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14ea2c64dc3c4129c8a97e8d6b23ac32fd092ef4
project-reset/Assets/Enemies/TestEnemy
History
Chris 14ea2c64dc change: added repath timer to "new path" task
2025-12-03 17:29:45 -05:00
..
Attacks
change: changed how combat state mangement works by adding circling movement, target sight loss, and attach chance to combat subfsm
2025-12-02 17:16:30 -05:00
Graphs
change: added repath timer to "new path" task
2025-12-03 17:29:45 -05:00
Models
feat: added the early parts of a basic attack system for enemies
2025-11-23 14:10:43 -05:00
Objects
change: changed how combat state mangement works by adding circling movement, target sight loss, and attach chance to combat subfsm
2025-12-02 17:16:30 -05:00
Attacks.meta
maint: enemy asset folder restructuring, animations added, animators added, created enemy spawners
2025-10-23 20:37:35 -04:00
Graphs.meta
added: enemy target acquisition, better pathfinding, moved combat reference to unit
2025-11-10 16:07:51 -05:00
Models.meta
maint: enemy asset folder restructuring, animations added, animators added, created enemy spawners
2025-10-23 20:37:35 -04:00
Objects.meta
maint: enemy asset folder restructuring, animations added, animators added, created enemy spawners
2025-10-23 20:37:35 -04:00
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