using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Serialization; namespace Ingvar.LiveWatch.TowerDefenceDemo { public class LevelScene : MonoBehaviour { public PoolManager PoolManager; public GameSpeedManager SpeedManager; public MobManager MobManager; public HealthManager HealthManager; public WaveManager WaveManager; public EnergyManager EnergyManager; public TowerManager TowerManager; public TowerBuildManager TowerBuildManager; public LevelInitialTowerSpawner InitialTowerSpawner; public LevelStateManager LevelStateManager; public LevelConfig LevelConfig; public EconomyConfig EconomyConfig; public MobTriggerZone FinishTriggerZone; public List Waypoints; } }