Files
project-reset/Assets/Player/Objects/Player.prefab

1263 lines
33 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &36903730637130313
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8724852473240757749}
- component: {fileID: 4139543147529259242}
- component: {fileID: 2742767765139736186}
- component: {fileID: 842367472781696068}
m_Layer: 0
m_Name: Sphere
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8724852473240757749
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 36903730637130313}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.64, z: 0.224}
m_LocalScale: {x: 0.96464, y: 0.96464, z: 0.96464}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2655796284435897345}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4139543147529259242
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 36903730637130313}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2742767765139736186
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 36903730637130313}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!135 &842367472781696068
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 36903730637130313}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &2757828562731694833
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7329826263822975762}
- component: {fileID: 2538182172493791937}
- component: {fileID: 7494367001870099223}
- component: {fileID: 8163344541298437235}
- component: {fileID: 679199079481597207}
- component: {fileID: 8762428562534304046}
- component: {fileID: 4712401716102697018}
- component: {fileID: 2106585328495276993}
- component: {fileID: 2129000951396423518}
- component: {fileID: 2842793574603981349}
- component: {fileID: 43868462096200776}
- component: {fileID: 6067609290387865387}
- component: {fileID: 323016802234025917}
- component: {fileID: -6606553239814530074}
m_Layer: 0
m_Name: Player
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7329826263822975762
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2757828562731694833}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 5, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2655796284435897345}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2538182172493791937
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2757828562731694833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
GlobalObjectIdHash: 3816484910
InScenePlacedSourceGlobalObjectIdHash: 0
DeferredDespawnTick: 0
Ownership: 1
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
SyncOwnerTransformWhenParented: 1
AllowOwnerToParent: 0
--- !u!114 &7494367001870099223
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2757828562731694833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0c0da0317d344ea49b810f0010efefa8, type: 3}
m_Name:
m_EditorClassIdentifier:
ShowTopMostFoldoutHeaderGroup: 1
controls: {fileID: 0}
camera: {fileID: 0}
--- !u!114 &8163344541298437235
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2757828562731694833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b3b4e13d59527d1429a62dde97c6a001, type: 3}
m_Name:
m_EditorClassIdentifier:
outputMoveDirection: {x: 0, y: 0, z: 0}
additionalMoveDirection: {x: 0, y: 0, z: 0}
data:
acceleration:
value: 1
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
deaccerlation:
value: 1
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
airDirectionDecay:
value: 1
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
moveSpeed:
value: 10
smoothing: 10
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
jumpPower:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
jumpPowerDecay:
value: 4
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityPower:
value: 0.1
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityMax:
value: 8
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityAcceleration:
value: 3
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityScale:
value: 1
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
rotateFacing:
rid: -2
rotationSpeed:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
rotationInputBlending:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
smoothing:
acceleration:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
deaccerlation:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
airDirectionDecay:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
moveSpeed:
value: 0
smoothing: 10
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
jumpPower:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
jumpPowerDecay:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityPower:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityMax:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityAcceleration:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityScale:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
rotateFacing:
rid: -2
rotationSpeed:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
rotationInputBlending:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
easing:
acceleration:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
deaccerlation:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
airDirectionDecay:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
moveSpeed:
value: 0
smoothing: 10
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
jumpPower:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
jumpPowerDecay:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityPower:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityMax:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityAcceleration:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityScale:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
rotateFacing:
rid: -2
rotationSpeed:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
rotationInputBlending:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
defaultData:
acceleration:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
deaccerlation:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
airDirectionDecay:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
moveSpeed:
value: 0
smoothing: 10
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
jumpPower:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
jumpPowerDecay:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityPower:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityMax:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityAcceleration:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityScale:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
rotateFacing:
rid: -2
rotationSpeed:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
rotationInputBlending:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
defaultSmoothing:
acceleration:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
deaccerlation:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
airDirectionDecay:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
moveSpeed:
value: 0
smoothing: 10
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
jumpPower:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
jumpPowerDecay:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityPower:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityMax:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityAcceleration:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityScale:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
rotateFacing:
rid: -2
rotationSpeed:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
rotationInputBlending:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
defaultEasing:
acceleration:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
deaccerlation:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
airDirectionDecay:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
moveSpeed:
value: 0
smoothing: 10
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
jumpPower:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
jumpPowerDecay:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityPower:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityMax:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityAcceleration:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
gravityScale:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
rotateFacing:
rid: -2
rotationSpeed:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
rotationInputBlending:
value: 0
smoothing: 1
easing: 2
currentSmoothing: 0
currentValue: 0
refVel: 0
references:
version: 2
RefIds:
- rid: -2
type: {class: , ns: , asm: }
--- !u!114 &679199079481597207
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2757828562731694833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d0c4f0666ff5f245bf2a135c782127b, type: 3}
m_Name:
m_EditorClassIdentifier:
rawMoveInput: {x: 0, y: 0}
rawLookInput: {x: 0, y: 0}
graph: {fileID: 0}
--- !u!114 &8762428562534304046
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2757828562731694833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a8c0593fef54844383c2f154cf8806c, type: 3}
m_Name:
m_EditorClassIdentifier:
observers:
- label: left-wallstick
castType: 4
active: 0
length: 1.23
direction: {x: -1.18, y: 0, z: 0.95}
offset: {x: 0.57, y: 1.28, z: -0.38}
ignoreLayers:
serializedVersion: 2
m_Bits: 62
width: 1.38
size: {x: 1.27, y: 1.5, z: 0.61}
rotation: {x: 0, y: 0, z: 0}
overlapHits: []
drawLabel: 0
labelTextLocation: 0
labelSize: 0
labelLocationOffset: {x: 0, y: 0, z: 0}
labelRotationOffset: {x: 0, y: 0, z: 0}
drawHitName: 0
hitTextLocation: 0
hitTextSize: 0
hitLocationOffset: {x: 0, y: 0, z: 0}
hitRotationOffset: {x: 0, y: 0, z: 0}
gizmoDrawingCondition: 2
children: []
- label: right-wallstick
castType: 4
active: 0
length: 1.23
direction: {x: 1.18, y: 0, z: 0.95}
offset: {x: -0.57, y: 1.28, z: -0.38}
ignoreLayers:
serializedVersion: 2
m_Bits: 62
width: 1.38
size: {x: 1.27, y: 1.5, z: 0.61}
rotation: {x: 0, y: 0, z: 0}
overlapHits: []
drawLabel: 0
labelTextLocation: 0
labelSize: 0
labelLocationOffset: {x: 0, y: 0, z: 0}
labelRotationOffset: {x: 0, y: 0, z: 0}
drawHitName: 0
hitTextLocation: 0
hitTextSize: 0
hitLocationOffset: {x: 0, y: 0, z: 0}
hitRotationOffset: {x: 0, y: 0, z: 0}
gizmoDrawingCondition: 2
children: []
- label: left-walljump
castType: 4
active: 0
length: 1.66
direction: {x: -1, y: 0, z: 0}
offset: {x: 0, y: 0.5, z: 0}
ignoreLayers:
serializedVersion: 2
m_Bits: 63
width: 0.77
size: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0}
overlapHits: []
drawLabel: 0
labelTextLocation: 0
labelSize: 0
labelLocationOffset: {x: 0, y: 0, z: 0}
labelRotationOffset: {x: 0, y: 0, z: 0}
drawHitName: 0
hitTextLocation: 0
hitTextSize: 0
hitLocationOffset: {x: 0, y: 0, z: 0}
hitRotationOffset: {x: 0, y: 0, z: 0}
gizmoDrawingCondition: 2
children: []
- label: right-walljump
castType: 4
active: 0
length: 1.66
direction: {x: 1, y: 0, z: 0}
offset: {x: 0, y: 0.5, z: 0}
ignoreLayers:
serializedVersion: 2
m_Bits: 63
width: 0.77
size: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0}
overlapHits: []
drawLabel: 0
labelTextLocation: 0
labelSize: 0
labelLocationOffset: {x: 0, y: 0, z: 0}
labelRotationOffset: {x: 0, y: 0, z: 0}
drawHitName: 0
hitTextLocation: 0
hitTextSize: 0
hitLocationOffset: {x: 0, y: 0, z: 0}
hitRotationOffset: {x: 0, y: 0, z: 0}
gizmoDrawingCondition: 2
children: []
- label: grapple
castType: 4
active: 0
length: 10
direction: {x: 0, y: 0, z: 0}
offset: {x: 0, y: 0, z: 0}
ignoreLayers:
serializedVersion: 2
m_Bits: 63
width: 0
size: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0}
overlapHits: []
drawLabel: 0
labelTextLocation: 0
labelSize: 0
labelLocationOffset: {x: 0, y: 0, z: 0}
labelRotationOffset: {x: 0, y: 0, z: 0}
drawHitName: 0
hitTextLocation: 0
hitTextSize: 0
hitLocationOffset: {x: 0, y: 0, z: 0}
hitRotationOffset: {x: 0, y: 0, z: 0}
gizmoDrawingCondition: 2
children: []
- label: wallclimb
castType: 3
active: 0
length: 1
direction: {x: 0, y: 0, z: 1}
offset: {x: 0, y: 1, z: 0}
ignoreLayers:
serializedVersion: 2
m_Bits: 63
width: 0
size: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0}
overlapHits: []
drawLabel: 0
labelTextLocation: 0
labelSize: 0
labelLocationOffset: {x: 0, y: 0, z: 0}
labelRotationOffset: {x: 0, y: 0, z: 0}
drawHitName: 0
hitTextLocation: 0
hitTextSize: 0
hitLocationOffset: {x: 0, y: 0, z: 0}
hitRotationOffset: {x: 0, y: 0, z: 0}
gizmoDrawingCondition: 2
children: []
- label: itemdrop
castType: 3
active: 1
length: 2.25
direction: {x: 0, y: 0, z: 1}
offset: {x: 0, y: 0.8, z: 0}
ignoreLayers:
serializedVersion: 2
m_Bits: 0
width: 0
size: {x: 2.1, y: 2.9, z: 0.4}
rotation: {x: 9, y: 0, z: 0}
overlapHits: []
drawLabel: 0
labelTextLocation: 0
labelSize: 0
labelLocationOffset: {x: 0, y: 0, z: 0}
labelRotationOffset: {x: 0, y: 0, z: 0}
drawHitName: 0
hitTextLocation: 0
hitTextSize: 0
hitLocationOffset: {x: 0, y: 0, z: 0}
hitRotationOffset: {x: 0, y: 0, z: 0}
gizmoDrawingCondition: 0
children: []
references:
version: 2
RefIds: []
--- !u!114 &4712401716102697018
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2757828562731694833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Actions: {fileID: -944628639613478452, guid: 94c7611bb3f64b248940847af54844cf, type: 3}
m_NotificationBehavior: 0
m_UIInputModule: {fileID: 0}
m_DeviceLostEvent:
m_PersistentCalls:
m_Calls: []
m_DeviceRegainedEvent:
m_PersistentCalls:
m_Calls: []
m_ControlsChangedEvent:
m_PersistentCalls:
m_Calls: []
m_ActionEvents: []
m_NeverAutoSwitchControlSchemes: 1
m_DefaultControlScheme: Controller
m_DefaultActionMap: In-Game
m_SplitScreenIndex: -1
m_Camera: {fileID: 0}
--- !u!143 &2106585328495276993
CharacterController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2757828562731694833}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Height: 2
m_Radius: 0.49
m_SlopeLimit: 45
m_StepOffset: 0.3
m_SkinWidth: 0.01
m_MinMoveDistance: 0
m_Center: {x: 0, y: 1, z: 0}
--- !u!114 &2129000951396423518
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2757828562731694833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4a7dbb6bbdf4ffb46ab7dd87ba8191e7, type: 3}
m_Name:
m_EditorClassIdentifier:
_serializedExposedParameters: []
_boundGraphSerialization:
_boundGraphObjectReferences: []
_boundGraphSource:
_version: 3.31
_category:
_comments:
_translation: {x: 589, y: 771}
_zoomFactor: 0.9928552
_firstActivation: 0
_enableAction: 0
_disableAction: 0
_lockBoundGraphPrefabOverrides: 1
_preInitializeSubGraphs: 0
_updateMode: 0
_graph: {fileID: 11400000, guid: dd633ec36fc4a2b4da964d9435368785, type: 2}
_blackboard: {fileID: 2842793574603981349}
--- !u!114 &2842793574603981349
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2757828562731694833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b98a6db0b653f764eac834f85857a9dd, type: 3}
m_Name:
m_EditorClassIdentifier:
_parentBlackboard: {fileID: 0}
_serializedBlackboard: '{"_variables":{"isGrounded":{"_propertyPath":"UnityEngine.CharacterController.isGrounded","_name":"isGrounded","_id":"09b3259f-8b50-439a-ab86-ea3d8a4916f1","$type":"NodeCanvas.Framework.Variable`1[[System.Boolean,
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"},"airMoveDirection":{"_name":"airMoveDirection","_id":"2fc91db6-09dd-4a1f-9195-426a0c44de31","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Vector3,
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},"groundMoveDirection":{"_name":"groundMoveDirection","_id":"a2c4fe25-9549-4bdd-8cec-2dbfc4a8856f","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Vector3,
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},"moveDirection":{"_name":"moveDirection","_id":"b2342f45-29ba-4805-adb4-6940dde8f4aa","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Vector3,
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},"currentSpeed":{"_name":"currentSpeed","_id":"f585caab-68c5-4ead-85c4-cbc16c18655e","$type":"NodeCanvas.Framework.Variable`1[[System.Single,
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"},"movementData":{"_propertyPath":"Reset.Units.UnitMovementHandler.data","_name":"movementData","_id":"357123c2-2d10-4425-a3c9-7341e810fc88","$type":"NodeCanvas.Framework.Variable`1[[Reset.Units.UnitMovementData,
Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"},"outputMoveDirection":{"_propertyPath":"Reset.Units.UnitMovementHandler.outputMoveDirection","_name":"outputMoveDirection","_id":"3b9833f5-870a-4182-9824-e31a9896eec2","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Vector3,
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"}}}'
_objectReferences: []
_serializedVariables:
- _json: '{"_propertyPath":"UnityEngine.CharacterController.isGrounded","_name":"isGrounded","_id":"09b3259f-8b50-439a-ab86-ea3d8a4916f1","$type":"NodeCanvas.Framework.Variable`1[[System.Boolean,
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"}'
_references: []
- _json: '{"_name":"airMoveDirection","_id":"2fc91db6-09dd-4a1f-9195-426a0c44de31","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Vector3,
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"}'
_references: []
- _json: '{"_name":"groundMoveDirection","_id":"a2c4fe25-9549-4bdd-8cec-2dbfc4a8856f","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Vector3,
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"}'
_references: []
- _json: '{"_name":"moveDirection","_id":"b2342f45-29ba-4805-adb4-6940dde8f4aa","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Vector3,
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"}'
_references: []
- _json: '{"_name":"currentSpeed","_id":"f585caab-68c5-4ead-85c4-cbc16c18655e","$type":"NodeCanvas.Framework.Variable`1[[System.Single,
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"}'
_references: []
- _json: '{"_propertyPath":"Reset.Units.UnitMovementHandler.data","_name":"movementData","_id":"357123c2-2d10-4425-a3c9-7341e810fc88","$type":"NodeCanvas.Framework.Variable`1[[Reset.Units.UnitMovementData,
Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"}'
_references: []
- _json: '{"_propertyPath":"Reset.Units.UnitMovementHandler.outputMoveDirection","_name":"outputMoveDirection","_id":"3b9833f5-870a-4182-9824-e31a9896eec2","$type":"NodeCanvas.Framework.Variable`1[[UnityEngine.Vector3,
UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"}'
_references: []
--- !u!114 &43868462096200776
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2757828562731694833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 092c74123418b7a4482fc45aa5870077, type: 3}
m_Name:
m_EditorClassIdentifier:
lockOnRange: 40
lockOnMaxAngle: 70
mainTargetWeight: 0.15
smoothTime: 1
lockonTarget:
Object: {fileID: 0}
Weight: 1
Radius: 0.5
targetGroup: {fileID: 0}
lockOnDocument: {fileID: 0}
--- !u!114 &6067609290387865387
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2757828562731694833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e96cb6065543e43c4a752faaa1468eb1, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.Components.NetworkTransform
ShowTopMostFoldoutHeaderGroup: 1
NetworkTransformExpanded: 0
AutoOwnerAuthorityTickOffset: 1
PositionInterpolationType: 2
RotationInterpolationType: 0
ScaleInterpolationType: 0
PositionLerpSmoothing: 1
PositionMaxInterpolationTime: 0.1
RotationLerpSmoothing: 1
RotationMaxInterpolationTime: 0.1
ScaleLerpSmoothing: 1
ScaleMaxInterpolationTime: 0.1
AuthorityMode: 0
TickSyncChildren: 0
UseUnreliableDeltas: 0
SyncPositionX: 1
SyncPositionY: 1
SyncPositionZ: 1
SyncRotAngleX: 1
SyncRotAngleY: 1
SyncRotAngleZ: 1
SyncScaleX: 1
SyncScaleY: 1
SyncScaleZ: 1
PositionThreshold: 0.001
RotAngleThreshold: 0.01
ScaleThreshold: 0.01
UseQuaternionSynchronization: 0
UseQuaternionCompression: 0
UseHalfFloatPrecision: 0
InLocalSpace: 0
SwitchTransformSpaceWhenParented: 0
Interpolate: 1
SlerpPosition: 0
--- !u!114 &323016802234025917
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2757828562731694833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 96023d711211b9843b01db23192fa84c, type: 3}
m_Name:
m_EditorClassIdentifier: Core::Reset.Units.InteractionHandler
--- !u!114 &-6606553239814530074
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2757828562731694833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d57ab8ec1cbbdcf46813f268625d3494, type: 3}
m_Name:
m_EditorClassIdentifier: Core::Reset.Units.Inventory
rangedWeapon: {fileID: 0}
meleeWeapon: {fileID: 0}
spellAbility1: {fileID: 0}
spellAbility2: {fileID: 0}
toolAbility1: {fileID: 0}
toolAbility2: {fileID: 0}
storedItems: []
--- !u!1 &9138484595871696647
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2655796284435897345}
- component: {fileID: 4359455419140958956}
- component: {fileID: 5110612731591093627}
m_Layer: 0
m_Name: Capsule Body
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2655796284435897345
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9138484595871696647}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8724852473240757749}
m_Father: {fileID: 7329826263822975762}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4359455419140958956
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9138484595871696647}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5110612731591093627
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9138484595871696647}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}