fileFormatVersion: 2 guid: a4609a80d9c9c72489c602cc90e3f76a ModelImporter: serializedVersion: 24200 internalIDToNameTable: [] externalObjects: {} materials: materialImportMode: 2 materialName: 0 materialSearch: 1 materialLocation: 1 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 removeConstantScaleCurves: 0 motionNodeName: PlayerArmature/root animationImportErrors: animationImportWarnings: "\nClip 'Run' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'shoulder.L' has translation animation that will be discarded.\n\t'arm.L' has translation animation that will be discarded.\n\t'shoulder.R' has translation animation that will be discarded.\n\t'arm.R' has translation animation that will be discarded.\n\nClip 'SwordAttack1' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'shoulder.R' has translation animation that will be discarded.\n\nClip 'ShurikenAttack1' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'shoulder.R' has translation animation that will be discarded.\n\nClip 'ShurikenRun' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'shoulder.L' has translation animation that will be discarded.\n\t'arm.L' has translation animation that will be discarded.\n\t'arm.R' has translation animation that will be discarded.\n\nClip 'JumpTakeoff' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'shoulder.R' has translation animation that will be discarded.\n\t'arm.R' has translation animation that will be discarded.\n\nClip 'JumpLand' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'shoulder.R' has translation animation that will be discarded.\n\t'arm.R' has translation animation that will be discarded.\n\nClip 'PlayerArmature|JumpLand' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'shoulder.R' has translation animation that will be discarded.\n\t'arm.R' has translation animation that will be discarded.\n\nClip 'PlayerArmature|JumpTakeoff' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'shoulder.R' has translation animation that will be discarded.\n\t'arm.R' has translation animation that will be discarded.\n\nClip 'PlayerArmature|Run' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'shoulder.L' has translation animation that will be discarded.\n\t'arm.L' has translation animation that will be discarded.\n\t'shoulder.R' has translation animation that will be discarded.\n\t'arm.R' has translation animation that will be discarded.\n\nClip 'PlayerArmature|ShurikenAttack1' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'shoulder.R' has translation animation that will be discarded.\n\nClip 'PlayerArmature|ShurikenRun' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'shoulder.L' has translation animation that will be discarded.\n\t'arm.L' has translation animation that will be discarded.\n\t'arm.R' has translation animation that will be discarded.\n\nClip 'PlayerArmature|SwordAttack1' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'shoulder.R' has translation animation that will be discarded.\n" animationRetargetingWarnings: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 importConstraints: 0 animationCompression: 3 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: - serializedVersion: 16 name: TPose takeName: TPose internalID: -6519760567115542380 firstFrame: 0 lastFrame: 1 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: TestAnimation takeName: TestAnimation internalID: 8209684202777535494 firstFrame: 0 lastFrame: 13 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: NewTPose takeName: NewTPose internalID: 467249734183874426 firstFrame: 0 lastFrame: 1 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: RandomAnimation takeName: RandomAnimation internalID: 7007639515272484649 firstFrame: 0 lastFrame: 28 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Run takeName: Run internalID: 5522812681064789136 firstFrame: 0 lastFrame: 174 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: SwordAttack1 takeName: SwordAttack1 internalID: 7656224139910124122 firstFrame: 0 lastFrame: 19 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: - time: 0.21653055 functionName: CallAttack data: objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 - time: 0.32829127 functionName: CallAttack data: objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: SwordIdle takeName: SwordIdle internalID: 4646074752401857823 firstFrame: 0 lastFrame: 1 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: PlayerArmature|Run takeName: PlayerArmature|Run internalID: 199366884485362299 firstFrame: 0 lastFrame: 59 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: PlayerArmature|SwordAttack1 takeName: PlayerArmature|SwordAttack1 internalID: 6027101442698526453 firstFrame: 0 lastFrame: 119 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: PlayerArmature|TPose takeName: PlayerArmature|TPose internalID: -512044037266892544 firstFrame: 0 lastFrame: 0 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: PlayerArmature|ShurikenAttack1 takeName: PlayerArmature|ShurikenAttack1 internalID: -8421144322236093334 firstFrame: 0 lastFrame: 118 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: PlayerArmature|ShurikenRun takeName: PlayerArmature|ShurikenRun internalID: -9063138054437102302 firstFrame: 0 lastFrame: 59 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: PlayerArmature|ShurkenIdle takeName: PlayerArmature|ShurkenIdle internalID: 1615686163547640338 firstFrame: 0 lastFrame: 59 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: PlayerArmature|Idle takeName: PlayerArmature|Idle internalID: 1469903858603054580 firstFrame: 0 lastFrame: 239 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: PlayerArmature|SwordIdle takeName: PlayerArmature|SwordIdle internalID: -2942889290892704011 firstFrame: 0 lastFrame: 59 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: PlayerArmature|JumpLand takeName: PlayerArmature|JumpLand internalID: -1562877158926512194 firstFrame: 0 lastFrame: 101 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: PlayerArmature|JumpMidair takeName: PlayerArmature|JumpMidair internalID: -4775482579810956447 firstFrame: 0 lastFrame: 119 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: PlayerArmature|JumpTakeoff takeName: PlayerArmature|JumpTakeoff internalID: -6378134520009971463 firstFrame: 0 lastFrame: 19 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 isReadable: 0 meshes: lODScreenPercentages: [] globalScale: 1 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 importPhysicalCameras: 1 importVisibility: 1 importBlendShapes: 1 importCameras: 1 importLights: 1 nodeNameCollisionStrategy: 1 fileIdsGeneration: 2 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 optimizeBones: 1 generateMeshLods: 0 meshLodGenerationFlags: 0 maximumMeshLod: -1 meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVMarginMethod: 1 secondaryUVMinLightmapResolution: 40 secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 strictVertexDataChecks: 0 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 normalCalculationMode: 4 legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] importAnimation: 1 humanDescription: serializedVersion: 3 human: - boneName: spine humanName: Hips limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: thigh.L humanName: LeftUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: thigh.R humanName: RightUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: leg.L humanName: LeftLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: leg.R humanName: RightLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ankle.L humanName: LeftFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ankle.R humanName: RightFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: torso humanName: Spine limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: chest humanName: Chest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: neck humanName: Neck limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: head humanName: Head limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: shoulder.L humanName: LeftShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: shoulder.R humanName: RightShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: arm.L humanName: LeftUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: arm.R humanName: RightUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: forearm.L humanName: LeftLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: forearm.R humanName: RightLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: hand.L humanName: LeftHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: hand.R humanName: RightHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: toe.L humanName: LeftToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: toe.R humanName: RightToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: thumb1.L humanName: Left Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: thumb2.L humanName: Left Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: thumb3.L humanName: Left Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: index1.L humanName: Left Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: index2.L humanName: Left Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: index3.L humanName: Left Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: middle1.L humanName: Left Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: middle2.L humanName: Left Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: middle3.L humanName: Left Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ping1.L humanName: Left Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: pinky2.L humanName: Left Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: pinky3.L humanName: Left Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: thumb1.R humanName: Right Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: thumb2.R humanName: Right Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: thumb3.R humanName: Right Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: index1.R humanName: Right Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: index2.R humanName: Right Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: index3.R humanName: Right Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: middle1.R humanName: Right Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: middle2.R humanName: Right Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: middle3.R humanName: Right Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: ping1.R humanName: Right Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: pinky2.R humanName: Right Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: pinky3.R humanName: Right Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 skeleton: - name: CharacterModelSimplified(Clone) parentName: position: {x: 0, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: PlayerArmature parentName: CharacterModelSimplified(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: -0.7071067, y: 5.302452e-33, z: 5.302451e-33, w: 0.7071068} scale: {x: 1, y: 1, z: 1} - name: root parentName: PlayerArmature position: {x: -0.0045884578, y: 0.052300967, z: 0.011396672} rotation: {x: 0.7071066, y: -0.0000008211896, z: -0.0000005900558, w: 0.70710695} scale: {x: 1, y: 1, z: 1} - name: spine parentName: root position: {x: 0.003825877, y: 1.0643685, z: 0.01945785} rotation: {x: 0.1761516, y: 0.00055474014, z: -0.0049839565, w: 0.98435026} scale: {x: 1, y: 1, z: 0.99999994} - name: torso parentName: spine position: {x: -6.91216e-11, y: 0.11538522, z: -0.00000007715386} rotation: {x: -0.15119155, y: -0.00052338815, z: 0.004489059, w: 0.98849416} scale: {x: 1, y: 0.99999994, z: 0.9999999} - name: chest parentName: torso position: {x: 4.8601123e-11, y: 0.18415114, z: -0.0000000024337208} rotation: {x: -0.10119268, y: 0.00015019286, z: 0.0014593294, w: 0.9948658} scale: {x: 1, y: 1.0000001, z: 1} - name: neck parentName: chest position: {x: 1.4548185e-10, y: 0.30340755, z: 0.00000000931662} rotation: {x: 0.21310058, y: -0.00029042776, z: -0.0009175694, w: 0.9770298} scale: {x: 0.99999994, y: 0.9999998, z: 0.99999994} - name: head parentName: neck position: {x: -3.8191672e-14, y: 0.08276323, z: -0.000000016298149} rotation: {x: -0.13082117, y: 0.00000007038112, z: 0.000000007772086, w: 0.991406} scale: {x: 1, y: 0.99999994, z: 0.99999994} - name: head_end parentName: head position: {x: -0, y: 0.20250429, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: shoulder.L parentName: chest position: {x: -0.018156016, y: 0.21888715, z: 0.06102166} rotation: {x: 0.028974416, y: -0.043958012, z: 0.6516664, w: 0.7566764} scale: {x: 0.99999994, y: 1, z: 1} - name: arm.L parentName: shoulder.L position: {x: -0.00969421, y: 0.13940598, z: -0.040258523} rotation: {x: 0.0070831277, y: 0.1349479, z: 0.10379521, w: 0.9853758} scale: {x: 0.99999964, y: 1, z: 0.99999994} - name: forearm.L parentName: arm.L position: {x: -0.00000017881393, y: 0.30422816, z: -0.000000029802322} rotation: {x: 0.022142036, y: -0.01470578, z: 0.003506292, w: 0.9996406} scale: {x: 0.99999994, y: 1.0000004, z: 1.0000001} - name: hand.L parentName: forearm.L position: {x: -0.000000033527613, y: 0.26937023, z: 0.00000012665987} rotation: {x: 0.016648758, y: -0.18262024, z: 0.04542527, w: 0.9819925} scale: {x: 1.0000005, y: 0.9999997, z: 0.9999999} - name: thumb1.L parentName: hand.L position: {x: -0.0129823005, y: 0.025159225, z: 0.03064216} rotation: {x: 0.37155038, y: 0.027187267, z: 0.07320944, w: 0.92512244} scale: {x: 0.9999998, y: 1.0000001, z: 1} - name: thumb2.L parentName: thumb1.L position: {x: -0.0000000088475645, y: 0.044619896, z: -0.00000008940697} rotation: {x: -0.031050146, y: 0.010795176, z: 0.025714926, w: 0.9991287} scale: {x: 0.99999994, y: 0.99999994, z: 1.0000001} - name: thumb3.L parentName: thumb2.L position: {x: -0.000000053696567, y: 0.03400729, z: 0.0000000012805685} rotation: {x: -0.03692594, y: 0.006756931, z: -0.01129096, w: 0.9992314} scale: {x: 0.99999994, y: 0.99999994, z: 1} - name: thumb3.L_end parentName: thumb3.L position: {x: -0, y: 0.042224795, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: middle1.L parentName: hand.L position: {x: -0.0034712097, y: 0.10151106, z: -0.0037848973} rotation: {x: -0.04195692, y: 0.00558494, z: 0.09051141, w: 0.99499553} scale: {x: 1, y: 1, z: 1} - name: middle2.L parentName: middle1.L position: {x: -0.0000000069849193, y: 0.042358655, z: -0.000000007450581} rotation: {x: 0.010963267, y: 0.01649817, z: -0.0026667893, w: 0.99980026} scale: {x: 1, y: 0.9999999, z: 0.9999999} - name: middle3.L parentName: middle2.L position: {x: -0.000000016763806, y: 0.03760127, z: 0.0000000037252903} rotation: {x: 0.00094778906, y: -0.004998773, z: -0.041331194, w: 0.9991326} scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994} - name: middle3.L_end parentName: middle3.L position: {x: -0, y: 0.032503366, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ping1.L parentName: hand.L position: {x: -0.0031192065, y: 0.080613025, z: -0.037874036} rotation: {x: -0.07854399, y: -0.007295996, z: 0.0657982, w: 0.99471015} scale: {x: 0.99999994, y: 0.99999994, z: 1} - name: pinky2.L parentName: ping1.L position: {x: 0.000000060070306, y: 0.039808754, z: 0.000000029802322} rotation: {x: -0.034713693, y: 0.015062406, z: -0.01622751, w: 0.99915206} scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} - name: pinky3.L parentName: pinky2.L position: {x: -0.00000004749745, y: 0.03554359, z: -0.000000014901161} rotation: {x: 0.008744188, y: -0.020858992, z: 0.03938013, w: 0.99896836} scale: {x: 0.99999994, y: 0.9999999, z: 0.9999999} - name: pinky3.L_end parentName: pinky3.L position: {x: -0, y: 0.030211546, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: index1.L parentName: hand.L position: {x: -0.010151402, y: 0.10283151, z: 0.031062638} rotation: {x: 0.014595054, y: 0.027452594, z: 0.08700693, w: 0.9957224} scale: {x: 1, y: 1.0000002, z: 1} - name: index2.L parentName: index1.L position: {x: 0.00000010454096, y: 0.04211295, z: 0.000000022351742} rotation: {x: -0.035391223, y: 0.011223895, z: -0.014683513, w: 0.9992026} scale: {x: 1, y: 0.99999976, z: 0.99999976} - name: index3.L parentName: index2.L position: {x: 0.00000005098991, y: 0.037601348, z: -0.000000005122274} rotation: {x: 0.009517467, y: 0.0072343946, z: 0.03920264, w: 0.9991598} scale: {x: 1.0000001, y: 1.0000001, z: 1} - name: index3.L_end parentName: index3.L position: {x: -0, y: 0.031960275, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: shoulder.R parentName: chest position: {x: 0.017810361, y: 0.2188182, z: 0.061028004} rotation: {x: 0.0291734, y: 0.043769393, z: -0.65311027, w: 0.75543374} scale: {x: 1, y: 1, z: 1} - name: arm.R parentName: shoulder.R position: {x: 0.009693953, y: 0.13940595, z: -0.040258482} rotation: {x: -0.0052498467, y: -0.24736218, z: -0.1036513, w: 0.9633488} scale: {x: 0.9999992, y: 0.99999976, z: 0.99999964} - name: forearm.R parentName: arm.R position: {x: -0.00000009685755, y: 0.3042279, z: -0.00000008568168} rotation: {x: 0.026837517, y: 0.014668659, z: -0.0065385844, w: 0.9995108} scale: {x: 1, y: 0.99999946, z: 0.9999999} - name: hand.R parentName: forearm.R position: {x: -0.00000010058284, y: 0.2693702, z: -0.000000052154064} rotation: {x: 0.008151973, y: 0.29482254, z: -0.05290833, w: 0.9540514} scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001} - name: index1.R parentName: hand.R position: {x: 0.010151177, y: 0.102831654, z: 0.031062633} rotation: {x: 0.014595332, y: -0.027452163, z: -0.08700491, w: 0.9957226} scale: {x: 1, y: 0.99999994, z: 0.99999994} - name: index2.R parentName: index1.R position: {x: 0.00000012898818, y: 0.042113125, z: 0.0000000037252903} rotation: {x: -0.035391223, y: -0.011223967, z: 0.014683477, w: 0.9992026} scale: {x: 1, y: 1, z: 1} - name: index3.R parentName: index2.R position: {x: 0.00000020186417, y: 0.037601266, z: 0.000000011175871} rotation: {x: 0.009517292, y: -0.007234675, z: -0.03919911, w: 0.9991599} scale: {x: 0.9999999, y: 1, z: 0.99999994} - name: index3.R_end parentName: index3.R position: {x: -0, y: 0.031960275, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: middle1.R parentName: hand.R position: {x: 0.0034711126, y: 0.10151116, z: -0.0037849057} rotation: {x: -0.04195643, y: -0.0055848057, z: -0.09051253, w: 0.9949955} scale: {x: 1, y: 1, z: 1} - name: middle2.R parentName: middle1.R position: {x: -0.000000020489097, y: 0.042358678, z: -0.000000014901161} rotation: {x: 0.010963311, y: -0.016498035, z: 0.002666814, w: 0.99980026} scale: {x: 1, y: 0.9999999, z: 0.99999976} - name: middle3.R parentName: middle2.R position: {x: -0.000000004656613, y: 0.037601214, z: 0.000000013038516} rotation: {x: 0.00094769406, y: 0.0049985503, z: 0.041335054, w: 0.99913245} scale: {x: 0.9999999, y: 1.0000001, z: 0.9999999} - name: middle3.R_end parentName: middle3.R position: {x: -0, y: 0.03250351, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: ping1.R parentName: hand.R position: {x: 0.0031189988, y: 0.080613315, z: -0.037874047} rotation: {x: -0.07854183, y: 0.0072957557, z: -0.06579495, w: 0.9947105} scale: {x: 1, y: 1, z: 0.99999994} - name: pinky2.R parentName: ping1.R position: {x: 0.0000001094304, y: 0.03980869, z: 0.000000029802322} rotation: {x: -0.034713324, y: -0.0150625175, z: 0.016227482, w: 0.99915206} scale: {x: 1.0000001, y: 1, z: 1} - name: pinky3.R parentName: pinky2.R position: {x: 0.000000084750354, y: 0.035543513, z: 0.000000029802322} rotation: {x: 0.008744304, y: 0.020859092, z: -0.03937834, w: 0.9989684} scale: {x: 1, y: 0.99999994, z: 1} - name: pinky3.R_end parentName: pinky3.R position: {x: -0, y: 0.030211546, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: thumb1.R parentName: hand.R position: {x: 0.012982192, y: 0.025159363, z: 0.030642167} rotation: {x: 0.37152606, y: -0.027464172, z: -0.07253749, w: 0.925177} scale: {x: 0.99999994, y: 1, z: 1} - name: thumb2.R parentName: thumb1.R position: {x: 0.00000010011718, y: 0.044619773, z: 0.000000026077032} rotation: {x: -0.031053126, y: -0.010795148, z: -0.025717735, w: 0.9991286} scale: {x: 0.9999999, y: 1.0000001, z: 1} - name: thumb3.R parentName: thumb2.R position: {x: 0.00000003585592, y: 0.0340073, z: 0.00000004749745} rotation: {x: -0.036929958, y: -0.0067570857, z: 0.011290302, w: 0.9992313} scale: {x: 0.99999994, y: 0.9999999, z: 0.99999994} - name: thumb3.R_end parentName: thumb3.R position: {x: -0, y: 0.042224802, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: hip.L parentName: spine position: {x: -0.018932503, y: -0.0006653151, z: 0.08509687} rotation: {x: -0.4900679, y: 0.32381544, z: 0.3360719, w: 0.7362287} scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998} - name: thigh.L parentName: hip.L position: {x: -0.030337417, y: 0.08779312, z: -0.05297759} rotation: {x: -0.24343383, y: -0.33302718, z: 0.8277217, w: 0.38040715} scale: {x: 1.0000005, y: 1.0000001, z: 1.0000006} - name: leg.L parentName: thigh.L position: {x: -1.1641532e-10, y: 0.42003468, z: -0.0000000016298145} rotation: {x: -0.09639162, y: -0.00096810656, z: -0.018274248, w: 0.99517524} scale: {x: 0.99999976, y: 0.99999934, z: 0.9999998} - name: ankle.L parentName: leg.L position: {x: -0.00000000919681, y: 0.5219608, z: -0.0000000044237822} rotation: {x: 0.36212137, y: 0.015444849, z: 0.020080538, w: 0.93178666} scale: {x: 0.99999964, y: 1, z: 0.9999998} - name: foot.L parentName: ankle.L position: {x: 0.000000010430995, y: 0.086262144, z: 0.0000000026193447} rotation: {x: 0.41059184, y: -0.0036085874, z: -0.017469693, w: 0.91164476} scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994} - name: toe.L parentName: foot.L position: {x: -0.000000010281838, y: 0.13723677, z: 2.8376235e-10} rotation: {x: 0.1014179, y: -0.0016812973, z: -0.044224918, w: 0.993859} scale: {x: 1, y: 1, z: 1} - name: toe.L_end parentName: toe.L position: {x: -0, y: 0.0619947, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: hip.R parentName: spine position: {x: 0.020581126, y: -0.00026985008, z: 0.08507054} rotation: {x: -0.48702672, y: -0.328213, z: -0.32836196, w: 0.73977} scale: {x: 0.9999999, y: 0.9999998, z: 0.9999998} - name: thigh.R parentName: hip.R position: {x: 0.030337382, y: 0.08779318, z: -0.052977547} rotation: {x: 0.2434346, y: -0.33302912, z: 0.82772076, w: -0.38040712} scale: {x: 1.0000002, y: 0.99999976, z: 1} - name: leg.R parentName: thigh.R position: {x: -0.000000003434252, y: 0.42003447, z: 0.000000008381903} rotation: {x: -0.09638759, y: 0.00096813217, z: 0.018273426, w: 0.99517566} scale: {x: 0.9999997, y: 0.9999996, z: 0.99999994} - name: ankle.R parentName: leg.R position: {x: 0.000000002561137, y: 0.52196085, z: -0.0000000016298145} rotation: {x: 0.3621198, y: -0.015444715, z: -0.020080216, w: 0.9317873} scale: {x: 0.99999994, y: 1, z: 1} - name: foot.R parentName: ankle.R position: {x: 0.000000006424216, y: 0.08626217, z: -0.0000000025029294} rotation: {x: 0.41059217, y: 0.00359999, z: 0.017465087, w: 0.91164476} scale: {x: 1, y: 1, z: 1} - name: toe.R parentName: foot.R position: {x: 0.000000011335942, y: 0.13723697, z: -0.0000000021755113} rotation: {x: 0.101418436, y: 0.0016865643, z: 0.04422316, w: 0.99385905} scale: {x: 0.99999994, y: 0.99999994, z: 0.9999999} - name: toe.R_end parentName: toe.R position: {x: -0, y: 0.06199469, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: head_target parentName: spine position: {x: -0.006254764, y: 0.7000707, z: -0.0182323} rotation: {x: 0.5587953, y: 0.0030709205, z: 0.0039630625, w: 0.8292905} scale: {x: 0.9999999, y: 0.9999999, z: 0.9999998} - name: head_target_end parentName: head_target position: {x: -0, y: 0.124097, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: arm_ik.L parentName: spine position: {x: -0.64681673, y: 0.23334502, z: -0.1434226} rotation: {x: -0.42577857, y: -0.48944682, z: 0.7015016, w: 0.29504228} scale: {x: 1, y: 0.9999998, z: 0.99999994} - name: arm_ik.L_end parentName: arm_ik.L position: {x: -0, y: 0.119492106, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: arm_ik.R parentName: spine position: {x: 0.643352, y: 0.24625583, z: -0.14428048} rotation: {x: 0.43112138, y: -0.48535767, z: 0.69823086, w: -0.30172172} scale: {x: 0.9999999, y: 1, z: 0.99999994} - name: arm_ik.R_end parentName: arm_ik.R position: {x: -0, y: 0.119492106, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: arm_pole.L parentName: spine position: {x: -0.41203028, y: 0.25769687, z: -0.46220142} rotation: {x: 0.44389167, y: -0.47954887, z: -0.25251517, w: 0.71360296} scale: {x: 0.9999999, y: 0.9999999, z: 0.9999999} - name: arm_pole.L_end parentName: arm_pole.L position: {x: -0, y: 0.14360136, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: arm_pole.R parentName: spine position: {x: 0.40770158, y: 0.2659, z: -0.46274653} rotation: {x: 0.43923804, y: 0.48444328, z: 0.25934896, w: 0.7107199} scale: {x: 0.99999994, y: 1, z: 1.0000001} - name: arm_pole.R_end parentName: arm_pole.R position: {x: -0, y: 0.14360142, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: leg_pole.L parentName: root position: {x: -0.106119186, y: 0.6013447, z: 0.3664767} rotation: {x: -0.0042367824, y: 0.707094, z: 0.70709425, w: -0.0042386125} scale: {x: 1, y: 1, z: 1} - name: leg_pole.L_end parentName: leg_pole.L position: {x: -0, y: 0.14667922, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: leg_pole.R parentName: root position: {x: 0.11529797, y: 0.6013447, z: 0.36647627} rotation: {x: 0.0042384653, y: 0.707094, z: 0.7070942, w: 0.0042374935} scale: {x: 1, y: 1, z: 1} - name: leg_pole.R_end parentName: leg_pole.R position: {x: -0, y: 0.14667922, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: leg_ik.R parentName: root position: {x: 0.12864493, y: 0.08428399, z: 0.0042474912} rotation: {x: -0.0074354187, y: 0.7070679, z: -0.7070675, w: 0.007433531} scale: {x: 1, y: 0.9999997, z: 0.99999994} - name: leg_ik.R_end parentName: leg_ik.R position: {x: -0, y: 0.22149664, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: leg_ik.L parentName: root position: {x: -0.11946794, y: 0.084284075, z: 0.0042479862} rotation: {x: 0.0074341833, y: 0.7070679, z: -0.7070675, w: -0.0074353092} scale: {x: 0.99999994, y: 0.9999997, z: 0.9999999} - name: leg_ik.L_end parentName: leg_ik.L position: {x: -0, y: 0.22149664, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: torso_ik parentName: root position: {x: 0.0045890636, y: 1.6564056, z: 0.022807514} rotation: {x: -0.7071063, y: -0.0005187424, z: 0.00051969255, w: 0.7071069} scale: {x: 1, y: 1, z: 1} - name: torso_ik_end parentName: torso_ik position: {x: -0, y: 0.16107994, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: weapon.L parentName: PlayerArmature position: {x: -0.68921226, y: 0.106727704, z: 1.2775116} rotation: {x: 0.31996676, y: -0.013453162, z: 0.94697636, w: 0.026003458} scale: {x: 1.0000002, y: 1.0000002, z: 1.0000046} - name: weapon.L_end parentName: weapon.L position: {x: -0, y: 0.09092294, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: weapon.R parentName: PlayerArmature position: {x: 0.6953456, y: 0.09788057, z: 1.2793512} rotation: {x: -0.35154584, y: 0.035951123, z: 0.9354328, w: -0.009407951} scale: {x: 1.0000008, y: 1.0000007, z: 1.0000027} - name: weapon.R_end parentName: weapon.R position: {x: -0, y: 0.09092294, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: PlayerBody parentName: CharacterModelSimplified(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: -0.7071067, y: -0.000000030908616, z: 0.000000030908623, w: 0.7071068} scale: {x: 1, y: 1, z: 1} armTwist: 0.5 foreArmTwist: 0.5 upperLegTwist: 0.5 legTwist: 0.5 armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 globalScale: 1 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 1 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} autoGenerateAvatarMappingIfUnspecified: 1 animationType: 3 humanoidOversampling: 1 avatarSetup: 1 addHumanoidExtraRootOnlyWhenUsingAvatar: 1 importBlendShapeDeformPercent: 1 remapMaterialsIfMaterialImportModeIsNone: 0 additionalBone: 0 userData: assetBundleName: assetBundleVariant: