%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1881260237259423239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6556264560643799578} - component: {fileID: 6402851851841792207} m_Layer: 0 m_Name: BuildingLarge8 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6556264560643799578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881260237259423239} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 9112615921095188983} - {fileID: 8423842796588224477} - {fileID: 7879926769945887867} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &6402851851841792207 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881260237259423239} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 75a6b8d80292e6244a6992871db6b1ca, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &4667374708637456994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7879926769945887867} - component: {fileID: 2654886191907109727} - component: {fileID: 6207638947217138840} - component: {fileID: 4763158865890432095} - component: {fileID: 7732531639754142811} - component: {fileID: 5842448515840883113} m_Layer: 3 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7879926769945887867 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4667374708637456994} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -3, y: 41, z: -6} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6556264560643799578} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2654886191907109727 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4667374708637456994} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3} m_Name: m_EditorClassIdentifier: m_MeshFormatVersion: 2 m_Faces: - m_Indexes: 000000000100000002000000010000000300000002000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 - m_Indexes: 040000000500000006000000050000000700000006000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 - m_Indexes: 08000000090000000a000000090000000b0000000a000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 - m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 - m_Indexes: 100000001100000012000000110000001300000012000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 - m_Indexes: 140000001500000016000000150000001700000016000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 m_SharedVertices: - m_Vertices: 000000000d00000016000000 - m_Vertices: 010000000400000017000000 - m_Vertices: 020000000f00000010000000 - m_Vertices: 030000000600000011000000 - m_Vertices: 050000000800000015000000 - m_Vertices: 070000000a00000013000000 - m_Vertices: 090000000c00000014000000 - m_Vertices: 0b0000000e00000012000000 m_SharedTextures: [] m_Positions: - {x: 0, y: -2, z: 0} - {x: 5, y: -2, z: 0} - {x: 0, y: 0, z: 0} - {x: 5, y: 0, z: 0} - {x: 5, y: -2, z: 0} - {x: 5, y: -2, z: -2} - {x: 5, y: 0, z: 0} - {x: 5, y: 0, z: -2} - {x: 5, y: -2, z: -2} - {x: 0, y: -2, z: -2} - {x: 5, y: 0, z: -2} - {x: 0, y: 0, z: -2} - {x: 0, y: -2, z: -2} - {x: 0, y: -2, z: 0} - {x: 0, y: 0, z: -2} - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 0} - {x: 5, y: 0, z: 0} - {x: 0, y: 0, z: -2} - {x: 5, y: 0, z: -2} - {x: 0, y: -2, z: -2} - {x: 5, y: -2, z: -2} - {x: 0, y: -2, z: 0} - {x: 5, y: -2, z: 0} m_Textures0: - {x: 0, y: -2} - {x: -5, y: -2} - {x: 0, y: 0} - {x: -5, y: 0} - {x: 0, y: -2} - {x: -2, y: -2} - {x: 0, y: 0} - {x: -2, y: 0} - {x: 5, y: -2} - {x: 0, y: -2} - {x: 5, y: 0} - {x: 0, y: 0} - {x: 2, y: -2} - {x: 0, y: -2} - {x: 2, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 5, y: 0} - {x: 0, y: -2} - {x: 5, y: -2} - {x: -0, y: -2} - {x: -5, y: -2} - {x: 0, y: 0} - {x: -5, y: 0} m_Textures2: [] m_Textures3: [] m_Tangents: - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: 0, y: 0, z: 1, w: -1} - {x: 0, y: 0, z: 1, w: -1} - {x: 0, y: 0, z: 1, w: -1} - {x: 0, y: 0, z: 1, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 0, y: 0, z: -1, w: -1} - {x: 0, y: 0, z: -1, w: -1} - {x: 0, y: 0, z: -1, w: -1} - {x: 0, y: 0, z: -1, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} m_Colors: [] m_UnwrapParameters: m_HardAngle: 88 m_PackMargin: 20 m_AngleError: 8 m_AreaError: 15 m_PreserveMeshAssetOnDestroy: 0 assetGuid: m_Mesh: {fileID: 0} m_VersionIndex: 902 m_IsSelectable: 1 m_SelectedFaces: m_SelectedEdges: [] m_SelectedVertices: --- !u!114 &6207638947217138840 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4667374708637456994} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3} m_Name: m_EditorClassIdentifier: m_Shape: rid: 2028244956437545082 m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1} m_UnmodifiedMeshVersion: 902 m_Size: {x: 5, y: -2, z: -2} m_LocalCenter: {x: 2.5, y: -1, z: -1} references: version: 2 RefIds: - rid: 2028244956437545082 type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder} data: --- !u!23 &4763158865890432095 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4667374708637456994} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c22777d6e868e4f2fb421913386b154e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &7732531639754142811 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4667374708637456994} m_Mesh: {fileID: 0} --- !u!64 &5842448515840883113 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4667374708637456994} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 5 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 0} --- !u!1 &6631050100461301342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9112615921095188983} - component: {fileID: 3088942400543004964} - component: {fileID: 2207267330588589771} - component: {fileID: 1661463421461288145} - component: {fileID: 4899882384784029507} - component: {fileID: 1761905764715029494} m_Layer: 3 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9112615921095188983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6631050100461301342} serializedVersion: 2 m_LocalRotation: {x: 1.110223e-17, y: -0, z: -0, w: 1} m_LocalPosition: {x: 4, y: 0, z: -4} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6556264560643799578} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &3088942400543004964 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6631050100461301342} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3} m_Name: m_EditorClassIdentifier: m_MeshFormatVersion: 2 m_Faces: - m_Indexes: 000000000100000002000000010000000300000002000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 - m_Indexes: 040000000500000006000000050000000700000006000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 - m_Indexes: 08000000090000000a000000090000000b0000000a000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 - m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 - m_Indexes: 100000001100000012000000110000001300000012000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 - m_Indexes: 140000001500000016000000150000001700000016000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 m_SharedVertices: - m_Vertices: 000000000d00000016000000 - m_Vertices: 010000000400000017000000 - m_Vertices: 020000000f00000010000000 - m_Vertices: 030000000600000011000000 - m_Vertices: 050000000800000015000000 - m_Vertices: 070000000a00000013000000 - m_Vertices: 090000000c00000014000000 - m_Vertices: 0b0000000e00000012000000 m_SharedTextures: [] m_Positions: - {x: -9, y: 0, z: 9} - {x: 0, y: 0, z: 9} - {x: -9, y: 41, z: 9} - {x: 0, y: 41, z: 9} - {x: 0, y: 0, z: 9} - {x: 0, y: 0, z: 0} - {x: 0, y: 41, z: 9} - {x: 0, y: 41, z: 0} - {x: 0, y: 0, z: 0} - {x: -9, y: 0, z: 0} - {x: 0, y: 41, z: 0} - {x: -9, y: 41, z: 0} - {x: -9, y: 0, z: 0} - {x: -9, y: 0, z: 9} - {x: -9, y: 41, z: 0} - {x: -9, y: 41, z: 9} - {x: -9, y: 41, z: 9} - {x: 0, y: 41, z: 9} - {x: -9, y: 41, z: 0} - {x: 0, y: 41, z: 0} - {x: -9, y: 0, z: 0} - {x: 0, y: 0, z: 0} - {x: -9, y: 0, z: 9} - {x: 0, y: 0, z: 9} m_Textures0: - {x: 9, y: 0} - {x: 0, y: 0} - {x: 9, y: 41} - {x: 0, y: 41} - {x: 9, y: 0} - {x: 0, y: 0} - {x: 9, y: 41} - {x: 0, y: 41} - {x: 0, y: 0} - {x: -9, y: 0} - {x: 0, y: 41} - {x: -9, y: 41} - {x: 0, y: 0} - {x: -9, y: 0} - {x: 0, y: 41} - {x: -9, y: 41} - {x: -9, y: 9} - {x: 0, y: 9} - {x: -9, y: 0} - {x: 0, y: 0} - {x: 9, y: 0} - {x: 0, y: 0} - {x: 9, y: 9} - {x: 0, y: 9} m_Textures2: [] m_Textures3: [] m_Tangents: - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: 0, y: 0, z: 1, w: -1} - {x: 0, y: 0, z: 1, w: -1} - {x: 0, y: 0, z: 1, w: -1} - {x: 0, y: 0, z: 1, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 0, y: 0, z: -1, w: -1} - {x: 0, y: 0, z: -1, w: -1} - {x: 0, y: 0, z: -1, w: -1} - {x: 0, y: 0, z: -1, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} m_Colors: [] m_UnwrapParameters: m_HardAngle: 88 m_PackMargin: 20 m_AngleError: 8 m_AreaError: 15 m_PreserveMeshAssetOnDestroy: 0 assetGuid: m_Mesh: {fileID: 0} m_VersionIndex: 1261 m_IsSelectable: 1 m_SelectedFaces: m_SelectedEdges: [] m_SelectedVertices: --- !u!114 &2207267330588589771 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6631050100461301342} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3} m_Name: m_EditorClassIdentifier: m_Shape: rid: 2028244956437545080 m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1} m_UnmodifiedMeshVersion: 1261 m_Size: {x: -9, y: 41, z: 9} m_LocalCenter: {x: -4.5, y: 20.5, z: 4.5} references: version: 2 RefIds: - rid: 2028244956437545080 type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder} data: --- !u!23 &1661463421461288145 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6631050100461301342} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c22777d6e868e4f2fb421913386b154e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &4899882384784029507 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6631050100461301342} m_Mesh: {fileID: 0} --- !u!64 &1761905764715029494 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6631050100461301342} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 5 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 0} --- !u!1 &9063201502709907883 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8423842796588224477} - component: {fileID: 1512825352654728009} - component: {fileID: 5808795295212757090} - component: {fileID: 1267630559356521695} - component: {fileID: 4300886433703278731} - component: {fileID: 661535421647572472} m_Layer: 3 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8423842796588224477 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9063201502709907883} serializedVersion: 2 m_LocalRotation: {x: -0.5, y: 0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: -5, y: 41, z: -4} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6556264560643799578} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1512825352654728009 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9063201502709907883} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3} m_Name: m_EditorClassIdentifier: m_MeshFormatVersion: 2 m_Faces: - m_Indexes: 000000000100000002000000010000000300000002000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 - m_Indexes: 040000000500000006000000050000000700000006000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 - m_Indexes: 08000000090000000a000000090000000b0000000a000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 - m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 - m_Indexes: 100000001100000012000000110000001300000012000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 - m_Indexes: 140000001500000016000000150000001700000016000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 m_SharedVertices: - m_Vertices: 000000000d00000016000000 - m_Vertices: 010000000400000017000000 - m_Vertices: 020000000f00000010000000 - m_Vertices: 030000000600000011000000 - m_Vertices: 050000000800000015000000 - m_Vertices: 070000000a00000013000000 - m_Vertices: 090000000c00000014000000 - m_Vertices: 0b0000000e00000012000000 m_SharedTextures: [] m_Positions: - {x: 0, y: 0, z: 9} - {x: 3, y: 0, z: 9} - {x: 0, y: 2, z: 9} - {x: 3, y: 2, z: 9} - {x: 3, y: 0, z: 9} - {x: 3, y: 0, z: 0} - {x: 3, y: 2, z: 9} - {x: 3, y: 2, z: 0} - {x: 3, y: 0, z: 0} - {x: 0, y: 0, z: 0} - {x: 3, y: 2, z: 0} - {x: 0, y: 2, z: 0} - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 9} - {x: 0, y: 2, z: 0} - {x: 0, y: 2, z: 9} - {x: 0, y: 2, z: 9} - {x: 3, y: 2, z: 9} - {x: 0, y: 2, z: 0} - {x: 3, y: 2, z: 0} - {x: 0, y: 0, z: 0} - {x: 3, y: 0, z: 0} - {x: 0, y: 0, z: 9} - {x: 3, y: 0, z: 9} m_Textures0: - {x: 0, y: 0} - {x: -3, y: 0} - {x: 0, y: 2} - {x: -3, y: 2} - {x: 9, y: 0} - {x: 0, y: 0} - {x: 9, y: 2} - {x: 0, y: 2} - {x: 3, y: 0} - {x: 0, y: 0} - {x: 3, y: 2} - {x: 0, y: 2} - {x: 0, y: 0} - {x: -9, y: 0} - {x: 0, y: 2} - {x: -9, y: 2} - {x: 0, y: 9} - {x: 3, y: 9} - {x: 0, y: 0} - {x: 3, y: 0} - {x: 0, y: 0} - {x: -3, y: 0} - {x: 0, y: 9} - {x: -3, y: 9} m_Textures2: [] m_Textures3: [] m_Tangents: - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: 0, y: 0, z: 1, w: -1} - {x: 0, y: 0, z: 1, w: -1} - {x: 0, y: 0, z: 1, w: -1} - {x: 0, y: 0, z: 1, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 0, y: 0, z: -1, w: -1} - {x: 0, y: 0, z: -1, w: -1} - {x: 0, y: 0, z: -1, w: -1} - {x: 0, y: 0, z: -1, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: 1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} - {x: -1, y: 0, z: 0, w: -1} m_Colors: [] m_UnwrapParameters: m_HardAngle: 88 m_PackMargin: 20 m_AngleError: 8 m_AreaError: 15 m_PreserveMeshAssetOnDestroy: 0 assetGuid: m_Mesh: {fileID: 0} m_VersionIndex: 733 m_IsSelectable: 1 m_SelectedFaces: m_SelectedEdges: [] m_SelectedVertices: --- !u!114 &5808795295212757090 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9063201502709907883} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3} m_Name: m_EditorClassIdentifier: m_Shape: rid: 2028244956437545081 m_ShapeRotation: {x: 0, y: 0, z: 0, w: 1} m_UnmodifiedMeshVersion: 733 m_Size: {x: 3, y: 2, z: 9} m_LocalCenter: {x: 1.5, y: 1, z: 4.5} references: version: 2 RefIds: - rid: 2028244956437545081 type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder} data: --- !u!23 &1267630559356521695 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9063201502709907883} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c22777d6e868e4f2fb421913386b154e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &4300886433703278731 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9063201502709907883} m_Mesh: {fileID: 0} --- !u!64 &661535421647572472 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9063201502709907883} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 5 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 0}