Files
project-reset/Assets/Plugins/LiveWatchLite/Scripts/Editor/Utilities/GUIExtensions.cs
2025-08-31 18:14:07 -04:00

34 lines
1.4 KiB
C#

using UnityEditor;
using UnityEngine;
namespace Ingvar.LiveWatch.Editor
{
public static class GUIExtensions
{
public static void DrawSelectionFrame(Rect rect, int density = 2)
{
if (Event.current.type != EventType.Repaint)
{
return;
}
Styles.ElementBackground.Draw(rect.CropFromStartToPosition(CropEdge.LeftLocal, density), false, true, true, true);
Styles.ElementBackground.Draw(rect.CropFromStartToPosition(CropEdge.TopLocal, density), false, true, true, true);
Styles.ElementBackground.Draw(rect.CropFromStartToPosition(CropEdge.RightLocal, density), false, true, true, true);
Styles.ElementBackground.Draw(rect.CropFromStartToPosition(CropEdge.BottomLocal, density), false, true, true, true);
}
public static void DrawColorFrame(Rect rect, Color color, int density = 2)
{
if (Event.current.type != EventType.Repaint)
{
return;
}
EditorGUI.DrawRect(rect.CropFromStartToPosition(CropEdge.LeftLocal, density), color);
EditorGUI.DrawRect(rect.CropFromStartToPosition(CropEdge.TopLocal, density), color);
EditorGUI.DrawRect(rect.CropFromStartToPosition(CropEdge.RightLocal, density), color);
EditorGUI.DrawRect(rect.CropFromStartToPosition(CropEdge.BottomLocal, density), color);
}
}
}