
||||||
|
path:
|
||||||
|
classID: 4
|
||||||
|
script: {fileID: 0}
|
||||||
|
flags: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: -0.0000009536743
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 1.1166667
|
||||||
|
value: -0.0000009536743
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_LocalPosition.y
|
||||||
|
path:
|
||||||
|
classID: 4
|
||||||
|
script: {fileID: 0}
|
||||||
|
flags: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 0
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 18.418364
|
||||||
|
tangentMode: 1
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.46313047
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.41666666
|
||||||
|
value: 3
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 36.96396
|
||||||
|
tangentMode: 1
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.18476684
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.78333336
|
||||||
|
value: 6.113785
|
||||||
|
inSlope: 4.9565926
|
||||||
|
outSlope: 31.988409
|
||||||
|
tangentMode: 1
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.27278635
|
||||||
|
outWeight: 0.21229048
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 1.1833333
|
||||||
|
value: 9
|
||||||
|
inSlope: 3.81515
|
||||||
|
outSlope: 27.071112
|
||||||
|
tangentMode: 1
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.22113527
|
||||||
|
outWeight: 0.24055922
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 1.5666667
|
||||||
|
value: 12
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 23.549534
|
||||||
|
tangentMode: 1
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.3756444
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 1.9833333
|
||||||
|
value: 15.442279
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_LocalPosition.z
|
||||||
|
path:
|
||||||
|
classID: 4
|
||||||
|
script: {fileID: 0}
|
||||||
|
flags: 0
|
||||||
|
m_EulerEditorCurves: []
|
||||||
|
m_HasGenericRootTransform: 1
|
||||||
|
m_HasMotionFloatCurves: 0
|
||||||
|
m_Events: []
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8dc4712be321ea2438dcd70a1af48da4
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 7400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -26,31 +26,6 @@ AnimatorState:
|
|||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
|
m_TimeParameter:
|
||||||
--- !u!1101 &-8534861239787951524
|
|
||||||
AnimatorStateTransition:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name:
|
|
||||||
m_Conditions:
|
|
||||||
- m_ConditionMode: 1
|
|
||||||
m_ConditionEvent: Hit
|
|
||||||
m_EventTreshold: 0
|
|
||||||
m_DstStateMachine: {fileID: 0}
|
|
||||||
m_DstState: {fileID: -7739802095274071406}
|
|
||||||
m_Solo: 0
|
|
||||||
m_Mute: 0
|
|
||||||
m_IsExit: 0
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TransitionDuration: 0.02
|
|
||||||
m_TransitionOffset: 0.014190764
|
|
||||||
m_ExitTime: 0.0012524996
|
|
||||||
m_HasExitTime: 0
|
|
||||||
m_HasFixedDuration: 1
|
|
||||||
m_InterruptionSource: 2
|
|
||||||
m_OrderedInterruption: 1
|
|
||||||
m_CanTransitionToSelf: 1
|
|
||||||
--- !u!1102 &-7838002281315577225
|
--- !u!1102 &-7838002281315577225
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@@ -88,7 +63,7 @@ AnimatorState:
|
|||||||
m_Speed: 1
|
m_Speed: 1
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_Transitions:
|
m_Transitions:
|
||||||
- {fileID: 6289592108717075239}
|
- {fileID: -2896483219205038615}
|
||||||
m_StateMachineBehaviours: []
|
m_StateMachineBehaviours: []
|
||||||
m_Position: {x: 50, y: 50, z: 0}
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
m_IKOnFeet: 0
|
m_IKOnFeet: 0
|
||||||
@@ -115,62 +90,69 @@ AnimatorStateMachine:
|
|||||||
m_ChildStates:
|
m_ChildStates:
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: -8894196964764803202}
|
m_State: {fileID: -8894196964764803202}
|
||||||
m_Position: {x: 290, y: 400, z: 0}
|
m_Position: {x: 290, y: 540, z: 0}
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: -762329493899166440}
|
m_State: {fileID: -762329493899166440}
|
||||||
m_Position: {x: 10, y: 400, z: 0}
|
m_Position: {x: 10, y: 540, z: 0}
|
||||||
- serializedVersion: 1
|
|
||||||
m_State: {fileID: -6331071955438319008}
|
|
||||||
m_Position: {x: 310, y: 90, z: 0}
|
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: -3708334509902770229}
|
m_State: {fileID: -3708334509902770229}
|
||||||
m_Position: {x: 560, y: 410, z: 0}
|
m_Position: {x: 560, y: 550, z: 0}
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: -853705697146182325}
|
m_State: {fileID: -853705697146182325}
|
||||||
m_Position: {x: 840, y: 410, z: 0}
|
m_Position: {x: 840, y: 550, z: 0}
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: 3379675004845603719}
|
m_State: {fileID: 3379675004845603719}
|
||||||
m_Position: {x: 300, y: 560, z: 0}
|
m_Position: {x: 300, y: 700, z: 0}
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: 2846885752072739483}
|
m_State: {fileID: 2846885752072739483}
|
||||||
m_Position: {x: 20, y: 560, z: 0}
|
m_Position: {x: 20, y: 700, z: 0}
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: 216270272570043207}
|
m_State: {fileID: 216270272570043207}
|
||||||
m_Position: {x: 580, y: 570, z: 0}
|
m_Position: {x: 580, y: 710, z: 0}
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: -7838002281315577225}
|
m_State: {fileID: -7838002281315577225}
|
||||||
m_Position: {x: 860, y: 570, z: 0}
|
m_Position: {x: 860, y: 710, z: 0}
|
||||||
- serializedVersion: 1
|
|
||||||
m_State: {fileID: 2674828334277978819}
|
|
||||||
m_Position: {x: -46, y: 308.5, z: 0}
|
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: -7739802095274071406}
|
m_State: {fileID: -7739802095274071406}
|
||||||
m_Position: {x: 640, y: 240, z: 0}
|
m_Position: {x: 640, y: 240, z: 0}
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: -2129754743114529880}
|
m_State: {fileID: -2129754743114529880}
|
||||||
m_Position: {x: 310, y: 0, z: 0}
|
m_Position: {x: 310, y: 110, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: 3681834314654821130}
|
||||||
|
m_Position: {x: 640, y: -10, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: 5478294846319106365}
|
||||||
|
m_Position: {x: 330, y: -120, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: -6278834590196608118}
|
||||||
|
m_Position: {x: 230, y: 260, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: 6332575986919065934}
|
||||||
|
m_Position: {x: -68.95941, y: 277.56348, z: 0}
|
||||||
m_ChildStateMachines: []
|
m_ChildStateMachines: []
|
||||||
m_AnyStateTransitions: []
|
m_AnyStateTransitions:
|
||||||
m_EntryTransitions: []
|
- {fileID: 6050553813420038917}
|
||||||
|
m_EntryTransitions:
|
||||||
|
- {fileID: -6104077598451673648}
|
||||||
m_StateMachineTransitions: {}
|
m_StateMachineTransitions: {}
|
||||||
m_StateMachineBehaviours: []
|
m_StateMachineBehaviours: []
|
||||||
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
m_AnyStatePosition: {x: 250, y: 370, z: 0}
|
||||||
m_EntryPosition: {x: 50, y: 120, z: 0}
|
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||||
m_ExitPosition: {x: 940, y: 40, z: 0}
|
m_ExitPosition: {x: 1000, y: 170, z: 0}
|
||||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||||
m_DefaultState: {fileID: -6331071955438319008}
|
m_DefaultState: {fileID: -2129754743114529880}
|
||||||
--- !u!1102 &-6331071955438319008
|
--- !u!1102 &-6278834590196608118
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: NewIdle-40
|
m_Name: Die-60
|
||||||
m_Speed: 0.2
|
m_Speed: 0.5
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_Transitions:
|
m_Transitions: []
|
||||||
- {fileID: -8534861239787951524}
|
|
||||||
m_StateMachineBehaviours: []
|
m_StateMachineBehaviours: []
|
||||||
m_Position: {x: 50, y: 50, z: 0}
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
m_IKOnFeet: 0
|
m_IKOnFeet: 0
|
||||||
@@ -180,12 +162,26 @@ AnimatorState:
|
|||||||
m_MirrorParameterActive: 0
|
m_MirrorParameterActive: 0
|
||||||
m_CycleOffsetParameterActive: 0
|
m_CycleOffsetParameterActive: 0
|
||||||
m_TimeParameterActive: 0
|
m_TimeParameterActive: 0
|
||||||
m_Motion: {fileID: -747295086443886786, guid: 64c95eab532c57d4eb98569c66e7455a, type: 3}
|
m_Motion: {fileID: 8915747620852973273, guid: 64c95eab532c57d4eb98569c66e7455a, type: 3}
|
||||||
m_Tag:
|
m_Tag:
|
||||||
m_SpeedParameter:
|
m_SpeedParameter:
|
||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
|
m_TimeParameter:
|
||||||
|
--- !u!1109 &-6104077598451673648
|
||||||
|
AnimatorTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions: []
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: -2129754743114529880}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 1
|
||||||
--- !u!1101 &-4872988204597852695
|
--- !u!1101 &-4872988204597852695
|
||||||
AnimatorStateTransition:
|
AnimatorStateTransition:
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
@@ -274,6 +270,50 @@ AnimatorState:
|
|||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
|
m_TimeParameter:
|
||||||
|
--- !u!1101 &-2896483219205038615
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions: []
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: -2129754743114529880}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.25
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.059113443
|
||||||
|
m_HasExitTime: 1
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1101 &-2879270276895609086
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions: []
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: -2129754743114529880}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.25
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.8846154
|
||||||
|
m_HasExitTime: 1
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!1102 &-2129754743114529880
|
--- !u!1102 &-2129754743114529880
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@@ -284,7 +324,9 @@ AnimatorState:
|
|||||||
m_Name: Blend Tree 0
|
m_Name: Blend Tree 0
|
||||||
m_Speed: 1
|
m_Speed: 1
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_Transitions: []
|
m_Transitions:
|
||||||
|
- {fileID: -1762903771197777033}
|
||||||
|
- {fileID: 5120510497768700528}
|
||||||
m_StateMachineBehaviours: []
|
m_StateMachineBehaviours: []
|
||||||
m_Position: {x: 50, y: 50, z: 0}
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
m_IKOnFeet: 0
|
m_IKOnFeet: 0
|
||||||
@@ -300,6 +342,31 @@ AnimatorState:
|
|||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
|
m_TimeParameter:
|
||||||
|
--- !u!1101 &-1762903771197777033
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 1
|
||||||
|
m_ConditionEvent: Hit
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: -7739802095274071406}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.24999994
|
||||||
|
m_TransitionOffset: 0.14040057
|
||||||
|
m_ExitTime: 0.030737108
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!1102 &-853705697146182325
|
--- !u!1102 &-853705697146182325
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@@ -353,6 +420,28 @@ AnimatorState:
|
|||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
|
m_TimeParameter:
|
||||||
|
--- !u!1101 &-483324057439386864
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions: []
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 1413696981156420822}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.2500002
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.0007289399
|
||||||
|
m_HasExitTime: 1
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!91 &9100000
|
--- !u!91 &9100000
|
||||||
AnimatorController:
|
AnimatorController:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -374,6 +463,12 @@ AnimatorController:
|
|||||||
m_DefaultInt: 0
|
m_DefaultInt: 0
|
||||||
m_DefaultBool: 0
|
m_DefaultBool: 0
|
||||||
m_Controller: {fileID: 9100000}
|
m_Controller: {fileID: 9100000}
|
||||||
|
- m_Name: Attack
|
||||||
|
m_Type: 9
|
||||||
|
m_DefaultFloat: 0
|
||||||
|
m_DefaultInt: 0
|
||||||
|
m_DefaultBool: 0
|
||||||
|
m_Controller: {fileID: 9100000}
|
||||||
m_AnimatorLayers:
|
m_AnimatorLayers:
|
||||||
- serializedVersion: 5
|
- serializedVersion: 5
|
||||||
m_Name: Base Layer
|
m_Name: Base Layer
|
||||||
@@ -387,6 +482,18 @@ AnimatorController:
|
|||||||
m_IKPass: 0
|
m_IKPass: 0
|
||||||
m_SyncedLayerAffectsTiming: 0
|
m_SyncedLayerAffectsTiming: 0
|
||||||
m_Controller: {fileID: 9100000}
|
m_Controller: {fileID: 9100000}
|
||||||
|
- serializedVersion: 5
|
||||||
|
m_Name: New Layer
|
||||||
|
m_StateMachine: {fileID: 6830853216154444894}
|
||||||
|
m_Mask: {fileID: 0}
|
||||||
|
m_Motions: []
|
||||||
|
m_Behaviours: []
|
||||||
|
m_BlendingMode: 1
|
||||||
|
m_SyncedLayerIndex: -1
|
||||||
|
m_DefaultWeight: 1
|
||||||
|
m_IKPass: 0
|
||||||
|
m_SyncedLayerAffectsTiming: 0
|
||||||
|
m_Controller: {fileID: 9100000}
|
||||||
--- !u!1102 &216270272570043207
|
--- !u!1102 &216270272570043207
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@@ -414,6 +521,55 @@ AnimatorState:
|
|||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
|
m_TimeParameter:
|
||||||
|
--- !u!1102 &1413696981156420822
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: New State
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions:
|
||||||
|
- {fileID: 1595209839139272091}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 0}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
|
--- !u!1101 &1595209839139272091
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions: []
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 8637122628281323528}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.25
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.75
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!1101 &1884416669882918329
|
--- !u!1101 &1884416669882918329
|
||||||
AnimatorStateTransition:
|
AnimatorStateTransition:
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
@@ -436,32 +592,6 @@ AnimatorStateTransition:
|
|||||||
m_InterruptionSource: 0
|
m_InterruptionSource: 0
|
||||||
m_OrderedInterruption: 1
|
m_OrderedInterruption: 1
|
||||||
m_CanTransitionToSelf: 1
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!1102 &2674828334277978819
|
|
||||||
AnimatorState:
|
|
||||||
serializedVersion: 6
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: Blend Tree
|
|
||||||
m_Speed: 1
|
|
||||||
m_CycleOffset: 0
|
|
||||||
m_Transitions: []
|
|
||||||
m_StateMachineBehaviours: []
|
|
||||||
m_Position: {x: 50, y: 50, z: 0}
|
|
||||||
m_IKOnFeet: 0
|
|
||||||
m_WriteDefaultValues: 1
|
|
||||||
m_Mirror: 0
|
|
||||||
m_SpeedParameterActive: 0
|
|
||||||
m_MirrorParameterActive: 0
|
|
||||||
m_CycleOffsetParameterActive: 0
|
|
||||||
m_TimeParameterActive: 0
|
|
||||||
m_Motion: {fileID: 9024195164895604365}
|
|
||||||
m_Tag:
|
|
||||||
m_SpeedParameter:
|
|
||||||
m_MirrorParameter:
|
|
||||||
m_CycleOffsetParameter:
|
|
||||||
m_TimeParameter:
|
|
||||||
--- !u!1102 &2846885752072739483
|
--- !u!1102 &2846885752072739483
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@@ -537,6 +667,33 @@ AnimatorStateTransition:
|
|||||||
m_InterruptionSource: 0
|
m_InterruptionSource: 0
|
||||||
m_OrderedInterruption: 1
|
m_OrderedInterruption: 1
|
||||||
m_CanTransitionToSelf: 1
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1102 &3681834314654821130
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Attack2-130
|
||||||
|
m_Speed: 1.5
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions:
|
||||||
|
- {fileID: -2879270276895609086}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: -6061412660744093124, guid: 64c95eab532c57d4eb98569c66e7455a, type: 3}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
--- !u!1101 &4299374430097347064
|
--- !u!1101 &4299374430097347064
|
||||||
AnimatorStateTransition:
|
AnimatorStateTransition:
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
@@ -559,7 +716,58 @@ AnimatorStateTransition:
|
|||||||
m_InterruptionSource: 0
|
m_InterruptionSource: 0
|
||||||
m_OrderedInterruption: 1
|
m_OrderedInterruption: 1
|
||||||
m_CanTransitionToSelf: 1
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!1101 &6289592108717075239
|
--- !u!1101 &5120510497768700528
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 1
|
||||||
|
m_ConditionEvent: Attack
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 3681834314654821130}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.25
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.5909091
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1102 &5478294846319106365
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Attack-45
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions: []
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 6410907019033591260, guid: 64c95eab532c57d4eb98569c66e7455a, type: 3}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
|
--- !u!1101 &6050553813420038917
|
||||||
AnimatorStateTransition:
|
AnimatorStateTransition:
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@@ -568,47 +776,94 @@ AnimatorStateTransition:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_Conditions: []
|
m_Conditions: []
|
||||||
m_DstStateMachine: {fileID: 0}
|
m_DstStateMachine: {fileID: 0}
|
||||||
m_DstState: {fileID: -6331071955438319008}
|
m_DstState: {fileID: -6278834590196608118}
|
||||||
m_Solo: 0
|
m_Solo: 0
|
||||||
m_Mute: 0
|
m_Mute: 0
|
||||||
m_IsExit: 0
|
m_IsExit: 0
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransitionDuration: 0.47
|
m_TransitionDuration: 0.25
|
||||||
m_TransitionOffset: 0
|
m_TransitionOffset: 0
|
||||||
m_ExitTime: 0.25000006
|
m_ExitTime: 0.75
|
||||||
m_HasExitTime: 1
|
m_HasExitTime: 0
|
||||||
m_HasFixedDuration: 1
|
m_HasFixedDuration: 1
|
||||||
m_InterruptionSource: 1
|
m_InterruptionSource: 0
|
||||||
m_OrderedInterruption: 1
|
m_OrderedInterruption: 1
|
||||||
m_CanTransitionToSelf: 1
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!206 &9024195164895604365
|
--- !u!1102 &6332575986919065934
|
||||||
BlendTree:
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: Blend Tree
|
m_Name: New State
|
||||||
m_Childs:
|
m_Speed: 1
|
||||||
- serializedVersion: 2
|
m_CycleOffset: 0
|
||||||
m_Motion: {fileID: -1304387373167265313, guid: 64c95eab532c57d4eb98569c66e7455a, type: 3}
|
m_Transitions: []
|
||||||
m_Threshold: 0
|
m_StateMachineBehaviours: []
|
||||||
m_Position: {x: 0, y: 0}
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
m_TimeScale: 1
|
m_IKOnFeet: 0
|
||||||
m_CycleOffset: 0
|
m_WriteDefaultValues: 1
|
||||||
m_DirectBlendParameter: Blend
|
m_Mirror: 0
|
||||||
m_Mirror: 0
|
m_SpeedParameterActive: 0
|
||||||
- serializedVersion: 2
|
m_MirrorParameterActive: 0
|
||||||
m_Motion: {fileID: -3100369314251171874, guid: 64c95eab532c57d4eb98569c66e7455a, type: 3}
|
m_CycleOffsetParameterActive: 0
|
||||||
m_Threshold: 1
|
m_TimeParameterActive: 0
|
||||||
m_Position: {x: 0, y: 0}
|
m_Motion: {fileID: 0}
|
||||||
m_TimeScale: 1
|
m_Tag:
|
||||||
m_CycleOffset: 0
|
m_SpeedParameter:
|
||||||
m_DirectBlendParameter: Blend
|
m_MirrorParameter:
|
||||||
m_Mirror: 0
|
m_CycleOffsetParameter:
|
||||||
m_BlendParameter: Blend
|
m_TimeParameter:
|
||||||
m_BlendParameterY: Blend
|
--- !u!1107 &6830853216154444894
|
||||||
m_MinThreshold: 0
|
AnimatorStateMachine:
|
||||||
m_MaxThreshold: 1
|
serializedVersion: 6
|
||||||
m_UseAutomaticThresholds: 1
|
m_ObjectHideFlags: 1
|
||||||
m_NormalizedBlendValues: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_BlendType: 0
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: New Layer
|
||||||
|
m_ChildStates:
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: 8637122628281323528}
|
||||||
|
m_Position: {x: 500, y: 90, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: 1413696981156420822}
|
||||||
|
m_Position: {x: 376.62445, y: 237.36044, z: 0}
|
||||||
|
m_ChildStateMachines: []
|
||||||
|
m_AnyStateTransitions: []
|
||||||
|
m_EntryTransitions: []
|
||||||
|
m_StateMachineTransitions: {}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||||
|
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||||
|
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||||
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||||
|
m_DefaultState: {fileID: 1413696981156420822}
|
||||||
|
--- !u!1102 &8637122628281323528
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Attack2Telegraph-60
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions:
|
||||||
|
- {fileID: -483324057439386864}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: -2778899801529699949, guid: 64c95eab532c57d4eb98569c66e7455a, type: 3}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
@@ -0,0 +1,101 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1102 &-7846314796881791032
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: New State
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions: []
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 0}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
|
--- !u!1107 &-6638317236673258601
|
||||||
|
AnimatorStateMachine:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Base Layer
|
||||||
|
m_ChildStates:
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: 6611013841474026752}
|
||||||
|
m_Position: {x: 520, y: 120, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: -7846314796881791032}
|
||||||
|
m_Position: {x: 280, y: 40, z: 0}
|
||||||
|
m_ChildStateMachines: []
|
||||||
|
m_AnyStateTransitions: []
|
||||||
|
m_EntryTransitions: []
|
||||||
|
m_StateMachineTransitions: {}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||||
|
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||||
|
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||||
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||||
|
m_DefaultState: {fileID: -7846314796881791032}
|
||||||
|
--- !u!91 &9100000
|
||||||
|
AnimatorController:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: TestMonsterObjectAnimController 1
|
||||||
|
serializedVersion: 5
|
||||||
|
m_AnimatorParameters: []
|
||||||
|
m_AnimatorLayers:
|
||||||
|
- serializedVersion: 5
|
||||||
|
m_Name: Base Layer
|
||||||
|
m_StateMachine: {fileID: -6638317236673258601}
|
||||||
|
m_Mask: {fileID: 0}
|
||||||
|
m_Motions: []
|
||||||
|
m_Behaviours: []
|
||||||
|
m_BlendingMode: 0
|
||||||
|
m_SyncedLayerIndex: -1
|
||||||
|
m_DefaultWeight: 0
|
||||||
|
m_IKPass: 0
|
||||||
|
m_SyncedLayerAffectsTiming: 0
|
||||||
|
m_Controller: {fileID: 9100000}
|
||||||
|
--- !u!1102 &6611013841474026752
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Attack2
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions: []
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: 8dc4712be321ea2438dcd70a1af48da4, type: 2}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
@@ -361,8 +361,8 @@ ModelImporter:
|
|||||||
cycleOffset: 0
|
cycleOffset: 0
|
||||||
loop: 0
|
loop: 0
|
||||||
hasAdditiveReferencePose: 0
|
hasAdditiveReferencePose: 0
|
||||||
loopTime: 0
|
loopTime: 1
|
||||||
loopBlend: 0
|
loopBlend: 1
|
||||||
loopBlendOrientation: 0
|
loopBlendOrientation: 0
|
||||||
loopBlendPositionY: 0
|
loopBlendPositionY: 0
|
||||||
loopBlendPositionXZ: 0
|
loopBlendPositionXZ: 0
|
||||||
@@ -407,7 +407,7 @@ ModelImporter:
|
|||||||
maskType: 3
|
maskType: 3
|
||||||
maskSource: {instanceID: 0}
|
maskSource: {instanceID: 0}
|
||||||
additiveReferencePoseFrame: 0
|
additiveReferencePoseFrame: 0
|
||||||
isReadable: 0
|
isReadable: 1
|
||||||
meshes:
|
meshes:
|
||||||
lODScreenPercentages: []
|
lODScreenPercentages: []
|
||||||
globalScale: 1
|
globalScale: 1
|
||||||
@@ -12,6 +12,14 @@ GameObject:
|
|||||||
- component: {fileID: 2562293259993124465}
|
- component: {fileID: 2562293259993124465}
|
||||||
- component: {fileID: 8206397622550667234}
|
- component: {fileID: 8206397622550667234}
|
||||||
- component: {fileID: 5956987736849929195}
|
- component: {fileID: 5956987736849929195}
|
||||||
|
- component: {fileID: 4447190118606394553}
|
||||||
|
- component: {fileID: 3375213058463339329}
|
||||||
|
- component: {fileID: 6881462958115636691}
|
||||||
|
- component: {fileID: 5075083518210584453}
|
||||||
|
- component: {fileID: 6620953456884791151}
|
||||||
|
- component: {fileID: 6778397863327314458}
|
||||||
|
- component: {fileID: 4799508192264281601}
|
||||||
|
- component: {fileID: -3090026840404744490}
|
||||||
m_Layer: 7
|
m_Layer: 7
|
||||||
m_Name: TestMonster
|
m_Name: TestMonster
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@@ -47,7 +55,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
|
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
|
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
|
||||||
GlobalObjectIdHash: 972023326
|
GlobalObjectIdHash: 1434729210
|
||||||
InScenePlacedSourceGlobalObjectIdHash: 0
|
InScenePlacedSourceGlobalObjectIdHash: 0
|
||||||
DeferredDespawnTick: 0
|
DeferredDespawnTick: 0
|
||||||
Ownership: 1
|
Ownership: 1
|
||||||
@@ -73,6 +81,77 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier: Core::Reset.Units.Enemy
|
m_EditorClassIdentifier: Core::Reset.Units.Enemy
|
||||||
ShowTopMostFoldoutHeaderGroup: 1
|
ShowTopMostFoldoutHeaderGroup: 1
|
||||||
|
graphStateAsString:
|
||||||
|
m_InternalValue:
|
||||||
|
utf8LengthInBytes: 0
|
||||||
|
bytes:
|
||||||
|
offset0000:
|
||||||
|
byte0000: 0
|
||||||
|
byte0001: 0
|
||||||
|
byte0002: 0
|
||||||
|
byte0003: 0
|
||||||
|
byte0004: 0
|
||||||
|
byte0005: 0
|
||||||
|
byte0006: 0
|
||||||
|
byte0007: 0
|
||||||
|
byte0008: 0
|
||||||
|
byte0009: 0
|
||||||
|
byte0010: 0
|
||||||
|
byte0011: 0
|
||||||
|
byte0012: 0
|
||||||
|
byte0013: 0
|
||||||
|
byte0014: 0
|
||||||
|
byte0015: 0
|
||||||
|
offset0016:
|
||||||
|
byte0000: 0
|
||||||
|
byte0001: 0
|
||||||
|
byte0002: 0
|
||||||
|
byte0003: 0
|
||||||
|
byte0004: 0
|
||||||
|
byte0005: 0
|
||||||
|
byte0006: 0
|
||||||
|
byte0007: 0
|
||||||
|
byte0008: 0
|
||||||
|
byte0009: 0
|
||||||
|
byte0010: 0
|
||||||
|
byte0011: 0
|
||||||
|
byte0012: 0
|
||||||
|
byte0013: 0
|
||||||
|
byte0014: 0
|
||||||
|
byte0015: 0
|
||||||
|
offset0032:
|
||||||
|
byte0000: 0
|
||||||
|
byte0001: 0
|
||||||
|
byte0002: 0
|
||||||
|
byte0003: 0
|
||||||
|
byte0004: 0
|
||||||
|
byte0005: 0
|
||||||
|
byte0006: 0
|
||||||
|
byte0007: 0
|
||||||
|
byte0008: 0
|
||||||
|
byte0009: 0
|
||||||
|
byte0010: 0
|
||||||
|
byte0011: 0
|
||||||
|
byte0012: 0
|
||||||
|
byte0013: 0
|
||||||
|
byte0014: 0
|
||||||
|
byte0015: 0
|
||||||
|
byte0048: 0
|
||||||
|
byte0049: 0
|
||||||
|
byte0050: 0
|
||||||
|
byte0051: 0
|
||||||
|
byte0052: 0
|
||||||
|
byte0053: 0
|
||||||
|
byte0054: 0
|
||||||
|
byte0055: 0
|
||||||
|
byte0056: 0
|
||||||
|
byte0057: 0
|
||||||
|
byte0058: 0
|
||||||
|
byte0059: 0
|
||||||
|
byte0060: 0
|
||||||
|
byte0061: 0
|
||||||
|
relatedSpawner: {fileID: 0}
|
||||||
|
testModelAnimator: {fileID: 0}
|
||||||
--- !u!114 &5956987736849929195
|
--- !u!114 &5956987736849929195
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -85,14 +164,15 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: b3b4e13d59527d1429a62dde97c6a001, type: 3}
|
m_Script: {fileID: 11500000, guid: b3b4e13d59527d1429a62dde97c6a001, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier: Core::Reset.Units.UnitMovementHandler
|
m_EditorClassIdentifier: Core::Reset.Units.UnitMovementHandler
|
||||||
|
ShowTopMostFoldoutHeaderGroup: 1
|
||||||
data:
|
data:
|
||||||
directionChangingSoftness:
|
directionChangingSoftness:
|
||||||
targetValue: 1
|
targetValue: 5
|
||||||
currentValue: 1
|
currentValue: 5
|
||||||
targetSmoothing: 1
|
targetSmoothing: 1
|
||||||
targetEasing: 2
|
targetEasing: 2
|
||||||
currentSmoothing: 1
|
currentSmoothing: 1
|
||||||
defaultValue: 1
|
defaultValue: 5
|
||||||
defaultSmoothing: 1
|
defaultSmoothing: 1
|
||||||
defaultEasing: 2
|
defaultEasing: 2
|
||||||
directionSpinningHardness:
|
directionSpinningHardness:
|
||||||
@@ -123,30 +203,30 @@ MonoBehaviour:
|
|||||||
defaultSmoothing: 1
|
defaultSmoothing: 1
|
||||||
defaultEasing: 2
|
defaultEasing: 2
|
||||||
acceleration:
|
acceleration:
|
||||||
targetValue: 5
|
targetValue: 20
|
||||||
currentValue: 5
|
currentValue: 20
|
||||||
targetSmoothing: 1
|
targetSmoothing: 1
|
||||||
targetEasing: 2
|
targetEasing: 2
|
||||||
currentSmoothing: 1
|
currentSmoothing: 1
|
||||||
defaultValue: 5
|
defaultValue: 20
|
||||||
defaultSmoothing: 1
|
defaultSmoothing: 1
|
||||||
defaultEasing: 2
|
defaultEasing: 2
|
||||||
deacceleration:
|
deacceleration:
|
||||||
targetValue: 5
|
targetValue: 10
|
||||||
currentValue: 5
|
currentValue: 10
|
||||||
targetSmoothing: 1
|
targetSmoothing: 1
|
||||||
targetEasing: 2
|
targetEasing: 2
|
||||||
currentSmoothing: 1
|
currentSmoothing: 1
|
||||||
defaultValue: 5
|
defaultValue: 10
|
||||||
defaultSmoothing: 1
|
defaultSmoothing: 1
|
||||||
defaultEasing: 2
|
defaultEasing: 2
|
||||||
moveSpeed:
|
moveSpeed:
|
||||||
targetValue: 15
|
targetValue: 5
|
||||||
currentValue: 15
|
currentValue: 5
|
||||||
targetSmoothing: 10
|
targetSmoothing: 10
|
||||||
targetEasing: 2
|
targetEasing: 2
|
||||||
currentSmoothing: 10
|
currentSmoothing: 10
|
||||||
defaultValue: 15
|
defaultValue: 5
|
||||||
defaultSmoothing: 10
|
defaultSmoothing: 10
|
||||||
defaultEasing: 2
|
defaultEasing: 2
|
||||||
gravityPower:
|
gravityPower:
|
||||||
@@ -204,6 +284,212 @@ MonoBehaviour:
|
|||||||
defaultSmoothing: 1
|
defaultSmoothing: 1
|
||||||
defaultEasing: 2
|
defaultEasing: 2
|
||||||
specifiedRotation: {x: 0, y: 0, z: 0}
|
specifiedRotation: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!95 &4447190118606394553
|
||||||
|
Animator:
|
||||||
|
serializedVersion: 7
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9098724353270996650}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Avatar: {fileID: 0}
|
||||||
|
m_Controller: {fileID: 9100000, guid: 4f5596a1d63365d4cba1b75587fe5939, type: 2}
|
||||||
|
m_CullingMode: 0
|
||||||
|
m_UpdateMode: 0
|
||||||
|
m_ApplyRootMotion: 1
|
||||||
|
m_LinearVelocityBlending: 0
|
||||||
|
m_StabilizeFeet: 0
|
||||||
|
m_AnimatePhysics: 0
|
||||||
|
m_WarningMessage:
|
||||||
|
m_HasTransformHierarchy: 1
|
||||||
|
m_AllowConstantClipSamplingOptimization: 1
|
||||||
|
m_KeepAnimatorStateOnDisable: 0
|
||||||
|
m_WriteDefaultValuesOnDisable: 0
|
||||||
|
--- !u!114 &3375213058463339329
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9098724353270996650}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4a7dbb6bbdf4ffb46ab7dd87ba8191e7, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: NodeCanvas::NodeCanvas.StateMachines.FSMOwner
|
||||||
|
_serializedExposedParameters: []
|
||||||
|
_boundGraphSerialization:
|
||||||
|
_boundGraphObjectReferences: []
|
||||||
|
_boundGraphSource:
|
||||||
|
_version: 0
|
||||||
|
_category:
|
||||||
|
_comments:
|
||||||
|
_translation: {x: 0, y: 0}
|
||||||
|
_zoomFactor: 1
|
||||||
|
_firstActivation: 0
|
||||||
|
_enableAction: 0
|
||||||
|
_disableAction: 0
|
||||||
|
_lockBoundGraphPrefabOverrides: 1
|
||||||
|
_preInitializeSubGraphs: 0
|
||||||
|
_updateMode: 0
|
||||||
|
_graph: {fileID: 11400000, guid: db5b23d2ee7fffd49a42d5a120c50e94, type: 2}
|
||||||
|
_blackboard: {fileID: 0}
|
||||||
|
--- !u!114 &6881462958115636691
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9098724353270996650}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: b98a6db0b653f764eac834f85857a9dd, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: ParadoxNotion::NodeCanvas.Framework.Blackboard
|
||||||
|
_parentBlackboard: {fileID: 0}
|
||||||
|
_serializedBlackboard: '{"_variables":{}}'
|
||||||
|
_objectReferences: []
|
||||||
|
_serializedVariables: []
|
||||||
|
--- !u!114 &5075083518210584453
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9098724353270996650}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 373b52eb9bf8c40f785bb6947a1aee66, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: AstarPathfindingProject::Pathfinding.Seeker
|
||||||
|
version: 1073741824
|
||||||
|
drawGizmos: 1
|
||||||
|
detailedGizmos: 0
|
||||||
|
startEndModifier:
|
||||||
|
addPoints: 0
|
||||||
|
exactStartPoint: 3
|
||||||
|
exactEndPoint: 3
|
||||||
|
useRaycasting: 0
|
||||||
|
mask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
useGraphRaycasting: 0
|
||||||
|
traversableTags: -1
|
||||||
|
tagCostMultipliers:
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
- 1
|
||||||
|
tagEntryCosts: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||||
|
graphMask:
|
||||||
|
value: -1
|
||||||
|
--- !u!143 &6620953456884791151
|
||||||
|
CharacterController:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9098724353270996650}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 3
|
||||||
|
m_Height: 2
|
||||||
|
m_Radius: 0.5
|
||||||
|
m_SlopeLimit: 45
|
||||||
|
m_StepOffset: 0.3
|
||||||
|
m_SkinWidth: 0.08
|
||||||
|
m_MinMoveDistance: 0.001
|
||||||
|
m_Center: {x: 0, y: 1, z: 0}
|
||||||
|
--- !u!114 &6778397863327314458
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9098724353270996650}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: cb6a34d769a1e4ac7b0b30e433aa443c, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: AstarPathfindingProject::Pathfinding.SimpleSmoothModifier
|
||||||
|
version: 1073741824
|
||||||
|
smoothType: 0
|
||||||
|
subdivisions: 2
|
||||||
|
iterations: 2
|
||||||
|
strength: 0.5
|
||||||
|
uniformLength: 1
|
||||||
|
maxSegmentLength: 2
|
||||||
|
bezierTangentLength: 0.4
|
||||||
|
offset: 0.2
|
||||||
|
factor: 0.1
|
||||||
|
--- !u!114 &4799508192264281601
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9098724353270996650}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 1a72dabd280fe71488a78596bd852afc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Assembly-CSharp::Reset.Units.UnitPathfinding
|
||||||
|
ShowTopMostFoldoutHeaderGroup: 1
|
||||||
|
seeker: {fileID: 0}
|
||||||
|
nextWaypointDistance: 3
|
||||||
|
reachedEndOfPath: 0
|
||||||
|
--- !u!114 &-3090026840404744490
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9098724353270996650}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: f1528d25d3d94df59161993cb28bcb17, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Assembly-CSharp::Reset.Units.EnemyCombat
|
||||||
|
ShowTopMostFoldoutHeaderGroup: 1
|
||||||
|
draggedUnits: []
|
||||||
|
target: {fileID: 0}
|
||||||
--- !u!1001 &8807019661255186479
|
--- !u!1001 &8807019661255186479
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -15,13 +15,13 @@ MonoBehaviour:
|
|||||||
_serializedGraph: '{"type":"NodeCanvas.BehaviourTrees.BehaviourTree","nodes":[{"_action":{"actions":[{"facingDirection":{"label":"Facing
|
_serializedGraph: '{"type":"NodeCanvas.BehaviourTrees.BehaviourTree","nodes":[{"_action":{"actions":[{"facingDirection":{"label":"Facing
|
||||||
Direction","value":{"_value":{"$content":3,"$type":"Reset.Units.PlayerFacingDirection"}},"changeValue":{"_value":1}},"rotationSpeed":{"label":"Rotation
|
Direction","value":{"_value":{"$content":3,"$type":"Reset.Units.PlayerFacingDirection"}},"changeValue":{"_value":1}},"rotationSpeed":{"label":"Rotation
|
||||||
Speed","changeValue":{"_value":1},"value":{"_value":0.1},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"$type":"Reset.Units.ChangeRotationSettings"},{"moveSpeed":{"label":"Move
|
Speed","changeValue":{"_value":1},"value":{"_value":0.1},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"$type":"Reset.Units.ChangeRotationSettings"},{"moveSpeed":{"label":"Move
|
||||||
Speed","changeValue":{"_value":1},"value":{},"_changeSmoothing":{"_value":1},"_smoothing":{"_value":25.0},"_changeEasing":{},"_easing":{}},"acceleration":{"label":"Acceleration","changeValue":{},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"deacceleration":{"label":"Deacceleration","changeValue":{},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"$type":"Reset.Units.ChangeMoveSpeedSettings"},{"parameter":{"_value":"GoHardActivate"},"parameterHashID":{},"overrideAgent":{"_type":"UnityEngine.Animator","_name":"modelAnimator","_targetVariableID":"7496ae67-b0a2-4894-a203-35e011767a3a"},"$type":"NodeCanvas.Tasks.Actions.MecanimSetTrigger"},{"waitTime":{"_value":0.4},"$type":"NodeCanvas.Tasks.Actions.Wait"},{"boolVariable":{"_name":"inGoHard","_targetVariableID":"dc9f60c8-856e-4970-bf11-25745eff1201"},"$type":"NodeCanvas.Tasks.Actions.SetBoolean"}],"$type":"NodeCanvas.Framework.ActionList"},"_position":{"x":496.973,"y":474.9865},"$type":"NodeCanvas.BehaviourTrees.ActionNode"}],"connections":[],"canvasGroups":[],"localBlackboard":{"_variables":{}},"derivedData":{"repeat":true,"$type":"NodeCanvas.BehaviourTrees.BehaviourTree+DerivedSerializationData"}}'
|
Speed","changeValue":{"_value":1},"value":{},"_changeSmoothing":{"_value":1},"_smoothing":{"_value":25.0},"_changeEasing":{},"_easing":{}},"acceleration":{"label":"Acceleration","changeValue":{},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"deacceleration":{"label":"Deacceleration","changeValue":{},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"$type":"Reset.Units.ChangeMoveSpeedSettings"},{"parameter":{"_value":"GoHardActivate"},"parameterHashID":{},"overrideAgent":{"_type":"UnityEngine.Animator","_name":"modelAnimator","_targetVariableID":"7496ae67-b0a2-4894-a203-35e011767a3a"},"$type":"NodeCanvas.Tasks.Actions.MecanimSetTrigger"},{"waitTime":{"_value":0.4},"$type":"NodeCanvas.Tasks.Actions.Wait"},{"boolVariable":{"_name":"inGoHard","_targetVariableID":"dc9f60c8-856e-4970-bf11-25745eff1201"},"$type":"NodeCanvas.Tasks.Actions.SetBoolean"}],"$type":"NodeCanvas.Framework.ActionList"},"_position":{"x":435.1477,"y":491.203},"$type":"NodeCanvas.BehaviourTrees.ActionNode"}],"connections":[],"canvasGroups":[],"localBlackboard":{"_variables":{}},"derivedData":{"repeat":true,"$type":"NodeCanvas.BehaviourTrees.BehaviourTree+DerivedSerializationData"}}'
|
||||||
_objectReferences: []
|
_objectReferences: []
|
||||||
_graphSource:
|
_graphSource:
|
||||||
_version: 3.31
|
_version: 3.31
|
||||||
_category:
|
_category:
|
||||||
_comments:
|
_comments:
|
||||||
_translation: {x: 33, y: 238}
|
_translation: {x: 268, y: 110}
|
||||||
_zoomFactor: 0.9866518
|
_zoomFactor: 0.9866518
|
||||||
_haltSerialization: 0
|
_haltSerialization: 0
|
||||||
_externalSerializationFile: {fileID: 0}
|
_externalSerializationFile: {fileID: 0}
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
@@ -18,7 +18,7 @@ MonoBehaviour:
|
|||||||
_version: 3.31
|
_version: 3.31
|
||||||
_category:
|
_category:
|
||||||
_comments:
|
_comments:
|
||||||
_translation: {x: 296, y: -43}
|
_translation: {x: 429, y: 47}
|
||||||
_zoomFactor: 1
|
_zoomFactor: 1
|
||||||
_haltSerialization: 0
|
_haltSerialization: 0
|
||||||
_externalSerializationFile: {fileID: 0}
|
_externalSerializationFile: {fileID: 0}
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ MonoBehaviour:
|
|||||||
Speed","changeValue":{"_value":2},"value":{},"_changeSmoothing":{"_value":2},"_smoothing":{},"_changeEasing":{"_value":2},"_easing":{}},"$type":"Reset.Units.ChangeRotationSettings"},{"directionChangingSoftness":{"label":"Direction
|
Speed","changeValue":{"_value":2},"value":{},"_changeSmoothing":{"_value":2},"_smoothing":{},"_changeEasing":{"_value":2},"_easing":{}},"$type":"Reset.Units.ChangeRotationSettings"},{"directionChangingSoftness":{"label":"Direction
|
||||||
Changing Softness","changeValue":{"_value":2},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"directionSpinningHardness":{"label":"Direction
|
Changing Softness","changeValue":{"_value":2},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"directionSpinningHardness":{"label":"Direction
|
||||||
Spinning Hardness","changeValue":{},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"directionSpinningSpeed":{"label":"Direction
|
Spinning Hardness","changeValue":{},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"directionSpinningSpeed":{"label":"Direction
|
||||||
Spinning Speed","changeValue":{},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"$type":"Reset.Units.ChangeDirectionSettings"}]},"_onUpdateList":{"actions":[]},"_onExitList":{"executionMode":1,"actions":[]},"foldEnter":true,"foldUpdate":true,"foldExit":true,"_color":{"r":1.0,"g":1.0,"b":1.0,"a":1.0},"_name":"Grounded","_position":{"x":458.5251,"y":383.7869},"$type":"NodeCanvas.StateMachines.SuperActionState","$id":"0"},{"_position":{"x":369.3697,"y":186.864},"$type":"NodeCanvas.StateMachines.EmptyState","$id":"1"},{"_actionList":{"actions":[{"valueA":{"_name":"newAirMoveSmoothing"},"valueB":{"_value":1.0},"_isDisabled":true,"$type":"NodeCanvas.Tasks.Actions.SetFloat"},{"eventName":{"_value":"Air
|
Spinning Speed","changeValue":{},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"$type":"Reset.Units.ChangeDirectionSettings"}]},"_onUpdateList":{"actions":[]},"_onExitList":{"executionMode":1,"actions":[]},"foldEnter":true,"foldUpdate":true,"foldExit":true,"_color":{"r":1.0,"g":1.0,"b":1.0,"a":1.0},"_name":"Grounded","_position":{"x":458.525,"y":373.7852},"$type":"NodeCanvas.StateMachines.SuperActionState","$id":"0"},{"_position":{"x":338.3644,"y":164.8602},"$type":"NodeCanvas.StateMachines.EmptyState","$id":"1"},{"_actionList":{"actions":[{"valueA":{"_name":"newAirMoveSmoothing"},"valueB":{"_value":1.0},"_isDisabled":true,"$type":"NodeCanvas.Tasks.Actions.SetFloat"},{"eventName":{"_value":"Air
|
||||||
Reset Received"},"delay":{},"$type":"NodeCanvas.Tasks.Actions.SendEvent"},{"airDirectionDecay":{"label":"Air
|
Reset Received"},"delay":{},"$type":"NodeCanvas.Tasks.Actions.SendEvent"},{"airDirectionDecay":{"label":"Air
|
||||||
Direction Decay","changeValue":{"_value":2},"value":{},"_changeSmoothing":{"_value":2},"_smoothing":{},"_changeEasing":{"_value":2},"_easing":{}},"gravityMax":{"label":"Gravity
|
Direction Decay","changeValue":{"_value":2},"value":{},"_changeSmoothing":{"_value":2},"_smoothing":{},"_changeEasing":{"_value":2},"_easing":{}},"gravityMax":{"label":"Gravity
|
||||||
Max","changeValue":{"_value":2},"value":{},"_changeSmoothing":{"_value":2},"_smoothing":{},"_changeEasing":{"_value":2},"_easing":{}},"gravityAcceleration":{"label":"Gravity
|
Max","changeValue":{"_value":2},"value":{},"_changeSmoothing":{"_value":2},"_smoothing":{},"_changeEasing":{"_value":2},"_easing":{}},"gravityAcceleration":{"label":"Gravity
|
||||||
@@ -97,7 +97,7 @@ MonoBehaviour:
|
|||||||
Direction","value":{"_value":{"$content":1,"$type":"Reset.Units.PlayerFacingDirection"}},"changeValue":{"_value":1}},"rotationSpeed":{"label":"Rotation
|
Direction","value":{"_value":{"$content":1,"$type":"Reset.Units.PlayerFacingDirection"}},"changeValue":{"_value":1}},"rotationSpeed":{"label":"Rotation
|
||||||
Speed","changeValue":{"_value":1},"value":{"_value":6.0},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"$type":"Reset.Units.ChangeRotationSettings"},{"moveSpeed":{"label":"Move
|
Speed","changeValue":{"_value":1},"value":{"_value":6.0},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"$type":"Reset.Units.ChangeRotationSettings"},{"moveSpeed":{"label":"Move
|
||||||
Speed","changeValue":{},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"acceleration":{"label":"Acceleration","changeValue":{"_value":1},"value":{"_value":1.0},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"deacceleration":{"label":"Deacceleration","changeValue":{"_value":1},"value":{"_value":1.0},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"$type":"Reset.Units.ChangeMoveSpeedSettings"}]},"_onUpdateList":{"executionMode":1,"actions":[{"newGravity":{"_value":2.0},"absolute":{},"relativity":{"_value":0.86},"deltaTime":{"_value":true},"decayRate":{"_value":0.3},"$type":"Reset.Units.SetNewGravity"}]},"_onExitList":{"executionMode":1,"actions":[{"valueA":{"_name":"airJumpsRemaining","_targetVariableID":"23f0ddc0-c4e8-462f-a7e0-fdd8e818d08d"},"Operation":2,"valueB":{"_value":1},"$type":"NodeCanvas.Tasks.Actions.SetInt"}]},"foldEnter":true,"foldUpdate":true,"foldExit":true,"_color":{"r":0.4117647,"g":0.945098,"b":0.254902,"a":1.0},"_name":"Standard
|
Speed","changeValue":{},"value":{},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"acceleration":{"label":"Acceleration","changeValue":{"_value":1},"value":{"_value":1.0},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"deacceleration":{"label":"Deacceleration","changeValue":{"_value":1},"value":{"_value":1.0},"_changeSmoothing":{},"_smoothing":{},"_changeEasing":{},"_easing":{}},"$type":"Reset.Units.ChangeMoveSpeedSettings"}]},"_onUpdateList":{"executionMode":1,"actions":[{"newGravity":{"_value":2.0},"absolute":{},"relativity":{"_value":0.86},"deltaTime":{"_value":true},"decayRate":{"_value":0.3},"$type":"Reset.Units.SetNewGravity"}]},"_onExitList":{"executionMode":1,"actions":[{"valueA":{"_name":"airJumpsRemaining","_targetVariableID":"23f0ddc0-c4e8-462f-a7e0-fdd8e818d08d"},"Operation":2,"valueB":{"_value":1},"$type":"NodeCanvas.Tasks.Actions.SetInt"}]},"foldEnter":true,"foldUpdate":true,"foldExit":true,"_color":{"r":0.4117647,"g":0.945098,"b":0.254902,"a":1.0},"_name":"Standard
|
||||||
Jump","_position":{"x":697.7955,"y":220.1157},"$type":"NodeCanvas.StateMachines.SuperActionState","$id":"21"},{"_actionList":{"actions":[{"valueA":{"_name":"newAirMoveSmoothing"},"valueB":{"_value":1.0},"_isDisabled":true,"$type":"NodeCanvas.Tasks.Actions.SetFloat"},{"eventName":{"_value":"Air
|
Jump","_position":{"x":704.7966,"y":246.1201},"$type":"NodeCanvas.StateMachines.SuperActionState","$id":"21"},{"_actionList":{"actions":[{"valueA":{"_name":"newAirMoveSmoothing"},"valueB":{"_value":1.0},"_isDisabled":true,"$type":"NodeCanvas.Tasks.Actions.SetFloat"},{"eventName":{"_value":"Air
|
||||||
Reset Received"},"delay":{},"$type":"NodeCanvas.Tasks.Actions.SendEvent"}]},"_color":{"r":0.3647059,"g":0.3215686,"b":1.0,"a":1.0},"_name":"Airborne
|
Reset Received"},"delay":{},"$type":"NodeCanvas.Tasks.Actions.SendEvent"}]},"_color":{"r":0.3647059,"g":0.3215686,"b":1.0,"a":1.0},"_name":"Airborne
|
||||||
Standard Movement","_position":{"x":227.1761,"y":27.24033},"$type":"NodeCanvas.StateMachines.ActionState","$id":"22"},{"_name":"INTERACT
|
Standard Movement","_position":{"x":227.1761,"y":27.24033},"$type":"NodeCanvas.StateMachines.ActionState","$id":"22"},{"_name":"INTERACT
|
||||||
OPTIONS","_position":{"x":967.8022,"y":970.8088},"$type":"NodeCanvas.StateMachines.EmptyState","$id":"23"},{"_actionList":{"executionMode":1,"actions":[{"raycastHit":{"_name":"_hit"},"transform":{},"collider":{},"gameObject":{"_name":"pickupTarget","_targetVariableID":"45e90651-1912-40ef-b4fc-6c27d00d0ef0"},"distance":{},"normal":{},"point":{},"$type":"NodeCanvas.Tasks.Actions.DecomposeRaycastHit"}]},"_color":{"r":1.0,"g":0.42,"b":0.32,"a":1.0},"_position":{"x":1979.639,"y":835.3054},"$type":"NodeCanvas.StateMachines.ActionState","$id":"24"},{"_name":"Check
|
OPTIONS","_position":{"x":967.8022,"y":970.8088},"$type":"NodeCanvas.StateMachines.EmptyState","$id":"23"},{"_actionList":{"executionMode":1,"actions":[{"raycastHit":{"_name":"_hit"},"transform":{},"collider":{},"gameObject":{"_name":"pickupTarget","_targetVariableID":"45e90651-1912-40ef-b4fc-6c27d00d0ef0"},"distance":{},"normal":{},"point":{},"$type":"NodeCanvas.Tasks.Actions.DecomposeRaycastHit"}]},"_color":{"r":1.0,"g":0.42,"b":0.32,"a":1.0},"_position":{"x":1979.639,"y":835.3054},"$type":"NodeCanvas.StateMachines.ActionState","$id":"24"},{"_name":"Check
|
||||||
@@ -169,7 +169,7 @@ MonoBehaviour:
|
|||||||
Pull"},"saveEventValue":{"_name":"_grappleLaunchDir"},"$type":"NodeCanvas.Tasks.Conditions.CheckEvent`1[[UnityEngine.Vector3,
|
Pull"},"saveEventValue":{"_name":"_grappleLaunchDir"},"$type":"NodeCanvas.Tasks.Conditions.CheckEvent`1[[UnityEngine.Vector3,
|
||||||
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},"_sourceNode":{"$ref":"6"},"_targetNode":{"$ref":"11"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"7"},"_targetNode":{"$ref":"8"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"conditions":[{"timeout":{"_value":0.2},"$type":"NodeCanvas.Tasks.Conditions.Timeout"},{"actionName":{"_value":"Jump"},"actionPhase":{"_value":3},"$type":"NodeCanvas.Tasks.Conditions.CheckInput"}],"$type":"NodeCanvas.Framework.ConditionList"},"_sourceNode":{"$ref":"8"},"_targetNode":{"$ref":"9"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"8"},"_targetNode":{"$ref":"10"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"9"},"_targetNode":{"$ref":"10"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"10"},"_targetNode":{"$ref":"3"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"11"},"_targetNode":{"$ref":"8"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"actionName":{"_value":"Jump"},"actionPhase":{"_value":3},"$type":"NodeCanvas.Tasks.Conditions.CheckInput"},"_sourceNode":{"$ref":"12"},"_targetNode":{"$ref":"13"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"timeout":{"_value":1.0},"$type":"NodeCanvas.Tasks.Conditions.Timeout"},"_sourceNode":{"$ref":"12"},"_targetNode":{"$ref":"15"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"13"},"_targetNode":{"$ref":"14"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"14"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"checkMode":1,"conditions":[{"timeout":{"_value":2.0},"$type":"NodeCanvas.Tasks.Conditions.Timeout"},{"valueA":{"_name":"isGroundedOld","_targetVariableID":"619300a4-be8b-4ad4-ba2a-978468094ba2"},"valueB":{"_value":true},"_invert":true,"$type":"NodeCanvas.Tasks.Conditions.CheckBoolean"}],"$type":"NodeCanvas.Framework.ConditionList"},"_sourceNode":{"$ref":"15"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"timeout":{"_value":1.0},"$type":"NodeCanvas.Tasks.Conditions.Timeout"},"_sourceNode":{"$ref":"16"},"_targetNode":{"$ref":"15"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"actionName":{"_value":"Jump"},"actionPhase":{"_value":3},"$type":"NodeCanvas.Tasks.Conditions.CheckInput"},"_sourceNode":{"$ref":"16"},"_targetNode":{"$ref":"17"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"17"},"_targetNode":{"$ref":"14"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"18"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"checkAgainst":2,"checkAgainstValue":{"_name":"_wallJumpHitNormal"},"desiredValue":{"_value":1.0},"tolerance":{"_value":0.5},"considerCameraRotation":{"_value":true},"negate":{},"$type":"NodeCanvas.Tasks.Conditions.GetMovementInputDotProduct"},"_sourceNode":{"$ref":"19"},"_targetNode":{"$ref":"20"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"19"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"20"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"checkMode":1,"conditions":[{"actionName":{"_value":"Jump"},"actionPhase":{"_value":4},"$type":"NodeCanvas.Tasks.Conditions.CheckInput"},{"valueA":{"_name":"resolvedGravity","_targetVariableID":"7c9d4632-c537-44c4-ae35-d92fa64d5303"},"checkType":2,"valueB":{},"$type":"NodeCanvas.Tasks.Conditions.CheckFloat"}],"$type":"NodeCanvas.Framework.ConditionList"},"_sourceNode":{"$ref":"21"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"22"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"conditions":[{"observerLabel":{"_value":"player"},"outputHitTo":{"_name":"_hit"},"deactivateOnFinish":false,"$type":"NodeCanvas.Tasks.Conditions.CheckEnvironmentObserver"},{"valueA":{"_name":"pickupTarget","_targetVariableID":"45e90651-1912-40ef-b4fc-6c27d00d0ef0"},"valueB":{},"_invert":true,"_isDisabled":true,"$type":"NodeCanvas.Tasks.Conditions.CheckVariable`1[[UnityEngine.GameObject,
|
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},"_sourceNode":{"$ref":"6"},"_targetNode":{"$ref":"11"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"7"},"_targetNode":{"$ref":"8"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"conditions":[{"timeout":{"_value":0.2},"$type":"NodeCanvas.Tasks.Conditions.Timeout"},{"actionName":{"_value":"Jump"},"actionPhase":{"_value":3},"$type":"NodeCanvas.Tasks.Conditions.CheckInput"}],"$type":"NodeCanvas.Framework.ConditionList"},"_sourceNode":{"$ref":"8"},"_targetNode":{"$ref":"9"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"8"},"_targetNode":{"$ref":"10"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"9"},"_targetNode":{"$ref":"10"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"10"},"_targetNode":{"$ref":"3"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"11"},"_targetNode":{"$ref":"8"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"actionName":{"_value":"Jump"},"actionPhase":{"_value":3},"$type":"NodeCanvas.Tasks.Conditions.CheckInput"},"_sourceNode":{"$ref":"12"},"_targetNode":{"$ref":"13"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"timeout":{"_value":1.0},"$type":"NodeCanvas.Tasks.Conditions.Timeout"},"_sourceNode":{"$ref":"12"},"_targetNode":{"$ref":"15"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"13"},"_targetNode":{"$ref":"14"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"14"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"checkMode":1,"conditions":[{"timeout":{"_value":2.0},"$type":"NodeCanvas.Tasks.Conditions.Timeout"},{"valueA":{"_name":"isGroundedOld","_targetVariableID":"619300a4-be8b-4ad4-ba2a-978468094ba2"},"valueB":{"_value":true},"_invert":true,"$type":"NodeCanvas.Tasks.Conditions.CheckBoolean"}],"$type":"NodeCanvas.Framework.ConditionList"},"_sourceNode":{"$ref":"15"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"timeout":{"_value":1.0},"$type":"NodeCanvas.Tasks.Conditions.Timeout"},"_sourceNode":{"$ref":"16"},"_targetNode":{"$ref":"15"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"actionName":{"_value":"Jump"},"actionPhase":{"_value":3},"$type":"NodeCanvas.Tasks.Conditions.CheckInput"},"_sourceNode":{"$ref":"16"},"_targetNode":{"$ref":"17"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"17"},"_targetNode":{"$ref":"14"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"18"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"checkAgainst":2,"checkAgainstValue":{"_name":"_wallJumpHitNormal"},"desiredValue":{"_value":1.0},"tolerance":{"_value":0.5},"considerCameraRotation":{"_value":true},"negate":{},"$type":"NodeCanvas.Tasks.Conditions.GetMovementInputDotProduct"},"_sourceNode":{"$ref":"19"},"_targetNode":{"$ref":"20"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"19"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"20"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"checkMode":1,"conditions":[{"actionName":{"_value":"Jump"},"actionPhase":{"_value":4},"$type":"NodeCanvas.Tasks.Conditions.CheckInput"},{"valueA":{"_name":"resolvedGravity","_targetVariableID":"7c9d4632-c537-44c4-ae35-d92fa64d5303"},"checkType":2,"valueB":{},"$type":"NodeCanvas.Tasks.Conditions.CheckFloat"}],"$type":"NodeCanvas.Framework.ConditionList"},"_sourceNode":{"$ref":"21"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"22"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"conditions":[{"observerLabel":{"_value":"player"},"outputHitTo":{"_name":"_hit"},"deactivateOnFinish":false,"$type":"NodeCanvas.Tasks.Conditions.CheckEnvironmentObserver"},{"valueA":{"_name":"pickupTarget","_targetVariableID":"45e90651-1912-40ef-b4fc-6c27d00d0ef0"},"valueB":{},"_invert":true,"_isDisabled":true,"$type":"NodeCanvas.Tasks.Conditions.CheckVariable`1[[UnityEngine.GameObject,
|
||||||
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},{"valueA":{"_name":"pickupTarget","_targetVariableID":"45e90651-1912-40ef-b4fc-6c27d00d0ef0"},"valueB":{},"_invert":true,"_isDisabled":true,"$type":"NodeCanvas.Tasks.Conditions.CheckVariable`1[[Reset.Units.Player,
|
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},{"valueA":{"_name":"pickupTarget","_targetVariableID":"45e90651-1912-40ef-b4fc-6c27d00d0ef0"},"valueB":{},"_invert":true,"_isDisabled":true,"$type":"NodeCanvas.Tasks.Conditions.CheckVariable`1[[Reset.Units.Player,
|
||||||
Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"}],"$type":"NodeCanvas.Framework.ConditionList"},"_sourceNode":{"$ref":"23"},"_targetNode":{"$ref":"24"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"23"},"_targetNode":{"$ref":"0"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"24"},"_targetNode":{"$ref":"25"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"target":{"_name":"pickupTarget","_targetVariableID":"45e90651-1912-40ef-b4fc-6c27d00d0ef0"},"$type":"Reset.Core.IsInteractable"},"_sourceNode":{"$ref":"25"},"_targetNode":{"$ref":"26"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"25"},"_targetNode":{"$ref":"28"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"actionName":{"_value":"Interact"},"actionPhase":{"_value":4},"$type":"NodeCanvas.Tasks.Conditions.CheckInput"},"_sourceNode":{"$ref":"26"},"_targetNode":{"$ref":"27"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"timeout":{"_value":5.0},"$type":"NodeCanvas.Tasks.Conditions.Timeout"},"_sourceNode":{"$ref":"26"},"_targetNode":{"$ref":"30"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"27"},"_targetNode":{"$ref":"28"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"28"},"_targetNode":{"$ref":"29"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"29"},"_targetNode":{"$ref":"0"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"30"},"_targetNode":{"$ref":"28"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"timeout":{"_value":0.1},"$type":"NodeCanvas.Tasks.Conditions.Timeout"},"_sourceNode":{"$ref":"31"},"_targetNode":{"$ref":"32"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"actionName":{"_value":"Jump"},"actionPhase":{"_value":3},"$type":"NodeCanvas.Tasks.Conditions.CheckInput"},"_sourceNode":{"$ref":"32"},"_targetNode":{"$ref":"33"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"actionName":{"_value":"Sprint"},"actionPhase":{"_value":3},"$type":"NodeCanvas.Tasks.Conditions.CheckInput"},"_sourceNode":{"$ref":"32"},"_targetNode":{"$ref":"0"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"valueA":{"_name":"isGroundedOld","_targetVariableID":"619300a4-be8b-4ad4-ba2a-978468094ba2"},"valueB":{},"$type":"NodeCanvas.Tasks.Conditions.CheckBoolean"},"_sourceNode":{"$ref":"32"},"_targetNode":{"$ref":"1"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"33"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"34"},"_targetNode":{"$ref":"0"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"35"},"_targetNode":{"$ref":"0"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"36"},"_targetNode":{"$ref":"0"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"eventName":{"_value":"Downed"},"$type":"NodeCanvas.Tasks.Conditions.CheckEvent"},"_sourceNode":{"$ref":"43"},"_targetNode":{"$ref":"44"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"eventName":{"_value":"Killed"},"$type":"NodeCanvas.Tasks.Conditions.CheckEvent"},"_sourceNode":{"$ref":"43"},"_targetNode":{"$ref":"45"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"timeout":{"_value":4.0},"$type":"NodeCanvas.Tasks.Conditions.Timeout"},"_sourceNode":{"$ref":"44"},"_targetNode":{"$ref":"45"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"eventName":{"_value":"Pick
|
Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"}],"$type":"NodeCanvas.Framework.ConditionList"},"_sourceNode":{"$ref":"23"},"_targetNode":{"$ref":"24"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"23"},"_targetNode":{"$ref":"0"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"24"},"_targetNode":{"$ref":"25"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"target":{"_name":"pickupTarget","_targetVariableID":"45e90651-1912-40ef-b4fc-6c27d00d0ef0"},"$type":"Reset.Core.IsInteractable"},"_sourceNode":{"$ref":"25"},"_targetNode":{"$ref":"26"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"25"},"_targetNode":{"$ref":"28"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"actionName":{"_value":"Interact"},"actionPhase":{"_value":4},"$type":"NodeCanvas.Tasks.Conditions.CheckInput"},"_sourceNode":{"$ref":"26"},"_targetNode":{"$ref":"27"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"timeout":{"_value":5.0},"$type":"NodeCanvas.Tasks.Conditions.Timeout"},"_sourceNode":{"$ref":"26"},"_targetNode":{"$ref":"30"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"27"},"_targetNode":{"$ref":"28"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"28"},"_targetNode":{"$ref":"29"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"29"},"_targetNode":{"$ref":"0"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"30"},"_targetNode":{"$ref":"28"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"timeout":{"_value":0.1},"$type":"NodeCanvas.Tasks.Conditions.Timeout"},"_sourceNode":{"$ref":"31"},"_targetNode":{"$ref":"32"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"actionName":{"_value":"Jump"},"actionPhase":{"_value":3},"$type":"NodeCanvas.Tasks.Conditions.CheckInput"},"_sourceNode":{"$ref":"32"},"_targetNode":{"$ref":"33"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"actionName":{"_value":"Sprint"},"actionPhase":{"_value":3},"$type":"NodeCanvas.Tasks.Conditions.CheckInput"},"_sourceNode":{"$ref":"32"},"_targetNode":{"$ref":"0"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"valueA":{"_name":"isGroundedOld","_targetVariableID":"619300a4-be8b-4ad4-ba2a-978468094ba2"},"valueB":{},"$type":"NodeCanvas.Tasks.Conditions.CheckBoolean"},"_sourceNode":{"$ref":"32"},"_targetNode":{"$ref":"1"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"33"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"34"},"_targetNode":{"$ref":"0"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"35"},"_targetNode":{"$ref":"0"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"36"},"_targetNode":{"$ref":"0"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"eventName":{"_value":"Downed"},"$type":"NodeCanvas.Tasks.Conditions.CheckEvent"},"_sourceNode":{"$ref":"43"},"_targetNode":{"$ref":"44"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"eventName":{"_value":"Killed"},"$type":"NodeCanvas.Tasks.Conditions.CheckEvent"},"_sourceNode":{"$ref":"43"},"_targetNode":{"$ref":"45"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"timeout":{"_value":4.0},"$type":"NodeCanvas.Tasks.Conditions.Timeout"},"_sourceNode":{"$ref":"44"},"_targetNode":{"$ref":"45"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"eventName":{"_value":"Pick
|
||||||
Up Start"},"$type":"NodeCanvas.Tasks.Conditions.CheckEvent"},"_sourceNode":{"$ref":"44"},"_targetNode":{"$ref":"47"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"timeout":{"_value":4.0},"$type":"NodeCanvas.Tasks.Conditions.Timeout"},"_sourceNode":{"$ref":"45"},"_targetNode":{"$ref":"46"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"46"},"_targetNode":{"$ref":"0"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"eventName":{"_value":"Pick
|
Up Start"},"$type":"NodeCanvas.Tasks.Conditions.CheckEvent"},"_sourceNode":{"$ref":"44"},"_targetNode":{"$ref":"47"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"timeout":{"_value":4.0},"$type":"NodeCanvas.Tasks.Conditions.Timeout"},"_sourceNode":{"$ref":"45"},"_targetNode":{"$ref":"46"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"46"},"_targetNode":{"$ref":"0"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"eventName":{"_value":"Pick
|
||||||
Up Success"},"$type":"NodeCanvas.Tasks.Conditions.CheckEvent"},"_sourceNode":{"$ref":"47"},"_targetNode":{"$ref":"48"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"eventName":{"_value":"Pick
|
Up Success"},"$type":"NodeCanvas.Tasks.Conditions.CheckEvent"},"_sourceNode":{"$ref":"47"},"_targetNode":{"$ref":"48"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"eventName":{"_value":"Pick
|
||||||
Up Failed"},"$type":"NodeCanvas.Tasks.Conditions.CheckEvent"},"_sourceNode":{"$ref":"47"},"_targetNode":{"$ref":"44"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"48"},"_targetNode":{"$ref":"0"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"method":{"_baseInfo":"Reset.Units.Player|UnitIsLocal|System.Boolean","_paramsInfo":""},"parameters":[],"checkValue":{"_type":"System.Boolean","_value":{"$content":false,"$type":"System.Boolean"}},"$type":"NodeCanvas.Tasks.Conditions.CheckFunction_Multiplatform"},"_sourceNode":{"$ref":"49"},"_targetNode":{"$ref":"50"},"$type":"NodeCanvas.StateMachines.FSMConnection"}],"canvasGroups":[],"localBlackboard":{"_variables":{"isGroundedOld":{"_propertyPath":"UnityEngine.CharacterController.isGrounded","_name":"isGroundedOld","_id":"619300a4-be8b-4ad4-ba2a-978468094ba2","_debugBoundValue":true,"$type":"NodeCanvas.Framework.Variable`1[[System.Boolean,
|
Up Failed"},"$type":"NodeCanvas.Tasks.Conditions.CheckEvent"},"_sourceNode":{"$ref":"47"},"_targetNode":{"$ref":"44"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_sourceNode":{"$ref":"48"},"_targetNode":{"$ref":"0"},"$type":"NodeCanvas.StateMachines.FSMConnection"},{"_condition":{"method":{"_baseInfo":"Reset.Units.Player|UnitIsLocal|System.Boolean","_paramsInfo":""},"parameters":[],"checkValue":{"_type":"System.Boolean","_value":{"$content":false,"$type":"System.Boolean"}},"$type":"NodeCanvas.Tasks.Conditions.CheckFunction_Multiplatform"},"_sourceNode":{"$ref":"49"},"_targetNode":{"$ref":"50"},"$type":"NodeCanvas.StateMachines.FSMConnection"}],"canvasGroups":[],"localBlackboard":{"_variables":{"isGroundedOld":{"_propertyPath":"UnityEngine.CharacterController.isGrounded","_name":"isGroundedOld","_id":"619300a4-be8b-4ad4-ba2a-978468094ba2","_debugBoundValue":true,"$type":"NodeCanvas.Framework.Variable`1[[System.Boolean,
|
||||||
@@ -188,7 +188,7 @@ MonoBehaviour:
|
|||||||
_version: 3.31
|
_version: 3.31
|
||||||
_category:
|
_category:
|
||||||
_comments:
|
_comments:
|
||||||
_translation: {x: -587, y: -941}
|
_translation: {x: -55, y: 444}
|
||||||
_zoomFactor: 0.9994002
|
_zoomFactor: 0.999574
|
||||||
_haltSerialization: 0
|
_haltSerialization: 0
|
||||||
_externalSerializationFile: {fileID: 0}
|
_externalSerializationFile: {fileID: 0}
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ MonoBehaviour:
|
|||||||
_version: 3.31
|
_version: 3.31
|
||||||
_category:
|
_category:
|
||||||
_comments:
|
_comments:
|
||||||
_translation: {x: 76, y: 96}
|
_translation: {x: 143, y: 75}
|
||||||
_zoomFactor: 1
|
_zoomFactor: 1
|
||||||
_haltSerialization: 0
|
_haltSerialization: 0
|
||||||
_externalSerializationFile: {fileID: 0}
|
_externalSerializationFile: {fileID: 0}
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ MonoBehaviour:
|
|||||||
_version: 3.31
|
_version: 3.31
|
||||||
_category:
|
_category:
|
||||||
_comments:
|
_comments:
|
||||||
_translation: {x: 308.22415, y: 98.45053}
|
_translation: {x: 112, y: 31}
|
||||||
_zoomFactor: 0.7500701
|
_zoomFactor: 0.7500701
|
||||||
_haltSerialization: 0
|
_haltSerialization: 0
|
||||||
_externalSerializationFile: {fileID: 0}
|
_externalSerializationFile: {fileID: 0}
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -8,7 +8,7 @@ namespace Reset.Units {
|
|||||||
|
|
||||||
[Category("Reset/Movement")]
|
[Category("Reset/Movement")]
|
||||||
public class ChangeRotationSettings : ActionTask<UnitMovementHandler> {
|
public class ChangeRotationSettings : ActionTask<UnitMovementHandler> {
|
||||||
[SerializeField] public EnumValueGroup facingDirection = new EnumValueGroup("Facing Direction", PlayerFacingDirection.TowardsTarget);
|
[SerializeField] public EnumValueGroup facingDirection = new EnumValueGroup("Facing Direction", UnitFacingDirection.TowardsTarget);
|
||||||
[SerializeField] public FloatValueGroup rotationSpeed = new (newLabel: "Rotation Speed");
|
[SerializeField] public FloatValueGroup rotationSpeed = new (newLabel: "Rotation Speed");
|
||||||
|
|
||||||
//Use for initialization. This is called only once in the lifetime of the task.
|
//Use for initialization. This is called only once in the lifetime of the task.
|
||||||
|
|||||||
7
Assets/Scripts/Core/IUnitTargetProvider.cs
Normal file
7
Assets/Scripts/Core/IUnitTargetProvider.cs
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Reset.Units{
|
||||||
|
public interface IUnitTargetProvider{
|
||||||
|
public GameObject UnitTarget{ get; }
|
||||||
|
}
|
||||||
|
}
|
||||||
3
Assets/Scripts/Core/IUnitTargetProvider.cs.meta
Normal file
3
Assets/Scripts/Core/IUnitTargetProvider.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f0c49825086c41e0990e5fa5d3f0041c
|
||||||
|
timeCreated: 1761269267
|
||||||
@@ -15,7 +15,7 @@ using Vector2 = UnityEngine.Vector2;
|
|||||||
using Vector3 = UnityEngine.Vector3;
|
using Vector3 = UnityEngine.Vector3;
|
||||||
|
|
||||||
namespace Reset.Units{
|
namespace Reset.Units{
|
||||||
public class LockOnManager : MonoBehaviour{
|
public class LockOnManager : UnitComponent, IUnitTargetProvider {
|
||||||
public class ActiveLockOnTarget{
|
public class ActiveLockOnTarget{
|
||||||
public GameObject gameObject;
|
public GameObject gameObject;
|
||||||
public float targetWeight;
|
public float targetWeight;
|
||||||
@@ -25,6 +25,9 @@ namespace Reset.Units{
|
|||||||
|
|
||||||
public static LockOnManager Instance;
|
public static LockOnManager Instance;
|
||||||
|
|
||||||
|
// IUnitTargetProvider
|
||||||
|
public GameObject UnitTarget => mainTarget.gameObject;
|
||||||
|
|
||||||
// Lock On settings
|
// Lock On settings
|
||||||
[Space(5)] public float lockOnRange = 40f;
|
[Space(5)] public float lockOnRange = 40f;
|
||||||
public float lockOnMaxAngle = 70f;
|
public float lockOnMaxAngle = 70f;
|
||||||
@@ -47,13 +50,13 @@ namespace Reset.Units{
|
|||||||
private VisualElement elementRoot;
|
private VisualElement elementRoot;
|
||||||
|
|
||||||
private void Awake(){
|
private void Awake(){
|
||||||
// // Register as singleton
|
// Register as singleton
|
||||||
// if (Instance == null) {
|
if (Instance == null && Unit.UnitIsLocal()) {
|
||||||
// Instance = this;
|
Instance = this;
|
||||||
// } else {
|
} else {
|
||||||
// this.enabled = false;
|
enabled = false;
|
||||||
// return;
|
return;
|
||||||
// }
|
}
|
||||||
|
|
||||||
// References from camera
|
// References from camera
|
||||||
targetGroup = PlayerManager.Camera.transform.Find("Target Group").GetComponent<CinemachineTargetGroup>();
|
targetGroup = PlayerManager.Camera.transform.Find("Target Group").GetComponent<CinemachineTargetGroup>();
|
||||||
@@ -310,5 +313,4 @@ namespace Reset.Units{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -5,15 +5,9 @@ namespace Reset.Units{
|
|||||||
private bool enabledAsHost = true;
|
private bool enabledAsHost = true;
|
||||||
|
|
||||||
private Unit _unit;
|
private Unit _unit;
|
||||||
|
|
||||||
internal Unit Unit{
|
internal Unit Unit{
|
||||||
get {
|
get {
|
||||||
if (_unit != null) {
|
if (_unit == null) { _unit = GetComponent<Unit>(); }
|
||||||
return _unit;
|
|
||||||
}
|
|
||||||
|
|
||||||
_unit = GetComponent<Unit>();
|
|
||||||
|
|
||||||
return _unit;
|
return _unit;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,7 +5,10 @@ using Unity.Netcode;
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace Reset.Units{
|
namespace Reset.Units{
|
||||||
public class Enemy : Unit, ILockOnTarget, IKillable {
|
public class Enemy : Unit, ILockOnTarget, IKillable{
|
||||||
|
// Spawn Info
|
||||||
|
public EnemySpawn relatedSpawner;
|
||||||
|
|
||||||
// Lock-On
|
// Lock-On
|
||||||
public float lockonTargetRadius{ get; set; } = 10f;
|
public float lockonTargetRadius{ get; set; } = 10f;
|
||||||
[ShowInInspector]
|
[ShowInInspector]
|
||||||
|
|||||||
8
Assets/Scripts/Units/Enemy.meta
Normal file
8
Assets/Scripts/Units/Enemy.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6e73b4c62d7c3214db04bcea1fb9f856
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
20
Assets/Scripts/Units/Enemy/EnemyCombat.cs
Normal file
20
Assets/Scripts/Units/Enemy/EnemyCombat.cs
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
using Sirenix.OdinInspector;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Reset.Units{
|
||||||
|
public class EnemyCombat : UnitCombat, IUnitTargetProvider{
|
||||||
|
public GameObject target;
|
||||||
|
public GameObject UnitTarget => target;
|
||||||
|
|
||||||
|
[Button]
|
||||||
|
public void SetNewTarget(GameObject newTarget){
|
||||||
|
Unit.Graph.SendEvent("New Target Detected");
|
||||||
|
target = newTarget;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void DropTarget(){
|
||||||
|
target = null;
|
||||||
|
Unit.Graph.SendEvent("Drop Target");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
3
Assets/Scripts/Units/Enemy/EnemyCombat.cs.meta
Normal file
3
Assets/Scripts/Units/Enemy/EnemyCombat.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f1528d25d3d94df59161993cb28bcb17
|
||||||
|
timeCreated: 1761269778
|
||||||
223
Assets/Scripts/Units/Enemy/EnemySpawn.cs
Normal file
223
Assets/Scripts/Units/Enemy/EnemySpawn.cs
Normal file
@@ -0,0 +1,223 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using Drawing;
|
||||||
|
using Pathfinding;
|
||||||
|
using Sirenix.OdinInspector;
|
||||||
|
using UnityEngine;
|
||||||
|
using Random = UnityEngine.Random;
|
||||||
|
|
||||||
|
namespace Reset.Units{
|
||||||
|
public class EnemySpawn : MonoBehaviour{
|
||||||
|
enum SpawnerState{
|
||||||
|
Idle = 0,
|
||||||
|
TargetAcquired,
|
||||||
|
TargetDropped,
|
||||||
|
InCombatUnlocked,
|
||||||
|
InCombatLocked,
|
||||||
|
Cooldown,
|
||||||
|
}
|
||||||
|
|
||||||
|
public float radius = 30f;
|
||||||
|
|
||||||
|
public int minimumEnemies = 1;
|
||||||
|
public int maximumEnemies = 5;
|
||||||
|
|
||||||
|
public Vector2 enemyCount;
|
||||||
|
|
||||||
|
// TODO: Replace this with an Enemy selector based on difficulty, random chance, etc?
|
||||||
|
public GameObject enemy;
|
||||||
|
|
||||||
|
public List<GameObject> enemies;
|
||||||
|
|
||||||
|
public GridGraph relatedGraph;
|
||||||
|
|
||||||
|
private SpawnerState spawnerState;
|
||||||
|
private float timeInState;
|
||||||
|
|
||||||
|
void Start(){
|
||||||
|
CreateAstarGraph();
|
||||||
|
SpawnEnemies();
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreateAstarGraph(){
|
||||||
|
relatedGraph = AstarPath.active.data.AddGraph(typeof(GridGraph)) as GridGraph;
|
||||||
|
|
||||||
|
relatedGraph.SetDimensions(Mathf.FloorToInt(radius) * 2, Mathf.FloorToInt(radius) * 2, 1f);
|
||||||
|
relatedGraph.collision.diameter = 3f;
|
||||||
|
|
||||||
|
AstarPath.active.Scan(relatedGraph);
|
||||||
|
|
||||||
|
GetComponent<ProceduralGraphMover>().graph = relatedGraph;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SpawnEnemies(){
|
||||||
|
int count = Random.Range(minimumEnemies, maximumEnemies + 1);
|
||||||
|
|
||||||
|
for (int i = 0; i < count; i++) {
|
||||||
|
Vector3 newPosition = transform.position;
|
||||||
|
|
||||||
|
float randomX = Random.Range(-(radius / 2f), radius / 2f);
|
||||||
|
float randomZ = Random.Range(-(radius / 2f), radius / 2f);
|
||||||
|
|
||||||
|
newPosition += new Vector3(randomX, transform.position.y, randomZ);
|
||||||
|
|
||||||
|
float randomRot = Random.Range(0f, 360f);
|
||||||
|
|
||||||
|
GameObject newEnemy = Instantiate(enemy, newPosition, Quaternion.AngleAxis(randomRot, Vector3.up));
|
||||||
|
newEnemy.GetComponent<Enemy>().relatedSpawner = this;
|
||||||
|
|
||||||
|
enemies.Add(newEnemy);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update(){
|
||||||
|
ProcessStateUpdate();
|
||||||
|
DrawSpawnStateGizmos();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Set the new state of the spawner and also reset the timer for state management
|
||||||
|
void ChangeState(SpawnerState newState){
|
||||||
|
spawnerState = newState;
|
||||||
|
ProcessStateStart();
|
||||||
|
timeInState = 0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// Does initial actions on state switch
|
||||||
|
void ProcessStateStart(){
|
||||||
|
switch (spawnerState) {
|
||||||
|
case SpawnerState.TargetDropped:
|
||||||
|
foreach (GameObject thisEnemy in enemies) {
|
||||||
|
thisEnemy.GetComponent<EnemyCombat>().DropTarget();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SpawnerState.InCombatUnlocked:
|
||||||
|
foreach (GameObject thisEnemy in enemies) {
|
||||||
|
thisEnemy.GetComponent<Enemy>().Graph.SendEvent("Enter Combat");
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Actively processes the state of the spawner and its assocaited enemies
|
||||||
|
void ProcessStateUpdate(){
|
||||||
|
switch (spawnerState) {
|
||||||
|
// Check if player is in range of this spawner. If so, set them as the new target
|
||||||
|
case SpawnerState.Idle:
|
||||||
|
if (PlayerIsInRange(radius, radius / 2f)) {
|
||||||
|
foreach (GameObject thisEnemy in enemies) {
|
||||||
|
thisEnemy.GetComponent<EnemyCombat>().SetNewTarget(PlayerManager.Player);
|
||||||
|
}
|
||||||
|
ChangeState(SpawnerState.TargetAcquired);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
// After grabbing a player in range, make sure they stay in range. If they aren't in range after 5 seconds, disengage. If they are or get too close, engage.
|
||||||
|
case SpawnerState.TargetAcquired:
|
||||||
|
if (PlayerIsInRange(radius, 8f) && timeInState > 1f) {
|
||||||
|
ChangeState(SpawnerState.InCombatUnlocked);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (timeInState > 5f) {
|
||||||
|
if (PlayerIsInRange(radius + 2f, radius * .6f)) {
|
||||||
|
ChangeState(SpawnerState.InCombatUnlocked);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ChangeState(SpawnerState.TargetDropped);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
// Wait a few seconds after dropping the target before doing anything else
|
||||||
|
case SpawnerState.TargetDropped:
|
||||||
|
if (timeInState > 3f) {
|
||||||
|
ChangeState(SpawnerState.Idle);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
// Set all units to combat. Drop combat if the target gets too far
|
||||||
|
case SpawnerState.InCombatUnlocked:
|
||||||
|
if (!PlayerIsInRange(radius * 1.5f, radius * 1.5f) && timeInState > 5f) {
|
||||||
|
ChangeState(SpawnerState.TargetDropped);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
// Lock the player to the spawn. Currently unused.
|
||||||
|
case SpawnerState.InCombatLocked:
|
||||||
|
break;
|
||||||
|
|
||||||
|
|
||||||
|
// Long cooldown for after all units have been killed. Currently unused.
|
||||||
|
case SpawnerState.Cooldown:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Increment state timer
|
||||||
|
timeInState += 1f * Time.deltaTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
GameObject PlayerIsInRange(float spawnerRange, float enemyRange){
|
||||||
|
// TODO: Make compatible with all players
|
||||||
|
if (!PlayerManager.Player) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector3 playerPos = PlayerManager.Player.transform.position;
|
||||||
|
|
||||||
|
// Skip checking and return null/false if the player is nowhere near the input range
|
||||||
|
if (Vector3.Distance(playerPos, transform.position) > spawnerRange * 2f) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If they are in range, check if the player is close enough to either an enemy or the input range
|
||||||
|
if (Vector3.Distance(playerPos, transform.position) < spawnerRange) {
|
||||||
|
return PlayerManager.Player;
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (GameObject thisEnemy in enemies) {
|
||||||
|
if (Vector3.Distance(playerPos, thisEnemy.transform.position) < enemyRange) {
|
||||||
|
return PlayerManager.Player;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawSpawnStateGizmos(){
|
||||||
|
Color cylinderColor = Color.blue;
|
||||||
|
|
||||||
|
switch (spawnerState) {
|
||||||
|
case SpawnerState.Idle:
|
||||||
|
break;
|
||||||
|
case SpawnerState.TargetAcquired:
|
||||||
|
cylinderColor = Color.coral;
|
||||||
|
break;
|
||||||
|
case SpawnerState.TargetDropped:
|
||||||
|
cylinderColor = Color.khaki;
|
||||||
|
break;
|
||||||
|
case SpawnerState.InCombatUnlocked:
|
||||||
|
cylinderColor = Color.red;
|
||||||
|
break;
|
||||||
|
case SpawnerState.InCombatLocked:
|
||||||
|
cylinderColor = Color.violetRed;
|
||||||
|
break;
|
||||||
|
case SpawnerState.Cooldown:
|
||||||
|
cylinderColor = Color.gray;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
Draw.WireCylinder(transform.position, transform.position + Vector3.up * 7f, radius, cylinderColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
2
Assets/Scripts/Units/Enemy/EnemySpawn.cs.meta
Normal file
2
Assets/Scripts/Units/Enemy/EnemySpawn.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dd8d1c9c0ddc5c14497e74371d4b0350
|
||||||
8
Assets/Scripts/Units/Graph Tasks.meta
Normal file
8
Assets/Scripts/Units/Graph Tasks.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 114868761d02e2c4281c0daf79f7c446
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
35
Assets/Scripts/Units/Graph Tasks/CheckIfSpawnmate.cs
Normal file
35
Assets/Scripts/Units/Graph Tasks/CheckIfSpawnmate.cs
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
using NodeCanvas.Framework;
|
||||||
|
using ParadoxNotion.Design;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Reset.Units {
|
||||||
|
[Category("Reset/Units")]
|
||||||
|
[Description("Returns true if this unit is in the same spawn group as the provided value.")]
|
||||||
|
public class CheckIfSpawnmate : ConditionTask<Enemy>{
|
||||||
|
protected override string info{ get => $"{target} is spawnmate"; }
|
||||||
|
|
||||||
|
public BBParameter<GameObject> target;
|
||||||
|
|
||||||
|
//Use for initialization. This is called only once in the lifetime of the task.
|
||||||
|
//Return null if init was successfull. Return an error string otherwise
|
||||||
|
protected override string OnInit(){
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Called whenever the condition gets enabled.
|
||||||
|
protected override void OnEnable() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
//Called whenever the condition gets disabled.
|
||||||
|
protected override void OnDisable() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
//Called once per frame while the condition is active.
|
||||||
|
//Return whether the condition is success or failure.
|
||||||
|
protected override bool OnCheck(){
|
||||||
|
return agent.relatedSpawner.enemies.Contains(target.value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 847ff34f59879c844b597a39884f5fe8
|
||||||
64
Assets/Scripts/Units/Graph Tasks/SetWanderingPath.cs
Normal file
64
Assets/Scripts/Units/Graph Tasks/SetWanderingPath.cs
Normal file
@@ -0,0 +1,64 @@
|
|||||||
|
using NodeCanvas.Framework;
|
||||||
|
using ParadoxNotion.Design;
|
||||||
|
using Pathfinding;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
|
||||||
|
namespace Reset.Units {
|
||||||
|
|
||||||
|
[Category("Reset/Pathfinding")]
|
||||||
|
[Description("Set the agent's current path to a wandering path.")]
|
||||||
|
public class SetWanderingPath : ActionTask<UnitPathfinding> {
|
||||||
|
|
||||||
|
//Use for initialization. This is called only once in the lifetime of the task.
|
||||||
|
//Return null if init was successfull. Return an error string otherwise
|
||||||
|
protected override string OnInit() {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
//This is called once each time the task is enabled.
|
||||||
|
//Call EndAction() to mark the action as finished, either in success or failure.
|
||||||
|
//EndAction can be called from anywhere.
|
||||||
|
protected override void OnExecute(){
|
||||||
|
Enemy thisEnemy = agent.Unit as Enemy;
|
||||||
|
Vector3 pathTargetPos = agent.transform.position;
|
||||||
|
|
||||||
|
if (thisEnemy.relatedSpawner) {
|
||||||
|
pathTargetPos = thisEnemy.relatedSpawner.transform.position;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector3 randomizedDestination = new Vector3(
|
||||||
|
Random.Range(-thisEnemy.relatedSpawner.radius, thisEnemy.relatedSpawner.radius),
|
||||||
|
0f,
|
||||||
|
Random.Range(-thisEnemy.relatedSpawner.radius, thisEnemy.relatedSpawner.radius)
|
||||||
|
);
|
||||||
|
|
||||||
|
pathTargetPos += randomizedDestination;
|
||||||
|
|
||||||
|
agent.seeker.StartPath(agent.transform.position, pathTargetPos, OnPathComplete);
|
||||||
|
|
||||||
|
EndAction(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnPathComplete(Path p){
|
||||||
|
if (!p.error) {
|
||||||
|
agent.AssignNewPath(p);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Called once per frame while the action is active.
|
||||||
|
protected override void OnUpdate() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
//Called when the task is disabled.
|
||||||
|
protected override void OnStop() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
//Called when the task is paused.
|
||||||
|
protected override void OnPause() {
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a8b7661016b47ae4e9137833e7111460
|
||||||
7
Assets/Scripts/Units/IUnitDirectionProvider.cs
Normal file
7
Assets/Scripts/Units/IUnitDirectionProvider.cs
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Reset.Units{
|
||||||
|
public interface IUnitDirectionProvider{
|
||||||
|
public Vector2 Direction{ get; }
|
||||||
|
}
|
||||||
|
}
|
||||||
3
Assets/Scripts/Units/IUnitDirectionProvider.cs.meta
Normal file
3
Assets/Scripts/Units/IUnitDirectionProvider.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ba6af7dc2e654035a720449447af3fa8
|
||||||
|
timeCreated: 1761268431
|
||||||
@@ -13,7 +13,7 @@ using Sirenix.OdinInspector;
|
|||||||
using Unity.Cinemachine;
|
using Unity.Cinemachine;
|
||||||
using Object = UnityEngine.Object;
|
using Object = UnityEngine.Object;
|
||||||
|
|
||||||
public class PlayerControls : MonoBehaviour{
|
public class PlayerControls : MonoBehaviour, IUnitDirectionProvider{
|
||||||
// References
|
// References
|
||||||
private Player thisPlayer;
|
private Player thisPlayer;
|
||||||
|
|
||||||
@@ -21,6 +21,9 @@ public class PlayerControls : MonoBehaviour{
|
|||||||
private SignalDefinition inputSignal;
|
private SignalDefinition inputSignal;
|
||||||
private SignalDefinition blockSignal;
|
private SignalDefinition blockSignal;
|
||||||
|
|
||||||
|
// IUnitDirectionProvider
|
||||||
|
public Vector2 Direction => rawMoveInput;
|
||||||
|
|
||||||
// TODO: Turn these into accessors
|
// TODO: Turn these into accessors
|
||||||
public Vector2 rawMoveInput;
|
public Vector2 rawMoveInput;
|
||||||
public Vector2 rawLookInput;
|
public Vector2 rawLookInput;
|
||||||
|
|||||||
@@ -24,6 +24,14 @@ namespace Reset.Units{
|
|||||||
get{ if (!_graph) { _graph = GetComponent<GraphOwner>(); } return _graph; }
|
get{ if (!_graph) { _graph = GetComponent<GraphOwner>(); } return _graph; }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private UnitCombat _combat;
|
||||||
|
internal UnitCombat Combat{
|
||||||
|
get {
|
||||||
|
if (_combat == null) { _combat = GetComponent<UnitCombat>(); }
|
||||||
|
return _combat;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Debug and Gizmos
|
// Debug and Gizmos
|
||||||
public NetworkVariable<FixedString64Bytes> graphStateAsString;
|
public NetworkVariable<FixedString64Bytes> graphStateAsString;
|
||||||
|
|
||||||
@@ -94,13 +102,18 @@ namespace Reset.Units{
|
|||||||
|
|
||||||
private void DrawStateGizmo(){
|
private void DrawStateGizmo(){
|
||||||
// Get state from FSM
|
// Get state from FSM
|
||||||
if (UnitIsLocal()) {
|
|
||||||
|
string stateString = "";
|
||||||
|
if (UnitIsNetworked() && UnitIsLocal()) {
|
||||||
graphStateAsString.Value = FSM.currentRootStateName;
|
graphStateAsString.Value = FSM.currentRootStateName;
|
||||||
|
stateString = graphStateAsString.Value.ToString();
|
||||||
|
} else {
|
||||||
|
stateString = FSM.currentRootStateName;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Draw state gizmo, regardless of if local or not
|
// Draw state gizmo, regardless of if local or not
|
||||||
try {
|
try {
|
||||||
Draw.ingame.Label2D(transform.position + Vector3.up * 2.7f, graphStateAsString.Value.ToString(),
|
Draw.ingame.Label2D(transform.position + Vector3.up * 2.7f, stateString,
|
||||||
Color.red);
|
Color.red);
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Debug.LogError(e.Message);
|
Debug.LogError(e.Message);
|
||||||
|
|||||||
@@ -5,6 +5,14 @@ namespace Reset.Units{
|
|||||||
public class UnitAnimation : UnitComponent{
|
public class UnitAnimation : UnitComponent{
|
||||||
public Animator modelAnimator;
|
public Animator modelAnimator;
|
||||||
|
|
||||||
|
public Transform headBone;
|
||||||
|
public Transform neckBone;
|
||||||
|
|
||||||
|
public Vector3 headRotOffset;
|
||||||
|
public Vector3 neckRotOffset;
|
||||||
|
|
||||||
|
public Vector3 rotationLimit;
|
||||||
|
|
||||||
// Temporary
|
// Temporary
|
||||||
private float inputMagnitude;
|
private float inputMagnitude;
|
||||||
|
|
||||||
@@ -18,8 +26,47 @@ namespace Reset.Units{
|
|||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Debug.LogError($"Failed in setting X and Y move direction floats: {e.Message}");
|
Debug.LogError($"Failed in setting X and Y move direction floats: {e.Message}");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
private void LateUpdate(){
|
||||||
|
TurnHead();
|
||||||
|
}
|
||||||
|
|
||||||
|
void TurnHead(){
|
||||||
|
var targetObject = (Unit.Combat as EnemyCombat).UnitTarget;
|
||||||
|
|
||||||
|
if (targetObject) {
|
||||||
|
Vector3 headDirToTarget = headBone.position.DirectionTo(targetObject.transform.position);
|
||||||
|
Vector3 neckDirToTarget = neckBone.position.DirectionTo(targetObject.transform.position);
|
||||||
|
|
||||||
|
Quaternion newHeadRot = Quaternion.LookRotation(headDirToTarget);
|
||||||
|
Quaternion newNeckRot = Quaternion.LookRotation(neckDirToTarget);
|
||||||
|
|
||||||
|
Quaternion offsetHeadRot = Quaternion.Euler(headRotOffset);
|
||||||
|
Quaternion offsetNeckRot = Quaternion.Euler(neckRotOffset);
|
||||||
|
|
||||||
|
Debug.Log(offsetNeckRot.eulerAngles);
|
||||||
|
|
||||||
|
Vector3 clampedHeadRot = new Vector3(
|
||||||
|
Mathf.Clamp(newHeadRot.eulerAngles.x, -rotationLimit.x, rotationLimit.x),
|
||||||
|
Mathf.Clamp(newHeadRot.eulerAngles.y, -rotationLimit.y, rotationLimit.y),
|
||||||
|
Mathf.Clamp(newHeadRot.eulerAngles.z, -rotationLimit.z, rotationLimit.z)
|
||||||
|
);
|
||||||
|
|
||||||
|
Vector3 clampedNeckRot = new Vector3(
|
||||||
|
Mathf.Clamp(newNeckRot.eulerAngles.x, -rotationLimit.x, rotationLimit.x),
|
||||||
|
Mathf.Clamp(newNeckRot.eulerAngles.y, -rotationLimit.y, rotationLimit.y),
|
||||||
|
Mathf.Clamp(newNeckRot.eulerAngles.z, -rotationLimit.z, rotationLimit.z)
|
||||||
|
);
|
||||||
|
|
||||||
|
Quaternion outputHeadRot = Quaternion.Lerp(headBone.transform.rotation, Quaternion.Euler(clampedHeadRot), .8f);
|
||||||
|
Quaternion outputNeckRot = Quaternion.Lerp(neckBone.transform.rotation, Quaternion.Euler(clampedNeckRot), .2f);
|
||||||
|
|
||||||
|
headBone.transform.rotation = offsetHeadRot * headBone.transform.rotation * outputHeadRot;
|
||||||
|
neckBone.transform.rotation = (offsetNeckRot * neckBone.transform.rotation * outputNeckRot);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,4 +1,13 @@
|
|||||||
namespace Reset.Units{
|
namespace Reset.Units{
|
||||||
|
public enum UnitFacingDirection{
|
||||||
|
TowardsTarget = 0,
|
||||||
|
MatchInput,
|
||||||
|
MatchCamera,
|
||||||
|
Static,
|
||||||
|
Momentum,
|
||||||
|
SpecifiedDirection
|
||||||
|
}
|
||||||
|
|
||||||
public enum PlayerFacingDirection{
|
public enum PlayerFacingDirection{
|
||||||
TowardsTarget = 0,
|
TowardsTarget = 0,
|
||||||
MatchInput,
|
MatchInput,
|
||||||
@@ -31,7 +31,7 @@ namespace Reset.Units{
|
|||||||
[Title("Gravity Scale"), HideLabel, InlineProperty] public SettingValue<float> gravityScale = new SettingValue<float>(1f);
|
[Title("Gravity Scale"), HideLabel, InlineProperty] public SettingValue<float> gravityScale = new SettingValue<float>(1f);
|
||||||
|
|
||||||
// Rotation
|
// Rotation
|
||||||
[Title("Rotate Facing"), HideLabel, InlineProperty] public SettingValue<PlayerFacingDirection> facingDirection = new SettingValue<PlayerFacingDirection>(initValue: PlayerFacingDirection.Momentum);
|
[Title("Rotate Facing"), HideLabel, InlineProperty] public SettingValue<UnitFacingDirection> facingDirection = new SettingValue<UnitFacingDirection>(initValue: UnitFacingDirection.Momentum);
|
||||||
[Title("Rotation Speed"), HideLabel, InlineProperty] public SettingValue<float> rotationSpeed = new SettingValue<float>(5f);
|
[Title("Rotation Speed"), HideLabel, InlineProperty] public SettingValue<float> rotationSpeed = new SettingValue<float>(5f);
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ using Sirenix.OdinInspector;
|
|||||||
using Unity.Netcode;
|
using Unity.Netcode;
|
||||||
|
|
||||||
namespace Reset.Units{
|
namespace Reset.Units{
|
||||||
public class UnitMovementHandler : UnitComponent{
|
public class UnitMovementHandler : UnitComponent {
|
||||||
[ShowInInspector, InlineProperty, HideLabel, FoldoutGroup("Resolved Movement", expanded: true)]
|
[ShowInInspector, InlineProperty, HideLabel, FoldoutGroup("Resolved Movement", expanded: true)]
|
||||||
public ResolvedMovement resolvedMovement;
|
public ResolvedMovement resolvedMovement;
|
||||||
|
|
||||||
@@ -19,8 +19,8 @@ namespace Reset.Units{
|
|||||||
|
|
||||||
// References
|
// References
|
||||||
private CharacterController controller;
|
private CharacterController controller;
|
||||||
private PlayerControls controls;
|
private IUnitDirectionProvider directionProvider;
|
||||||
private LockOnManager lockOnManager;
|
private IUnitTargetProvider targetProvider;
|
||||||
|
|
||||||
// Movement Data
|
// Movement Data
|
||||||
[ShowInInspector, PropertyOrder(2), FoldoutGroup("Movement Data", expanded: true), InlineProperty, HideLabel] public UnitMovementData data = new();
|
[ShowInInspector, PropertyOrder(2), FoldoutGroup("Movement Data", expanded: true), InlineProperty, HideLabel] public UnitMovementData data = new();
|
||||||
@@ -30,8 +30,8 @@ namespace Reset.Units{
|
|||||||
|
|
||||||
void Awake(){
|
void Awake(){
|
||||||
controller = GetComponent<CharacterController>();
|
controller = GetComponent<CharacterController>();
|
||||||
controls = GetComponent<PlayerControls>();
|
directionProvider = GetComponent<IUnitDirectionProvider>();
|
||||||
lockOnManager = GetComponent<LockOnManager>();
|
targetProvider = GetComponent<IUnitTargetProvider>();
|
||||||
|
|
||||||
InitAllSettings();
|
InitAllSettings();
|
||||||
}
|
}
|
||||||
@@ -59,7 +59,7 @@ namespace Reset.Units{
|
|||||||
// Update the direction, called every frame
|
// Update the direction, called every frame
|
||||||
private void UpdateCurrentDirection(){
|
private void UpdateCurrentDirection(){
|
||||||
// Get input value
|
// Get input value
|
||||||
Vector2 targetDirection = new Vector2(controls.rawMoveInput.x, controls.rawMoveInput.y);
|
Vector2 targetDirection = new Vector2(directionProvider.Direction.x, directionProvider.Direction.y);
|
||||||
|
|
||||||
// Rotate input by camera rotation (instead of rotating the output direction by camera rotation)
|
// Rotate input by camera rotation (instead of rotating the output direction by camera rotation)
|
||||||
targetDirection = (Camera.main.transform.rotation * targetDirection.ToVector3()).ToVector2();
|
targetDirection = (Camera.main.transform.rotation * targetDirection.ToVector3()).ToVector2();
|
||||||
@@ -97,7 +97,7 @@ namespace Reset.Units{
|
|||||||
newDirection = Vector2.SmoothDamp(currentDirection, targetDirection, ref refVelocityDirectionChangingHardness, data.directionChangingSoftness.Value * data.airDirectionDecay.Value * Time.deltaTime);
|
newDirection = Vector2.SmoothDamp(currentDirection, targetDirection, ref refVelocityDirectionChangingHardness, data.directionChangingSoftness.Value * data.airDirectionDecay.Value * Time.deltaTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
newDirection = Vector3.Slerp(resolvedMovement.moveDirection.World, newDirection, controls.rawMoveInput.magnitude);
|
newDirection = Vector3.Slerp(resolvedMovement.moveDirection.World, newDirection, directionProvider.Direction.magnitude);
|
||||||
|
|
||||||
// Commit the new direction
|
// Commit the new direction
|
||||||
resolvedMovement.moveDirection.World = newDirection;
|
resolvedMovement.moveDirection.World = newDirection;
|
||||||
@@ -108,7 +108,7 @@ namespace Reset.Units{
|
|||||||
// ""Smooth"" the speed
|
// ""Smooth"" the speed
|
||||||
float smoothedSpeed;
|
float smoothedSpeed;
|
||||||
|
|
||||||
if (resolvedMovement.moveDirection.Local.magnitude < controls.rawMoveInput.magnitude) {
|
if (resolvedMovement.moveDirection.Local.magnitude < directionProvider.Direction.magnitude) {
|
||||||
smoothedSpeed = Mathf.MoveTowards(resolvedMovement.moveSpeed, data.moveSpeed.Value, data.acceleration.Value * Time.deltaTime);
|
smoothedSpeed = Mathf.MoveTowards(resolvedMovement.moveSpeed, data.moveSpeed.Value, data.acceleration.Value * Time.deltaTime);
|
||||||
} else {
|
} else {
|
||||||
smoothedSpeed = Mathf.MoveTowards(resolvedMovement.moveSpeed, 0f, data.deacceleration.Value * Time.deltaTime);
|
smoothedSpeed = Mathf.MoveTowards(resolvedMovement.moveSpeed, 0f, data.deacceleration.Value * Time.deltaTime);
|
||||||
@@ -135,42 +135,42 @@ namespace Reset.Units{
|
|||||||
// Update the rotation, called every frame
|
// Update the rotation, called every frame
|
||||||
private void UpdateCurrentRotation(){
|
private void UpdateCurrentRotation(){
|
||||||
// Get input value
|
// Get input value
|
||||||
Vector3 inputMovement = new Vector3(controls.rawMoveInput.x, 0f, controls.rawMoveInput.y);
|
Vector3 inputMovement = new Vector3(directionProvider.Direction.x, 0f, directionProvider.Direction.y);
|
||||||
|
|
||||||
Quaternion targetRotation = Quaternion.identity;
|
Quaternion targetRotation = Quaternion.identity;
|
||||||
// Switch the desired rotation based on current movement setting
|
// Switch the desired rotation based on current movement setting
|
||||||
switch (data.facingDirection.Value) {
|
switch (data.facingDirection.Value) {
|
||||||
// Just look at target
|
// Just look at target
|
||||||
case PlayerFacingDirection.TowardsTarget:
|
case UnitFacingDirection.TowardsTarget:
|
||||||
// Look directly at the target
|
// Look directly at the target
|
||||||
if (lockOnManager.mainTarget == null) {
|
if (targetProvider.UnitTarget == null) {
|
||||||
Debug.LogError("Trying to rotate towards a target but there is no target. Forcing rotation to Static and continuing");
|
Debug.LogError("Trying to rotate towards a target but there is no target. Forcing rotation to Static and continuing");
|
||||||
data.facingDirection.Value = PlayerFacingDirection.Static;
|
data.facingDirection.Value = UnitFacingDirection.Static;
|
||||||
data.facingDirection.currentValue = PlayerFacingDirection.Static;
|
data.facingDirection.currentValue = UnitFacingDirection.Static;
|
||||||
|
|
||||||
targetRotation = transform.rotation;
|
targetRotation = transform.rotation;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
targetRotation = Quaternion.LookRotation(transform.position.DirectionTo(lockOnManager.mainTarget.gameObject.transform.position));
|
targetRotation = Quaternion.LookRotation(transform.position.DirectionTo(targetProvider.UnitTarget.transform.position));
|
||||||
break;
|
break;
|
||||||
case PlayerFacingDirection.Momentum:
|
case UnitFacingDirection.Momentum:
|
||||||
// Look towards the current direction the agent is moving
|
// Look towards the current direction the agent is moving
|
||||||
if (inputMovement.magnitude > .05f){
|
if (inputMovement.magnitude > .05f){
|
||||||
targetRotation = Quaternion.LookRotation(resolvedMovement.moveDirection.RawWorld.ToVector3(), Vector3.up);
|
targetRotation = Quaternion.LookRotation(resolvedMovement.moveDirection.RawWorld.ToVector3(), Vector3.up);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case PlayerFacingDirection.MatchInput:
|
case UnitFacingDirection.MatchInput:
|
||||||
// Look towards the input direction- similar to Momentum but snappier
|
// Look towards the input direction- similar to Momentum but snappier
|
||||||
if (controls.rawMoveInput.magnitude < 0.05f) { break; }
|
if (directionProvider.Direction.magnitude < 0.05f) { break; }
|
||||||
|
|
||||||
targetRotation = Camera.main.transform.rotation * Quaternion.LookRotation(inputMovement);
|
targetRotation = Camera.main.transform.rotation * Quaternion.LookRotation(inputMovement);
|
||||||
break;
|
break;
|
||||||
case PlayerFacingDirection.MatchCamera:
|
case UnitFacingDirection.MatchCamera:
|
||||||
// Look the same direction as the camera
|
// Look the same direction as the camera
|
||||||
targetRotation = Quaternion.Euler(Camera.main.transform.rotation.eulerAngles.Flatten(0, null, 0));
|
targetRotation = Quaternion.Euler(Camera.main.transform.rotation.eulerAngles.Flatten(0, null, 0));
|
||||||
break;
|
break;
|
||||||
case PlayerFacingDirection.Static:
|
case UnitFacingDirection.Static:
|
||||||
// Don't change
|
// Don't change
|
||||||
targetRotation = resolvedMovement.rotation;
|
targetRotation = resolvedMovement.rotation;
|
||||||
break;
|
break;
|
||||||
@@ -179,9 +179,9 @@ namespace Reset.Units{
|
|||||||
DebugOverlayDrawer.ChangeValue("Rotation", "Target Rotation", targetRotation.eulerAngles);
|
DebugOverlayDrawer.ChangeValue("Rotation", "Target Rotation", targetRotation.eulerAngles);
|
||||||
|
|
||||||
// Add the current input into the created rotation
|
// Add the current input into the created rotation
|
||||||
if (data.facingDirection.Value == PlayerFacingDirection.MatchCamera || data.facingDirection.Value == PlayerFacingDirection.TowardsTarget) {
|
if (data.facingDirection.Value == UnitFacingDirection.MatchCamera || data.facingDirection.Value == UnitFacingDirection.TowardsTarget) {
|
||||||
resolvedMovement.rotation = targetRotation;
|
resolvedMovement.rotation = targetRotation;
|
||||||
} else if (controls.rawMoveInput.sqrMagnitude > .1){
|
} else if (directionProvider.Direction.sqrMagnitude > .1){
|
||||||
resolvedMovement.rotation = targetRotation;
|
resolvedMovement.rotation = targetRotation;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -391,6 +391,7 @@ namespace Reset.Units{
|
|||||||
public void OverwriteDirectionFromInput(Vector2 value, float priority, float speed = Mathf.Infinity){ // Old
|
public void OverwriteDirectionFromInput(Vector2 value, float priority, float speed = Mathf.Infinity){ // Old
|
||||||
Debug.LogError("Using an old movement command! Switch to one of the new alternatives!");
|
Debug.LogError("Using an old movement command! Switch to one of the new alternatives!");
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
91
Assets/Scripts/Units/UnitPathfinding.cs
Normal file
91
Assets/Scripts/Units/UnitPathfinding.cs
Normal file
@@ -0,0 +1,91 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Numerics;
|
||||||
|
using Pathfinding;
|
||||||
|
using Pathfinding.Drawing;
|
||||||
|
using UnityEngine;
|
||||||
|
using Vector2 = UnityEngine.Vector2;
|
||||||
|
using Vector3 = UnityEngine.Vector3;
|
||||||
|
|
||||||
|
namespace Reset.Units{
|
||||||
|
[RequireComponent(typeof(Seeker))]
|
||||||
|
public class UnitPathfinding : UnitComponent, IUnitDirectionProvider{
|
||||||
|
public Vector2 Direction{ get; set; }
|
||||||
|
|
||||||
|
public Seeker seeker;
|
||||||
|
|
||||||
|
public float nextWaypointDistance = 3;
|
||||||
|
private int currentWaypoint;
|
||||||
|
|
||||||
|
public Path path;
|
||||||
|
public bool reachedEndOfPath;
|
||||||
|
|
||||||
|
public void Start(){
|
||||||
|
seeker = GetComponent<Seeker>();
|
||||||
|
|
||||||
|
Enemy thisEnemy = (Unit as Enemy);
|
||||||
|
|
||||||
|
if (thisEnemy.relatedSpawner){
|
||||||
|
seeker.graphMask = GraphMask.FromGraph(thisEnemy.relatedSpawner.relatedGraph);
|
||||||
|
} else {
|
||||||
|
Debug.LogWarning("Creating a graph for a singular enemy is not yet implemented. Graph mask not set on this unit.", transform);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AssignNewPath(Path p){
|
||||||
|
if (!p.error) {
|
||||||
|
path = p;
|
||||||
|
// Reset the waypoint counter so that we start to move towards the first point in the path
|
||||||
|
currentWaypoint = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update(){
|
||||||
|
FollowCurrentPath();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void FollowCurrentPath(){
|
||||||
|
if (path == null) {
|
||||||
|
// We have no path to follow yet, so don't do anything
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
reachedEndOfPath = false;
|
||||||
|
// The distance to the next waypoint in the path
|
||||||
|
float distanceToWaypoint;
|
||||||
|
|
||||||
|
while (true) {
|
||||||
|
// If you want maximum performance you can check the squared distance instead to get rid of a
|
||||||
|
// square root calculation. But that is outside the scope of this tutorial.
|
||||||
|
distanceToWaypoint = Vector3.Distance(transform.position, path.vectorPath[currentWaypoint]);
|
||||||
|
if (distanceToWaypoint < nextWaypointDistance) {
|
||||||
|
// Check if there is another waypoint or if we have reached the end of the path
|
||||||
|
if (currentWaypoint + 1 < path.vectorPath.Count) {
|
||||||
|
currentWaypoint++;
|
||||||
|
} else {
|
||||||
|
// Set a status variable to indicate that the agent has reached the end of the path.
|
||||||
|
// You can use this to trigger some special code if your game requires that.
|
||||||
|
reachedEndOfPath = true;
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Pass the direction to the direction handler interface
|
||||||
|
if (currentWaypoint + 1 == path.vectorPath.Count) {
|
||||||
|
Direction = (path.vectorPath[currentWaypoint] - transform.position).ToVector2();
|
||||||
|
Direction = Vector3.ClampMagnitude(Direction, 1f);
|
||||||
|
} else {
|
||||||
|
Direction = (path.vectorPath[currentWaypoint] - transform.position).normalized.ToVector2();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Draw an indicator for the path
|
||||||
|
Draw.ingame.SolidCircle(path.vectorPath[currentWaypoint] + Vector3.up * .02f, Vector3.up, .3f);
|
||||||
|
Draw.ingame.Arrow(transform.position, transform.position + Direction.ToVector3(), Vector3.up, .3f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
2
Assets/Scripts/Units/UnitPathfinding.cs.meta
Normal file
2
Assets/Scripts/Units/UnitPathfinding.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1a72dabd280fe71488a78596bd852afc
|
||||||
@@ -14,7 +14,9 @@
|
|||||||
"GUID:f2d49d9fa7e7eb3418e39723a7d3b92f",
|
"GUID:f2d49d9fa7e7eb3418e39723a7d3b92f",
|
||||||
"GUID:5540e30183c82e84b954c033c388e06c",
|
"GUID:5540e30183c82e84b954c033c388e06c",
|
||||||
"GUID:fe25561d224ed4743af4c60938a59d0b",
|
"GUID:fe25561d224ed4743af4c60938a59d0b",
|
||||||
"GUID:37e17ffe38d86ae48bc3207e83ffef88"
|
"GUID:37e17ffe38d86ae48bc3207e83ffef88",
|
||||||
|
"GUID:efa45043feb7e4147a305b73b5cea642",
|
||||||
|
"GUID:f4059aaf6c60a4a58a177a2609feb769"
|
||||||
],
|
],
|
||||||
"includePlatforms": [],
|
"includePlatforms": [],
|
||||||
"excludePlatforms": [],
|
"excludePlatforms": [],
|
||||||
7
Assets/Scripts/Wilds.Core.asmdef.old.meta
Normal file
7
Assets/Scripts/Wilds.Core.asmdef.old.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a4ea9f82528f3024da71454257341643
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Reference in New Issue
Block a user