melee weapon now spawns in hand melee substate cleaned up to work with above added new playerinventory script on player added new playeranimation script on player changed inventory to IInventory animations tweaked to avoid a lockout
9 lines
175 B
C#
9 lines
175 B
C#
using UnityEngine;
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namespace Reset.Units{
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public class PlayerAnimation : UnitAnimation{
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public Transform rightHand;
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public Transform leftHand;
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}
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}
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