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392f24a9169418131088e3ddbce0bb343188022d
project-reset/Assets/Scripts
History
Chris 392f24a916 improv: added IUnitDirectionProvider.cs interface to replace directly accessing LockOnManager as part of generification of UnitMovementHandler.cs
2025-10-23 21:44:31 -04:00
..
Core
improv: added IUnitDirectionProvider.cs interface to replace directly accessing LockOnManager as part of generification of UnitMovementHandler.cs
2025-10-23 21:44:31 -04:00
Items
added: checking if IInteractable is interactable added
2025-10-20 13:46:12 -04:00
Units
maint: enemy asset folder restructuring, animations added, animators added, created enemy spawners
2025-10-23 20:37:35 -04:00
World
added: World, Zone and ZoneEvent classes for world systems
2025-10-23 18:09:46 -04:00
Core.meta
first commit
2025-03-12 14:22:16 -04:00
Items.meta
added: item pickups with online persistency
2025-09-08 16:40:13 -04:00
Units.meta
maint: renamed player folder to units to match namespaces. added unit class as well.
2025-10-04 01:05:37 -04:00
Wilds.Core.asmdef
maint: added astar to core asmdef
2025-10-23 20:52:56 -04:00
Wilds.Core.asmdef.meta
first commit
2025-03-12 14:22:16 -04:00
World.meta
added: basic world generation
2025-07-20 14:33:28 -04:00
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