using System; using System.Collections.Generic; using UnityEngine.Serialization; namespace Ingvar.LiveWatch { [Serializable] public class VariableRuntimeMeta { public Type ValueType; public Action UpdateCall; public bool IsSortingRequired; public bool IsSetUp; public bool IsDictionaryKey; public bool IsDictionaryValue; public bool IsCollectionValue; public bool IsUpdatedAtLeastOnce; public bool UpdateOnce; public bool AlwaysShrinkable; public int DecimalPlaces = 2; public bool IsOrderSet; public float SortOrder; } }