using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class DemoWorldLoader : MonoBehaviour{ public List scenesName; void Start() { foreach (string thisScene in scenesName) { if (!SceneManager.GetSceneByName(thisScene).isLoaded) { SceneManager.LoadScene(thisScene, LoadSceneMode.Additive); } } } // Update is called once per frame void Update() { } }