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project-reset
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49862b5de19c1ae615bc46131cc8eaac9a1870d4
project-reset
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Chris
49862b5de1
feat: add shuriken weapon
...
add shuriken weapon model, 3 animations change move speed triggers animation
2026-01-09 01:14:14 -05:00
..
GoHardaActivateBT.asset
fix: readded playerfacingdirection temporarily to UnitFacingDirection.cs to resolve NodeCanvas issue with serialization on PlayerFSMs
2025-11-22 14:15:15 -05:00
GoHardaActivateBT.asset.meta
added: go hard state and a melee combo for it
2025-10-04 15:40:13 -04:00
GrappleAimBT.asset
fix: readded playerfacingdirection temporarily to UnitFacingDirection.cs to resolve NodeCanvas issue with serialization on PlayerFSMs
2025-11-22 14:15:15 -05:00
GrappleAimBT.asset.meta
change: rebuilt grapple
2025-08-30 01:08:23 -04:00
GroundedCheckBT.asset
fix: readded playerfacingdirection temporarily to UnitFacingDirection.cs to resolve NodeCanvas issue with serialization on PlayerFSMs
2025-11-22 14:15:15 -05:00
GroundedCheckBT.asset.meta
change: rebuilt grapple
2025-08-30 01:08:23 -04:00
PlayerBaseFSM.asset
feat: add shuriken weapon
2026-01-09 01:14:14 -05:00
PlayerBaseFSM.asset.meta
change: prefabbing some scene items
2025-08-31 13:36:28 -04:00
PlayerInteractionFSM.asset
fix: readded playerfacingdirection temporarily to UnitFacingDirection.cs to resolve NodeCanvas issue with serialization on PlayerFSMs
2025-11-22 14:15:15 -05:00
PlayerInteractionFSM.asset.meta
added: item pickups with online persistency
2025-09-08 16:40:13 -04:00
PlayerMovementResetTriggerBT.asset
fix: readded playerfacingdirection temporarily to UnitFacingDirection.cs to resolve NodeCanvas issue with serialization on PlayerFSMs
2025-11-22 14:15:15 -05:00
PlayerMovementResetTriggerBT.asset.meta
feat: version 1.0 grapple
2025-08-31 13:07:49 -04:00